Graphics::setParticleFxLoopedEvolution

From RAGE Multiplayer Wiki

Syntax

mp.game.graphics.setParticleFxLoopedEvolution(ptfxHandle, propertyName, amount, Id);

Required Arguments

  • ptfxHandle: int
  • propertyName: String
  • amount: float
  • Id: Boolean

Return value

  • Undefined

Example

// todo

See also