Gameplay::setForcePlayerToJump

From RAGE Multiplayer Wiki

Client-Side
Function

 JavaScript



JavaScript Syntax

Set the player to be forced into jump state, should be called in render as it works per frame.

Required Params

  • handle: number

Return value

  • void

Syntax

mp.game.gameplay.setForcePlayerToJump(handle)

Example

let playerJumping = true;
//force player to jump
mp.events.add('render', () => {
 if (playerJumping) mp.game.gameplay.setForcePlayerToJump(mp.players.local.handle);
})

//stop making the player jump after 5 seconds
setTimeout(() => {
 playerJumping = false;
}, 5000)


See also