Client-side functions: Difference between revisions

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* [[Streaming::setPedPopulationBudget|Streaming::setPedPopulationBudget(p0)]]
* [[Streaming::setPedPopulationBudget|Streaming::setPedPopulationBudget(p0)]]
* [[Streaming::requestCollisionForModel|Streaming::requestCollisionForModel(model)]]
* [[Streaming::requestCollisionForModel|Streaming::requestCollisionForModel(model)]]
* [[Streaming::requestModel|Streaming::requestModel(model)]]
* [[Streaming::requestModel|Streaming::requestModel(model[, cb])]]
* [[Streaming::hasModelLoaded|Streaming::hasModelLoaded(model)]]
* [[Streaming::hasModelLoaded|Streaming::hasModelLoaded(model)]]
* [[Streaming::requestModel2|Streaming::requestModel2(model)]]
* [[Streaming::requestModel2|Streaming::requestModel2(model)]]

Revision as of 22:55, 24 May 2017

Attention: work is still in progress. There still could be major changes in design of API.

Event functions

Vector3 functions

Entity (player, vehicle, object) functions

Player functions

Vehicle functions

Object functions

  • [[Object::disableGlow|mp.game.object.disableGlow

Pickup functions

Template:Pickup function c

Blip functions

Camera functions

Entity pool functions

WebBrowser functions

Key binding functions

UI functions

Template:UI function c

Global functions

App

Audio

Brain

Cam

Controls

Cutscene

Datafile

Decisionevent

Decorator

Dlc1

Dlc2

Entity

Fire

Gameplay

Graphics

Properties:

Functions:

Interior

Itemset

Mobile

Object

Pathfind

Ped

Player

Rope

Script

Stats

Streaming

System

Time

Ui

Unk

Recorder

Vehicle

Water

Weapon

Worldprobe

Zone

Game Globals