Client-side functions: Difference between revisions

From RAGE Multiplayer Wiki
No edit summary
No edit summary
Line 69: Line 69:
===Voice chat===
===Voice chat===
*Properties:
*Properties:
**mp.voiceChat.muted
**[[voiceChat.muted|mp.voiceChat.muted]]
*Functions:
*Functions:
**mp.voiceChat.getPreprocessingParam
**[[voiceChat.getPreprocessingParam|mp.voiceChat.getPreprocessingParam]]
**mp.voiceChat.setPreprocessingParam
**[[voiceChat.setPreprocessingParam|mp.voiceChat.setPreprocessingParam]]


===Nametags===
===Nametags===
Line 92: Line 92:
*Properties:
*Properties:
**[[storage.data|mp.storage.data]]
**[[storage.data|mp.storage.data]]
===System===
*Functions:
**[[system.notify()|mp.system.notify]]
*Properties:
**[[system.isFullscreen|mp.system.isFullscreen]]
**[[system.isFocused|mp.system.isFocused]]


==Static Objects (Game)==
==Static Objects (Game)==

Revision as of 15:27, 10 July 2020

Classes

Blip

Browser

Camera

Checkpoint

Dummy Entity

Entity

Entity pool

Label

Marker

Object

Peds

Pickup

Player

Vector3

Vehicle

Static Objects

Globals


Event

Gui

Console

Cursor

Voice chat

Nametags

  • Functions:
  • Properties:
    • mp.nametags.enabled

Keys

Preferences

Storage

System

Static Objects (Game)

App

Audio

Brain

Cam

Controls

Cutscene

Datafile

Decisionevent

Decorator

Discord

DLC

DLC2

Fire

Gameplay

Game Globals

Graphics

GXT

Interior

Itemset

Mobile

Object

  • [[Object::disableGlow|mp.game.object.disableGlow

Pathfind

Ped

Player

Raycasting

Recorder

Rope

Script

Stats

Streaming

System (Game)

Time

Ui

Unk

Vehicle

Water

Weapon

Worldprobe

Zone