Client-side CSharp functions: Difference between revisions

From RAGE Multiplayer Wiki
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===Utils===
===Utils===
*[[RAGE.Game.Utils.Ceil | Ceil]]
*[[System::ceil|Ceil]]
*[[RAGE.Game.Utils.Floor|Floor]]
*[[System::cos|Cos]]
*[[RAGE.Game.Utils.Round|Round]]
*[[System::floor|Floor]]
*[[RAGE.Game.Utils.Settimerb|Settimerb]]
*[[System::pow|Pow]]
*[[RAGE.Game.Utils.ShiftRight|ShiftRight]]
*[[System::round|Round]]
*[[RAGE.Game.Utils.Sqrt|Sqrt]]
*[[System::settimera|Settimera]]
*[[RAGE.Game.Utils.Timerb|Timerb]]
*[[System::settimerb|Settimerb]]
*[[RAGE.Game.Utils.ToFloat|ToFloat]]
*[[System::shiftLeft|ShiftLeft]]
*[[RAGE.Game.Utils.Vdist|Vdist]]
*[[System::shiftRight|ShiftRight]]
*[[RAGE.Game.Utils.Vmag|Vmag]]
*[[System::sin|Sin]]
*[[RAGE.Game.Utils.StartNewScriptWithArgs|StartNewScriptWithArgs]]
*[[System::sqrt|Sqrt]]
*[[RAGE.Game.Utils.StartNewScriptWithNameHashAndArgs|StartNewScriptWithNameHashAndArgs]]
*[[System::startNewScript|StartNewScript]]
*Vehicle:
*[[System::startNewScriptWithArgs|StartNewScriptWithArgs]]
**[[RAGE.Game.Vehicle.AddVehicleStuckCheckWithWarp | AddVehicleStuckCheckWithWarp]]
*[[System::startNewScriptWithNameHash|StartNewScriptWithNameHash]]
**[[RAGE.Game.Vehicle.AreAllVehicleWindowsIntact|AreAllVehicleWindowsIntact]]
*[[System::startNewScriptWithNameHashAndArgs|StartNewScriptWithNameHashAndArgs]]
**[[RAGE.Game.Vehicle.ArePropellersUndamaged|ArePropellersUndamaged]]
*[[System::timera|Timera]]
**[[RAGE.Game.Vehicle.AttachVehicleToCargobob|AttachVehicleToCargobob]]
*[[System::timerb|Timerb]]
**[[RAGE.Game.Vehicle.AttachVehicleToTrailer|AttachVehicleToTrailer]]
*[[System::timestep|Timestep]]
**[[RAGE.Game.Vehicle.GetBoatAnchor|GetBoatAnchor]]
*[[System::toFloat|ToFloat]]
**[[RAGE.Game.Vehicle.ClearVehicleCustomPrimaryColour|ClearVehicleCustomPrimaryColour]]
*[[System::vdist|Vdist]]
**[[RAGE.Game.Vehicle.CloseBombBayDoors|CloseBombBayDoors]]
*[[System::vdist2|Vdist2]]
**[[RAGE.Game.Vehicle.CreateMissionTrain|CreateMissionTrain]]
*[[System::vmag|Vmag]]
**[[RAGE.Game.Vehicle.CreateScriptVehicleGenerator|CreateScriptVehicleGenerator]]
*[[System::vmag2|Vmag2]]
**[[RAGE.Game.Vehicle.DeleteAllTrains|DeleteAllTrains]]
*[[System::wait|Wait]]
**[[RAGE.Game.Vehicle.DeleteScriptVehicleGenerator|DeleteScriptVehicleGenerator]]
 
**[[RAGE.Game.Vehicle.DetachVehicleFromAnyCargobob|DetachVehicleFromAnyCargobob]]
**[[RAGE.Game.Vehicle.DetachVehicleFromCargobob|DetachVehicleFromCargobob]]
**[[RAGE.Game.Vehicle.DetachVehicleFromTrailer|DetachVehicleFromTrailer]]
**[[RAGE.Game.Vehicle.DisableVehicleWeapon|DisableVehicleWeapon]]
**[[RAGE.Game.Vehicle.DoesCargobobHavePickUpRope|DoesCargobobHavePickUpRope]]
**[[RAGE.Game.Vehicle.DoesScriptVehicleGeneratorExist|DoesScriptVehicleGeneratorExist]]
**[[RAGE.Game.Vehicle.DoesVehicleHaveRoof|DoesVehicleHaveRoof]]
**[[RAGE.Game.Vehicle.DoesVehicleHaveWeapons|DoesVehicleHaveWeapons]]
**[[RAGE.Game.Vehicle.ExplodeVehicleInCutscene|ExplodeVehicleInCutscene]]
**[[RAGE.Game.Vehicle.FixVehicleWindow|FixVehicleWindow]]
**[[RAGE.Game.Vehicle.GetAreBombBayDoorsOpen|GetAreBombBayDoorsOpen]]
**[[RAGE.Game.Vehicle.HasVehicleJumpingAbility|HasVehicleJumpingAbility]]
**[[RAGE.Game.Vehicle.GetConvertibleRoofState|GetConvertibleRoofState]]
**[[RAGE.Game.Vehicle.GetDisplayNameFromVehicleModel|GetDisplayNameFromVehicleModel]]
**[[RAGE.Game.Vehicle.GetEntityAttachedToTowTruck|GetEntityAttachedToTowTruck]]
**[[RAGE.Game.Vehicle.GetVehicleSuspensionHeight|GetVehicleSuspensionHeight]]
**[[RAGE.Game.Vehicle.HasVehicleRocketBoost|HasVehicleRocketBoost]]
**[[RAGE.Game.Vehicle.GetHeliEngineHealth|GetHeliEngineHealth]]
**[[RAGE.Game.Vehicle.DoesVehicleHaveDoor|DoesVehicleHaveDoor]]
**[[RAGE.Game.Vehicle.GetIsRightVehicleHeadlightDamaged|GetIsRightVehicleHeadlightDamaged]]
**[[RAGE.Game.Vehicle.GetIsVehiclePrimaryColourCustom|GetIsVehiclePrimaryColourCustom]]
**[[RAGE.Game.Vehicle.GetLandingGearState|GetLandingGearState]]
**[[RAGE.Game.Vehicle.GetLastPedInVehicleSeat|GetLastPedInVehicleSeat]]
**[[RAGE.Game.Vehicle.GetModSlotName|GetModSlotName]]
**[[RAGE.Game.Vehicle.GetNumberOfVehicleColours|GetNumberOfVehicleColours]]
**[[RAGE.Game.Vehicle.GetNumberOfVehicleNumberPlates|GetNumberOfVehicleNumberPlates]]
**[[RAGE.Game.Vehicle.GetNumModKits|GetNumModKits]]
**[[RAGE.Game.Vehicle.GetNumVehicleWindowTints|GetNumVehicleWindowTints]]
**[[RAGE.Game.Vehicle.GetPedUsingVehicleDoor|GetPedUsingVehicleDoor]]
**[[RAGE.Game.Vehicle.GetPositionOfVehicleRecordingAtTime|GetPositionOfVehicleRecordingAtTime]]
**[[RAGE.Game.Vehicle.GetRandomVehicleFrontBumperInSphere|GetRandomVehicleFrontBumperInSphere]]
**[[RAGE.Game.Vehicle.GetRotationOfVehicleRecordingAtTime|GetRotationOfVehicleRecordingAtTime]]
**[[RAGE.Game.Vehicle.GetTotalDurationOfVehicleRecording|GetTotalDurationOfVehicleRecording]]
**[[RAGE.Game.Vehicle.GetTrainCarriage|GetTrainCarriage]]
**[[RAGE.Game.Vehicle.GetVehicleAttachedToCargobob|GetVehicleAttachedToCargobob]]
**[[RAGE.Game.Vehicle.SetVehicleBombs|SetVehicleBombs]]
**[[RAGE.Game.Vehicle.GetVehicleCauseOfDestruction|GetVehicleCauseOfDestruction]]
**[[RAGE.Game.Vehicle.GetVehicleClassFromName|GetVehicleClassFromName]]
**[[RAGE.Game.Vehicle.GetVehicleClassMaxAgility|GetVehicleClassMaxAgility]]
**[[RAGE.Game.Vehicle.GetVehicleClassMaxTraction|GetVehicleClassMaxTraction]]
**[[RAGE.Game.Vehicle.GetVehicleColours|GetVehicleColours]]
**[[RAGE.Game.Vehicle.GetVehicleCountermeasures|GetVehicleCountermeasures]]
**[[RAGE.Game.Vehicle.GetVehicleCustomSecondaryColour|GetVehicleCustomSecondaryColour]]
**[[RAGE.Game.Vehicle.GetVehicleDirtLevel|GetVehicleDirtLevel]]
**[[RAGE.Game.Vehicle.GetVehicleDoorAngleRatio|GetVehicleDoorAngleRatio]]
**[[RAGE.Game.Vehicle.GetVehicleEngineHealth|GetVehicleEngineHealth]]
**[[RAGE.Game.Vehicle.GetVehicleExtraColours|GetVehicleExtraColours]]
**[[RAGE.Game.Vehicle.GetVehicleDashboardColour|GetVehicleDashboardColour]]
**[[RAGE.Game.Vehicle.HasVehicleParachute|HasVehicleParachute]]
**[[RAGE.Game.Vehicle.GetVehicleLayoutHash|GetVehicleLayoutHash]]
**[[RAGE.Game.Vehicle.GetVehicleLivery|GetVehicleLivery]]
**[[RAGE.Game.Vehicle.GetVehicleOwner|GetVehicleOwner]]
**[[RAGE.Game.Vehicle.GetVehicleMaxNumberOfPassengers|GetVehicleMaxNumberOfPassengers]]
**[[RAGE.Game.Vehicle.GetVehicleMod|GetVehicleMod]]
**[[RAGE.Game.Vehicle.GetVehicleModelMaxSpeed|GetVehicleModelMaxSpeed]]
**[[RAGE.Game.Vehicle.GetVehicleModelMaxTraction|GetVehicleModelMaxTraction]]
**[[RAGE.Game.Vehicle.GetVehicleModColor1|GetVehicleModColor1]]
**[[RAGE.Game.Vehicle.GetVehicleModColor2|GetVehicleModColor2]]
**[[RAGE.Game.Vehicle.GetVehicleModKitType|GetVehicleModKitType]]
**[[RAGE.Game.Vehicle.GetVehicleModVariation|GetVehicleModVariation]]
**[[RAGE.Game.Vehicle.IsVehicleNeonLightEnabled|IsVehicleNeonLightEnabled]]
**[[RAGE.Game.Vehicle.GetVehicleNumberPlateText|GetVehicleNumberPlateText]]
**[[RAGE.Game.Vehicle.GetVehiclePetrolTankHealth|GetVehiclePetrolTankHealth]]
**[[RAGE.Game.Vehicle.GetVehicleRecordingId|GetVehicleRecordingId]]
**[[RAGE.Game.Vehicle.GetVehicleTyresCanBurst|GetVehicleTyresCanBurst]]
**[[RAGE.Game.Vehicle.GetVehicleWheelType|GetVehicleWheelType]]
**[[RAGE.Game.Vehicle.HasPreloadModsFinished|HasPreloadModsFinished]]
**[[RAGE.Game.Vehicle.HasVehicleRecordingBeenLoaded|HasVehicleRecordingBeenLoaded]]
**[[RAGE.Game.Vehicle.AnyPassengersRappeling|AnyPassengersRappeling]]
**[[RAGE.Game.Vehicle.IsBigVehicle|IsBigVehicle]]
**[[RAGE.Game.Vehicle.IsVehicleNearEntity|IsVehicleNearEntity]]
**[[RAGE.Game.Vehicle.VehicleHasLandingGear|VehicleHasLandingGear]]
**[[RAGE.Game.Vehicle.IsPlaybackUsingAiGoingOnForVehicle|IsPlaybackUsingAiGoingOnForVehicle]]
**[[RAGE.Game.Vehicle.IsTaxiLightOn|IsTaxiLightOn]]
**[[RAGE.Game.Vehicle.IsThisModelABicycle|IsThisModelABicycle]]
**[[RAGE.Game.Vehicle.IsThisModelABoat|IsThisModelABoat]]
**[[RAGE.Game.Vehicle.IsThisModelAHeli|IsThisModelAHeli]]
**[[RAGE.Game.Vehicle.IsThisModelAPlane|IsThisModelAPlane]]
**[[RAGE.Game.Vehicle.IsThisModelATrain|IsThisModelATrain]]
**[[RAGE.Game.Vehicle.IsVehicleAlarmActivated|IsVehicleAlarmActivated]]
**[[RAGE.Game.Vehicle.IsVehicleAttachedToTowTruck|IsVehicleAttachedToTowTruck]]
**[[RAGE.Game.Vehicle.IsVehicleAConvertible|IsVehicleAConvertible]]
**[[RAGE.Game.Vehicle.IsVehicleDoorDamaged|IsVehicleDoorDamaged]]
**[[RAGE.Game.Vehicle.IsVehicleDriveable|IsVehicleDriveable]]
**[[RAGE.Game.Vehicle.IsVehicleHighDetail|IsVehicleHighDetail]]
**[[RAGE.Game.Vehicle.IsVehicleInGarageArea|IsVehicleInGarageArea]]
**[[RAGE.Game.Vehicle.IsVehicleOnAllWheels|IsVehicleOnAllWheels]]
**[[RAGE.Game.Vehicle.IsVehicleSeatFree|IsVehicleSeatFree]]
**[[RAGE.Game.Vehicle.IsVehicleSirenOn|IsVehicleSirenOn]]
**[[RAGE.Game.Vehicle.IsVehicleStolen|IsVehicleStolen]]
**[[RAGE.Game.Vehicle.IsVehicleStoppedAtTrafficLights|IsVehicleStoppedAtTrafficLights]]
**[[RAGE.Game.Vehicle.IsVehicleStuckTimerUp|IsVehicleStuckTimerUp]]
**[[RAGE.Game.Vehicle.IsVehicleVisible|IsVehicleVisible]]
**[[RAGE.Game.Vehicle.LowerConvertibleRoof|LowerConvertibleRoof]]
**[[RAGE.Game.Vehicle.OpenBombBayDoors|OpenBombBayDoors]]
**[[RAGE.Game.Vehicle.EjectJb700Roof|EjectJb700Roof]]
**[[RAGE.Game.Vehicle.PreloadVehicleMod|PreloadVehicleMod]]
**[[RAGE.Game.Vehicle.ReleasePreloadMods|ReleasePreloadMods]]
**[[RAGE.Game.Vehicle.RemoveVehiclesFromGeneratorsInArea|RemoveVehiclesFromGeneratorsInArea]]
**[[RAGE.Game.Vehicle.RemoveVehicleHighDetailModel|RemoveVehicleHighDetailModel]]
**[[RAGE.Game.Vehicle.RemoveVehicleRecording|RemoveVehicleRecording]]
**[[RAGE.Game.Vehicle.RemoveVehicleUpsidedownCheck|RemoveVehicleUpsidedownCheck]]
**[[RAGE.Game.Vehicle.RequestVehicleAsset|RequestVehicleAsset]]
**[[RAGE.Game.Vehicle.RequestVehicleRecording|RequestVehicleRecording]]
**[[RAGE.Game.Vehicle.ResetVehicleWheels|ResetVehicleWheels]]
**[[RAGE.Game.Vehicle.RollDownWindows|RollDownWindows]]
**[[RAGE.Game.Vehicle.SetAllLowPriorityVehicleGeneratorsActive|SetAllLowPriorityVehicleGeneratorsActive]]
**[[RAGE.Game.Vehicle.SetAllVehicleGeneratorsActiveInArea|SetAllVehicleGeneratorsActiveInArea]]
**[[RAGE.Game.Vehicle.SetBikeLeanAngle|SetBikeLeanAngle]]
**[[RAGE.Game.Vehicle.SetCanResprayVehicle|SetCanResprayVehicle]]
**[[RAGE.Game.Vehicle.SetCargobobPickupMagnetStrength|SetCargobobPickupMagnetStrength]]
**[[RAGE.Game.Vehicle.SetConvertibleRoof|SetConvertibleRoof]]
**[[RAGE.Game.Vehicle.SetDisableVehiclePetrolTankFires|SetDisableVehiclePetrolTankFires]]
**[[RAGE.Game.Vehicle.SetVehicleDoorCanBreak|SetVehicleDoorCanBreak]]
**[[RAGE.Game.Vehicle.SetForceHdVehicle|SetForceHdVehicle]]
**[[RAGE.Game.Vehicle.SetHeliBladesFullSpeed|SetHeliBladesFullSpeed]]
**[[RAGE.Game.Vehicle.SetHelicopterRollPitchYawMult|SetHelicopterRollPitchYawMult]]
**[[RAGE.Game.Vehicle.SetMissionTrainAsNoLongerNeeded|SetMissionTrainAsNoLongerNeeded]]
**[[RAGE.Game.Vehicle.SetNumberOfParkedVehicles|SetNumberOfParkedVehicles]]
**[[RAGE.Game.Vehicle.SetCargobobHookPosition|SetCargobobHookPosition]]
**[[RAGE.Game.Vehicle.SetPlaybackToUseAi|SetPlaybackToUseAi]]
**[[RAGE.Game.Vehicle.SetPlayersLastVehicle|SetPlayersLastVehicle]]
**[[RAGE.Game.Vehicle.SetRandomTrains|SetRandomTrains]]
**[[RAGE.Game.Vehicle.SetRenderTrainAsDerailed|SetRenderTrainAsDerailed]]
**[[RAGE.Game.Vehicle.SetVehicleRocketBoostPercentage|SetVehicleRocketBoostPercentage]]
**[[RAGE.Game.Vehicle.SetScriptVehicleGenerator|SetScriptVehicleGenerator]]
**[[RAGE.Game.Vehicle.SetPlaneMinHeightAboveGround|SetPlaneMinHeightAboveGround]]
**[[RAGE.Game.Vehicle.SetTrainCruiseSpeed|SetTrainCruiseSpeed]]
**[[RAGE.Game.Vehicle.SetVehicleExclusiveDriver|SetVehicleExclusiveDriver]]
**[[RAGE.Game.Vehicle.SetVehicleAllowNoPassengersLockon|SetVehicleAllowNoPassengersLockon]]
**[[RAGE.Game.Vehicle.SetVehicleBodyHealth|SetVehicleBodyHealth]]
**[[RAGE.Game.Vehicle.SetVehicleBrakeLights|SetVehicleBrakeLights]]
**[[RAGE.Game.Vehicle.SetVehicleCanBeTargetted|SetVehicleCanBeTargetted]]
**[[RAGE.Game.Vehicle.SetVehicleCanBeVisiblyDamaged|SetVehicleCanBeVisiblyDamaged]]
**[[RAGE.Game.Vehicle.SetVehicleCeilingHeight|SetVehicleCeilingHeight]]
**[[RAGE.Game.Vehicle.SetVehicleColours|SetVehicleColours]]
**[[RAGE.Game.Vehicle.SetVehicleCountermeasures|SetVehicleCountermeasures]]
**[[RAGE.Game.Vehicle.SetVehicleCustomSecondaryColour|SetVehicleCustomSecondaryColour]]
**[[RAGE.Game.Vehicle.SetVehicleDeformationFixed|SetVehicleDeformationFixed]]
**[[RAGE.Game.Vehicle.SetVehicleDirtLevel|SetVehicleDirtLevel]]
**[[RAGE.Game.Vehicle.SetVehicleDoorsLockedForAllPlayers|SetVehicleDoorsLockedForAllPlayers]]
**[[RAGE.Game.Vehicle.SetVehicleDoorsLockedForTeam|SetVehicleDoorsLockedForTeam]]
**[[RAGE.Game.Vehicle.SetVehicleDoorBroken|SetVehicleDoorBroken]]
**[[RAGE.Game.Vehicle.SetVehicleDoorLatched|SetVehicleDoorLatched]]
**[[RAGE.Game.Vehicle.SetVehicleDoorShut|SetVehicleDoorShut]]
**[[RAGE.Game.Vehicle.SetVehicleEngineCanDegrade|SetVehicleEngineCanDegrade]]
**[[RAGE.Game.Vehicle.SetVehicleEngineOn|SetVehicleEngineOn]]
**[[RAGE.Game.Vehicle.SetVehicleExclusiveDriver2|SetVehicleExclusiveDriver2]]
**[[RAGE.Game.Vehicle.SetVehicleExtra|SetVehicleExtra]]
**[[RAGE.Game.Vehicle.SetVehicleInteriorColour|SetVehicleInteriorColour]]
**[[RAGE.Game.Vehicle.SetVehicleFixed|SetVehicleFixed]]
**[[RAGE.Game.Vehicle.SetVehicleFrictionOverride|SetVehicleFrictionOverride]]
**[[RAGE.Game.Vehicle.SetVehicleGravity|SetVehicleGravity]]
**[[RAGE.Game.Vehicle.SetVehicleHasBeenOwnedByPlayer|SetVehicleHasBeenOwnedByPlayer]]
**[[RAGE.Game.Vehicle.SetVehicleHasStrongAxles|SetVehicleHasStrongAxles]]
**[[RAGE.Game.Vehicle.SetVehicleIndicatorLights|SetVehicleIndicatorLights]]
**[[RAGE.Game.Vehicle.SetVehicleInteriorlight|SetVehicleInteriorlight]]
**[[RAGE.Game.Vehicle.SetVehicleIsConsideredByPlayer|SetVehicleIsConsideredByPlayer]]
**[[RAGE.Game.Vehicle.SetVehicleIsWanted|SetVehicleIsWanted]]
**[[RAGE.Game.Vehicle.SetVehicleHudSpecialAbilityBarActive|SetVehicleHudSpecialAbilityBarActive]]
**[[RAGE.Game.Vehicle.SetVehicleLightMultiplier|SetVehicleLightMultiplier]]
**[[RAGE.Game.Vehicle.SetVehicleLodMultiplier|SetVehicleLodMultiplier]]
**[[RAGE.Game.Vehicle.SetVehicleModelIsSuppressed|SetVehicleModelIsSuppressed]]
**[[RAGE.Game.Vehicle.SetVehicleModColor2|SetVehicleModColor2]]
**[[RAGE.Game.Vehicle.SetVehicleNeedsToBeHotwired|SetVehicleNeedsToBeHotwired]]
**[[RAGE.Game.Vehicle.SetVehicleNeonLightEnabled|SetVehicleNeonLightEnabled]]
**[[RAGE.Game.Vehicle.SetVehicleNumberPlateTextIndex|SetVehicleNumberPlateTextIndex]]
**[[RAGE.Game.Vehicle.SetVehicleOutOfControl|SetVehicleOutOfControl]]
**[[RAGE.Game.Vehicle.SetVehicleProvidesCover|SetVehicleProvidesCover]]
**[[RAGE.Game.Vehicle.SetVehicleRudderBroken|SetVehicleRudderBroken]]
**[[RAGE.Game.Vehicle.SetVehicleShootAtTarget|SetVehicleShootAtTarget]]
**[[RAGE.Game.Vehicle.SetVehicleSteerBias|SetVehicleSteerBias]]
**[[RAGE.Game.Vehicle.SetVehicleTimedExplosion|SetVehicleTimedExplosion]]
**[[RAGE.Game.Vehicle.SetVehicleTyresCanBurst|SetVehicleTyresCanBurst]]
**[[RAGE.Game.Vehicle.SetVehicleTyreFixed|SetVehicleTyreFixed]]
**[[RAGE.Game.Vehicle.SetVehicleUndriveable|SetVehicleUndriveable]]
**[[RAGE.Game.Vehicle.SetVehicleWheelsCanBreakOffWhenBlowUp|SetVehicleWheelsCanBreakOffWhenBlowUp]]
**[[RAGE.Game.Vehicle.SetVehicleWindowTint|SetVehicleWindowTint]]
**[[RAGE.Game.Vehicle.SkipTimeInPlaybackRecordedVehicle|SkipTimeInPlaybackRecordedVehicle]]
**[[RAGE.Game.Vehicle.SmashVehicleWindow|SmashVehicleWindow]]
**[[RAGE.Game.Vehicle.StartPlaybackRecordedVehicleUsingAi|StartPlaybackRecordedVehicleUsingAi]]
**[[RAGE.Game.Vehicle.StartVehicleAlarm|StartVehicleAlarm]]
**[[RAGE.Game.Vehicle.StopAllGarageActivity|StopAllGarageActivity]]
**[[RAGE.Game.Vehicle.SwitchTrainTrack|SwitchTrainTrack]]
**[[RAGE.Game.Vehicle.TrackVehicleVisibility|TrackVehicleVisibility]]
**[[RAGE.Game.Vehicle.VehicleSetCustomParachuteModel|VehicleSetCustomParachuteModel]]
**[[RAGE.Game.Vehicle.SetRampVehicleReceivesRampDamage|SetRampVehicleReceivesRampDamage]]
**[[RAGE.Game.Vehicle.GetRandomVehicleModelInMemory|GetRandomVehicleModelInMemory]]
===Water===
===Water===
*[[RAGE.Game.Water.GetWavesIntensity | GetWavesIntensity]]
*[[RAGE.Game.Water.GetWavesIntensity | GetWavesIntensity]]

Revision as of 07:32, 29 December 2022

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