Gameplay::getGroundZFor3DCoord2

From RAGE Multiplayer Wiki

Client-Side
Function

 JavaScript



JavaScript Syntax

Similar to Gameplay::getGroundZFor3dCoord but excludes objects that are on the floor.

Required Params

  • x: float
  • y: float
  • z: float
  • waterAsGround: boolean
  • ignoreWaterLevelCheck: boolean

Return value

  • float

Syntax

mp.game.gameplay.getGroundZFor3DCoord2(x, y, z, waterAsGround, ignoreWaterLevelCheck);

Example

const {x, y, z} = mp.players.local.position;
const groundZ = mp.game.gameplay.getGroundZFor3DCoord2(x, y, z, false, false);
mp.console.logInfo(`groundZ is ${groundZ}`);


See also