Client-side functions: Difference between revisions

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===Keys===
===Keys===
{{Keys_functions_c}}
{{Keys_functions_c}}
===Preferences===
{{Preferences_definition_c}}
===Storage===
*Functions:
**[[storage.flush()|mp.storage.flush]]
*Properties:
**[[storage.data|mp.storage.data]]
==Static Objects (Game)==


===App===
===App===
Line 196: Line 207:
===Player===
===Player===
{{Player_functions_c}}
{{Player_functions_c}}
===Preferences===
{{Preferences_definition_c}}


===Raycasting===
===Raycasting===
Line 217: Line 225:
===Stats===
===Stats===
{{Stats_functions_c}}
{{Stats_functions_c}}
===Storage===
*Functions:
**[[storage.flush()|mp.storage.flush]]
*Properties:
**[[storage.data|mp.storage.data]]


===Streaming===
===Streaming===

Revision as of 15:24, 10 July 2020

Classes

Blip

Browser

Camera

Checkpoint

Dummy Entity

Entity

Entity pool

Label

Marker

Object

Peds

Pickup

Player

Vector3

Vehicle

Static Objects

Globals


Event

Gui

Console

Cursor

Voice chat

  • Properties:
    • mp.voiceChat.muted
  • Functions:
    • mp.voiceChat.getPreprocessingParam
    • mp.voiceChat.setPreprocessingParam

Nametags

  • Functions:
  • Properties:
    • mp.nametags.enabled

Keys

Preferences

Storage

Static Objects (Game)

App

Audio

Brain

Cam

Controls

Cutscene

Datafile

Decisionevent

Decorator

Discord

DLC

DLC2

Fire

Gameplay

Game Globals

Graphics

GXT

Interior

Itemset

Mobile

Object

  • [[Object::disableGlow|mp.game.object.disableGlow

Pathfind

Ped

Player

Raycasting

Recorder

Rope

Script

Stats

Streaming

System (Game)

Time

Ui

Unk

Vehicle

Water

Weapon

Worldprobe

Zone