Brain::registerWorldPointScriptBrain
Syntax
mp.game.brain.registerWorldPointScriptBrain(p0, p1, p2);
Required Arguments
- p0: unknown (to be checked)
- p1: float
- p2: unknown (to be checked)
Return value
- Undefined
Example
// todo
mp.game.brain.registerWorldPointScriptBrain(p0, p1, p2);
// todo