Gameplay::shootSingleBulletBetweenCoordsIgnoreEntity

From RAGE Multiplayer Wiki

Client-Side
Function

 JavaScript



JavaScript Syntax


Required Params

  • x1: number
  • y1: number
  • z1: number
  • x2: number
  • y2: number
  • z2: number
  • damage: number
  • p7: boolean
  • weaponHash: number
  • ownerPed: number
  • isAudible: boolean
  • isInvisible: boolean
  • speed: number
  • entity: number
  • p14: number

Return value

  • void

Syntax

mp.game.gameplay.shootSingleBulletBetweenCoordsIgnoreEntity(x1, y1, z1, x2, y2, z2, damage, p7, weaponHash, ownerPed, isAudible, isInvisible, speed, entity, p14)

Example

//todo


See also