Ped::setPropIndex

From RAGE Multiplayer Wiki

Client-Side
Function

 JavaScript



JavaScript Syntax


Function

This function sets a prop on a ped (such as a hat, glasses, or other accessories) by specifying the component, drawable, and texture IDs. The `attach` parameter determines if the prop should be applied immediately.

Required Params

  • ped: number - The handle of the ped (player or NPC).
  • componentId: number - The ID of the prop component (e.g., hats, glasses).
  • drawableId: number - The specific prop model to apply.
  • TextureId: number - The texture variation of the prop.
  • attach: boolean - Whether to attach the prop immediately.

Return value

  • void

Syntax

mp.game.ped.setPropIndex(ped, componentId, drawableId, TextureId, attach);

Example

// Example: Apply a hat to the player ped with a specific model and texture.
const playerPed = mp.players.local.handle; // Get the local player's ped handle
const componentId = 0; // Hats component
const drawableId = 5; // Example hat model
const textureId = 2; // Texture variation for the hat
const attach = true; // Attach immediately

mp.game.ped.setPropIndex(playerPed, componentId, drawableId, textureId, attach);



See also