Cam::doScreenFadeIn
Fades the screen in.
duration: The time the fade should take, in milliseconds.
Syntax
mp.game.cam.doScreenFadeIn(duration);
Required Arguments
- duration: int
Return value
- Undefined
Example
// todo
Fades the screen in.
duration: The time the fade should take, in milliseconds.
mp.game.cam.doScreenFadeIn(duration);
// todo