Ui::displayHud
If Hud should be displayed
Syntax
mp.game.ui.displayHud(toggle);
Required Arguments
- toggle: Boolean
Return value
- Undefined
Example
// todo
See also
- mp.game.ui.beginTextCommandBusyspinnerOn
- mp.game.ui.setLoadingPromptTextEntry
- mp.game.ui.endTextCommandBusyspinnerOn
- mp.game.ui.showLoadingPrompt
- mp.game.ui.busyspinnerOff
- mp.game.ui.preloadBusyspinner
- mp.game.ui.busyspinnerIsOn
- mp.game.ui.busyspinnerIsDisplaying
- mp.game.ui.setMouseCursorActiveThisFrame
- mp.game.ui.setMouseCursorSprite
- mp.game.ui.setCursorSprite
- mp.game.ui.setMouseCursorVisibleInMenus
- mp.game.ui.thefeedOnlyShowTooltips
- mp.game.ui.thefeedSetScriptedMenuHeight
- mp.game.ui.thefeedDisableLoadingScreenTips
- mp.game.ui.thefeedHideThisFrame
- mp.game.ui.thefeedDisplayLoadingScreenTips
- mp.game.ui.thefeedFlushQueue
- mp.game.ui.thefeedRemoveItem
- mp.game.ui.removeNotification
- mp.game.ui.thefeedForceRenderOn
- mp.game.ui.thefeedForceRenderOff
- mp.game.ui.thefeedPause
- mp.game.ui.thefeedResume
- mp.game.ui.thefeedIsPaused
- mp.game.ui.thefeedSpsExtendWidescreenOn
- mp.game.ui.thefeedSpsExtendWidescreenOff
- mp.game.ui.thefeedGetFirstVisibleDeleteRemaining
- mp.game.ui.thefeedCommentTeleportPoolOn
- mp.game.ui.thefeedCommentTeleportPoolOff
- mp.game.ui.thefeedSetNextPostBackgroundColor
- mp.game.ui.thefeedSetAnimpostfxColor
- mp.game.ui.setNotificationFlashColor
- mp.game.ui.thefeedSetAnimpostfxCount
- mp.game.ui.thefeedSetAnimpostfxSound
- mp.game.ui.thefeedResetAllParameters
- mp.game.ui.thefeedFreezeNextPost
- mp.game.ui.thefeedClearFrozenPost
- mp.game.ui.thefeedSetFlushAnimpostfx
- mp.game.ui.thefeedAddTxdRef
- mp.game.ui.beginTextCommandThefeedPost
- mp.game.ui.setNotificationTextEntry
- mp.game.ui.endTextCommandThefeedPostStats
- mp.game.ui.endTextCommandThefeedPostMessagetext
- mp.game.ui.setNotificationMessage
- mp.game.ui.endTextCommandThefeedPostMessagetextGxtEntry
- mp.game.ui.endTextCommandThefeedPostMessagetextTu
- mp.game.ui.endTextCommandThefeedPostMessagetextWithCrewTag
- mp.game.ui.setNotificationMessageClanTag
- mp.game.ui.endTextCommandThefeedPostMessagetextWithCrewTagAndAdditionalIcon
- mp.game.ui.setNotificationMessageClanTag2
- mp.game.ui.endTextCommandThefeedPostTicker
- mp.game.ui.drawNotification
- mp.game.ui.endTextCommandThefeedPostTickerForced
- mp.game.ui.drawNotification2
- mp.game.ui.endTextCommandThefeedPostTickerWithTokens
- mp.game.ui.drawNotification3
- mp.game.ui.endTextCommandThefeedPostAward
- mp.game.ui.endTextCommandThefeedPostCrewtag
- mp.game.ui.endTextCommandThefeedPostCrewtagWithGameName
- mp.game.ui.endTextCommandThefeedPostUnlock
- mp.game.ui.endTextCommandThefeedPostUnlockTu
- mp.game.ui.endTextCommandThefeedPostUnlockTuWithColor
- mp.game.ui.endTextCommandThefeedPostMpticker
- mp.game.ui.drawNotification4
- mp.game.ui.endTextCommandThefeedPostCrewRankup
- mp.game.ui.endTextCommandThefeedPostVersusTu
- mp.game.ui.endTextCommandThefeedPostReplayIcon
- mp.game.ui.endTextCommandThefeedPostReplayInput
- mp.game.ui.beginTextCommandPrint
- mp.game.ui.setTextEntry2
- mp.game.ui.endTextCommandPrint
- mp.game.ui.drawSubtitleTimed
- mp.game.ui.beginTextCommandIsMessageDisplayed
- mp.game.ui.endTextCommandIsMessageDisplayed
- mp.game.ui.beginTextCommandDisplayText
- mp.game.ui.setTextEntry
- mp.game.ui.endTextCommandDisplayText
- mp.game.ui.drawText
- mp.game.ui.beginTextCommandGetWidth
- mp.game.ui.setTextEntryForWidth
- mp.game.ui.endTextCommandGetWidth
- mp.game.ui.getTextScreenWidth
- mp.game.ui.beginTextCommandLineCount
- mp.game.ui.setTextGxtEntry
- mp.game.ui.endTextCommandLineCount
- mp.game.ui.beginTextCommandDisplayHelp
- mp.game.ui.setTextComponentFormat
- mp.game.ui.endTextCommandDisplayHelp
- mp.game.ui.displayHelpTextFromStringLabel
- mp.game.ui.beginTextCommandIsThisHelpMessageBeingDisplayed
- mp.game.ui.endTextCommandIsThisHelpMessageBeingDisplayed
- mp.game.ui.beginTextCommandSetBlipName
- mp.game.ui.endTextCommandSetBlipName
- mp.game.ui.beginTextCommandObjective
- mp.game.ui.endTextCommandObjective
- mp.game.ui.beginTextCommandClearPrint
- mp.game.ui.endTextCommandClearPrint
- mp.game.ui.beginTextCommandOverrideButtonText
- mp.game.ui.endTextCommandOverrideButtonText
- mp.game.ui.addTextComponentInteger
- mp.game.ui.addTextComponentFloat
- mp.game.ui.addTextComponentSubstringTextLabel
- mp.game.ui.addTextComponentItemString
- mp.game.ui.addTextComponentSubstringTextLabelHashKey
- mp.game.ui.addTextComponentSubstringLocalized
- mp.game.ui.addTextComponentSubstringBlipName
- mp.game.ui.addTextComponentSubstringPlayerName
- mp.game.ui.addTextComponentSubstringTime
- mp.game.ui.addTextComponentFormattedInteger
- mp.game.ui.addTextComponentSubstringCash
- mp.game.ui.addTextComponentSubstringPhoneNumber
- mp.game.ui.addTextComponentSubstringWebsite
- mp.game.ui.addTextComponentSubstringKeyboardDisplay
- mp.game.ui.setColourOfNextTextComponent
- mp.game.ui.getTextSubstring
- mp.game.ui.getTextSubstringSafe
- mp.game.ui.getTextSubstringSlice
- mp.game.ui.getLabelText
- mp.game.ui.clearPrints
- mp.game.ui.clearBrief
- mp.game.ui.clearAllHelpMessages
- mp.game.ui.clearThisPrint
- mp.game.ui.clearSmallPrints
- mp.game.ui.doesTextBlockExist
- mp.game.ui.requestAdditionalText
- mp.game.ui.requestAdditionalTextForDlc
- mp.game.ui.requestAdditionalText2
- mp.game.ui.hasAdditionalTextLoaded
- mp.game.ui.clearAdditionalText
- mp.game.ui.isStreamingAdditionalText
- mp.game.ui.hasThisAdditionalTextLoaded
- mp.game.ui.isMessageBeingDisplayed
- mp.game.ui.doesTextLabelExist
- mp.game.ui.getLengthOfStringWithThisTextLabel
- mp.game.ui.getLengthOfLiteralString
- mp.game.ui.getLengthOfLiteralStringInBytes
- mp.game.ui.getStreetNameFromHashKey
- mp.game.ui.isPreferenceSwitchedOn
- mp.game.ui.isRadarPreferenceSwitchedOn
- mp.game.ui.isSubtitlePreferenceSwitchedOn
- mp.game.ui.display
- mp.game.ui.displayHud
- mp.game.ui.displayWhenDeadThisFrame
- mp.game.ui.displayWhenPausedThisFrame
- mp.game.ui.displayRadar
- mp.game.ui.isHidden
- mp.game.ui.isRadarHidden
- mp.game.ui.isMinimapRendering
- mp.game.ui.setBlipRoute
- mp.game.ui.clearAllBlipRoutes
- mp.game.ui.setBlipRouteColour
- mp.game.ui.addNextMessageToPreviousBriefs
- mp.game.ui.setRadarZoomPrecise
- mp.game.ui.respondingAsTemp
- mp.game.ui.setRadarZoom
- mp.game.ui.setRadarZoomToBlip
- mp.game.ui.setRadarZoomToDistance
- mp.game.ui.setRadarZoomLevelThisFrame
- mp.game.ui.getColour
- mp.game.ui.getHudColour
- mp.game.ui.setScriptVariableColour
- mp.game.ui.setScriptVariable2Colour
- mp.game.ui.replaceColour
- mp.game.ui.replaceColourWithRgba
- mp.game.ui.setHudColour
- mp.game.ui.setAbilityBarVisibilityInMultiplayer
- mp.game.ui.setAllowAbilityBarInMultiplayer
- mp.game.ui.flashAbilityBar
- mp.game.ui.setAbilityBarValue
- mp.game.ui.flashWantedDisplay
- mp.game.ui.getRenderedCharacterHeight
- mp.game.ui.getTextScaleHeight
- mp.game.ui.setTextScale
- mp.game.ui.setTextColour
- mp.game.ui.setTextCentre
- mp.game.ui.setTextRightJustify
- mp.game.ui.setTextJustification
- mp.game.ui.setTextWrap
- mp.game.ui.setTextLeading
- mp.game.ui.setTextProportional
- mp.game.ui.setTextFont
- mp.game.ui.setTextDropShadow
- mp.game.ui.setTextDropshadow
- mp.game.ui.setTextOutline
- mp.game.ui.setTextEdge
- mp.game.ui.setTextRenderId
- mp.game.ui.getDefaultScriptRendertargetRenderId
- mp.game.ui.registerNamedRendertarget
- mp.game.ui.isNamedRendertargetRegistered
- mp.game.ui.releaseNamedRendertarget
- mp.game.ui.linkNamedRendertarget
- mp.game.ui.getNamedRendertargetRenderId
- mp.game.ui.isNamedRendertargetLinked
- mp.game.ui.clearHelp
- mp.game.ui.isHelpMessageOnScreen
- mp.game.ui.isHelpMessageBeingDisplayed
- mp.game.ui.isHelpMessageFadingOut
- mp.game.ui.setHelpMessageTextStyle
- mp.game.ui.getStandardBlipEnumId
- mp.game.ui.getWaypointBlipEnumId
- mp.game.ui.getNumberOfActiveBlips
- mp.game.ui.getNextBlipInfoId
- mp.game.ui.getFirstBlipInfoId
- mp.game.ui.getClosestBlipOfType
- mp.game.ui.getBlipInfoIdCoord
- mp.game.ui.getBlipInfoIdDisplay
- mp.game.ui.getBlipInfoIdType
- mp.game.ui.getBlipInfoIdEntityIndex
- mp.game.ui.getBlipInfoIdPickupIndex
- mp.game.ui.getBlipFromEntity
- mp.game.ui.addBlipForRadius
- mp.game.ui.addBlipForArea
- mp.game.ui.addBlipForEntity
- mp.game.ui.addBlipForPickup
- mp.game.ui.addBlipForCoord
- mp.game.ui.triggerSonarBlip
- mp.game.ui.allowSonarBlips
- mp.game.ui.setBlipCoords
- mp.game.ui.getBlipCoords
- mp.game.ui.setBlipSprite
- mp.game.ui.getBlipSprite
- mp.game.ui.setBlipNameFromTextFile
- mp.game.ui.setBlipNameToPlayerName
- mp.game.ui.setBlipAlpha
- mp.game.ui.getBlipAlpha
- mp.game.ui.setBlipFade
- mp.game.ui.getBlipFadeStatus
- mp.game.ui.setBlipRotation
- mp.game.ui.setBlipSquaredRotation
- mp.game.ui.getBlipRotation
- mp.game.ui.setBlipFlashTimer
- mp.game.ui.setBlipFlashInterval
- mp.game.ui.setBlipColour
- mp.game.ui.setBlipSecondaryColour
- mp.game.ui.getBlipColour
- mp.game.ui.isBlipShortRange
- mp.game.ui.isBlipOnMinimap
- mp.game.ui.doesBlipHaveGpsRoute
- mp.game.ui.setBlipHiddenOnLegend
- mp.game.ui.setBlipHighDetail
- mp.game.ui.setBlipAsMissionCreatorBlip
- mp.game.ui.isMissionCreatorBlip
- mp.game.ui.getNewSelectedMissionCreatorBlip
- mp.game.ui.isHoveringOverMissionCreatorBlip
- mp.game.ui.showStartMissionInstructionalButton
- mp.game.ui.setBlipFlashes
- mp.game.ui.setBlipFlashesAlternate
- mp.game.ui.isBlipFlashing
- mp.game.ui.setBlipAsShortRange
- mp.game.ui.setBlipScale
- mp.game.ui.setBlipScaleTransformation
- mp.game.ui.setBlipPriority
- mp.game.ui.setBlipDisplay
- mp.game.ui.setBlipCategory
- mp.game.ui.removeBlip
- mp.game.ui.setBlipAsFriendly
- mp.game.ui.pulseBlip
- mp.game.ui.showNumberOnBlip
- mp.game.ui.hideNumberOnBlip
- mp.game.ui.showHeightOnBlip
- mp.game.ui.showTickOnBlip
- mp.game.ui.showHeadingIndicatorOnBlip
- mp.game.ui.showOutlineIndicatorOnBlip
- mp.game.ui.showFriendIndicatorOnBlip
- mp.game.ui.showCrewIndicatorOnBlip
- mp.game.ui.setBlipDisplayIndicatorOnBlip
- mp.game.ui.setBlipAsMinimalOnEdge
- mp.game.ui.setRadiusBlipEdge
- mp.game.ui.doesBlipExist
- mp.game.ui.setWaypointOff
- mp.game.ui.deleteWaypoint
- mp.game.ui.refreshWaypoint
- mp.game.ui.isWaypointActive
- mp.game.ui.setNewWaypoint
- mp.game.ui.setBlipBright
- mp.game.ui.setBlipShowCone
- mp.game.ui.setMinimapComponent
- mp.game.ui.setMinimapSonarEnabled
- mp.game.ui.showSigninUi
- mp.game.ui.getMainPlayerBlipId
- mp.game.ui.hideLoadingOnFadeThisFrame
- mp.game.ui.setRadarAsInteriorThisFrame
- mp.game.ui.setInteriorZoomLevelIncreased
- mp.game.ui.setInteriorZoomLevelDecreased
- mp.game.ui.setRadarAsExteriorThisFrame
- mp.game.ui.setPlayerBlipPositionThisFrame
- mp.game.ui.isMinimapInInterior
- mp.game.ui.hideMinimapExteriorMapThisFrame
- mp.game.ui.hideMinimapInteriorMapThisFrame
- mp.game.ui.setToggleMinimapHeistIsland
- mp.game.ui.dontTiltMinimapThisFrame
- mp.game.ui.setWidescreenFormat
- mp.game.ui.displayAreaName
- mp.game.ui.displayCash
- mp.game.ui.setPlayerCashChange
- mp.game.ui.displayAmmoThisFrame
- mp.game.ui.displaySniperScopeThisFrame
- mp.game.ui.hideAndRadarThisFrame
- mp.game.ui.setMultiplayerWalletCash
- mp.game.ui.removeMultiplayerWalletCash
- mp.game.ui.setMultiplayerBankCash
- mp.game.ui.removeMultiplayerBankCash
- mp.game.ui.setMultiplayerCash
- mp.game.ui.setMultiplayerHudCash
- mp.game.ui.removeMultiplayerCash
- mp.game.ui.hideHelpTextThisFrame
- mp.game.ui.displayHelpTextThisFrame
- mp.game.ui.forceWeaponWheel
- mp.game.ui.showWeaponWheel
- mp.game.ui.displayLoadingScreenTips
- mp.game.ui.weaponWheelIgnoreSelection
- mp.game.ui.weaponWheelGetSelectedHash
- mp.game.ui.setWeaponWheelTopSlot
- mp.game.ui.weaponWheelGetSlotHash
- mp.game.ui.weaponWheelIgnoreControlInput
- mp.game.ui.setGpsFlags
- mp.game.ui.clearGpsFlags
- mp.game.ui.setRaceTrackRender
- mp.game.ui.clearGpsRaceTrack
- mp.game.ui.startGpsCustomRoute
- mp.game.ui.addPointToGpsCustomRoute
- mp.game.ui.setGpsCustomRouteRender
- mp.game.ui.clearGpsCustomRoute
- mp.game.ui.startGpsMultiRoute
- mp.game.ui.addPointToGpsMultiRoute
- mp.game.ui.setGpsMultiRouteRender
- mp.game.ui.clearGpsMultiRoute
- mp.game.ui.clearGpsPlayerWaypoint
- mp.game.ui.setGpsFlashes
- mp.game.ui.setMainPlayerBlipColour
- mp.game.ui.flashMinimapDisplay
- mp.game.ui.flashMinimapDisplayWithColor
- mp.game.ui.toggleStealthRadar
- mp.game.ui.setMinimapInSpectatorMode
- mp.game.ui.keyHudColour
- mp.game.ui.setMissionName
- mp.game.ui.setMissionName2
- mp.game.ui.setMinimapBlockWaypoint
- mp.game.ui.setMinimapInPrologue
- mp.game.ui.setMinimapVisible
- mp.game.ui.setMinimapHideFow
- mp.game.ui.setMinimapRevealed
- mp.game.ui.getMinimapFowDiscoveryRatio
- mp.game.ui.getMinimapFowCoordinateIsRevealed
- mp.game.ui.isMinimapAreaRevealed
- mp.game.ui.setMinimapFowRevealCoordinate
- mp.game.ui.setMinimapGolfCourse
- mp.game.ui.setMinimapGolfCourseOff
- mp.game.ui.lockMinimapAngle
- mp.game.ui.unlockMinimapAngle
- mp.game.ui.lockMinimapPosition
- mp.game.ui.unlockMinimapPosition
- mp.game.ui.setMinimapAltitudeIndicatorLevel
- mp.game.ui.setMinimapAttitudeIndicatorLevel
- mp.game.ui.setHealthDisplayValues
- mp.game.ui.setMaxHealthDisplay
- mp.game.ui.setMaxArmourDisplay
- mp.game.ui.setBigmapActive
- mp.game.ui.setRadarBigmapEnabled
- mp.game.ui.isComponentActive
- mp.game.ui.isHudComponentActive
- mp.game.ui.isScriptedComponentActive
- mp.game.ui.isScriptedHudComponentActive
- mp.game.ui.hideScriptedComponentThisFrame
- mp.game.ui.hideScriptedHudComponentThisFrame
- mp.game.ui.showScriptedComponentThisFrame
- mp.game.ui.isScriptedComponentHiddenThisFrame
- mp.game.ui.hideComponentThisFrame
- mp.game.ui.hideHudComponentThisFrame
- mp.game.ui.showComponentThisFrame
- mp.game.ui.showHudComponentThisFrame
- mp.game.ui.hideAreaAndVehicleNameThisFrame
- mp.game.ui.resetReticuleValues
- mp.game.ui.resetComponentValues
- mp.game.ui.resetHudComponentValues
- mp.game.ui.setComponentPosition
- mp.game.ui.setHudComponentPosition
- mp.game.ui.getComponentPosition
- mp.game.ui.getHudComponentPosition
- mp.game.ui.clearReminderMessage
- mp.game.ui.getScreenPositionFromWorldPosition
- mp.game.ui.openReportugcMenu
- mp.game.ui.forceCloseReportugcMenu
- mp.game.ui.isReportugcMenuOpen
- mp.game.ui.isFloatingHelpTextOnScreen
- mp.game.ui.setFloatingHelpTextScreenPosition
- mp.game.ui.setFloatingHelpTextWorldPosition
- mp.game.ui.setFloatingHelpTextToEntity
- mp.game.ui.setFloatingHelpTextStyle
- mp.game.ui.clearFloatingHelp
- mp.game.ui.createMpGamerTagWithCrewColor
- mp.game.ui.isMpGamerTagMovieActive
- mp.game.ui.createFakeMpGamerTag
- mp.game.ui.removeMpGamerTag
- mp.game.ui.isMpGamerTagActive
- mp.game.ui.hasHeadDisplayLoaded
- mp.game.ui.isMpGamerTagFree
- mp.game.ui.addTrevorRandomModifier
- mp.game.ui.setMpGamerTagVisibility
- mp.game.ui.setHeadDisplayFlag
- mp.game.ui.setMpGamerTagEnabled
- mp.game.ui.setMpGamerTagIcons
- mp.game.ui.setMpGamerHealthBarDisplay
- mp.game.ui.setMpGamerHealthBarMax
- mp.game.ui.setMpGamerTagColour
- mp.game.ui.setMpGamerTagHealthBarColour
- mp.game.ui.setMpGamerTagAlpha
- mp.game.ui.setMpGamerTagWantedLevel
- mp.game.ui.setHeadDisplayWanted
- mp.game.ui.setMpGamerTagUnk
- mp.game.ui.setMpGamerTagName
- mp.game.ui.setHeadDisplayString
- mp.game.ui.isValidMpGamerTagMovie
- mp.game.ui.setMpGamerTagBigText
- mp.game.ui.getCurrentWebpageId
- mp.game.ui.getCurrentWebsiteId
- mp.game.ui.getGlobalActionscriptFlag
- mp.game.ui.resetGlobalActionscriptFlag
- mp.game.ui.isWarningMessageActive2
- mp.game.ui.setWarningMessage
- mp.game.ui.setWarningMessageWithHeader
- mp.game.ui.setWarningMessage2
- mp.game.ui.setWarningMessageWithHeaderAndSubstringFlags
- mp.game.ui.setWarningMessage3
- mp.game.ui.setWarningMessageWithHeaderUnk
- mp.game.ui.setWarningMessageWithAlert
- mp.game.ui.getWarningMessageTitleHash
- mp.game.ui.setWarningMessageListRow
- mp.game.ui.removeWarningMessageListItems
- mp.game.ui.isWarningMessageActive
- mp.game.ui.clearDynamicPauseMenuErrorMessage
- mp.game.ui.customMinimapSetActive
- mp.game.ui.customMinimapSetBlipObject
- mp.game.ui.customMinimapCreateBlip
- mp.game.ui.customMinimapClearBlips
- mp.game.ui.forceSonarBlipsThisFrame
- mp.game.ui.getNorthRadarBlip
- mp.game.ui.displayPlayerNameTagsOnBlips
- mp.game.ui.activateFrontendMenu
- mp.game.ui.restartFrontendMenu
- mp.game.ui.getCurrentFrontendMenuVersion
- mp.game.ui.setPauseMenuActive
- mp.game.ui.disableFrontendThisFrame
- mp.game.ui.suppressFrontendRenderingThisFrame
- mp.game.ui.allowPauseMenuWhenDeadThisFrame
- mp.game.ui.setFrontendActive
- mp.game.ui.isPauseMenuActive
- mp.game.ui.getPauseMenuState
- mp.game.ui.isPauseMenuRestarting
- mp.game.ui.logDebugInfo
- mp.game.ui.pauseMenuActivateContext
- mp.game.ui.pauseMenuDeactivateContext
- mp.game.ui.objectDecalToggle
- mp.game.ui.pauseMenuIsContextActive
- mp.game.ui.pauseMenuIsContextMenuActive
- mp.game.ui.pauseMenuSetBusySpinner
- mp.game.ui.isFrontendReadyForControl
- mp.game.ui.takeControlOfFrontend
- mp.game.ui.releaseControlOfFrontend
- mp.game.ui.isNavigatingMenuContent
- mp.game.ui.getPauseMenuSelection
- mp.game.ui.getPauseMenuSelectionData
- mp.game.ui.getMenuPedIntStat
- mp.game.ui.setUseridsUihidden
- mp.game.ui.getMenuPedMaskedIntStat
- mp.game.ui.getMenuPedFloatStat
- mp.game.ui.getMenuPedBoolStat
- mp.game.ui.clearPedInPauseMenu
- mp.game.ui.givePedToPauseMenu
- mp.game.ui.setPauseMenuPedLighting
- mp.game.ui.setPauseMenuPedSleepState
- mp.game.ui.openOnlinePoliciesMenu
- mp.game.ui.isOnlinePoliciesMenuActive
- mp.game.ui.openSocialClubMenu
- mp.game.ui.closeSocialClubMenu
- mp.game.ui.setSocialClubTour
- mp.game.ui.isSocialClubActive
- mp.game.ui.forceCloseTextInputBox
- mp.game.ui.overrideMultiplayerChatPrefix
- mp.game.ui.isMultiplayerChatActive
- mp.game.ui.closeMultiplayerChat
- mp.game.ui.overrideMultiplayerChatColour
- mp.game.ui.setTextChatUnk
- mp.game.ui.flagPlayerContextInTournament
- mp.game.ui.setPedHasAiBlip
- mp.game.ui.setPedHasAiBlipWithColor
- mp.game.ui.doesPedHaveAiBlip
- mp.game.ui.setPedAiBlipGangId
- mp.game.ui.setPedAiBlipHasCone
- mp.game.ui.hideSpecialAbilityLockonOperation
- mp.game.ui.setPedAiBlipForcedOn
- mp.game.ui.setPedAiBlipNoticeRange
- mp.game.ui.setPedAiBlipSprite
- mp.game.ui.getAiBlip2
- mp.game.ui.getAiBlip
- mp.game.ui.hasDirectorModeBeenTriggered
- mp.game.ui.setDirectorModeClearTriggeredFlag
- mp.game.ui.setPlayerIsInDirectorMode
- mp.game.ui.getMinimapComponentValues
- mp.game.ui.setMinimapComponentValues
- mp.game.ui.resetMinimapComponentValues
- mp.game.ui.getCurrentAreaNameString
- mp.game.ui.getCurrentAreaNameLabel
- mp.game.ui.getCurrentAreaNameHash
- mp.game.ui.getCurrentStreetNameString
- mp.game.ui.getCurrentStreetNameHash
- mp.game.ui.setShowHudComponentsThisFrameBatch
- mp.game.ui.applyShowHudComponentsThisFrameBatch
- mp.game.ui.enableDeathbloodSeethrough
- mp.game.ui.endTextComponent