Gameplay::setBeastModeActive

From RAGE Multiplayer Wiki

Client-Side
Function

 JavaScript



JavaScript Syntax

Set the player to use beast jump, must be called in render. (sets it only per frame)

Required Params

  • handle: number

Return value

  • void

Syntax

mp.game.gameplay.setBeastModeActive(handle);

Example

mp.events.add('render', () => {
  mp.game.gameplay.setBeastModeActive(mp.players.local.handle);
})


See also