Client-side functions: Difference between revisions

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==Entity==
==Entity==
* [[Entity::removeModelSwap|Entity::removeModelSwap(x, y, z, radius, originalModel, newModel, p6)]]
* [[Entity::removeModelSwap|removeModelSwap]]
* [[Entity::findAnimEventPhase|Entity::findAnimEventPhase(animDictionary, animName, p2, p3, p4)]]
* [[Entity::findAnimEventPhase|findAnimEventPhase]]
* [[Entity::stopSynchronizedMapEntityAnim|Entity::stopSynchronizedMapEntityAnim(p0, p1, p2, p3, p4, p5)]]
* [[Entity::stopSynchronizedMapEntityAnim|stopSynchronizedMapEntityAnim]]
* [[Entity::createForcedObject|Entity::createForcedObject(x, y, z, p3, modelHash, p5)]]
* [[Entity::createForcedObject|createForcedObject]]
* [[Entity::createModelHideExcludingScriptObjects|Entity::createModelHideExcludingScriptObjects(x, y, z, radius, model, p5)]]
* [[Entity::createModelHideExcludingScriptObjects|createModelHideExcludingScriptObjects]]
* [[Entity::setObjectAsNoLongerNeeded|Entity::setObjectAsNoLongerNeeded(object)]]
* [[Entity::setObjectAsNoLongerNeeded|setObjectAsNoLongerNeeded]]
* [[Entity::removeForcedObject|Entity::removeForcedObject(p0, p1, p2, p3, p4)]]
* [[Entity::removeForcedObject|removeForcedObject]]
* [[Entity::isAnEntity|Entity::isAnEntity(handle)]]
* [[Entity::isAnEntity|isAnEntity]]
* [[Entity::createModelHide|Entity::createModelHide(x, y, z, radius, model, p5)]]
* [[Entity::createModelHide|createModelHide]]
* [[Entity::createModelSwap|Entity::createModelSwap(x, y, z, radius, originalModel, newModel, p6)]]
* [[Entity::createModelSwap|Entity::createModelSwap]]
* [[Entity::playSynchronizedMapEntityAnim|Entity::playSynchronizedMapEntityAnim(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11)]]
* [[Entity::playSynchronizedMapEntityAnim|playSynchronizedMapEntityAnim]]
* [[Entity::removeModelHide|Entity::removeModelHide(p0, p1, p2, p3, p4, p5)]]
* [[Entity::removeModelHide|removeModelHide]]
* [[Entity::wouldEntityBeOccluded|Entity::wouldEntityBeOccluded(hash, x, y, z, p4)]]
* [[Entity::wouldEntityBeOccluded|wouldEntityBeOccluded]]
* [[Entity::getEntityAnimDuration|Entity::getEntityAnimDuration(animDict, animName)]]
* [[Entity::getEntityAnimDuration|getEntityAnimDuration]]


==Fire==
==Fire==

Revision as of 12:31, 30 November 2017

Attention: work is still in progress. There still could be major changes in design of API.

Event functions

Vector3 functions

Entity (player, vehicle, object) functions

Player functions

Vehicle functions

Object functions

  • [[Object::disableGlow|mp.game.object.disableGlow

Pickup functions

Template:Pickup function c

Blip functions

Camera functions

Entity pool functions

WebBrowser functions

Key binding functions

Chat functions

Cursor functions

  • Properties:
    • cursor.visible
    • cursor.position

Nametags functions

  • Functions:
  • Properties:
    • nametags.enabled

Storage functions

Raycasting

UI functions

Template:UI function c

Global functions

App

Audio

Brain

Cam

Controls

Cutscene

Datafile

Decisionevent

Decorator

Dlc1

Dlc2

Entity

Fire

Gameplay

Graphics

Properties:

Interior

Itemset

Mobile

Object

Pathfind

Ped

Peds

Player

Rope

Script

Stats

Streaming

System

Time

Ui

Unk

Recorder

Vehicle

Water

Weapon

Worldprobe

Zone

Game Globals