Label::los
Shared
Updates the los(Line of Sight) on the selected label.
Syntax
Boolean label.los
Examples
Updates the los of the label through the command /labellos
Server-Side
let startLabel = mp.labels.new("Use /labellos to update the los of this label.", new mp.Vector3(-431.88, 1146.86, 327),
{
los: false,
font: 1,
drawDistance: 100,
});
mp.events.addCommand("labellos", (player) => {
if(startLabel.los === true){
startLabel.los = false;
} else {
startLabel.los = true;
}
player.outputChatBox("Label Updated");
});