Graphics::startNetworkedParticleFxLoopedOnEntity

From RAGE Multiplayer Wiki

Client-Side
Function

 JavaScript



JavaScript Syntax


Required Params

  • effectName: string
  • entity: number
  • xOffset: number
  • yOffset: number
  • zOffset: number
  • xRot: number
  • yRot: number
  • zRot: number
  • scale: number
  • xAxis: boolean
  • yAxis: boolean
  • zAxis: boolean
  • p12: number
  • p13: number
  • p14: number
  • p15: number

Return value

  • number

Syntax

mp.game.graphics.startNetworkedParticleFxLoopedOnEntity(effectName, entity, xOffset, yOffset, zOffset, xRot, yRot, zRot, scale, xAxis, yAxis, zAxis, p12, p13, p14, p15)

Example

//todo


See also