Client-side CSharp functions: Difference between revisions
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*[[RAGE.Elements.Pickup | Pickup]] | *[[RAGE.Elements.Pickup | Pickup]] | ||
*[[RAGE.Elements.TextLabel | TextLabel]] | *[[RAGE.Elements.TextLabel | TextLabel]] | ||
==[[ | ===Player/Ped=== | ||
*[[Player::addAmmoTo|AddAmmoTo]] | |||
*[[Player::addArmourTo|AddArmourTo]] | |||
*[[Player::addOwnedExplosion|AddOwnedExplosion]] | |||
*[[Player::addVehicleSubtaskAttack|AddVehicleSubtaskAttack]] | |||
*[[Player::addVehicleSubtaskAttackCoord|AddVehicleSubtaskAttackCoord]] | |||
*[[Player::applyBlood|ApplyBlood]] | |||
*[[Player::applyBloodByZone|ApplyBloodByZone]] | |||
*[[Player::applyBloodDamageByZone|ApplyBloodDamageByZone]] | |||
*[[Player::applyBloodSpecific|ApplyBloodSpecific]] | |||
*[[Player::applyDamageDecal|ApplyDamageDecal]] | |||
*[[Player::applyDamagePack|ApplyDamagePack]] | |||
*[[Player::applyDamageTo|ApplyDamageTo]] | |||
*[[Player::attachPortablePickupTo|AttachPortablePickupTo]] | |||
*[[Player::canInCombatSeeTarget|CanInCombatSeeTarget]] | |||
*[[Player::canKnockOffVehicle|CanKnockOffVehicle]] | |||
*[[Player::canRagdoll|CanRagdoll]] | |||
*[[Player::canSpeak|CanSpeak]] | |||
*[[Player::clearAllProps|ClearAllProps]] | |||
*[[Player::clearAlternateMovementAnim|ClearAlternateMovementAnim]] | |||
*[[Player::clearAlternateWalkAnim|ClearAlternateWalkAnim]] | |||
*[[Player::clearBloodDamage|ClearBloodDamage]] | |||
*[[Player::clearBloodDamageByZone|ClearBloodDamageByZone]] | |||
*[[Player::clearDamageDecalByZone|ClearDamageDecalByZone]] | |||
*[[Player::clearDecorations|ClearDecorations]] | |||
*[[Player::clearDriveByClipsetOverride|ClearDriveByClipsetOverride]] | |||
*[[Player::clearDrivebyTaskUnderneathDrivingTask|ClearDrivebyTaskUnderneathDrivingTask]] | |||
*[[Player::clearFacialDecorations|ClearFacialDecorations]] | |||
*[[Player::clearFacialIdleAnimOverride|ClearFacialIdleAnimOverride]] | |||
*[[Player::clearLastDamageBone|ClearLastDamageBone]] | |||
*[[Player::clearLastWeaponDamage|ClearLastWeaponDamage]] | |||
*[[Player::clearProp|ClearProp]] | |||
*[[Player::clearSecondaryTask|ClearSecondaryTask]] | |||
*[[Player::clearTasks|ClearTasks]] | |||
*[[Player::clearTasksImmediately|ClearTasksImmediately]] | |||
*[[Player::clearWetness|ClearWetness]] | |||
*[[Player::clone|Clone]] | |||
*[[Player::cloneToTarget|CloneToTarget]] | |||
*[[Player::controlMountedWeapon|ControlMountedWeapon]] | |||
*[[Player::createMpGamerTag|CreateMpGamerTag]] | |||
*[[Player::detachPortablePickupFrom|DetachPortablePickupFrom]] | |||
*[[Player::disablePainAudio|DisablePainAudio]] | |||
*[[Player::doesHaveAiBlip|DoesHaveAiBlip]] | |||
*[[Player::enableTennisMode|EnableTennisMode]] | |||
*[[Player::explodeHead|ExplodeHead]] | |||
*[[Player::explodeProjectiles|ExplodeProjectiles]] | |||
*[[Player::forceMotionState|ForceMotionState]] | |||
*[[Player::forceToOpenParachute|ForceToOpenParachute]] | |||
*[[Player::freezeCameraRotation|FreezeCameraRotation]] | |||
*[[Player::getAccuracy|GetAccuracy]] | |||
*[[Player::getAlertness|GetAlertness]] | |||
*[[Player::getAmmoByType|GetAmmoByType]] | |||
*[[Player::getAmmoInClip|GetAmmoInClip]] | |||
*[[Player::getAmmoInWeapon|GetAmmoInWeapon]] | |||
*[[Player::getAmmoTypeFromWeapon|GetAmmoTypeFromWeapon]] | |||
*[[Player::getAmmoTypeFromWeapon2|GetAmmoTypeFromWeapon2]] | |||
*[[Player::getArmour|GetArmour]] | |||
*[[Player::getBestWeapon|GetBestWeapon]] | |||
*[[Player::getBoneCoords|GetBoneCoords]] | |||
*[[Player::getBoneIndex|GetBoneIndex]] | |||
*[[Player::getCauseOfDeath|GetCauseOfDeath]] | |||
*[[Player::getCombatFloat|GetCombatFloat]] | |||
*[[Player::getCombatMovement|GetCombatMovement]] | |||
*[[Player::getCombatRange|GetCombatRange]] | |||
*[[Player::getConfigFlag|GetConfigFlag]] | |||
*[[Player::getCurrentVehicleWeapon|GetCurrentVehicleWeapon]] | |||
*[[Player::getCurrentWeapon|GetCurrentWeapon]] | |||
*[[Player::getCurrentWeaponEntityIndex|GetCurrentWeaponEntityIndex]] | |||
*[[Player::getDeadPickupCoords|GetDeadPickupCoords]] | |||
*[[Player::getDecorationsState|GetDecorationsState]] | |||
*[[Player::getDefensiveAreaPosition|GetDefensiveAreaPosition]] | |||
*[[Player::getDesiredMoveBlendRatio|GetDesiredMoveBlendRatio]] | |||
*[[Player::getDrawableVariation|GetDrawableVariation]] | |||
*[[Player::getEnveffScale|GetEnveffScale]] | |||
*[[Player::getExtractedDisplacement|GetExtractedDisplacement]] | |||
*[[Player::getGroupIndex|GetGroupIndex]] | |||
*[[Player::getHeadBlendData|GetHeadBlendData]] | |||
*[[Player::getHeadOverlayValue|GetHeadOverlayValue]] | |||
*[[Player::getIsGadgetEquipped|GetIsGadgetEquipped]] | |||
*[[Player::getIsTaskActive|GetIsTaskActive]] | |||
*[[Player::getJackTarget|GetJackTarget]] | |||
*[[Player::getLastDamageBone|GetLastDamageBone]] | |||
*[[Player::getLastWeaponImpactCoord|GetLastWeaponImpactCoord]] | |||
*[[Player::getLockonRangeOfCurrentWeapon|GetLockonRangeOfCurrentWeapon]] | |||
*[[Player::getMaxAmmo|GetMaxAmmo]] | |||
*[[Player::getMaxAmmoInClip|GetMaxAmmoInClip]] | |||
*[[Player::getMaxHealth|GetMaxHealth]] | |||
*[[Player::getMaxRangeOfCurrentWeapon|GetMaxRangeOfCurrentWeapon]] | |||
*[[Player::getMeleeTargetFor|GetMeleeTargetFor]] | |||
*[[Player::getMoney|GetMoney]] | |||
*[[Player::getMount|GetMount]] | |||
*[[Player::getNavmeshRouteDistanceRemaining|GetNavmeshRouteDistanceRemaining]] | |||
*[[Player::getNavmeshRouteResult|GetNavmeshRouteResult]] | |||
*[[Player::getNearbyPeds|GetNearbyPeds]] | |||
*[[Player::getNearbyVehicles|GetNearbyVehicles]] | |||
*[[Player::getNumberOfDrawableVariations|GetNumberOfDrawableVariations]] | |||
*[[Player::getNumberOfPropDrawableVariations|GetNumberOfPropDrawableVariations]] | |||
*[[Player::getNumberOfPropTextureVariations|GetNumberOfPropTextureVariations]] | |||
*[[Player::getNumberOfTextureVariations|GetNumberOfTextureVariations]] | |||
*[[Player::getPaletteVariation|GetPaletteVariation]] | |||
*[[Player::getParachuteLandingType|GetParachuteLandingType]] | |||
*[[Player::getParachuteState|GetParachuteState]] | |||
*[[Player::getParachuteTintIndex|GetParachuteTintIndex]] | |||
*[[Player::getPhoneGestureAnimCurrentTime|GetPhoneGestureAnimCurrentTime]] | |||
*[[Player::getPhoneGestureAnimTotalTime|GetPhoneGestureAnimTotalTime]] | |||
*[[Player::getPlayerIsFollowing|GetPlayerIsFollowing]] | |||
*[[Player::getPropIndex|GetPropIndex]] | |||
*[[Player::getPropTextureIndex|GetPropTextureIndex]] | |||
*[[Player::getRagdollBoneIndex|GetRagdollBoneIndex]] | |||
*[[Player::getRelationshipGroupDefaultHash|GetRelationshipGroupDefaultHash]] | |||
*[[Player::getRelationshipGroupHash|GetRelationshipGroupHash]] | |||
*[[Player::getResetFlag|GetResetFlag]] | |||
*[[Player::getSeatIsTryingToEnter|GetSeatIsTryingToEnter]] | |||
*[[Player::getSelectedWeapon|GetSelectedWeapon]] | |||
*[[Player::getSequenceProgress|GetSequenceProgress]] | |||
*[[Player::getSourceOfDeath|GetSourceOfDeath]] | |||
*[[Player::getStealthMovement|GetStealthMovement]] | |||
*[[Player::getTextureVariation|GetTextureVariation]] | |||
*[[Player::getTimeOfDeath|GetTimeOfDeath]] | |||
*[[Player::getType|GetType]] | |||
*[[Player::getVehicleIsEntering|GetVehicleIsEntering]] | |||
*[[Player::getVehicleIsIn|GetVehicleIsIn]] | |||
*[[Player::getVehicleIsTryingToEnter|GetVehicleIsTryingToEnter]] | |||
*[[Player::getVehicleIsUsing|GetVehicleIsUsing]] | |||
*[[Player::getWeaponObjectFrom|GetWeaponObjectFrom]] | |||
*[[Player::getWeaponTintIndex|GetWeaponTintIndex]] | |||
*[[Player::getWeapontypeInSlot|GetWeapontypeInSlot]] | |||
*[[Player::getsJacker|GetsJacker]] | |||
*[[Player::giveDelayedWeaponTo|GiveDelayedWeaponTo]] | |||
*[[Player::giveHelmet|GiveHelmet]] | |||
*[[Player::giveNmMessage|GiveNmMessage]] | |||
*[[Player::giveToPauseMenu|GiveToPauseMenu]] | |||
*[[Player::giveWeaponComponentTo|GiveWeaponComponentTo]] | |||
*[[Player::giveWeaponTo|GiveWeaponTo]] | |||
*[[Player::hasBeenDamagedByWeapon|HasBeenDamagedByWeapon]] | |||
*[[Player::hasGotWeapon|HasGotWeapon]] | |||
*[[Player::hasGotWeaponComponent|HasGotWeaponComponent]] | |||
*[[Player::hasHeadBlendFinished|HasHeadBlendFinished]] | |||
*[[Player::hasUseScenarioTask|HasUseScenarioTask]] | |||
*[[Player::hideBloodDamageByZone|HideBloodDamageByZone]] | |||
*[[Player::hideWeaponForScriptedCutscene|HideWeaponForScriptedCutscene]] | |||
*[[Player::isAPlayer|IsAPlayer]] | |||
*[[Player::isActiveInScenario|IsActiveInScenario]] | |||
*[[Player::isAimingFromCover|IsAimingFromCover]] | |||
*[[Player::isAmbientSpeechDisabled|IsAmbientSpeechDisabled]] | |||
*[[Player::isAnySpeechPlaying|IsAnySpeechPlaying]] | |||
*[[Player::isArmed|IsArmed]] | |||
*[[Player::isBeingArrested|IsBeingArrested]] | |||
*[[Player::isBeingJacked|IsBeingJacked]] | |||
*[[Player::isBeingStealthKilled|IsBeingStealthKilled]] | |||
*[[Player::isBeingStunned|IsBeingStunned]] | |||
*[[Player::isBlushColorValid|IsBlushColorValid]] | |||
*[[Player::isClimbing|IsClimbing]] | |||
*[[Player::isComponentVariationValid|IsComponentVariationValid]] | |||
*[[Player::isConversationDead|IsConversationDead]] | |||
*[[Player::isCuffed|IsCuffed]] | |||
*[[Player::isCurrentWeaponSilenced|IsCurrentWeaponSilenced]] | |||
*[[Player::isDeadOrDying|IsDeadOrDying]] | |||
*[[Player::isDiving|IsDiving]] | |||
*[[Player::isDoingDriveby|IsDoingDriveby]] | |||
*[[Player::isDrivebyTaskUnderneathDrivingTask|IsDrivebyTaskUnderneathDrivingTask]] | |||
*[[Player::isDucking|IsDucking]] | |||
*[[Player::isEvasiveDiving|IsEvasiveDiving]] | |||
*[[Player::isFacingPed|IsFacingPed]] | |||
*[[Player::isFalling|IsFalling]] | |||
*[[Player::isFatallyInjured|IsFatallyInjured]] | |||
*[[Player::isFlashLightOn|IsFlashLightOn]] | |||
*[[Player::isFleeing|IsFleeing]] | |||
*[[Player::isGettingIntoAVehicle|IsGettingIntoAVehicle]] | |||
*[[Player::isGettingUp|IsGettingUp]] | |||
*[[Player::isGoingIntoCover|IsGoingIntoCover]] | |||
*[[Player::isGroupMember|IsGroupMember]] | |||
*[[Player::isHairColorValid|IsHairColorValid]] | |||
*[[Player::isHangingOnToVehicle|IsHangingOnToVehicle]] | |||
*[[Player::isHeadtrackingEntity|IsHeadtrackingEntity]] | |||
*[[Player::isHeadtrackingPed|IsHeadtrackingPed]] | |||
*[[Player::isHuman|IsHuman]] | |||
*[[Player::isHurt|IsHurt]] | |||
*[[Player::isInAnyBoat|IsInAnyBoat]] | |||
*[[Player::isInAnyHeli|IsInAnyHeli]] | |||
*[[Player::isInAnyPlane|IsInAnyPlane]] | |||
*[[Player::isInAnyPoliceVehicle|IsInAnyPoliceVehicle]] | |||
*[[Player::isInAnySub|IsInAnySub]] | |||
*[[Player::isInAnyTaxi|IsInAnyTaxi]] | |||
*[[Player::isInAnyTrain|IsInAnyTrain]] | |||
*[[Player::isInAnyVehicle|IsInAnyVehicle]] | |||
*[[Player::isInCombat|IsInCombat]] | |||
*[[Player::isInCover|IsInCover]] | |||
*[[Player::isInCoverFacingLeft|IsInCoverFacingLeft]] | |||
*[[Player::isInCurrentConversation|IsInCurrentConversation]] | |||
*[[Player::isInFlyingVehicle|IsInFlyingVehicle]] | |||
*[[Player::isInGroup|IsInGroup]] | |||
*[[Player::isInMeleeCombat|IsInMeleeCombat]] | |||
*[[Player::isInModel|IsInModel]] | |||
*[[Player::isInParachuteFreeFall|IsInParachuteFreeFall]] | |||
*[[Player::isInVehicle|IsInVehicle]] | |||
*[[Player::isInWrithe|IsInWrithe]] | |||
*[[Player::isInjured|IsInjured]] | |||
*[[Player::isJacking|IsJacking]] | |||
*[[Player::isJumping|IsJumping]] | |||
*[[Player::isJumpingOutOfVehicle|IsJumpingOutOfVehicle]] | |||
*[[Player::isLipstickColorValid|IsLipstickColorValid]] | |||
*[[Player::isMale|IsMale]] | |||
*[[Player::isModel|IsModel]] | |||
*[[Player::isMountedWeaponTaskUnderneathDrivingTask|IsMountedWeaponTaskUnderneathDrivingTask]] | |||
*[[Player::isMoveBlendRatioRunning|IsMoveBlendRatioRunning]] | |||
*[[Player::isMoveBlendRatioSprinting|IsMoveBlendRatioSprinting]] | |||
*[[Player::isMoveBlendRatioStill|IsMoveBlendRatioStill]] | |||
*[[Player::isMoveBlendRatioWalking|IsMoveBlendRatioWalking]] | |||
*[[Player::isOnAnyBike|IsOnAnyBike]] | |||
*[[Player::isOnFoot|IsOnFoot]] | |||
*[[Player::isOnMount|IsOnMount]] | |||
*[[Player::isOnSpecificVehicle|IsOnSpecificVehicle]] | |||
*[[Player::isOnVehicle|IsOnVehicle]] | |||
*[[Player::isPerformingStealthKill|IsPerformingStealthKill]] | |||
*[[Player::isPlantingBomb|IsPlantingBomb]] | |||
*[[Player::isPlayingPhoneGestureAnim|IsPlayingPhoneGestureAnim]] | |||
*[[Player::isProne|IsProne]] | |||
*[[Player::isPropValid|IsPropValid]] | |||
*[[Player::isRagdoll|IsRagdoll]] | |||
*[[Player::isReloading|IsReloading]] | |||
*[[Player::isRespondingToEvent|IsRespondingToEvent]] | |||
*[[Player::isRingtonePlaying|IsRingtonePlaying]] | |||
*[[Player::isRunning|IsRunning]] | |||
*[[Player::isRunningArrestTask|IsRunningArrestTask]] | |||
*[[Player::isRunningMobilePhoneTask|IsRunningMobilePhoneTask]] | |||
*[[Player::isRunningRagdollTask|IsRunningRagdollTask]] | |||
*[[Player::isScriptedScenarioUsingConditionalAnim|IsScriptedScenarioUsingConditionalAnim]] | |||
*[[Player::isShooting|IsShooting]] | |||
*[[Player::isShootingInArea|IsShootingInArea]] | |||
*[[Player::isSittingInAnyVehicle|IsSittingInAnyVehicle]] | |||
*[[Player::isSittingInVehicle|IsSittingInVehicle]] | |||
*[[Player::isSprinting|IsSprinting]] | |||
*[[Player::isStandingInCover|IsStandingInCover]] | |||
*[[Player::isStill|IsStill]] | |||
*[[Player::isStopped|IsStopped]] | |||
*[[Player::isStrafing|IsStrafing]] | |||
*[[Player::isSwimming|IsSwimming]] | |||
*[[Player::isSwimmingUnderWater|IsSwimmingUnderWater]] | |||
*[[Player::isTennisMode|IsTennisMode]] | |||
*[[Player::isTracked|IsTracked]] | |||
*[[Player::isTrackedVisible|IsTrackedVisible]] | |||
*[[Player::isTryingToEnterALockedVehicle|IsTryingToEnterALockedVehicle]] | |||
*[[Player::isUsingActionMode|IsUsingActionMode]] | |||
*[[Player::isUsingAnyScenario|IsUsingAnyScenario]] | |||
*[[Player::isUsingScenario|IsUsingScenario]] | |||
*[[Player::isVaulting|IsVaulting]] | |||
*[[Player::isWalking|IsWalking]] | |||
*[[Player::isWeaponComponentActive|IsWeaponComponentActive]] | |||
*[[Player::isWeaponReadyToShoot|IsWeaponReadyToShoot]] | |||
*[[Player::isWearingHelmet|IsWearingHelmet]] | |||
*[[Player::isheadshotReady|IsheadshotReady]] | |||
*[[Player::isheadshotValid|IsheadshotValid]] | |||
*[[Player::knockOffProp|KnockOffProp]] | |||
*[[Player::knockOffVehicle|KnockOffVehicle]] | |||
*[[Player::makeReload|MakeReload]] | |||
*[[Player::networkAddToSynchronisedScene|NetworkAddToSynchronisedScene]] | |||
*[[Player::networkGetPlayerIndexFrom|NetworkGetPlayerIndexFrom]] | |||
*[[Player::playAmbientSpeech1|PlayAmbientSpeech1]] | |||
*[[Player::playAmbientSpeech2|PlayAmbientSpeech2]] | |||
*[[Player::playAnimOnRunningScenario|PlayAnimOnRunningScenario]] | |||
*[[Player::playFacialAnim|PlayFacialAnim]] | |||
*[[Player::playPain|PlayPain]] | |||
*[[Player::playStreamFrom|PlayStreamFrom]] | |||
*[[Player::registerHatedTargetsAround|RegisterHatedTargetsAround]] | |||
*[[Player::registerTarget|RegisterTarget]] | |||
*[[Player::registerheadshot|Registerheadshot]] | |||
*[[Player::removeAllWeapons|RemoveAllWeapons]] | |||
*[[Player::removeDefensiveArea|RemoveDefensiveArea]] | |||
*[[Player::removeFromGroup|RemoveFromGroup]] | |||
*[[Player::removeHelmet|RemoveHelmet]] | |||
*[[Player::removePreferredCoverSet|RemovePreferredCoverSet]] | |||
*[[Player::removeWeaponComponentFrom|RemoveWeaponComponentFrom]] | |||
*[[Player::removeWeaponFrom|RemoveWeaponFrom]] | |||
*[[Player::resetInVehicleContext|ResetInVehicleContext]] | |||
*[[Player::resetLastVehicle|ResetLastVehicle]] | |||
*[[Player::resetMovementClipset|ResetMovementClipset]] | |||
*[[Player::resetRagdollBlockingFlags|ResetRagdollBlockingFlags]] | |||
*[[Player::resetRagdollTimer|ResetRagdollTimer]] | |||
*[[Player::resetStrafeClipset|ResetStrafeClipset]] | |||
*[[Player::resetVisibleDamage|ResetVisibleDamage]] | |||
*[[Player::resetWeaponMovementClipset|ResetWeaponMovementClipset]] | |||
*[[Player::resurrect|Resurrect]] | |||
*[[Player::reviveInjured|ReviveInjured]] | |||
*[[Player::setAccuracy|SetAccuracy]] | |||
*[[Player::setAiBlipMaxDistance|SetAiBlipMaxDistance]] | |||
*[[Player::setAlertness|SetAlertness]] | |||
*[[Player::setAllowVehiclesOverride|SetAllowVehiclesOverride]] | |||
*[[Player::setAllowedToDuck|SetAllowedToDuck]] | |||
*[[Player::setAlternateMovementAnim|SetAlternateMovementAnim]] | |||
*[[Player::setAlternateWalkAnim|SetAlternateWalkAnim]] | |||
*[[Player::setAmbientVoiceName|SetAmbientVoiceName]] | |||
*[[Player::setAmmo|SetAmmo]] | |||
*[[Player::setAmmoByType|SetAmmoByType]] | |||
*[[Player::setAmmoInClip|SetAmmoInClip]] | |||
*[[Player::setAmmoToDrop|SetAmmoToDrop]] | |||
*[[Player::setAngledDefensiveArea|SetAngledDefensiveArea]] | |||
*[[Player::setArmour|SetArmour]] | |||
*[[Player::setAsCop|SetAsCop]] | |||
*[[Player::setAsEnemy|SetAsEnemy]] | |||
*[[Player::setAsGroupLeader|SetAsGroupLeader]] | |||
*[[Player::setAsGroupMember|SetAsGroupMember]] | |||
*[[Player::setBlendFromParents|SetBlendFromParents]] | |||
*[[Player::setBlockingOfNonTemporaryEvents|SetBlockingOfNonTemporaryEvents]] | |||
*[[Player::setBoundsOrientation|SetBoundsOrientation]] | |||
*[[Player::setCanArmIk|SetCanArmIk]] | |||
*[[Player::setCanAttackFriendly|SetCanAttackFriendly]] | |||
*[[Player::setCanBeDraggedOut|SetCanBeDraggedOut]] | |||
*[[Player::setCanBeKnockedOffVehicle|SetCanBeKnockedOffVehicle]] | |||
*[[Player::setCanBeShotInVehicle|SetCanBeShotInVehicle]] | |||
*[[Player::setCanBeTargetedWhenInjured|SetCanBeTargetedWhenInjured]] | |||
*[[Player::setCanBeTargetedWithoutLos|SetCanBeTargetedWithoutLos]] | |||
*[[Player::setCanBeTargetted|SetCanBeTargetted]] | |||
*[[Player::setCanBeTargettedByPlayer|SetCanBeTargettedByPlayer]] | |||
*[[Player::setCanBeTargettedByTeam|SetCanBeTargettedByTeam]] | |||
*[[Player::setCanCowerInCover|SetCanCowerInCover]] | |||
*[[Player::setCanEvasiveDive|SetCanEvasiveDive]] | |||
*[[Player::setCanHeadIk|SetCanHeadIk]] | |||
*[[Player::setCanLegIk|SetCanLegIk]] | |||
*[[Player::setCanPeekInCover|SetCanPeekInCover]] | |||
*[[Player::setCanPlayAmbientAnims|SetCanPlayAmbientAnims]] | |||
*[[Player::setCanPlayAmbientBaseAnims|SetCanPlayAmbientBaseAnims]] | |||
*[[Player::setCanPlayGestureAnims|SetCanPlayGestureAnims]] | |||
*[[Player::setCanPlayVisemeAnims|SetCanPlayVisemeAnims]] | |||
*[[Player::setCanRagdoll|SetCanRagdoll]] | |||
*[[Player::setCanRagdollFromPlayerImpact|SetCanRagdollFromPlayerImpact]] | |||
*[[Player::setCanSmashGlass|SetCanSmashGlass]] | |||
*[[Player::setCanSwitchWeapon|SetCanSwitchWeapon]] | |||
*[[Player::setCanTeleportToGroupLeader|SetCanTeleportToGroupLeader]] | |||
*[[Player::setCanTorsoIk|SetCanTorsoIk]] | |||
*[[Player::setCanUseAutoConversationLookat|SetCanUseAutoConversationLookat]] | |||
*[[Player::setCapsule|SetCapsule]] | |||
*[[Player::setChanceOfFiringBlanks|SetChanceOfFiringBlanks]] | |||
*[[Player::setClothProne|SetClothProne]] | |||
*[[Player::setCombatAbility|SetCombatAbility]] | |||
*[[Player::setCombatAttributes|SetCombatAttributes]] | |||
*[[Player::setCombatFloat|SetCombatFloat]] | |||
*[[Player::setCombatMovement|SetCombatMovement]] | |||
*[[Player::setCombatRange|SetCombatRange]] | |||
*[[Player::setComponentVariation|SetComponentVariation]] | |||
*[[Player::setConfigFlag|SetConfigFlag]] | |||
*[[Player::setCoordsKeepVehicle|SetCoordsKeepVehicle]] | |||
*[[Player::setCoordsNoGang|SetCoordsNoGang]] | |||
*[[Player::setCowerHash|SetCowerHash]] | |||
*[[Player::setCurrentVehicleWeapon|SetCurrentVehicleWeapon]] | |||
*[[Player::setCurrentWeapon|SetCurrentWeapon]] | |||
*[[Player::setCurrentWeaponVisible|SetCurrentWeaponVisible]] | |||
*[[Player::setDecisionMaker|SetDecisionMaker]] | |||
*[[Player::setDecoration|SetDecoration]] | |||
*[[Player::setDefaultComponentVariation|SetDefaultComponentVariation]] | |||
*[[Player::setDefensiveAreaAttachedToPed|SetDefensiveAreaAttachedToPed]] | |||
*[[Player::setDefensiveAreaDirection|SetDefensiveAreaDirection]] | |||
*[[Player::setDefensiveSphereAttachedToPed|SetDefensiveSphereAttachedToPed]] | |||
*[[Player::setDesiredHeading|SetDesiredHeading]] | |||
*[[Player::setDesiredMoveBlendRatio|SetDesiredMoveBlendRatio]] | |||
*[[Player::setDiesInSinkingVehicle|SetDiesInSinkingVehicle]] | |||
*[[Player::setDiesInVehicle|SetDiesInVehicle]] | |||
*[[Player::setDiesInWater|SetDiesInWater]] | |||
*[[Player::setDiesInstantlyInWater|SetDiesInstantlyInWater]] | |||
*[[Player::setDiesWhenInjured|SetDiesWhenInjured]] | |||
*[[Player::setDriveByClipsetOverride|SetDriveByClipsetOverride]] | |||
*[[Player::setDriveTaskDrivingStyle|SetDriveTaskDrivingStyle]] | |||
*[[Player::setDropsInventoryWeapon|SetDropsInventoryWeapon]] | |||
*[[Player::setDropsWeapon|SetDropsWeapon]] | |||
*[[Player::setDropsWeaponsWhenDead|SetDropsWeaponsWhenDead]] | |||
*[[Player::setDucking|SetDucking]] | |||
*[[Player::setEnableBoundAnkles|SetEnableBoundAnkles]] | |||
*[[Player::setEnableEnveffScale|SetEnableEnveffScale]] | |||
*[[Player::setEnableHandcuffs|SetEnableHandcuffs]] | |||
*[[Player::setEnableScuba|SetEnableScuba]] | |||
*[[Player::setEnableWeaponBlocking|SetEnableWeaponBlocking]] | |||
*[[Player::setEnemyAiBlip|SetEnemyAiBlip]] | |||
*[[Player::setEnveffScale|SetEnveffScale]] | |||
*[[Player::setEyeColor|SetEyeColor]] | |||
*[[Player::setFaceFeature|SetFaceFeature]] | |||
*[[Player::setFacialDecoration|SetFacialDecoration]] | |||
*[[Player::setFacialIdleAnimOverride|SetFacialIdleAnimOverride]] | |||
*[[Player::setFiringPattern|SetFiringPattern]] | |||
*[[Player::setFleeAttributes|SetFleeAttributes]] | |||
*[[Player::setGadget|SetGadget]] | |||
*[[Player::setGeneratesDeadBodyEvents|SetGeneratesDeadBodyEvents]] | |||
*[[Player::setGestureGroup|SetGestureGroup]] | |||
*[[Player::setGetOutUpsideDownVehicle|SetGetOutUpsideDownVehicle]] | |||
*[[Player::setGravity|SetGravity]] | |||
*[[Player::setGroupMemberPassengerIndex|SetGroupMemberPassengerIndex]] | |||
*[[Player::setHairColor|SetHairColor]] | |||
*[[Player::setHeadBlendData|SetHeadBlendData]] | |||
*[[Player::setHeadOverlay|SetHeadOverlay]] | |||
*[[Player::setHeadOverlayColor|SetHeadOverlayColor]] | |||
*[[Player::setHearingRange|SetHearingRange]] | |||
*[[Player::setHelmet|SetHelmet]] | |||
*[[Player::setHelmetFlag|SetHelmetFlag]] | |||
*[[Player::setHelmetPropIndex|SetHelmetPropIndex]] | |||
*[[Player::setHelmetTextureIndex|SetHelmetTextureIndex]] | |||
*[[Player::setHighFallTask|SetHighFallTask]] | |||
*[[Player::setIdRange|SetIdRange]] | |||
*[[Player::setIkTarget|SetIkTarget]] | |||
*[[Player::setInVehicleContext|SetInVehicleContext]] | |||
*[[Player::setInfiniteAmmo|SetInfiniteAmmo]] | |||
*[[Player::setInfiniteAmmoClip|SetInfiniteAmmoClip]] | |||
*[[Player::setIntoVehicle|SetIntoVehicle]] | |||
*[[Player::setIsDrunk|SetIsDrunk]] | |||
*[[Player::setKeepTask|SetKeepTask]] | |||
*[[Player::setLegIkMode|SetLegIkMode]] | |||
*[[Player::setLodMultiplier|SetLodMultiplier]] | |||
*[[Player::setMaxHealth|SetMaxHealth]] | |||
*[[Player::setMaxMoveBlendRatio|SetMaxMoveBlendRatio]] | |||
*[[Player::setMaxTimeInWater|SetMaxTimeInWater]] | |||
*[[Player::setMaxTimeUnderwater|SetMaxTimeUnderwater]] | |||
*[[Player::setMinGroundTimeForStungun|SetMinGroundTimeForStungun]] | |||
*[[Player::setMinMoveBlendRatio|SetMinMoveBlendRatio]] | |||
*[[Player::setModelIsSuppressed|SetModelIsSuppressed]] | |||
*[[Player::setMoney|SetMoney]] | |||
*[[Player::setMotionBlur|SetMotionBlur]] | |||
*[[Player::setMoveAnimsBlendOut|SetMoveAnimsBlendOut]] | |||
*[[Player::setMoveRateOverride|SetMoveRateOverride]] | |||
*[[Player::setMovementClipset|SetMovementClipset]] | |||
*[[Player::setMute|SetMute]] | |||
*[[Player::setNameDebug|SetNameDebug]] | |||
*[[Player::setNeverLeavesGroup|SetNeverLeavesGroup]] | |||
*[[Player::setParachuteTaskTarget|SetParachuteTaskTarget]] | |||
*[[Player::setParachuteTaskThrust|SetParachuteTaskThrust]] | |||
*[[Player::setParachuteTintIndex|SetParachuteTintIndex]] | |||
*[[Player::setPathAvoidFire|SetPathAvoidFire]] | |||
*[[Player::setPathCanDropFromHeight|SetPathCanDropFromHeight]] | |||
*[[Player::setPathCanUseClimbovers|SetPathCanUseClimbovers]] | |||
*[[Player::setPathCanUseLadders|SetPathCanUseLadders]] | |||
*[[Player::setPathMayEnterWater|SetPathMayEnterWater]] | |||
*[[Player::setPathPreferToAvoidWater|SetPathPreferToAvoidWater]] | |||
*[[Player::setPathsBackToOriginal|SetPathsBackToOriginal]] | |||
*[[Player::setPinnedDown|SetPinnedDown]] | |||
*[[Player::setPlaysHeadOnHornAnimWhenDiesInVehicle|SetPlaysHeadOnHornAnimWhenDiesInVehicle]] | |||
*[[Player::setPopulationBudget|SetPopulationBudget]] | |||
*[[Player::setPreferredCoverSet|SetPreferredCoverSet]] | |||
*[[Player::setPrimaryLookat|SetPrimaryLookat]] | |||
*[[Player::setPropIndex|SetPropIndex]] | |||
*[[Player::setRagdollBlockingFlags|SetRagdollBlockingFlags]] | |||
*[[Player::setRagdollForceFall|SetRagdollForceFall]] | |||
*[[Player::setRagdollOnCollision|SetRagdollOnCollision]] | |||
*[[Player::setRandomComponentVariation|SetRandomComponentVariation]] | |||
*[[Player::setRandomProps|SetRandomProps]] | |||
*[[Player::setRelationshipGroupDefaultHash|SetRelationshipGroupDefaultHash]] | |||
*[[Player::setRelationshipGroupHash|SetRelationshipGroupHash]] | |||
*[[Player::setReserveParachuteTintIndex|SetReserveParachuteTintIndex]] | |||
*[[Player::setResetFlag|SetResetFlag]] | |||
*[[Player::setScream|SetScream]] | |||
*[[Player::setScriptedAnimSeatOffset|SetScriptedAnimSeatOffset]] | |||
*[[Player::setSeeingRange|SetSeeingRange]] | |||
*[[Player::setShootRate|SetShootRate]] | |||
*[[Player::setShootsAtCoord|SetShootsAtCoord]] | |||
*[[Player::setSphereDefensiveArea|SetSphereDefensiveArea]] | |||
*[[Player::setStayInVehicleWhenJacked|SetStayInVehicleWhenJacked]] | |||
*[[Player::setStealthMovement|SetStealthMovement]] | |||
*[[Player::setSteersAroundObjects|SetSteersAroundObjects]] | |||
*[[Player::setSteersAroundPeds|SetSteersAroundPeds]] | |||
*[[Player::setSteersAroundVehicles|SetSteersAroundVehicles]] | |||
*[[Player::setStrafeClipset|SetStrafeClipset]] | |||
*[[Player::setSuffersCriticalHits|SetSuffersCriticalHits]] | |||
*[[Player::setSweat|SetSweat]] | |||
*[[Player::setTalk|SetTalk]] | |||
*[[Player::setTargetLossResponse|SetTargetLossResponse]] | |||
*[[Player::setTargettableVehicleDestroy|SetTargettableVehicleDestroy]] | |||
*[[Player::setTaskVehicleChaseBehaviorFlag|SetTaskVehicleChaseBehaviorFlag]] | |||
*[[Player::setTaskVehicleChaseIdealPursuitDistance|SetTaskVehicleChaseIdealPursuitDistance]] | |||
*[[Player::setToInformRespectedFriends|SetToInformRespectedFriends]] | |||
*[[Player::setToLoadCover|SetToLoadCover]] | |||
*[[Player::setToRagdoll|SetToRagdoll]] | |||
*[[Player::setToRagdollWithFall|SetToRagdollWithFall]] | |||
*[[Player::setUsingActionMode|SetUsingActionMode]] | |||
*[[Player::setVisualFieldCenterAngle|SetVisualFieldCenterAngle]] | |||
*[[Player::setVisualFieldMaxAngle|SetVisualFieldMaxAngle]] | |||
*[[Player::setVisualFieldMaxElevationAngle|SetVisualFieldMaxElevationAngle]] | |||
*[[Player::setVisualFieldMinAngle|SetVisualFieldMinAngle]] | |||
*[[Player::setVisualFieldMinElevationAngle|SetVisualFieldMinElevationAngle]] | |||
*[[Player::setVisualFieldPeripheralRange|SetVisualFieldPeripheralRange]] | |||
*[[Player::setWaypointRouteOffset|SetWaypointRouteOffset]] | |||
*[[Player::setWeaponAnimationOverride|SetWeaponAnimationOverride]] | |||
*[[Player::setWeaponMovementClipset|SetWeaponMovementClipset]] | |||
*[[Player::setWeaponTintIndex|SetWeaponTintIndex]] | |||
*[[Player::setWetnessEnabledThisFrame|SetWetnessEnabledThisFrame]] | |||
*[[Player::setWetnessHeight|SetWetnessHeight]] | |||
*[[Player::skipNextReloading|SkipNextReloading]] | |||
*[[Player::stopAnimPlayback|StopAnimPlayback]] | |||
*[[Player::stopAnimTask|StopAnimTask]] | |||
*[[Player::stopCurrentPlayingAmbientSpeech|StopCurrentPlayingAmbientSpeech]] | |||
*[[Player::stopRingtone|StopRingtone]] | |||
*[[Player::stopSpeaking|StopSpeaking]] | |||
*[[Player::stopWeaponFiringWhenDropped|StopWeaponFiringWhenDropped]] | |||
*[[Player::switchOutPlayer|SwitchOutPlayer]] | |||
*[[Player::taskAchieveHeading|TaskAchieveHeading]] | |||
*[[Player::taskAimGunAtCoord|TaskAimGunAtCoord]] | |||
*[[Player::taskAimGunAtEntity|TaskAimGunAtEntity]] | |||
*[[Player::taskAimGunScripted|TaskAimGunScripted]] | |||
*[[Player::taskArrest|TaskArrest]] | |||
*[[Player::taskChatTo|TaskChatTo]] | |||
*[[Player::taskClearLookAt|TaskClearLookAt]] | |||
*[[Player::taskClimb|TaskClimb]] | |||
*[[Player::taskClimbLadder|TaskClimbLadder]] | |||
*[[Player::taskCombat|TaskCombat]] | |||
*[[Player::taskCombatHatedTargetsAround|TaskCombatHatedTargetsAround]] | |||
*[[Player::taskCombatHatedTargetsInArea|TaskCombatHatedTargetsInArea]] | |||
*[[Player::taskCower|TaskCower]] | |||
*[[Player::taskEnterVehicle|TaskEnterVehicle]] | |||
*[[Player::taskFollowNavMeshToCoord|TaskFollowNavMeshToCoord]] | |||
*[[Player::taskFollowNavMeshToCoordAdvanced|TaskFollowNavMeshToCoordAdvanced]] | |||
*[[Player::taskFollowPointRoute|TaskFollowPointRoute]] | |||
*[[Player::taskFollowToOffsetOfEntity|TaskFollowToOffsetOfEntity]] | |||
*[[Player::taskForceMotionState|TaskForceMotionState]] | |||
*[[Player::taskGetOffBoat|TaskGetOffBoat]] | |||
*[[Player::taskGoStraightToCoord|TaskGoStraightToCoord]] | |||
*[[Player::taskGoTo|TaskGoTo]] | |||
*[[Player::taskGoToCoordAnyMeans|TaskGoToCoordAnyMeans]] | |||
*[[Player::taskGoToCoordAnyMeansExtraParams|TaskGoToCoordAnyMeansExtraParams]] | |||
*[[Player::taskGoToCoordAnyMeansExtraParamsWithCruiseSpeed|TaskGoToCoordAnyMeansExtraParamsWithCruiseSpeed]] | |||
*[[Player::taskGoToCoordWhileAimingAtCoord|TaskGoToCoordWhileAimingAtCoord]] | |||
*[[Player::taskGoToEntityWhileAimingAtEntity|TaskGoToEntityWhileAimingAtEntity]] | |||
*[[Player::taskGotoEntityAiming|TaskGotoEntityAiming]] | |||
*[[Player::taskGotoEntityOffset|TaskGotoEntityOffset]] | |||
*[[Player::taskHandsUp|TaskHandsUp]] | |||
*[[Player::taskJump|TaskJump]] | |||
*[[Player::taskLeaveAnyVehicle|TaskLeaveAnyVehicle]] | |||
*[[Player::taskLeaveVehicle|TaskLeaveVehicle]] | |||
*[[Player::taskLookAtCoord|TaskLookAtCoord]] | |||
*[[Player::taskLookAtEntity|TaskLookAtEntity]] | |||
*[[Player::taskMoveNetwork|TaskMoveNetwork]] | |||
*[[Player::taskMoveNetworkAdvanced|TaskMoveNetworkAdvanced]] | |||
*[[Player::taskOpenVehicleDoor|TaskOpenVehicleDoor]] | |||
*[[Player::taskParachute|TaskParachute]] | |||
*[[Player::taskParachuteToTarget|TaskParachuteToTarget]] | |||
*[[Player::taskPatrol|TaskPatrol]] | |||
*[[Player::taskPause|TaskPause]] | |||
*[[Player::taskPerformSequence|TaskPerformSequence]] | |||
*[[Player::taskPlantBomb|TaskPlantBomb]] | |||
*[[Player::taskPlayAnim|TaskPlayAnim]] | |||
*[[Player::taskPlayAnimAdvanced|TaskPlayAnimAdvanced]] | |||
*[[Player::taskPlayPhoneGestureAnimation|TaskPlayPhoneGestureAnimation]] | |||
*[[Player::taskPutDirectlyIntoCover|TaskPutDirectlyIntoCover]] | |||
*[[Player::taskPutDirectlyIntoMelee|TaskPutDirectlyIntoMelee]] | |||
*[[Player::taskRappelFromHeli|TaskRappelFromHeli]] | |||
*[[Player::taskReactAndFlee|TaskReactAndFlee]] | |||
*[[Player::taskReloadWeapon|TaskReloadWeapon]] | |||
*[[Player::taskScriptedAnimation|TaskScriptedAnimation]] | |||
*[[Player::taskSeekCoverFrom|TaskSeekCoverFrom]] | |||
*[[Player::taskSeekCoverFromPos|TaskSeekCoverFromPos]] | |||
*[[Player::taskSeekCoverToCoords|TaskSeekCoverToCoords]] | |||
*[[Player::taskSetBlockingOfNonTemporaryEvents|TaskSetBlockingOfNonTemporaryEvents]] | |||
*[[Player::taskShockingEventReact|TaskShockingEventReact]] | |||
*[[Player::taskShootAt|TaskShootAt]] | |||
*[[Player::taskShootAtCoord|TaskShootAtCoord]] | |||
*[[Player::taskShuffleToNextVehicleSeat|TaskShuffleToNextVehicleSeat]] | |||
*[[Player::taskSkyDive|TaskSkyDive]] | |||
*[[Player::taskSlideToCoord|TaskSlideToCoord]] | |||
*[[Player::taskSlideToCoordHdgRate|TaskSlideToCoordHdgRate]] | |||
*[[Player::taskSmartFlee|TaskSmartFlee]] | |||
*[[Player::taskSmartFleeCoord|TaskSmartFleeCoord]] | |||
*[[Player::taskStandGuard|TaskStandGuard]] | |||
*[[Player::taskStandStill|TaskStandStill]] | |||
*[[Player::taskStartScenarioAtPosition|TaskStartScenarioAtPosition]] | |||
*[[Player::taskStartScenarioInPlace|TaskStartScenarioInPlace]] | |||
*[[Player::taskStayInCover|TaskStayInCover]] | |||
*[[Player::taskStopPhoneGestureAnimation|TaskStopPhoneGestureAnimation]] | |||
*[[Player::taskSwapWeapon|TaskSwapWeapon]] | |||
*[[Player::taskSweepAimEntity|TaskSweepAimEntity]] | |||
*[[Player::taskSynchronizedScene|TaskSynchronizedScene]] | |||
*[[Player::taskThrowProjectile|TaskThrowProjectile]] | |||
*[[Player::taskTurnToFaceCoord|TaskTurnToFaceCoord]] | |||
*[[Player::taskTurnToFaceEntity|TaskTurnToFaceEntity]] | |||
*[[Player::taskUseMobilePhone|TaskUseMobilePhone]] | |||
*[[Player::taskUseMobilePhoneTimed|TaskUseMobilePhoneTimed]] | |||
*[[Player::taskUseNearestScenarioToCoord|TaskUseNearestScenarioToCoord]] | |||
*[[Player::taskUseNearestScenarioToCoordWarp|TaskUseNearestScenarioToCoordWarp]] | |||
*[[Player::taskVehicleAimAt|TaskVehicleAimAt]] | |||
*[[Player::taskVehicleAimAtCoord|TaskVehicleAimAtCoord]] | |||
*[[Player::taskVehicleDriveToCoord|TaskVehicleDriveToCoord]] | |||
*[[Player::taskVehicleDriveToCoordLongrange|TaskVehicleDriveToCoordLongrange]] | |||
*[[Player::taskVehicleDriveWander|TaskVehicleDriveWander]] | |||
*[[Player::taskVehicleEscort|TaskVehicleEscort]] | |||
*[[Player::taskVehicleFollowWaypointRecording|TaskVehicleFollowWaypointRecording]] | |||
*[[Player::taskVehicleGotoNavmesh|TaskVehicleGotoNavmesh]] | |||
*[[Player::taskVehicleMissionCoorsTarget|TaskVehicleMissionCoorsTarget]] | |||
*[[Player::taskVehicleMissionTarget|TaskVehicleMissionTarget]] | |||
*[[Player::taskVehiclePark|TaskVehiclePark]] | |||
*[[Player::taskVehicleShootAt|TaskVehicleShootAt]] | |||
*[[Player::taskVehicleShootAtCoord|TaskVehicleShootAtCoord]] | |||
*[[Player::taskWanderInArea|TaskWanderInArea]] | |||
*[[Player::taskWanderStandard|TaskWanderStandard]] | |||
*[[Player::taskWarpIntoVehicle|TaskWarpIntoVehicle]] | |||
*[[Player::taskWrithe|TaskWrithe]] | |||
*[[Player::toNet|ToNet]] | |||
*[[Player::uncuff|Uncuff]] | |||
*[[Player::updateHeadBlendData|UpdateHeadBlendData]] | |||
*[[Player::updateTaskHandsUpDuration|UpdateTaskHandsUpDuration]] | |||
*[[Player::updateTaskSweepAimEntity|UpdateTaskSweepAimEntity]] | |||
*[[Player::wasKilledByStealth|WasKilledByStealth]] | |||
*[[Player::wasKilledByTakedown|WasKilledByTakedown]] | |||
*[[Player::wasSkeletonUpdated|WasSkeletonUpdated]] | |||
===Blip=== | ===Blip=== | ||
*[[Blip::addTextComponentSubstringName|AddTextComponentSubstringName]] | *[[Blip::addTextComponentSubstringName|AddTextComponentSubstringName]] | ||
Revision as of 19:33, 28 December 2022
Events
- Static properties:
Chat
Discord
Voice
Input
Nametags
Game
Ai
- ResetExclusiveScenarioGroup
- AddCoverBlockingArea
- AddPatrolRouteLink
- AddVehicleSubtaskAttackCoord
- AssistedMovementIsRouteLoaded
- AssistedMovementRemoveRoute
- AssistedMovementSetRouteProperties
- ClearPedSecondaryTask
- ClearPedTasksImmediately
- ClosePatrolRoute
- ControlMountedWeapon
- DeletePatrolRoute
- DoesScenarioGroupExist
- DoesScriptedCoverPointExistAtCoords
- GetClipSetForScriptedGunTask
- GetIsWaypointRecordingLoaded
- GetNavmeshRouteResult
- GetPedWaypointDistance
- GetPhoneGestureAnimCurrentTime
- GetScriptedCoverPointCoords
- GetSequenceProgress
- GetVehicleWaypointTargetPoint
- IsDrivebyTaskUnderneathDrivingTask
- IsMoveBlendRatioRunning
- IsMoveBlendRatioStill
- IsPedActiveInScenario
- IsPedGettingUp
- IsPedRunning
- IsPedSprinting
- IsPedStrafing
- IsPlayingPhoneGestureAnim
- IsScenarioOccupied
- IsWaypointPlaybackGoingOnForPed
- OpenPatrolRoute
- PedHasUseScenarioTask
- PlayEntityScriptedAnim
- RemoveCoverPoint
- RequestWaypointRecording
- ResetScenarioTypesEnabled
- SetAnimRate
- SetDrivebyTaskTarget
- SetDriveTaskDrivingStyle
- SetExclusiveScenarioGroup
- SetHighFallTask
- SetParachuteTaskTarget
- SetPedDesiredMoveBlendRatio
- SetPedPathCanDropFromHeight
- SetPedPathCanUseLadders
- SetPedPathPreferToAvoidWater
- SetScenarioGroupEnabled
- SetSequenceToRepeat
- SetTaskVehicleChaseIdealPursuitDistance
- StopAnimTask
- TaskAimGunAtCoord
- TaskAimGunScripted
- TaskArrestPed
- TaskChatToPed
- TaskClearLookAt
- TaskClimbLadder
- TaskCombatHatedTargetsAroundPedTimed
- TaskCombatPed
- TaskCower
- TaskEnterVehicle
- TaskExitCover
- TaskFlushRoute
- TaskFollowPointRoute
- TaskFollowWaypointRecording
- TaskGetOffBoat
- TaskGotoEntityOffset
- TaskGoStraightToCoord
- TaskGoToCoordAndAimAtHatedEntitiesNearCoord
- TaskGoToCoordAnyMeansExtraParams
- TaskGoToCoordWhileAimingAtCoord
- TaskGoToEntity
- TaskGoToEntityWhileAimingAtEntity
- TaskGuardCurrentPosition
- TaskHandsUp
- TaskHeliMission
- TaskLeaveAnyVehicle
- TaskLookAtCoord
- TaskMoveNetworkAdvanced
- TaskOpenVehicleDoor
- TaskParachuteToTarget
- TaskPause
- TaskPedSlideToCoordHdgRate
- TaskPerformSequenceFromProgress
- TaskPlaneLand
- TaskPlantBomb
- TaskPlayAnimAdvanced
- TaskPutPedDirectlyIntoCover
- TaskRappelFromHeli
- TaskReloadWeapon
- TaskSeekCoverFromPed
- TaskSeekCoverToCoords
- TaskSetBlockingOfNonTemporaryEvents
- TaskSetSphereDefensiveArea
- TaskShootAtCoord
- TaskShuffleToNextVehicleSeat
- TaskSmartFleeCoord
- TaskStandGuard
- TaskStartScenarioAtPosition
- TaskStayInCover
- TaskStopPhoneGestureAnimation
- TaskSweepAimEntity
- TaskSynchronizedScene
- TaskToggleDuck
- TaskTurnPedToFaceEntity
- TaskUseMobilePhoneTimed
- TaskUseNearestScenarioChainToCoordWarp
- TaskUseNearestScenarioToCoordWarp
- TaskVehicleAimAtPed
- TaskVehicleDriveToCoord
- TaskVehicleDriveWander
- TaskVehicleFollow
- TaskVehicleGotoNavmesh
- TaskVehicleMission
- TaskVehicleMissionPedTarget
- TaskVehiclePlayAnim
- TaskVehicleShootAtPed
- TaskWanderInArea
- TaskWarpPedIntoVehicle
- UncuffPed
- UpdateTaskHandsUpDuration
- UpdateTaskSweepAimPosition
- VehicleWaypointPlaybackOverrideSpeed
- VehicleWaypointPlaybackResume
- WaypointPlaybackGetIsPaused
- WaypointPlaybackPause
- WaypointPlaybackStartAimingAtCoord
- WaypointPlaybackStartShootingAtCoord
- WaypointPlaybackStopAimingOrShooting
- WaypointRecordingGetClosestWaypoint
- WaypointRecordingGetNumPoints
- TaskFollowNavMeshToCoordAdvanced
App
- AppClearBlock
- AppCloseBlock
- AppDeleteAppData
- AppGetFloat
- AppGetInt
- AppGetString
- AppHasSyncedData
- AppSetApp
- AppSetInt
- AppSetFloat
- AppSetString
Audio
- AddLineToConversation
- AddPedToConversation
- AudioIsScriptedMusicPlaying
- BlipSiren
- CancelMusicEvent
- CanPedSpeak
- ClearAllBrokenGlass
- ClearAmbientZoneListState
- ClearAmbientZoneState
- CreateNewScriptedConversation
- DisablePedPainAudio
- DisablePoliceReports
- DynamicMixerRelatedFn
- FindRadioStationIndex
- ForceAmbientSiren
- FreezeRadioStation
- GetAudibleMusicTrackTextId
- GetCurrentScriptedConversationLine
- GetMusicPlaytime
- GetNetworkIdFromSoundId
- GetNumberOfPassengerVoiceVariations
- GetPlayerHeadsetSoundAlternate
- GetPlayerRadioStationGenre
- GetPlayerRadioStationIndex
- GetPlayerRadioStationName
- GetRadioStationName
- GetSoundId
- GetSoundIdFromNetworkId
- GetStreamPlayTime
- GetVehicleDefaultHorn
- GetVehicleHornHash
- HasSoundFinished
- HintAmbientAudioBank
- HintScriptAudioBank
- InterruptConversation
- IsAlarmPlaying
- IsAmbientSpeechDisabled
- IsAmbientSpeechPlaying
- IsAmbientZoneEnabled
- IsAnySpeechPlaying
- IsAudioSceneActive
- IsGameInControlOfMusic
- IsHornActive
- IsMissionCompletePlaying
- IsMobilePhoneCallOngoing
- IsMobilePhoneRadioActive
- IsPedInCurrentConversation
- IsPedRingtonePlaying
- IsPlayerVehicleRadioEnabled
- IsRadioRetuning
- IsScriptedConversationLoaded
- IsScriptedConversationOngoing
- IsScriptedSpeechPlaying
- IsStreamPlaying
- IsVehicleRadioLoud
- LoadStream
- LoadStreamWithStartOffset
- MaxRadioStationIndex
- OverrideTrevorRage
- OverrideUnderwaterStream
- OverrideVehHorn
- PauseScriptedConversation
- PlayAmbientSpeech1
- PlayAmbientSpeech2
- PlayAmbientSpeechAtCoords
- PlayAmbientSpeechWithVoice
- PlayEndCreditsMusic
- PlayMissionCompleteAudio
- PlayPain
- PlayPedRingtone
- PlayPoliceReport
- PlaySound
- PlaySoundFromCoord
- PlaySoundFromEntity
- PlaySoundFrontend
- PlayStreamFromObject
- PlayStreamFromPed
- PlayStreamFromPosition
- PlayStreamFromVehicle
- PlayStreamFrontend
- PlaySynchronizedAudioEvent
- PlayVehicleDoorCloseSound
- PlayVehicleDoorOpenSound
- PreloadScriptConversation
- PreloadScriptPhoneConversation
- PrepareAlarm
- PrepareMusicEvent
- PrepareSynchronizedAudioEvent
- PrepareSynchronizedAudioEventForScene
- RegisterScriptWithAudio
- ReleaseAmbientAudioBank
- ReleaseMissionAudioBank
- ReleaseNamedScriptAudioBank
- ReleaseScriptAudioBank
- ReleaseSoundId
- RequestAmbientAudioBank
- RequestMissionAudioBank
- RequestScriptAudioBank
- ResetPedAudioFlags
- ResetTrevorRage
- RestartScriptedConversation
- SetAggressiveHorns
- SetPedTalk
- SetAmbientVoiceName
- SetAmbientZoneListState
- SetAmbientZoneListStatePersistent
- SetAmbientZoneState
- SetAmbientZoneStatePersistent
- SetAnimalMood
- SetAudioFlag
- SetAudioSceneVariable
- SetAudioVehiclePriority
- SetCutsceneAudioOverride
- SetEmitterRadioStation
- SetFrontendRadioActive
- SetGpsActive
- SetHornEnabled
- SetInitialPlayerStation
- SetMicrophonePosition
- SetMobilePhoneRadioState
- SetMobileRadioEnabledDuringGameplay
- SetPedIsDrunk
- SetPedMute
- SetPedScream
- SetPedTalk
- SetPlayerAngry
- SetRadioAutoUnfreeze
- SetRadioToStationIndex
- SetRadioToStationName
- SetRadioTrack
- SetSirenWithNoDriver
- SetStaticEmitterEnabled
- SetSynchronizedAudioEventPositionThisFrame
- SetUserRadioControlEnabled
- SetVariableOnSound
- SetVariableOnStream
- SetVehicleAudio
- SetVehicleBoostActive
- SetVehicleRadioEnabled
- SetVehicleRadioLoud
- SetVehRadioStation
- SkipRadioForward
- SkipToNextScriptedConversationLine
- SoundVehicleHornThisFrame
- StartAlarm
- StartAudioScene
- StartPreloadedConversation
- StartScriptConversation
- StartScriptPhoneConversation
- StopAlarm
- StopAllAlarms
- StopAudioScene
- StopAudioScenes
- StopCurrentPlayingAmbientSpeech
- StopPedRingtone
- StopPedSpeaking
- StopScriptedConversation
- StopSound
- StopStream
- StopSynchronizedAudioEvent
- TriggerMusicEvent
- UnfreezeRadioStation
- UnlockMissionNewsStory
- UnregisterScriptWithAudio
- UseSirenAsHorn
Cam
- AddCamSplineNode
- AnimatedShakeCam
- AnimateGameplayCamZoom
- AttachCamToEntity
- AttachCamToPedBone
- ClampGameplayCamPitch
- ClampGameplayCamYaw
- CreateCam
- CreateCamera
- CreateCameraWithParams
- CreateCamWithParams
- CreateCinematicShot
- DestroyAllCams
- DestroyCam
- DetachCam
- DisableAimCamThisUpdate
- DisableFirstPersonCamThisFrame
- DisableVehicleFirstPersonCamThisFrame
- DoesCamExist
- DoScreenFadeIn
- DoScreenFadeOut
- EnableCrosshairThisFrame
- GetCamAnimCurrentPhase
- GetCamCoord
- GetCamFarClip
- GetCamFarDof
- GetCamFov
- GetCamNearClip
- GetCamRot
- GetCamSplineNodeIndex
- GetCamSplineNodePhase
- GetCamSplinePhase
- GetGameplayCamCoords
- GetFollowPedCamViewMode
- GetFollowPedCamZoomLevel
- GetFollowVehicleCamViewMode
- GetFollowVehicleCamZoomLevel
- GetGameplayCamCoord
- GetGameplayCamCoords
- GetGameplayCamFov
- GetGameplayCamRelativeHeading
- GetGameplayCamRelativePitch
- GetGameplayCamRot
- GetGameplayCamZoom
- GetIsMultiplayerBrief
- GetRenderingCam
- IsAimCamActive
- IsCamActive
- IsCamInterpolating
- IsCamPlayingAnim
- IsCamRendering
- IsCamShaking
- IsCamSplinePaused
- IsCinematicCamRendering
- IsCinematicCamShaking
- IsCinematicShotActive
- IsFirstPersonAimCamActive
- IsFollowPedCamActive
- IsInVehicleCamDisabled
- IsFollowVehicleCamActive
- IsGameplayCamLookingBehind
- IsGameplayCamRendering
- IsGameplayCamShaking
- IsGameplayHintActive
- IsInVehicleCamDisabled
- IsScreenFadedIn
- IsScreenFadedOut
- IsScreenFadingIn
- IsScreenFadingOut
- IsScriptGlobalShaking
- IsSphereVisible
- OverrideCamSplineMotionBlur
- OverrideCamSplineVelocity
- PlayCamAnim
- PlaySynchronizedCamAnim
- PointCamAtCoord
- PointCamAtEntity
- PointCamAtPedBone
- RenderFirstPersonCam
- RenderScriptCams
- SetCamActive
- SetCamActiveWithInterp
- SetCamAffectsAiming
- SetCamAnimCurrentPhase
- SetCamCoord
- SetCamDebugName
- SetCamDofFnumberOfLens
- SetCamDofFocusDistanceBias
- SetCamDofMaxNearInFocusDistance
- SetCamDofMaxNearInFocusDistanceBlendLevel
- SetCamDofPlanes
- SetCamDofStrength
- SetCamEffect
- SetCameraRange
- SetCamFarClip
- SetCamFarDof
- SetCamFov
- SetCamInheritRollVehicle
- SetCamMotionBlurStrength
- SetCamNearClip
- SetCamNearDof
- SetCamParams
- SetCamRot
- SetCamShakeAmplitude
- SetCamSplineDuration
- SetCamSplinePhase
- SetCamUseShallowDofMode
- SetCinematicButtonActive
- SetCinematicCamShakeAmplitude
- SetCinematicModeActive
- SetFollowPedCamCutsceneChat
- SetFollowPedCamViewMode
- SetFollowVehicleCamViewMode
- SetFollowVehicleCamZoomLevel
- SetGameplayCamRawPitch
- SetGameplayCamRawYaw
- SetGameplayCamRelativeHeading
- SetGameplayCamRelativePitch
- SetGameplayCamShakeAmplitude
- SetGameplayCoordHint
- SetGameplayEntityHint
- SetGameplayHintFov
- SetGameplayObjectHint
- SetGameplayPedHint
- SetGameplayVehicleHint
- SetTimeIdleDrop
- SetUseHiDof
- SetWidescreenBorders
- ShakeCam
- ShakeCinematicCam
- ShakeGameplayCam
- StopCamPointing
- StopCamShaking
- StopCinematicCamShaking
- StopCinematicShot
- StopCutsceneCamShaking
- StopGameplayCamShaking
- StopGameplayHint
- StopScriptGlobalShaking
- _getGameplayCamRot
Clock
- AddToClockTime
- AdvanceClockTimeTo
- GetClockDayOfMonth
- GetClockDayOfWeek
- GetClockHours
- GetClockMinutes
- GetClockMonth
- GetClockSeconds
- GetClockYear
- GetLocalTime
- GetMillisecondsPerGameMinute
- GetPosixTime
- GetUtcTime
- PauseClock
- SetClockDate
- SetClockTime
Cutscene
- CanSetEnterStateForRegisteredEntity
- CanSetExitStateForCamera
- CanSetExitStateForRegisteredEntity
- DoesCutsceneEntityExist
- GetCutsceneSectionPlaying
- GetCutsceneTime
- GetCutsceneTotalDuration
- GetEntityIndexOfCutsceneEntity
- GetEntityIndexOfRegisteredEntity
- HasCutsceneFinished
- HasCutsceneLoaded
- HasThisCutsceneLoaded
- IsCutsceneActive
- IsCutscenePlaying
- RegisterEntityForCutscene
- RegisterSynchronisedScriptSpeech
- RemoveCutscene
- RequestCutscene
- RequestCutsceneEx
- SetCutsceneFadeValues
- SetCutsceneOrigin
- SetCutscenePedComponentVariation
- SetCutscenePedPropVariation
- SetCutsceneTriggerArea
- StartCutscene
- StartCutsceneAtCoords
- StopCutscene
- StopCutsceneImmediately
- WasCutsceneSkipped
Datafile
- ArrayValueAddBoolean
- ArrayValueAddFloat
- ArrayValueAddInteger
- ArrayValueAddObject
- ArrayValueAddString
- ArrayValueAddVector3
- ArrayValueGetBoolean
- ArrayValueGetFloat
- ArrayValueGetInteger
- ArrayValueGetObject
- ArrayValueGetSize
- ArrayValueGetString
- ArrayValueGetType
- ArrayValueGetVector3
- DatafileCreate
- DatafileDelete
- DatafileGetFileDict
- DatafileIsSavePending
- LoadUgcFile
- ObjectValueAddArray
- ObjectValueAddBoolean
- ObjectValueAddFloat
- ObjectValueAddInteger
- ObjectValueAddObject
- ObjectValueAddString
- ObjectValueAddVector3
- ObjectValueGetArray
- ObjectValueGetBoolean
- ObjectValueGetFloat
- ObjectValueGetInteger
- ObjectValueGetObject
- ObjectValueGetString
- ObjectValueGetVector3
Decorator
- DecorExistOn
- DecorGetBool
- DecorGetFloat
- DecorGetInt
- DecorIsRegisteredAsType
- DecorRegister
- DecorRegisterLock
- DecorRemove
- DecorSetBool
- DecorSetFloat
- DecorSetInt
- DecorSetTime
Dlc
Entity
- ApplyForceToEntity
- ApplyForceToEntityCenterOfMass
- AttachEntityToEntity
- AttachEntityToEntityPhysically
- ClearEntityLastDamageEntity
- CreateForcedObject
- CreateModelHide
- CreateModelHideExcludingScriptObjects
- CreateModelSwap
- DeleteEntity
- DetachEntity
- DoesEntityBelongToThisScript
- DoesEntityExist
- DoesEntityHaveDrawable
- DoesEntityHavePhysics
- FindAnimEventPhase
- ForceEntityAiAndAnimationUpdate
- FreezeEntityPosition
- GetAnimDuration
- GetCollisionNormalOfLastHitForEntity
- GetEntityAlpha
- GetEntityAnimCurrentTime
- GetEntityAnimTotalTime
- GetEntityAttachedTo
- GetEntityBoneIndexByName
- GetEntityCollisionDisabled
- GetEntityCoords
- GetEntityForwardVector
- GetEntityForwardX
- GetEntityForwardY
- GetEntityHeading
- GetEntityPhysicsHeading
- GetEntityHealth
- GetEntityHeight
- GetEntityHeightAboveGround
- GetEntityLodDist
- GetEntityMatrix
- GetEntityMaxHealth
- GetEntityModel
- GetEntityPitch
- GetEntityPopulationType
- GetEntityQuaternion
- GetEntityRoll
- GetEntityRotation
- GetEntityRotationVelocity
- GetEntityScript
- GetEntitySpeed
- GetEntitySpeedVector
- GetEntitySubmergedLevel
- GetEntityType
- GetEntityUprightValue
- GetEntityVelocity
- GetLastMaterialHitByEntity
- GetNearestPlayerToEntity
- GetNearestPlayerToEntityOnTeam
- GetOffsetFromEntityGivenWorldCoords
- GetOffsetFromEntityInWorldCoords
- GetObjectIndexFromEntityIndex
- GetPedIndexFromEntityIndex
- GetVehicleIndexFromEntityIndex
- GetWorldPositionOfEntityBone
- HasAnimEventFired
- HasCollisionLoadedAroundEntity
- HasEntityAnimFinished
- HasEntityBeenDamagedByAnyObject
- HasEntityBeenDamagedByAnyPed
- HasEntityBeenDamagedByAnyVehicle
- HasEntityBeenDamagedByEntity
- HasEntityClearLosToEntity
- HasEntityClearLosToEntityInFront
- HasEntityCollidedWithAnything
- IsAnEntity
- IsEntityAnObject
- IsEntityAttached
- IsEntityAttachedToAnyObject
- IsEntityAttachedToAnyPed
- IsEntityAttachedToAnyVehicle
- IsEntityAttachedToEntity
- IsEntityAtCoord
- IsEntityAtEntity
- IsEntityAMissionEntity
- IsEntityAPed
- IsEntityAVehicle
- IsEntityDead
- IsEntityInAir
- IsEntityInAngledArea
- IsEntityInArea
- IsEntityInWater
- IsEntityInZone
- IsEntityOccluded
- IsEntityOnScreen
- IsEntityPlayingAnim
- IsEntityStatic
- IsEntityTouchingEntity
- IsEntityTouchingModel
- IsEntityUpright
- IsEntityUpsidedown
- IsEntityVisible
- IsEntityVisibleToScript
- IsEntityWaitingForWorldCollision
- PlayEntityAnim
- PlaySynchronizedEntityAnim
- PlaySynchronizedMapEntityAnim
- ProcessEntityAttachments
- RemoveForcedObject
- RemoveModelHide
- RemoveModelSwap
- ResetEntityAlpha
- SetEntityAlpha
- SetEntityAlwaysPrerender
- SetEntityAnimCurrentTime
- SetEntityAnimSpeed
- SetEntityAsMissionEntity
- SetEntityCanBeDamaged
- SetEntityCanBeDamagedByRelationshipGroup
- SetEntityCanBeTargetedWithoutLos
- SetEntityCollision
- SetEntityCoords
- SetEntityCoordsNoOffset
- SetEntityCoords2
- SetEntityDynamic
- SetEntityHasGravity
- SetEntityHeading
- SetEntityHealth
- SetEntityInvincible
- SetEntityIsTargetPriority
- SetEntityLights
- SetEntityLoadCollisionFlag
- SetEntityLodDist
- SetEntityMaxHealth
- SetEntityMaxSpeed
- SetEntityMotionBlur
- SetEntityNoCollisionEntity
- SetEntityOnlyDamagedByPlayer
- SetEntityOnlyDamagedByRelationshipGroup
- SetEntityProofs
- SetEntityQuaternion
- SetEntityRecordsCollisions
- SetEntityRenderScorched
- SetEntityRotation
- SetEntitySomething
- SetEntityTrafficlightOverride
- SetEntityVelocity
- SetEntityVisible
- SetEntityAsNoLongerNeeded
- SetPedAsNoLongerNeeded
- SetVehicleAsNoLongerNeeded
- SetObjectAsNoLongerNeeded
- StopEntityAnim
- StopSynchronizedEntityAnim
- StopSynchronizedMapEntityAnim
- WouldEntityBeOccluded
Event
- AddShockingEventAtPosition
- AddShockingEventForEntity
- BlockDecisionMakerEvent
- ClearDecisionMakerEventResponse
- IsShockingEventInSphere
- RemoveAllShockingEvents
- RemoveShockingEvent
- RemoveShockingEventSpawnBlockingAreas
- SetDecisionMaker
- SuppressAgitationEventsNextFrame
- SuppressShockingEventsNextFrame
- SuppressShockingEventTypeNextFrame
- UnblockDecisionMakerEvent
Files
- GetDlcVehicleData
- GetDlcVehicleModel
- GetDlcWeaponData
- GetHashNameForComponent
- GetNumDlcVehicles
- GetNumDlcWeaponComponents
- GetNumForcedComponents
- GetShopPedOutfit
- GetShopPedOutfitLocate
- GetShopPedQueryOutfit
- GetVariantComponent
- InitShopPedProp
- IsDlcVehicleMod
Fire
- AddExplosionWithUserVfx
- GetClosestFirePos
- GetPedInsideExplosionArea
- IsExplosionInAngledArea
- IsExplosionInSphere
- StartEntityFire
- StopEntityFire
Graphics
- AddClanDecalToVehicle
- AddDecal
- AddEntityIcon
- AddPetrolDecal
- AttachTvAudioToEntity
- BeginTextCommandScaleformString
- CallScaleformMovieFunctionFloatParams
- CallScaleformMovieFunctionMixedParams
- CallScaleformMovieFunctionStringParams
- CallScaleformMovieMethod
- ClearDrawOrigin
- ClearTimecycleModifier
- CreateCheckpoint
- CreateTrackedPoint
- DeleteCheckpoint
- DestroyTrackedPoint
- DisableVehicleDistantlights
- DoesParticleFxLoopedExist
- DoesVehicleHaveDecal
- DrawBox
- DrawDebugBox
- DrawDebugCross
- DrawDebugLineWithTwoColours
- DrawDebugSphere
- DrawDebugText
- DrawDebugText2d
- DrawLightWithRange
- DrawLightWithRangeAndShadow
- DrawLine
- DrawMarker
- DrawPoly
- DrawRect
- DrawScaleformMovie
- DrawScaleformMovie3d
- DrawScaleformMovie3dNonAdditive
- DrawScaleformMovieFullscreen
- DrawScaleformMovieFullscreenMasked
- DrawSpotLightWithShadow
- DrawSpotLight
- DrawSprite
- DrawTvChannel
- EnableAlienBloodVfx
- EnableClownBloodVfx
- EnableMovieSubtitles
- EndTextCommandScaleformString
- EndTextCommandScaleformString2
- FadeDecalsInRange
- GetActiveScreenResolution
- GetAspectRatio
- GetDecalWashLevel
- GetIsHidef
- GetIsWidescreen
- GetMaximumNumberOfPhotos
- GetSafeZoneSize
- GetScreenCoordFromWorldCoord
- GetScreenEffectIsActive
- GetScreenResolution
- GetTextureResolution
- GetTimecycleModifierIndex
- GetTvChannel
- GetTvVolume
- HasHudScaleformLoaded
- HasNamedScaleformMovieLoaded
- HasScaleformContainerMovieLoadedIntoParent
- HasScaleformMovieLoaded
- HasStreamedTextureDictLoaded
- IsDecalAlive
- IsNightvisionActive
- IsParticleFxDelayedBlink
- IsSeethroughActive
- IsTrackedPointVisible
- LoadTvChannel
- LoadMovieMeshSet
- MoveVehicleDecals
- PopScaleformMovieFunction
- PopScaleformMovieFunctionVoid
- PopTimecycleModifier
- PushScaleformMovieFunction
- PushScaleformMovieFunctionN
- PushScaleformMovieFunctionFromHudComponent
- PushScaleformMovieFunctionParameterBool
- PushScaleformMovieFunctionParameterFloat
- PushScaleformMovieFunctionParameterInt
- PushScaleformMovieFunctionParameterString
- PushTimecycleModifier
- ReleaseMovieMeshSet
- RemoveDecal
- RemoveDecalsFromObject
- RemoveDecalsFromObjectFacing
- RemoveDecalsFromVehicle
- RemoveDecalsInRange
- RemoveParticleFx
- RemoveParticleFxFromEntity
- RemoveParticleFxInRange
- RequestScaleformMovie
- RequestScaleformMovieInstance
- RequestScaleformMovieInteractive
- RequestHudScaleform
- RequestStreamedTextureDict
- ResetParticleFxAssetOldToNew
- ReturnTwo
- ScreenDrawPositionEnd
- ScreenDrawPositionBegin
- ScreenDrawPositionRatio
- Set2dLayer
- SetBlackout
- SetCheckpointCylinderHeight
- SetCheckpointIconRgba
- SetCheckpointRgba
- SetDebugLinesAndSpheresDrawingActive
- SetDrawOrigin
- SetEntityIconColor
- SetEntityIconVisibility
- SetFarShadowsSuppressed
- SetFlash
- SetForcePedFootstepsTracks
- SetForceVehicleTrails
- SetFrozenRenderingDisabled
- SetNightvision
- SetNoiseoveride
- SetNoisinessoveride
- SetParticleFxBloodScale
- SetParticleFxCamInsideNonplayerVehicle
- SetParticleFxCamInsideVehicle
- SetParticleFxLoopedAlpha
- SetParticleFxLoopedColour
- SetParticleFxLoopedEvolution
- SetParticleFxLoopedRange
- SetParticleFxLoopedOffsets
- SetParticleFxLoopedScale
- SetParticleFxNonLoopedAlpha
- SetParticleFxNonLoopedColour
- SetParticleFxAssetOldToNew
- SetParticleFxShootoutBoat
- SetScaleformMovieAsNoLongerNeeded
- SetScaleformMovieToUseSystemTime
- SetSeethrough
- SetStreamedTextureDictAsNoLongerNeeded
- SetTimecycleModifier
- SetTimecycleModifierStrength
- SetTrackedPointInfo
- SetTransitionTimecycleModifier
- SetTvAudioFrontend
- SetTvChannel
- SetTvVolume
- SittingTv
- StartParticleFxLoopedOnEntity2
- StartParticleFxLoopedOnEntityBone2
- StartParticleFxNonLoopedAtCoord2
- StartParticleFxNonLoopedOnEntity2
- StartParticleFxNonLoopedOnPedBone2
- StartParticleFxLoopedAtCoord
- StartParticleFxLoopedOnEntity
- StartParticleFxLoopedOnEntityBone
- StartParticleFxLoopedOnPedBone
- StartParticleFxNonLoopedAtCoord
- StartParticleFxNonLoopedOnEntity
- StartParticleFxNonLoopedOnPedBone
- StartScreenEffect
- StopAllScreenEffects
- StopParticleFxLooped
- StopScreenEffect
- TransitionToBlurred
- TransitionFromBlurred
- UseParticleFxAssetNextCall
- WashDecalsFromVehicle
- WashDecalsInRange
Interior
- AddPickupToInteriorRoomByName
- AreCoordsCollidingWithExterior
- CapInterior
- ClearRoomForEntity
- DisableInterior
- DisableInteriorProp
- EnableInteriorProp
- ForceRoomForEntity
- GetInteriorAtCoords
- GetInteriorAtCoordsWithType
- GetInteriorFromCollision
- GetInteriorFromEntity
- GetInteriorGroupId
- GetKeyForEntityInRoom
- GetOffsetFromInteriorInWorldCoords
- GetRoomKeyFromGameplayCam
- GetRoomKeyFromEntity
- HideMapObjectThisFrame
- IsInteriorCapped
- IsInteriorDisabled
- IsInteriorPropEnabled
- IsInteriorReady
- IsInteriorScene
- IsValidInterior
- LoadInterior
- RefreshInterior
- SetInteriorPropColor
- UnkGetInteriorAtCoords
- UnpinInterior
Itemset
- AddToItemset
- CleanItemset
- CreateItemset
- DestroyItemset
- GetIndexedItemInItemset
- GetItemsetSize
- IsInItemset
- IsItemsetValid
- RemoveFromItemset
Locale
Misc
- Absf
- Absi
- Acos
- AddHospitalRestart
- AddPoliceRestart
- AddStuntJump
- AddStuntJumpAngled
- AreStringsEqual
- Asin
- Atan2
- Atan
- BeginReplayStats
- CancelStuntJump
- ClearAngledAreaOfVehicles
- ClearArea
- ClearAreaOfEverything
- ClearAreaOfCops
- ClearAreaOfObjects
- ClearAreaOfPeds
- ClearAreaOfProjectiles
- ClearAreaOfVehicles
- ClearBit
- ClearCloudHat
- ClearOverrideWeather
- ClearReplayStats
- ClearWeatherTypePersist
- CompareStrings
- CreateIncident
- CreateIncidentWithEntity
- CreateLightningThunder
- DeleteIncident
- DeleteStuntJump
- DisableAutomaticRespawn
- DisableHospitalRestart
- DisablePoliceRestart
- DisableStuntJumpSet
- DisplayOnscreenKeyboard
- DisplayOnscreenKeyboard2
- DoAutoSave
- EnableDispatchService
- EnableStuntJumpSet
- EnableTennisMode
- EndReplayStats
- FindSpawnPointInDirection
- ForceSocialClubUpdate
- GetAllocatedStackSize
- GetAngleBetween2dVectors
- GetBitsInRange
- GetCloudHatOpacity
- GetDistanceBetweenCoords
- GetFakeWantedLevel
- GetFrameCount
- GetFrameTime
- GetFreeStackSlotsCount
- GetGameTimer
- GetGlobalCharBuffer
- GetGroundCoordsWhileInAir
- GetGroundZFor3dCoord
- GetHashKey
- GetHeadingFromVector2d
- GetIndexOfCurrentLevel
- GetMissionFlag
- GetModelDimensions
- GetNextWeatherTypeHashName
- GetNumberOfDispatchedUnitsForPlayer
- GetOnscreenKeyboardResult
- GetPrevWeatherTypeHashName
- GetProfileSetting
- GetRainLevel
- GetRandomEventFlag
- GetRandomFloatInRange
- GetRandomIntInRange
- GetSnowLevel
- GetWeatherTypeTransition
- GetWindDirection
- GetWindSpeed
- HasBulletImpactedInArea
- HasBulletImpactedInBox
- HasButtonCombinationJustBeenEntered
- HasCheatStringJustBeenEntered
- IsAussieVersion
- IsFrontendFading
- IsPcVersion
- IsPs3Version
- IgnoreNextRestart
- IsAreaOccupied
- IsAutoSaveInProgress
- IsBitSet
- IsBulletInAngledArea
- IsBulletInArea
- IsBulletInBox
- IsDurangoVersion
- IsIncidentValid
- IsMemoryCardInUse
- IsMinigameInProgress
- IsNextWeatherType
- IsOrbisVersion
- IsPointObscuredByAMissionEntity
- IsPositionOccupied
- IsPrevWeatherType
- IsProjectileInArea
- IsProjectileTypeInAngledArea
- IsProjectileTypeInArea
- IsSniperBulletInArea
- IsSniperInverted
- IsStringNull
- IsStringNullOrEmpty
- IsStuntJumpInProgress
- IsStuntJumpMessageShowing
- IsTennisMode
- IsThisAMinigameScript
- IsXbox360Version
- NetworkSetScriptIsSafeForNetworkGame
- OverrideSaveHouse
- PopulateNow
- RegisterFloatToSave
- RegisterIntToSave
- RegisterEnumToSave
- RegisterBoolToSave
- RegisterSaveHouse
- RegisterTextLabelToSave
- RemoveDispatchSpawnBlockingArea
- ResetDispatchIdealSpawnDistance
- ResetDispatchSpawnBlockingAreas
- ResetLocalplayerState
- SetBit
- SetBitsInRange
- SetCloudHatOpacity
- SetCloudHatTransition
- SetCreditsActive
- SetCustomRespawnPosition
- SetDispatchIdealSpawnDistance
- SetDispatchTimeBetweenSpawnAttempts
- SetDispatchTimeBetweenSpawnAttemptsMultiplier
- SetExplosiveAmmoThisFrame
- SetExplosiveMeleeThisFrame
- SetFadeInAfterDeathArrest
- SetFadeInAfterLoad
- SetFadeOutAfterArrest
- SetFadeOutAfterDeath
- SetFakeWantedLevel
- SetFireAmmoThisFrame
- SetGamePaused
- SetGravityLevel
- SetMinigameInProgress
- SetMissionFlag
- SetNextRespawnToCustom
- SetOverrideWeather
- SetRainFxIntensity
- SetRandomEventFlag
- SetRandomSeed
- SetRandomWeatherType
- SetSaveHouse
- SetSaveMenuActive
- SetSuperJumpThisFrame
- SetThisScriptCanBePaused
- SetThisScriptCanRemoveBlipsCreatedByAnyScript
- SetTimeScale
- SetUnkMapFlag
- SetWeatherTypeNow
- SetWeatherTypeNowPersist
- SetWeatherTypeOverTime
- SetWeatherTypePersist
- SetWeatherTypeTransition
- SetWind
- SetWindDirection
- SetWindSpeed
- ShootSingleAirstrikeBulletBetweenCoords
- ShootSingleBulletBetweenCoords
- ShootSingleVehicleBulletBetweenCoords
- ShowPedInPauseMenu
- StartSaveArray
- StartSaveData
- StartSaveStruct
- StopSaveArray
- StopSaveData
- StopSaveStruct
- StringToInt
- Tan
- TerminateAllScriptsWithThisName
- UpdateOnscreenKeyboard
- UseFreemodeMapBehavior
- UsingMissionCreator
Mobile
- CanPhoneBeSeenOnScreen
- CellCamActivate
- CellCamIsCharVisibleNoFaceCheck
- CreateMobilePhone
- DestroyMobilePhone
- DisablePhoneThisFrame
- GetMobilePhonePosition
- GetMobilePhoneRenderId
- GetMobilePhoneRotation
- MoveFinger
- ScriptIsMovingMobilePhoneOffscreen
- SetMobilePhonePosition
- SetMobilePhoneRotation
- SetMobilePhoneScale
- SetPhoneLean
Netcash
- NetworkBuyAirstrike
- NetworkBuyBounty
- NetworkBuyFairgroundRide
- NetworkBuyHealthcare
- NetworkBuyHeliStrike
- NetworkBuyItem
- NetworkBuyProperty
- NetworkCanBet
- NetworkCanReceivePlayerCash
- NetworkCanSpendMoney
- NetworkClearCharacterWallet
- NetworkDeleteCharacter
- NetworkEarnFromAiTargetKill
- NetworkEarnFromAmbientJob
- NetworkEarnFromBendJob
- NetworkEarnFromBetting
- NetworkEarnFromBounty
- NetworkEarnFromChallengeWin
- NetworkEarnFromCrateDrop
- NetworkEarnFromDailyObjectives
- NetworkEarnFromGangattackPickup
- NetworkEarnFromHoldups
- NetworkEarnFromImportExport
- NetworkEarnFromJob
- NetworkEarnFromJobBonus
- NetworkEarnFromNotBadsport
- NetworkEarnFromPersonalVehicle
- NetworkEarnFromPickup
- NetworkEarnFromProperty
- NetworkEarnFromArmourTruck
- NetworkEarnFromRockstar
- NetworkEarnFromVehicle
- NetworkGetBankBalanceString
- NetworkGetVcBalance
- NetworkGetVcBankBalance
- NetworkGetVcWalletBalance
- NetworkGivePlayerJobshareCash
- NetworkInitializeCash
- NetworkMoneyCanBet
- NetworkPayEmployeeWage
- NetworkPayMatchEntryFee
- NetworkPayUtilityBill
- NetworkReceivePlayerJobshareCash
- NetworkRefundCash
- NetworkSpentAmmoDrop
- NetworkSpentArrestBail
- NetworkSpentBankInterest
- NetworkSpentBetting
- NetworkSpentBoatPickup
- NetworkSpentBounty
- NetworkSpentBullShark
- NetworkSpentBuyOfftheradar
- NetworkSpentBuyPassiveMode
- NetworkSpentBuyRevealPlayers
- NetworkSpentBuyWantedlevel
- NetworkSpentCallPlayer
- NetworkSpentCarwash
- NetworkSpentCashDrop
- NetworkSpentCinema
- NetworkSpentFromRockstar
- NetworkSpentHeliPickup
- NetworkSpentHireMercenary
- NetworkSpentHireMugger
- NetworkSpentHoldups
- NetworkSpentInStripclub
- NetworkSpentNoCops
- NetworkSpentPayVehicleInsurancePremium
- NetworkSpentPlayerHealthcare
- NetworkSpentProstitutes
- NetworkSpentRequestHeist
- NetworkSpentRequestJob
- NetworkSpentRobbedByMugger
- NetworkSpentTaxi
- NetworkSpentTelescope
- ProcessCashGift
Netshop
- NetworkShopBasketApplyServerData
- NetworkShopBasketIsFull
- NetworkShopBeginService
- NetworkShopDoesItemExistHash
- NetworkShopDeleteSetTelemetryNonceSeed
- NetworkShopGetPrice
- NetworkShopGetTransactionsEnabledForCharacter
- NetworkShopSetTelemetryNonceSeed
- NetworkTransferBankToWallet
- NetworkTransferWalletToBank
Network
- BadSportPlayerLeftDetected
- CanRegisterMissionObjects
- CanRegisterMissionPickups
- DownloadCheck
- GetDateAndTimeFromUnixEpoch
- FilloutPmPlayerList
- GetPosixTime
- GetNetworkTime
- GetNumReservedMissionPeds
- GetOnlineVersion
- GetTimeDifference
- HasNetworkTimeStarted
- IsPlayerInCutscene
- IsSphereVisibleToAnotherMachine
- IsTimeEqualTo
- IsTimeMoreThan
- NetworkAccessTunableBool
- NetworkAccessTunableFloat
- NetworkAccessTunableInt
- NetworkActionFollowInvite
- NetworkAddEntityArea
- NetworkAddFollowers
- NetworkAddPedToSynchronisedScene
- NetworkBlockKickedPlayers
- NetworkAmIBlockedByPlayer
- NetworkAmIMutedByPlayer
- NetworkAreHandlesTheSame
- NetworkAreTransitionDetailsValid
- NetworkBail
- NetworkBlockInvites
- NetworkCanBail
- NetworkCanSessionEnd
- NetworkCanCommunicateWithGamer
- NetworkIsClanMembershipFinishedDownloading
- NetworkClanDownloadMembership
- GetNumMembershipDesc
- NetworkClanGetMembershipCount
- NetworkClanGetMembershipValid
- NetworkClanPlayerGetDesc
- NetworkClanRemoteMembershipsAreInCache
- NetworkClearClockTimeOverride
- NetworkClearFollowInvite
- NetworkClearPropertyId
- NetworkClearVoiceChannel
- NetworkCreateSynchronisedScene
- NetworkDoesNetworkIdExist
- NetworkDoesTunableExist
- NetworkDoTransitionQuickmatch
- NetworkDoTransitionQuickmatchWithGroup
- NetworkDoTransitionToGame
- NetworkDoTransitionToNewGame
- NetworkExplodeVehicle
- NetworkFadeOutEntity
- NetworkFindMatchedGamers
- NetworkGamertagFromHandleStart
- NetworkGamerHasHeadset
- NetworkGetDesroyerOfEntity
- NetworkGetCurrentlySelectedGamerHandleFromInviteMenu
- NetworkGetEntityFromNetworkId
- NetToPed
- NetToEnt
- NetworkGetEntityIsNetworked
- NetworkGetFoundGamer
- NetworkGetFriendName
- NetworkGetGamertagFromHandle
- NetworkGetHostOfScript
- NetworkGetLocalHandle
- NetworkGetMaxFriends
- NetworkGetNumConnectedPlayers
- NetworkGetNumParticipants
- NetworkGetNumScriptParticipants
- NetworkGetPlayerFromGamerHandle
- NetworkGetPlayerIndexFromPed
- NetworkGetPresenceInviteHandle
- NetworkGetPresenceInviteInviter
- NetworkGetPrimaryClanDataCancel
- NetworkGetPrimaryClanDataNew
- NetworkGetPrimaryClanDataStart
- NetworkGetRandomInt
- NetworkGetRespawnResult
- NetworkGetTalkerProximity
- NetworkGetTimeoutTime
- NetworkGetTransitionMembers
- NetworkHandleFromMemberId
- NetworkHandleFromUserId
- NetworkHashFromPlayerHandle
- NetworkHasControlOfEntity
- NetworkHasControlOfPickup
- NetworkHasHeadset
- NetworkHasInvitedGamerToTransition
- NetworkHasPlayerStartedTransition
- NetworkAreRosAvailable
- IsRockstarBanned
- CanPlayOnline
- NetworkInviteGamers
- NetworkIsActivitySession
- NetworkIsActivitySpectatorFromHandle
- NetworkIsCableConnected
- NetworkIsClockTimeOverridden
- HasBgScriptBeenDownloaded
- NetworkIsFindingGamers
- NetworkIsFriendOnline2
- NetworkIsFriendInMultiplayer
- NetworkIsFriendOnline
- NetworkIsGamerInMySession
- NetworkIsGamerTalking
- NetworkIsHandleValid
- NetworkIsHostOfThisScript
- NetworkIsInMpCutscene
- NetworkIsInSession
- NetworkIsInTransition
- NetworkIsLocalPlayerInvincible
- NetworkIsParticipantActive
- NetworkIsPlayerAParticipant
- NetworkIsPlayerConnected
- NetworkIsPlayerMutedByMe
- NetworkIsScriptActive
- NetworkIsSessionStarted
- NetworkIsTransitionBusy
- NetworkIsTransitionHostFromHandle
- NetworkIsTransitionStarted
- HasTunablesBeenDownloaded
- NetworkJoinTransition
- NetworkRespawnCoords
- NetworkMarkTransitionGamerAsFullyJoined
- NetworkOpenTransitionMatchmaking
- NetworkOverrideClockTime
- NetworkOverrideSendRestrictions
- NetworkOverrideTransitionChat
- NetworkPlayerGetUserid
- NetworkPlayerIsBadsport
- NetworkPlayerIsRockstarDev
- NetworkRegisterHostBroadcastVariables
- NetworkRemoveAllTransitionInvite
- NetworkRemovePresenceInvite
- NetworkRequestCloudBackgroundScripts
- NetworkRequestControlOfDoor
- NetworkRequestControlOfNetworkId
- NetworkResurrectLocalPlayer
- NetworkSendTextMessage
- NetworkSendPresenceTransitionInvite
- NetworkSessionBlockJoinRequests
- NetworkSessionChangeSlots
- NetworkSessionEnd
- NetworkSessionForceCancelInvite
- NetworkSessionGetInviter
- NetworkSessionGetUnk
- NetworkSessionHostClosed
- NetworkSessionHostSinglePlayer
- NetworkSessionIsClosedFriends
- NetworkSessionIsSolo
- NetworkSessionKickPlayer
- NetworkSessionMarkVisible
- NetworkSessionHosted
- NetworkSessionVoiceLeave
- NetworkSessionWasInvited
- NetworkSetActivitySpectatorMax
- NetworkSetEntityCanBlend
- NetworkSetFriendlyFireOption
- NetworkSetInMpCutscene
- NetworkSetLocalPlayerInvincibleTime
- NetworkSetOverrideSpectatorMode
- NetworkSetTalkerProximity
- NetworkSetThisScriptIsNetworkScript
- NetworkSetTransitionCreatorHandle
- NetworkSetVoiceChannel
- NetworkStartSynchronisedScene
- NetworkSuppressInvite
- NetworkAccessTunableBoolHashFailVal
- NetworkUnregisterNetworkedEntity
- ParticipantId
- ReserveNetworkMissionObjects
- ReserveNetworkMissionVehicles
- SetEntityLocallyVisible
- UsePlayerColourInsteadOfTeamColour
- SetLocalPlayerVisibleInCutscene
- SetNetworkIdSyncToPlayer
- SetNetworkIdExistsOnAllMachines
- SetNetworkVehicleNonContact
- SetPlayerInvisibleLocally
- SetStoreEnabled
- TextureDownloadGetName
- TextureDownloadRelease
- GetContentCategory
- GetContentFileVersion
- GetContentUserId
- SetBalanceAddMachines
- GetRootContentId
- VehToNet
- ObjToNet
Object
- AddDoorToSystem
- AttachPortablePickupToPed
- CreateAmbientPickup
- CreateMoneyPickups
- CreateObject
- CreateObjectNoOffset
- CreatePickup
- CreatePickupRotate
- CreatePortablePickup
- CreatePortablePickup2
- DeleteObject
- DetachPortablePickupFromPed
- DoesDesObjectExist
- DoesDoorExist
- DoesObjectOfTypeExistAtCoords
- DoesPickupExist
- DoesPickupObjectExist
- DoorControl
- GetClosestObjectOfType
- GetDesObject
- GetDesObjectState
- GetObjectFragmentDamageHealth
- GetObjectOffsetFromCoords
- GetPickupCoords
- GetPickupHash
- GetPickupObject
- GetSafePickupCoords
- GetStateOfClosestDoorOfType
- GetWeaponHashFromPickup
- HasClosestObjectOfTypeBeenBroken
- HasObjectBeenBroken
- HasPickupBeenCollected
- HighlightPlacementCoords
- IsAnyObjectNearPoint
- IsDoorClosed
- IsGarageEmpty
- IsObjectNearPoint
- IsObjectVisible
- IsPickupWithinRadius
- IsPointInAngledArea
- MarkObjectForDeletion
- PlaceObjectOnGroundProperly
- RemoveAllPickupsOfType
- RemoveDoorFromSystem
- RemovePickup
- SetActivateObjectPhysicsAsSoonAsItIsUnfrozen
- SetDesObjectState
- SetDoorAccelerationLimit
- SetDoorAjarAngle
- SetForceObjectThisFrame
- SetObjectPhysicsParams
- SetObjectTargettable
- SetObjectTextureVariant
- SetPickupRegenerationTime
- SetStateOfClosestDoorOfType
- SetTeamPickupObject
- SlideObject
- TrackObjectVisibility
Pad
- DisableAllControlActions
- DisableControlAction
- DisableInputGroup
- EnableAllControlActions
- EnableControlAction
- GetControlInstructionalButton
- GetControlNormal
- GetControlValue
- GetDisabledControlNormal
- GetLocalPlayerAimState
- IsControlEnabled
- IsControlJustPressed
- IsControlJustReleased
- IsControlPressed
- IsControlReleased
- IsDisabledControlJustPressed
- IsDisabledControlJustReleased
- IsDisabledControlPressed
- IsLookInverted
- IsInputJustDisabled
- IsInputDisabled
- SetPadShake
- SetControlNormal
- SetCursorLocation
- SetInputExclusive
- SetPlayerpadShakesWhenControllerDisabled
- StopPadShake
Pathfind
- AddNavmeshBlockingObject
- AddNavmeshRequiredRegion
- AreAllNavmeshRegionsLoaded
- CalculateTravelDistanceBetweenPoints
- DisableNavmeshInArea
- DoesNavmeshBlockingObjectExist
- GenerateDirectionsToCoord
- GetClosestMajorVehicleNode
- GetClosestRoad
- GetClosestVehicleNode
- GetClosestVehicleNodeWithHeading
- GetIsSlowRoadFlag
- GetNthClosestVehicleNode
- GetNthClosestVehicleNodeFavourDirection
- GetNthClosestVehicleNodeId
- GetNthClosestVehicleNodeIdWithHeading
- GetNthClosestVehicleNodeWithHeading
- GetRandomVehicleNode
- GetSafeCoordForPed
- GetStreetNameAtCoord
- GetSupportsGpsRouteFlag
- GetVehicleNodePosition
- GetVehicleNodeProperties
- IsNavmeshLoadedInArea
- IsPointOnRoad
- IsVehicleNodeIdValid
- RemoveNavmeshBlockingObject
- RemoveNavmeshRequiredRegions
- SetGpsDisabledZone
- SetIgnoreNoGpsFlag
- SetPedPathsBackToOriginal
- SetPedPathsInArea
- SetRoadsBackToOriginal
- SetRoadsBackToOriginalInAngledArea
- SetRoadsInAngledArea
- SetRoadsInArea
- UpdateNavmeshBlockingObject
Ped
- AddArmourToPed
- AddRelationshipGroup
- AddScenarioBlockingArea
- ApplyDamageToPed
- ApplyPedBlood
- ApplyPedBloodByZone
- ApplyPedBloodDamageByZone
- ApplyPedBloodSpecific
- ApplyPedDamageDecal
- ApplyPedDamagePack
- AttachSynchronizedSceneToEntity
- CanCreateRandomBikeRider
- CanCreateRandomCops
- CanCreateRandomDriver
- CanCreateRandomPed
- CanKnockPedOffVehicle
- CanPedInCombatSeeTarget
- CanPedRagdoll
- CanPedSeePed
- ClearAllPedProps
- ClearFacialIdleAnimOverride
- ClearPedAlternateMovementAnim
- ClearPedAlternateWalkAnim
- ClearPedBloodDamage
- ClearPedBloodDamageByZone
- ClearPedDamageDecalByZone
- ClearPedDecorations
- ClearPedDriveByClipsetOverride
- ClearPedFacialDecorations
- ClearPedLastDamageBone
- ClearPedNonCreationArea
- ClearPedProp
- ClearPedWetness
- ClearRelationshipBetweenGroups
- ClonePed
- ClonePedToTarget
- CreateGroup
- CreateNmMessage
- CreatePed
- CreatePedInsideVehicle
- CreateRandomPed
- CreateRandomPedAsDriver
- CreateSynchronizedScene
- CreateSynchronizedScene2
- DeletePed
- DetachSynchronizedScene
- DisposeSynchronizedScene
- DoesGroupExist
- ExplodePedHead
- ForcePedMotionState
- ForcePedToOpenParachute
- FreezePedCameraRotation
- GetAnimInitialOffsetPosition
- GetAnimInitialOffsetRotation
- GetClosestPed
- GetCombatFloat
- GetDeadPedPickupCoords
- GetFirstParentIdForPedType
- GetGroupSize
- GetJackTarget
- GetMeleeTargetForPed
- GetMount
- GetNumberOfPedDrawableVariations
- GetNumberOfPedPropDrawableVariations
- GetNumberOfPedPropTextureVariations
- GetNumberOfPedTextureVariations
- GetNumHairColors
- GetNumHeadOverlayValues
- GetNumMakeupColors
- GetNumParentPedsOfType
- GetPedAccuracy
- GetPedAlertness
- GetPedArmour
- GetPedAsGroupLeader
- GetPedAsGroupMember
- GetPedBoneCoords
- GetPedBoneIndex
- GetPedCauseOfDeath
- GetPedCombatMovement
- GetPedCombatRange
- GetPedConfigFlag
- GetPedDecorationsState
- GetPedDefensiveAreaPosition
- GetPedDrawableVariation
- GetPedEnveffScale
- GetPedExtractedDisplacement
- GetPedGroupIndex
- GetPedHeadBlendData
- GetPedheadshotTxdString
- GetPedHeadOverlayValue
- GetPedLastDamageBone
- GetPedMaxHealth
- GetPedMoney
- GetPedNearbyPeds
- GetPedNearbyVehicles
- GetPedPaletteVariation
- GetPedParachuteLandingType
- GetPedParachuteState
- GetPedParachuteTintIndex
- GetPedPropIndex
- GetPedPropTextureIndex
- GetPedRagdollBoneIndex
- GetPedRelationshipGroupDefaultHash
- GetPedRelationshipGroupHash
- GetPedResetFlag
- GetPedsJacker
- GetPedSourceOfDeath
- GetPedStealthMovement
- GetPedTextureVariation
- GetPedTimeOfDeath
- GetPedType
- GetPlayerPedIsFollowing
- GetRandomPedAtCoord
- GetRelationshipBetweenGroups
- GetRelationshipBetweenPeds
- GetSeatPedIsTryingToEnter
- GetSynchronizedScenePhase
- GetSynchronizedSceneRate
- GetTattooZone
- GetVehiclePedIsEntering
- GetVehiclePedIsIn
- GetVehiclePedIsTryingToEnter
- GetVehiclePedIsUsing
- GivePedHelmet
- GivePedNmMessage
- HasActionModeAssetLoaded
- HasPedHeadBlendFinished
- HasPedReceivedEvent
- HasStealthModeAssetLoaded
- HidePedBloodDamageByZone
- IsAnyPedNearPoint
- IsAnyPedShootingInArea
- IsConversationPedDead
- IsCopPedInArea3d
- IsPedAimingFromCover
- IsPedAPlayer
- IsPedBeingJacked
- IsPedBeingStealthKilled
- IsPedBeingStunned
- IsPedBlushColorValid
- IsPedClimbing
- IsPedComponentVariationValid
- IsPedDeadOrDying
- IsPedDiving
- IsPedDoingDriveby
- IsPedDucking
- IsPedEvasiveDiving
- IsPedFacingPed
- IsPedFalling
- IsPedFatallyInjured
- IsPedFleeing
- IsPedGettingIntoAVehicle
- IsPedGoingIntoCover
- IsPedGroupMember
- IsPedHairColorValid
- IsPedHangingOnToVehicle
- IsPedheadshotReady
- IsPedheadshotValid
- IsPedHeadtrackingEntity
- IsPedHeadtrackingPed
- IsPedHuman
- IsPedHurt
- IsPedInAnyBoat
- IsPedInAnyHeli
- IsPedInAnyPlane
- IsPedInAnyPoliceVehicle
- IsPedInAnySub
- IsPedInAnyTaxi
- IsPedInAnyTrain
- IsPedInAnyVehicle
- IsPedInCombat
- IsPedInCover
- IsPedInCoverFacingLeft
- IsPedInFlyingVehicle
- IsPedInGroup
- IsPedInjured
- IsPedInMeleeCombat
- IsPedInModel
- IsPedInParachuteFreeFall
- IsPedInVehicle
- IsPedJacking
- IsPedJumping
- IsPedJumpingOutOfVehicle
- IsPedLipstickColorValid
- IsPedMale
- IsPedModel
- IsPedOnAnyBike
- IsPedOnFoot
- IsPedOnMount
- IsPedOnSpecificVehicle
- IsPedOnVehicle
- IsPedPerformingStealthKill
- IsPedPlantingBomb
- IsPedProne
- IsPedPropValid
- IsPedRagdoll
- IsPedReloading
- IsPedRespondingToEvent
- IsPedRunningMobilePhoneTask
- IsPedRunningRagdollTask
- IsPedShooting
- IsPedShootingInArea
- IsPedSittingInAnyVehicle
- IsPedSittingInVehicle
- IsPedStandingInCover
- IsPedStopped
- IsPedSwimming
- IsPedSwimmingUnderWater
- IsPedTracked
- IsPedTryingToEnterALockedVehicle
- IsPedUsingActionMode
- IsPedUsingAnyScenario
- IsPedUsingScenario
- IsPedVaulting
- IsPedWearingHelmet
- IsScriptedScenarioPedUsingConditionalAnim
- IsSynchronizedSceneLooped
- IsSynchronizedSceneRunning
- IsTrackedPedVisible
- KnockOffPedProp
- KnockPedOffVehicle
- PlayFacialAnim
- RegisterHatedTargetsAroundPed
- RegisterPedheadshot
- RegisterTarget
- RemoveActionModeAsset
- RemoveGroup
- RemovePedDefensiveArea
- RemovePedElegantly
- RemovePedFromGroup
- RemovePedHelmet
- RemovePedPreferredCoverSet
- RemoveRelationshipGroup
- RemoveScenarioBlockingArea
- RemoveScenarioBlockingAreas
- RemoveStealthModeAsset
- RequestActionModeAsset
- RequestStealthModeAsset
- ResetAiMeleeWeaponDamageModifier
- ResetAiWeaponDamageModifier
- ResetGroupFormationDefaultSpacing
- ResetPedInVehicleContext
- ResetPedLastVehicle
- ResetPedMovementClipset
- ResetPedRagdollBlockingFlags
- ResetPedRagdollTimer
- ResetPedStrafeClipset
- ResetPedVisibleDamage
- ResetPedWeaponMovementClipset
- ResurrectPed
- ReviveInjuredPed
- SetAiMeleeWeaponDamageModifier
- SetAiWeaponDamageModifier
- SetBlockingOfNonTemporaryEvents
- SetCanAttackFriendly
- SetCombatFloat
- SetCreateRandomCops
- SetCreateRandomCopsNotOnScenarios
- SetCreateRandomCopsOnScenarios
- SetDriverAbility
- SetDriverAggressiveness
- SetEnableBoundAnkles
- SetEnableHandcuffs
- SetEnablePedEnveffScale
- SetEnableScuba
- SetFacialIdleAnimOverride
- SetGroupFormation
- SetGroupFormationSpacing
- SetGroupSeparationRange
- SetIkTarget
- SetPedAccuracy
- SetPedAlertness
- SetPedAllowedToDuck
- SetPedAllowVehiclesOverride
- SetPedAlternateMovementAnim
- SetPedAlternateWalkAnim
- SetPedAngledDefensiveArea
- SetPedArmour
- SetPedAsCop
- SetPedAsEnemy
- SetPedAsGroupLeader
- SetPedAsGroupMember
- SetPedBlendFromParents
- SetPedBoundsOrientation
- SetPedCanArmIk
- SetPedCanBeDraggedOut
- SetPedCanBeKnockedOffVehicle
- SetPedCanBeShotInVehicle
- SetPedCanBeTargetedWhenInjured
- SetPedCanBeTargetedWithoutLos
- SetPedCanBeTargetted
- SetPedCanBeTargettedByPlayer
- SetPedCanBeTargettedByTeam
- SetPedCanCowerInCover
- SetPedCanEvasiveDive
- SetPedCanHeadIk
- SetPedCanLegIk
- SetPedCanPeekInCover
- SetPedCanPlayAmbientAnims
- SetPedCanPlayAmbientBaseAnims
- SetPedCanPlayGestureAnims
- SetPedCanPlayVisemeAnims
- SetPedCanRagdoll
- SetPedCanRagdollFromPlayerImpact
- SetPedCanSmashGlass
- SetPedCanSwitchWeapon
- SetPedCanTeleportToGroupLeader
- SetPedCanTorsoIk
- SetPedCanUseAutoConversationLookat
- SetPedCapsule
- SetPedClothProne
- SetPedCombatAbility
- SetPedCombatAttributes
- SetPedCombatMovement
- SetPedCombatRange
- SetPedComponentVariation
- SetPedConfigFlag
- SetPedCoordsKeepVehicle
- SetPedCoordsNoGang
- SetPedCowerHash
- SetPedDecoration
- SetPedDefaultComponentVariation
- SetPedDefensiveAreaAttachedToPed
- SetPedDefensiveAreaDirection
- SetPedDefensiveSphereAttachedToPed
- SetPedDensityMultiplierThisFrame
- SetPedDesiredHeading
- SetPedDiesInstantlyInWater
- SetPedDiesInSinkingVehicle
- SetPedDiesInVehicle
- SetPedDiesInWater
- SetPedDiesWhenInjured
- SetPedDriveByClipsetOverride
- SetPedDucking
- SetPedEnableWeaponBlocking
- SetPedEnveffScale
- SetPedEyeColor
- SetPedFaceFeature
- SetPedFacialDecoration
- SetPedFiringPattern
- SetPedFleeAttributes
- SetPedGeneratesDeadBodyEvents
- SetPedGestureGroup
- SetPedGetOutUpsideDownVehicle
- SetPedGravity
- SetPedGroupMemberPassengerIndex
- SetPedHairColor
- SetPedHeadBlendData
- SetPedHeadOverlay
- SetPedHeadOverlayColor
- SetPedHearingRange
- SetPedHelmet
- SetPedHelmetFlag
- SetPedHelmetPropIndex
- SetPedHelmetTextureIndex
- SetPedIdRange
- SetPedIntoVehicle
- SetPedInVehicleContext
- SetPedKeepTask
- SetPedLegIkMode
- SetPedLodMultiplier
- SetPedMaxHealth
- SetPedMaxMoveBlendRatio
- SetPedMaxTimeInWater
- SetPedMaxTimeUnderwater
- SetPedMinGroundTimeForStungun
- SetPedMinMoveBlendRatio
- SetPedModelIsSuppressed
- SetPedMoney
- SetPedMotionBlur
- SetPedMovementClipset
- SetPedMoveAnimsBlendOut
- SetPedMoveRateOverride
- SetPedNameDebug
- SetPedNeverLeavesGroup
- SetPedNonCreationArea
- SetPedParachuteTintIndex
- SetPedPinnedDown
- SetPedPlaysHeadOnHornAnimWhenDiesInVehicle
- SetPedPreferredCoverSet
- SetPedPrimaryLookat
- SetPedPropIndex
- SetPedRagdollForceFall
- SetPedRagdollOnCollision
- SetPedRandomComponentVariation
- SetPedRandomProps
- SetPedRelationshipGroupDefaultHash
- SetPedRelationshipGroupHash
- SetPedReserveParachuteTintIndex
- SetPedResetFlag
- SetPedSeeingRange
- SetPedShootsAtCoord
- SetPedShootRate
- SetPedSphereDefensiveArea
- SetPedStayInVehicleWhenJacked
- SetPedStealthMovement
- SetPedSteersAroundObjects
- SetPedSteersAroundPeds
- SetPedSteersAroundVehicles
- SetPedStrafeClipset
- SetPedSuffersCriticalHits
- SetPedSweat
- SetPedTargetLossResponse
- SetPedToInformRespectedFriends
- SetPedToLoadCover
- SetPedToRagdoll
- SetPedToRagdollWithFall
- SetPedUsingActionMode
- SetPedVisualFieldCenterAngle
- SetPedVisualFieldMaxAngle
- SetPedVisualFieldMaxElevationAngle
- SetPedVisualFieldMinAngle
- SetPedVisualFieldMinElevationAngle
- SetPedVisualFieldPeripheralRange
- SetPedWeaponMovementClipset
- SetPedWetnessEnabledThisFrame
- SetPedWetnessHeight
- SetPedRagdollBlockingFlags
- SetRelationshipBetweenGroups
- SetScenarioPedsSpawnInSphereArea
- SetScenarioPedsToBeReturnedByNextCommand
- SetScenarioPedDensityMultiplierThisFrame
- SetScriptedAnimSeatOffset
- SetScriptedConversionCoordThisFrame
- SetSynchronizedSceneOcclusionPortal
- SetSynchronizedSceneLooped
- SetSynchronizedSceneOrigin
- SetSynchronizedScenePhase
- SetSynchronizedSceneRate
- StopAnyPedModelBeingSuppressed
- StopPedWeaponFiringWhenDropped
- UnregisterPedheadshot
- UpdatePedHeadBlendData
- WasPedKilledByStealth
- WasPedKilledByTakedown
- WasPedSkeletonUpdated
Physics
- ActivatePhysics
- AddRope
- ApplyImpulseToCloth
- AttachEntitiesToRope
- AttachRopeToEntity
- BreakEntityGlass
- DeleteChildRope
- DeleteRope
- DetachRopeFromEntity
- DoesRopeExist
- GetCgoffset
- GetRopeLastVertexCoord
- GetRopeLength
- GetRopeVertexCoord
- GetRopeVertexCount
- LoadRopeData
- PinRopeVertex
- RopeAreTexturesLoaded
- RopeConvertToSimple
- RopeDrawShadowEnabled
- RopeForceLength
- RopeLoadTextures
- RopeResetLength
- RopeSetUpdatePinverts
- RopeUnloadTextures
- SetCgoffset
- SetCgAtBoundcenter
- SetDamping
- SetDisableBreaking
- SetDisableFragDamage
- StartRopeUnwindingFront
- StartRopeWinding
- StopRopeUnwindingFront
- StopRopeWinding
- UnpinRopeVertex
Player
- ArePlayerFlashingStarsAboutToDrop
- ArePlayerStarsGreyedOut
- AssistedMovementCloseRoute
- AssistedMovementFlushRoute
- CanPedHearPlayer
- CanPlayerStartMission
- ChangePlayerPed
- ClearPlayerHasDamagedAtLeastOneNonAnimalPed
- ClearPlayerHasDamagedAtLeastOnePed
- ClearPlayerParachuteModelOverride
- ClearPlayerParachutePackModelOverride
- ClearPlayerParachuteVariationOverride
- ClearPlayerWantedLevel
- DisablePlayerFiring
- DisablePlayerVehicleRewards
- DisplaySystemSigninUi
- EnableSpecialAbility
- ExpandWorldLimits
- ForceCleanup
- ForceCleanupForAllThreadsWithThisName
- ForceCleanupForThreadWithThisId
- GetCauseOfMostRecentForceCleanup
- GetEntityPlayerIsFreeAimingAt
- GetMaxWantedLevel
- GetNumberOfPlayers
- GetPlayerCurrentStealthNoise
- GetPlayerGroup
- GetPlayerHasReserveParachute
- GetPlayerIndex
- GetPlayerInvincible
- GetPlayerMaxArmour
- GetPlayerName
- GetPlayerParachutePackTintIndex
- GetPlayerParachuteSmokeTrailColor
- GetPlayerParachuteTintIndex
- GetPlayerPed
- GetPlayerPedScriptIndex
- GetPlayerReserveParachuteTintIndex
- GetPlayerRgbColour
- GetPlayersLastVehicle
- GetPlayerSprintStaminaRemaining
- GetPlayerSprintTimeRemaining
- GetPlayerTargetEntity
- GetPlayerTeam
- GetPlayerUnderwaterTimeRemaining
- GetPlayerWantedCentrePosition
- GetPlayerWantedLevel
- GetTimeSinceLastArrest
- GetTimeSinceLastDeath
- GetTimeSincePlayerDroveAgainstTraffic
- GetTimeSincePlayerDroveOnPavement
- GetTimeSincePlayerHitPed
- GetTimeSincePlayerHitVehicle
- GetWantedLevelRadius
- GetWantedLevelThreshold
- GiveAchievementToPlayer
- GivePlayerRagdollControl
- HasAchievementBeenPassed
- HasForceCleanupOccurred
- HasPlayerBeenSpottedInStolenVehicle
- HasPlayerDamagedAtLeastOneNonAnimalPed
- HasPlayerDamagedAtLeastOnePed
- HasPlayerLeftTheWorld
- HasPlayerTeleportFinished
- IntToParticipantindex
- IntToPlayerindex
- IsPlayerBeingArrested
- IsPlayerCamControlDisabled
- IsPlayerClimbing
- IsPlayerControlOn
- IsPlayerDead
- IsPlayerFreeAiming
- IsPlayerFreeAimingAtEntity
- IsPlayerFreeForAmbientTask
- IsPlayerLoggingInNp
- IsPlayerOnline
- IsPlayerPlaying
- IsPlayerPressingHorn
- IsPlayerReadyForCutscene
- IsPlayerRidingTrain
- IsPlayerScriptControlOn
- IsPlayerTargettingAnything
- IsPlayerTargettingEntity
- IsPlayerTeleportActive
- IsPlayerWantedLevelGreater
- IsSpecialAbilityActive
- IsSpecialAbilityEnabled
- IsSpecialAbilityMeterFull
- IsSpecialAbilityUnlocked
- IsSystemUiBeingDisplayed
- NetworkPlayerIdToInt
- PlayerAttachVirtualBound
- PlayerDetachVirtualBound
- PlayerId
- PlayerPedId
- RemovePlayerHelmet
- ReportCrime
- ResetPlayerArrestState
- ResetPlayerInputGait
- ResetPlayerStamina
- ResetWantedLevelDifficulty
- RestorePlayerStamina
- SetAirDragMultiplierForPlayersVehicle
- SetAllRandomPedsFlee
- SetAllRandomPedsFleeThisFrame
- SetAutoGiveParachuteWhenEnterPlane
- SetDisableAmbientMeleeMove
- SetDispatchCopsForPlayer
- SetEveryoneIgnorePlayer
- SetIgnoreLowPriorityShockingEvents
- SetMaxWantedLevel
- SetPlayerCanBeHassledByGangs
- SetPlayerCanDoDriveBy
- SetPlayerCanLeaveParachuteSmokeTrail
- SetPlayerCanUseCover
- SetPlayerClothLockCounter
- SetPlayerClothPackageIndex
- SetPlayerClothPinFrames
- SetPlayerControl
- SetPlayerForcedAim
- SetPlayerForcedZoom
- SetPlayerForceSkipAimIntro
- SetPlayerHasReserveParachute
- SetPlayerHealthRechargeMultiplier
- SetPlayerInvincible
- SetPlayerLockon
- SetPlayerLockonRangeOverride
- SetPlayerMaxArmour
- SetPlayerMayNotEnterAnyVehicle
- SetPlayerMayOnlyEnterThisVehicle
- SetPlayerMeleeWeaponDamageModifier
- SetPlayerMeleeWeaponDefenseModifier
- SetPlayerModel
- SetPlayerNoiseMultiplier
- SetPlayerParachuteModelOverride
- SetPlayerParachutePackModelOverride
- SetPlayerParachutePackTintIndex
- SetPlayerParachuteSmokeTrailColor
- SetPlayerParachuteTintIndex
- SetPlayerParachuteVariationOverride
- SetPlayerResetFlagPreferRearSeats
- SetPlayerReserveParachuteTintIndex
- SetPlayerSimulateAiming
- SetPlayerSneakingNoiseMultiplier
- SetPlayerSprint
- SetPlayerStealthPerceptionModifier
- SetPlayerTargetingMode
- SetPlayerTeam
- SetPlayerVehicleDamageModifier
- SetPlayerVehicleDefenseModifier
- SetPlayerWantedCentrePosition
- SetPlayerWantedLevel
- SetPlayerWantedLevelNow
- SetPlayerWantedLevelNoDrop
- SetPlayerWeaponDamageModifier
- SetPlayerWeaponDefenseModifier
- SetPoliceIgnorePlayer
- SetPoliceRadarBlips
- SetRunSprintMultiplierForPlayer
- SetSpecialAbilityMultiplier
- SetSwimMultiplierForPlayer
- SetWantedLevelDifficulty
- SetWantedLevelMultiplier
- SimulatePlayerInputGait
- SpecialAbilityChargeAbsolute
- SpecialAbilityChargeContinuous
- SpecialAbilityChargeLarge
- SpecialAbilityChargeMedium
- SpecialAbilityChargeNormalized
- SpecialAbilityChargeSmall
- SpecialAbilityDeactivate
- SpecialAbilityDeactivateFast
- SpecialAbilityDepleteMeter
- SpecialAbilityFillMeter
- SpecialAbilityLock
- SpecialAbilityReset
- SpecialAbilityUnlock
- StartFiringAmnesty
- StartPlayerTeleport
- StopPlayerTeleport
- SwitchCrimeType
Recording
Rendering
Script
- BeginEnumeratingThreads
- DoesScriptExist
- DoesScriptWithNameHashExist
- GetEventAtIndex
- GetEventData
- GetEventExists
- GetHashOfThisScriptName
- GetIdOfNextThreadInEnumeration
- GetIdOfThisThread
- GetNameOfThread
- GetNoLoadingScreen
- GetNumberOfEvents
- GetNumberOfInstancesOfScriptWithNameHash
- GetThisScriptName
- HasScriptLoaded
- HasScriptWithNameHashLoaded
- IsThreadActive
- RequestScript
- RequestScriptWithNameHash
- SetNoLoadingScreen
- SetScriptAsNoLongerNeeded
- SetScriptWithNameHashAsNoLongerNeeded
- ShutdownLoadingScreen
- TerminateThisThread
- TerminateThread
- TriggerScriptEvent
Shapetest
- GetShapeTestResult
- GetShapeTestResultEx
- StartShapeTestBound
- StartShapeTestBoundingBox
- StartShapeTestBox
- StartShapeTestCapsule
- StartShapeTestLosProbe
- StartShapeTestRay
Socialclub
- ScEmailMessagePushGamerToRecipList
- ScGetNickname
- IsScInboxValid
- ScInboxGetEmails
- GetTotalScInboxIds
- ScInboxMessageGetDataBool
- ScInboxMessageGetDataString
- ScInboxMessageGetUgcdata
- ScStartCheckStringTask
- ScHasCheckStringTaskCompleted
Stats
- GetNgstatBoolHash
- GetNgstatIntHash
- GetPstatBoolHash
- GetPstatIntHash
- GetTupstatBoolHash
- GetTupstatIntHash
- Leaderboards2ReadByHandle
- Leaderboards2ReadByRadius
- Leaderboards2ReadByRank
- Leaderboards2ReadByRow
- Leaderboards2ReadByScoreFloat
- Leaderboards2ReadByScoreInt
- Leaderboards2ReadFriendsByRow
- Leaderboards2WriteData
- LeaderboardsCacheDataRow
- LeaderboardsClearCacheData
- LeaderboardsGetCacheDataRow
- LeaderboardsGetCacheExists
- LeaderboardsGetCacheTime
- LeaderboardsGetColumnId
- LeaderboardsGetColumnType
- LeaderboardsGetNumberOfColumns
- LeaderboardsReadClear
- LeaderboardsReadClearAll
- LeaderboardsReadPending
- LeaderboardsReadSuccessful
- PlaystatsAmbientMissionCrateCreated
- PlaystatsAwardXp
- PlaystatsCheatApplied
- PlaystatsClothChange
- PlaystatsFriendActivity
- PlaystatsMatchStarted
- PlaystatsMissionCheckpoint
- PlaystatsMissionOver
- PlaystatsMissionStarted
- PlaystatsNpcInvite
- PlaystatsPropChange
- PlaystatsRaceCheckpoint
- PlaystatsRankUp
- PlaystatsShopItem
- PlaystatsWebsiteVisited
- StatClearSlotForReload
- StatDeleteSlot
- StatGetBool
- StatGetBoolMasked
- StatGetDate
- StatGetFloat
- StatGetInt
- StatGetLicensePlate
- StatGetMaskedInt
- StatGetNumberOfDays
- StatGetNumberOfHours
- StatGetNumberOfMinutes
- StatGetNumberOfSeconds
- StatGetPos
- StatGetString
- StatGetUserId
- StatIncrement
- StatLoad
- StatLoadPending
- StatSave
- StatSavePending
- StatSavePendingOrRequested
- StatSetBool
- StatSetBoolMasked
- StatSetCurrentPosixTime
- StatSetDate
- StatSetFloat
- StatSetGxtLabel
- StatSetInt
- StatSetLicensePlate
- StatSetMaskedInt
- StatSetPos
- StatSetProfileSetting
- StatSetString
- StatSetUserId
- StatSlotIsLoaded
- PlaystatsOddjobDone
Streaming
- BeginSrl
- ClearFocus
- ClearHdArea
- DoesAnimDictExist
- EndSrl
- FormatFocusHeading
- GetIdealPlayerSwitchType
- GetNumberOfStreamingRequests
- GetPlayerShortSwitchState
- GetPlayerSwitchState
- GetPlayerSwitchType
- HasAnimDictLoaded
- HasAnimSetLoaded
- HasClipSetLoaded
- HasCollisionForModelLoaded
- HasModelLoaded
- HasNamedPtfxAssetLoaded
- HasPtfxAssetLoaded
- IsEntityFocus
- IsIplActive
- IsModelAPed
- IsModelAVehicle
- IsModelInCdimage
- IsModelValid
- IsNetworkLoadingScene
- IsNewLoadSceneActive
- IsNewLoadSceneLoaded
- IsPlayerSwitchInProgress
- IsSrlLoaded
- LoadAllObjectsNow
- LoadScene
- NetworkUpdateLoadScene
- NewLoadSceneStart
- NewLoadSceneStartSphere
- NewLoadSceneStop
- PrefetchSrl
- RemoveAnimDict
- RemoveAnimSet
- RemoveClipSet
- RemoveIpl
- RemoveNamedPtfxAsset
- RemovePtfxAsset
- RequestAdditionalCollisionAtCoord
- RequestAnimDict
- RequestAnimSet
- RequestClipSet
- RequestCollisionAtCoord
- RequestCollisionForModel
- RequestInteriorRoomByName
- RequestIpl
- RequestMenuPedModel
- RequestModel
- RequestNamedPtfxAsset
- RequestPtfxAsset
- SetDitchPoliceModels
- SetFocusArea
- SetFocusEntity
- SetGamePausesForStreaming
- SetHdArea
- SetInteriorActive
- SetModelAsNoLongerNeeded
- SetPedPopulationBudget
- SetPlayerSwitchOutro
- SetReducePedModelBudget
- SetReduceVehicleModelBudget
- SetSrlTime
- SetStreaming
- SetVehiclePopulationBudget
- ShutdownCreatorBudget
- StartPlayerSwitch
- StopPlayerSwitch
- SwitchOutPlayer
Task
Ui
- AbortTextChat
- ActivateFrontendMenu
- AddBlipForCoord
- AddBlipForEntity
- AddBlipForPickup
- AddBlipForRadius
- AddFrontendMenuContext
- AddNextMessageToPreviousBriefs
- AddTextComponentAppTitle
- AddTextComponentFloat
- AddTextComponentFormattedInteger
- AddTextComponentInteger
- AddTextComponentScaleform
- AddTextComponentSubstringBlipName
- AddTextComponentSubstringPlayerName
- AddTextComponentSubstringTextLabel
- AddTextComponentSubstringTextLabelHashKey
- AddTextComponentSubstringTime
- AddTextComponentSubstringWebsite
- AddTrevorRandomModifier
- BeginTextCommandClearPrint
- BeginTextCommandDisplayHelp
- BeginTextCommandDisplayText
- BeginTextCommandIsMessageDisplayed
- BeginTextCommandIsThisHelpMessageBeingDisplayed
- BeginTextCommandLineCount
- BeginTextCommandObjective
- BeginTextCommandTimer
- BeginTextCommandPrint
- BeginTextCommandSetBlipName
- BeginTextCommandWidth
- CenterPlayerOnRadarThisFrame
- ClearAdditionalText
- ClearAllHelpMessages
- ClearBrief
- ClearFloatingHelp
- ClearGpsFlags
- ClearGpsPlayerWaypoint
- ClearGpsRaceTrack
- ClearHelp
- ClearNotificationsPos
- ClearPedInPauseMenu
- ClearPrints
- ClearReminderMessage
- ClearSmallPrints
- ClearThisPrint
- CreateMpGamerTag
- DisableBlipNameForVar
- DisableFrontendThisFrame
- DisableRadarThisFrame
- DisplayAmmoThisFrame
- DisplayAreaName
- DisplayCash
- DisplayHelpTextThisFrame
- DisplayHud
- DisplayRadar
- DisplaySniperScopeThisFrame
- DoesBlipExist
- DoesPedHaveAiBlip
- DoesTextBlockExist
- DoesTextLabelExist
- DrawNotification
- DrawNotification4
- DrawNotification2
- DrawNotification3
- DrawNotificationAward
- DrawNotificationApartmentInvite
- DrawNotificationClanInvite
- DrawNotificationWithIcon
- DrawNotificationWithButton
- EnableDeathbloodSeethrough
- EndTextCommandClearPrint
- EndTextCommandDisplayHelp
- EndTextCommandDisplayText
- EndTextCommandGetLineCount
- EndTextCommandGetWidth
- EndTextCommandIsMessageDisplayed
- EndTextCommandIsThisHelpMessageBeingDisplayed
- EndTextCommandObjective
- EndTextCommandPrint
- EndTextCommandSetBlipName
- EndTextCommandTimer
- FlashAbilityBar
- FlashMinimapDisplay
- FlashWantedDisplay
- GetBlipAlpha
- GetBlipColour
- GetBlipCoords
- GetBlipFromEntity
- GetBlipHudColour
- GetBlipInfoIdCoord
- GetBlipInfoIdDisplay
- GetBlipInfoIdEntityIndex
- GetBlipInfoIdIterator
- GetBlipInfoIdPickupIndex
- GetBlipInfoIdType
- GetBlipSprite
- GetCurrentFrontendMenu
- GetCurrentNotification
- GetCurrentWebsiteId
- GetDefaultScriptRendertargetRenderId
- GetFirstBlipInfoId
- GetHudColour
- GetHudComponentPosition
- GetLabelText
- GetLengthOfLiteralString
- GetLengthOfString
- GetLengthOfStringWithThisTextLabel
- GetMainPlayerBlipId
- GetNamedRendertargetRenderId
- GetNextBlipInfoId
- GetNumberOfActiveBlips
- GetPauseMenuState
- GetScreenCoordFromWorldCoord
- GetStreetNameFromHashKey
- GetTextScaleHeight
- GetTextSubstring
- GetTextSubstringSafe
- GetTextSubstringSlice
- GivePedToPauseMenu
- HasAdditionalTextLoaded
- HasMpGamerTag
- HasMpGamerTag2
- HasThisAdditionalTextLoaded
- HideHelpTextThisFrame
- HideHudAndRadarThisFrame
- HideHudComponentThisFrame
- HideLoadingOnFadeThisFrame
- HideNumberOnBlip
- HideScriptedHudComponentThisFrame
- HideSpecialAbilityLockonOperation
- IsBlipFlashing
- IsBlipOnMinimap
- IsBlipShortRange
- IsHelpMessageBeingDisplayed
- IsHelpMessageFadingOut
- IsHelpMessageOnScreen
- IsHudComponentActive
- IsHudHidden
- IsHudPreferenceSwitchedOn
- IsLoadingPromptBeingDisplayed
- IsMessageBeingDisplayed
- IsMinimapAreaRevealed
- IsMissionCreatorBlip
- IsMpGamerTagActive
- IsNamedRendertargetLinked
- IsNamedRendertargetRegistered
- IsPauseMenuActive
- IsPauseMenuRestarting
- IsRadarEnabled
- IsRadarHidden
- IsRadarPreferenceSwitchedOn
- IsScriptedHudComponentActive
- IsSocialClubActive
- IsStreamingAdditionalText
- IsSubtitlePreferenceSwitchedOn
- IsTextChatActive
- IsWarningMessageActive
- IsWaypointActive
- KeyHudColour
- LinkNamedRendertarget
- LockMinimapAngle
- LockMinimapPosition
- LogDebugInfo
- ObjectDecalToggle
- PulseBlip
- RefreshWaypoint
- RegisterNamedRendertarget
- ReleaseNamedRendertarget
- RemoveBlip
- RemoveLoadingPrompt
- RemoveMpGamerTag
- RemoveMultiplayerBankCash
- RemoveMultiplayerHudCash
- RemoveNotification
- RequestAdditionalText
- RequestAdditionalText2
- ResetHudComponentValues
- ResetReticuleValues
- RespondingAsTemp
- RestartFrontendMenu
- SetAbilityBarValue
- SetAiBlipMaxDistance
- SetBlipAlpha
- SetBlipAsFriendly
- SetBlipAsMissionCreatorBlip
- SetBlipAsShortRange
- SetBlipBright
- SetBlipCategory
- SetBlipChecked
- SetBlipColour
- SetBlipCoords
- SetBlipDisplay
- SetBlipFade
- SetBlipFlashes
- SetBlipFlashesAlternate
- SetBlipFlashInterval
- SetBlipFlashTimer
- SetBlipFriend
- SetBlipFriendly
- SetBlipHighDetail
- SetBlipNameFromTextFile
- SetBlipNameToPlayerName
- SetBlipPriority
- SetBlipRotation
- SetBlipRoute
- SetBlipRouteColour
- SetBlipScale
- SetBlipSecondaryColour
- SetBlipShrink
- SetBlipShowCone
- SetBlipSprite
- SetCursorSprite
- SetDirectorMode
- SetFrontendActive
- SetGpsFlags
- SetGpsFlashes
- SetHudColour
- SetHudColoursSwitch
- SetHudComponentPosition
- SetLoadingPromptTextEntry
- SetMapFullScreen
- SetMinimapAttitudeIndicatorLevel
- SetMinimapBlockWaypoint
- SetMinimapComponent
- SetMinimapRevealed
- SetMissionName
- SetMpGamerTagAlpha
- SetMpGamerTagChatting
- SetMpGamerTagColor
- SetMpGamerTagColour
- SetMpGamerTagHealthBarColour
- SetMpGamerTagIcons
- SetMpGamerTagName
- SetMpGamerTagVisibility
- SetMpGamerTagWantedLevel
- SetMultiplayerBankCash
- SetMultiplayerHudCash
- SetNewWaypoint
- SetNorthYanktonMap
- SetNotificationBackgroundColor
- SetNotificationColorNext
- SetNotificationFlashColor
- SetNotificationMessage
- SetNotificationMessage2
- SetNotificationMessage3
- SetNotificationMessage4
- SetNotificationMessageClanTag
- SetNotificationMessageClanTag2
- SetNotificationTextEntry
- SetPauseMenuActive
- SetPedEnemyAiBlip
- SetPlayerBlipPositionThisFrame
- SetPlayerCashChange
- SetRadarAsExteriorThisFrame
- SetRadarAsInteriorThisFrame
- SetRadarBigmapEnabled
- SetRadarZoom
- SetRadarZoomLevelThisFrame
- SetTextCentre
- SetTextChatUnk
- SetTextColour
- SetTextDropshadow
- SetTextDropShadow
- SetTextFont
- SetTextJustification
- SetTextLeading
- SetTextOutline
- SetTextRenderId
- SetTextRightJustify
- SetTextScale
- SetTextWrap
- SetTextProportional
- SetTextEdge
- SetUseridsUihidden
- SetWarningMessage
- SetWarningMessage2
- SetWarningMessage3
- SetWaypointOff
- SetWidescreenFormat
- ShowCursorThisFrame
- ShowHeadingIndicatorOnBlip
- ShowHudComponentThisFrame
- ShowLoadingPrompt
- ShowNumberOnBlip
- ShowSocialClubLegalScreen
- ShowWeaponWheel
- ToggleStealthRadar
- UnlockMinimapAngle
- UnlockMinimapPosition
Utils
- Ceil
- Floor
- Round
- Settimerb
- ShiftRight
- Sqrt
- Timerb
- ToFloat
- Vdist
- Vmag
- StartNewScriptWithArgs
- StartNewScriptWithNameHashAndArgs
- Vehicle:
- AddVehicleStuckCheckWithWarp
- AreAllVehicleWindowsIntact
- ArePropellersUndamaged
- AttachVehicleToCargobob
- AttachVehicleToTrailer
- GetBoatAnchor
- ClearVehicleCustomPrimaryColour
- CloseBombBayDoors
- CreateMissionTrain
- CreateScriptVehicleGenerator
- DeleteAllTrains
- DeleteScriptVehicleGenerator
- DetachVehicleFromAnyCargobob
- DetachVehicleFromCargobob
- DetachVehicleFromTrailer
- DisableVehicleWeapon
- DoesCargobobHavePickUpRope
- DoesScriptVehicleGeneratorExist
- DoesVehicleHaveRoof
- DoesVehicleHaveWeapons
- ExplodeVehicleInCutscene
- FixVehicleWindow
- GetAreBombBayDoorsOpen
- HasVehicleJumpingAbility
- GetConvertibleRoofState
- GetDisplayNameFromVehicleModel
- GetEntityAttachedToTowTruck
- GetVehicleSuspensionHeight
- HasVehicleRocketBoost
- GetHeliEngineHealth
- DoesVehicleHaveDoor
- GetIsRightVehicleHeadlightDamaged
- GetIsVehiclePrimaryColourCustom
- GetLandingGearState
- GetLastPedInVehicleSeat
- GetModSlotName
- GetNumberOfVehicleColours
- GetNumberOfVehicleNumberPlates
- GetNumModKits
- GetNumVehicleWindowTints
- GetPedUsingVehicleDoor
- GetPositionOfVehicleRecordingAtTime
- GetRandomVehicleFrontBumperInSphere
- GetRotationOfVehicleRecordingAtTime
- GetTotalDurationOfVehicleRecording
- GetTrainCarriage
- GetVehicleAttachedToCargobob
- SetVehicleBombs
- GetVehicleCauseOfDestruction
- GetVehicleClassFromName
- GetVehicleClassMaxAgility
- GetVehicleClassMaxTraction
- GetVehicleColours
- GetVehicleCountermeasures
- GetVehicleCustomSecondaryColour
- GetVehicleDirtLevel
- GetVehicleDoorAngleRatio
- GetVehicleEngineHealth
- GetVehicleExtraColours
- GetVehicleDashboardColour
- HasVehicleParachute
- GetVehicleLayoutHash
- GetVehicleLivery
- GetVehicleOwner
- GetVehicleMaxNumberOfPassengers
- GetVehicleMod
- GetVehicleModelMaxSpeed
- GetVehicleModelMaxTraction
- GetVehicleModColor1
- GetVehicleModColor2
- GetVehicleModKitType
- GetVehicleModVariation
- IsVehicleNeonLightEnabled
- GetVehicleNumberPlateText
- GetVehiclePetrolTankHealth
- GetVehicleRecordingId
- GetVehicleTyresCanBurst
- GetVehicleWheelType
- HasPreloadModsFinished
- HasVehicleRecordingBeenLoaded
- AnyPassengersRappeling
- IsBigVehicle
- IsVehicleNearEntity
- VehicleHasLandingGear
- IsPlaybackUsingAiGoingOnForVehicle
- IsTaxiLightOn
- IsThisModelABicycle
- IsThisModelABoat
- IsThisModelAHeli
- IsThisModelAPlane
- IsThisModelATrain
- IsVehicleAlarmActivated
- IsVehicleAttachedToTowTruck
- IsVehicleAConvertible
- IsVehicleDoorDamaged
- IsVehicleDriveable
- IsVehicleHighDetail
- IsVehicleInGarageArea
- IsVehicleOnAllWheels
- IsVehicleSeatFree
- IsVehicleSirenOn
- IsVehicleStolen
- IsVehicleStoppedAtTrafficLights
- IsVehicleStuckTimerUp
- IsVehicleVisible
- LowerConvertibleRoof
- OpenBombBayDoors
- EjectJb700Roof
- PreloadVehicleMod
- ReleasePreloadMods
- RemoveVehiclesFromGeneratorsInArea
- RemoveVehicleHighDetailModel
- RemoveVehicleRecording
- RemoveVehicleUpsidedownCheck
- RequestVehicleAsset
- RequestVehicleRecording
- ResetVehicleWheels
- RollDownWindows
- SetAllLowPriorityVehicleGeneratorsActive
- SetAllVehicleGeneratorsActiveInArea
- SetBikeLeanAngle
- SetCanResprayVehicle
- SetCargobobPickupMagnetStrength
- SetConvertibleRoof
- SetDisableVehiclePetrolTankFires
- SetVehicleDoorCanBreak
- SetForceHdVehicle
- SetHeliBladesFullSpeed
- SetHelicopterRollPitchYawMult
- SetMissionTrainAsNoLongerNeeded
- SetNumberOfParkedVehicles
- SetCargobobHookPosition
- SetPlaybackToUseAi
- SetPlayersLastVehicle
- SetRandomTrains
- SetRenderTrainAsDerailed
- SetVehicleRocketBoostPercentage
- SetScriptVehicleGenerator
- SetPlaneMinHeightAboveGround
- SetTrainCruiseSpeed
- SetVehicleExclusiveDriver
- SetVehicleAllowNoPassengersLockon
- SetVehicleBodyHealth
- SetVehicleBrakeLights
- SetVehicleCanBeTargetted
- SetVehicleCanBeVisiblyDamaged
- SetVehicleCeilingHeight
- SetVehicleColours
- SetVehicleCountermeasures
- SetVehicleCustomSecondaryColour
- SetVehicleDeformationFixed
- SetVehicleDirtLevel
- SetVehicleDoorsLockedForAllPlayers
- SetVehicleDoorsLockedForTeam
- SetVehicleDoorBroken
- SetVehicleDoorLatched
- SetVehicleDoorShut
- SetVehicleEngineCanDegrade
- SetVehicleEngineOn
- SetVehicleExclusiveDriver2
- SetVehicleExtra
- SetVehicleInteriorColour
- SetVehicleFixed
- SetVehicleFrictionOverride
- SetVehicleGravity
- SetVehicleHasBeenOwnedByPlayer
- SetVehicleHasStrongAxles
- SetVehicleIndicatorLights
- SetVehicleInteriorlight
- SetVehicleIsConsideredByPlayer
- SetVehicleIsWanted
- SetVehicleHudSpecialAbilityBarActive
- SetVehicleLightMultiplier
- SetVehicleLodMultiplier
- SetVehicleModelIsSuppressed
- SetVehicleModColor2
- SetVehicleNeedsToBeHotwired
- SetVehicleNeonLightEnabled
- SetVehicleNumberPlateTextIndex
- SetVehicleOutOfControl
- SetVehicleProvidesCover
- SetVehicleRudderBroken
- SetVehicleShootAtTarget
- SetVehicleSteerBias
- SetVehicleTimedExplosion
- SetVehicleTyresCanBurst
- SetVehicleTyreFixed
- SetVehicleUndriveable
- SetVehicleWheelsCanBreakOffWhenBlowUp
- SetVehicleWindowTint
- SkipTimeInPlaybackRecordedVehicle
- SmashVehicleWindow
- StartPlaybackRecordedVehicleUsingAi
- StartVehicleAlarm
- StopAllGarageActivity
- SwitchTrainTrack
- TrackVehicleVisibility
- VehicleSetCustomParachuteModel
- SetRampVehicleReceivesRampDamage
- GetRandomVehicleModelInMemory
Water
- GetWavesIntensity
- GetWaterHeightNoWaves
- ResetWavesIntensity
- TestProbeAgainstAllWater
- TestVerticalProbeAgainstAllWater
Weapon
- CanUseWeaponOnParachute
- ClearPedLastWeaponDamage
- DoesWeaponTakeWeaponComponent
- ExplodeProjectiles
- GetAmmoInPedWeapon
- GetCurrentPedVehicleWeapon
- GetCurrentPedWeaponEntityIndex
- GetLockonRangeOfCurrentPedWeapon
- GetMaxAmmoInClip
- GetPedAmmoByType
- GetPedLastWeaponImpactCoord
- GetPedWeapontypeInSlot
- GetSelectedPedWeapon
- GetWeapontypeModel
- GetWeaponClipSize
- GetWeaponComponentTypeModel
- GetWeaponObjectTintIndex
- GiveDelayedWeaponToPed
- GiveWeaponComponentToWeaponObject
- GiveWeaponToPed
- HasPedBeenDamagedByWeapon
- HasPedGotWeaponComponent
- HasWeaponAssetLoaded
- HidePedWeaponForScriptedCutscene
- IsPedArmed
- IsPedWeaponComponentActive
- IsWeaponValid
- PedSkipNextReloading
- RemoveAllProjectilesOfType
- RemoveWeaponComponentFromPed
- RemoveWeaponFromPed
- RequestWeaponHighDetailModel
- SetCurrentPedVehicleWeapon
- SetFlashLightFadeDistance
- SetPedAmmoByType
- SetPedChanceOfFiringBlanks
- SetPedDropsInventoryWeapon
- SetPedDropsWeaponsWhenDead
- SetPedInfiniteAmmo
- SetPedWeaponTintIndex
- SetWeaponObjectTintIndex
Zone
- ClearPopscheduleOverrideVehicleModel
- GetNameOfZone
- GetZoneFromNameId
- GetZoneScumminess
- SetZoneEnabled
NUI
Sprite
UIMenuCheckboxItem
UIMenuDynamicListItem
UIMenuItem
UIMenuListItem
MenuPool
UIMenu
- OnListChange
- OnItemSelect
- OnMenuChange
- #ctor
- #ctor
- GetScreenResolutionMaintainRatio
- IsMouseInBounds
- SetMenuWidthOffset
- SetBannerType
- SetBannerType
- RemoveItemAt
- Clear
- GoUp
- GoDown
- GoRight
- GoBack
- ReleaseMenuFromItem
- SetKey
- ResetKey
- HasControlJustBeenReleaseed
- IsMouseInListItemArrows
- Draw
- ProcessControl
- UpdateScaleform
- CurrentSelection
- Size
- Subtitle
- ParentMenu
- WidthOffset
Ui
HtmlWindow
DefaultWindow
Ui.Cursor
Elements
Checkpoint
GameEntity
- SetGameplayHint
- DecorGetBool
- DecorGetInt
- DecorSetBool
- DecorSetInt
- ApplyForceTo
- ClearLastDamageEntity
- DoesBelongToThisScript
- DoesHaveDrawable
- ForceAiAndAnimationUpdate
- GetCollisionNormalOfLastHitFor
- GetAnimCurrentTime
- GetAttachedTo
- GetCollisionDisabled
- GetForwardVector
- GetForwardY
- GetPhysicsHeading
- GetHeight
- GetLodDist
- GetMaxHealth
- GetPitch
- GetQuaternion
- GetRotation
- GetScript
- GetSpeedVector
- GetType
- GetVelocity
- GetNearestPlayerTo
- GetOffsetFromGivenWorldCoords
- GetObjectIndexFromIndex
- GetVehicleIndexFromIndex
- HasAnimEventFired
- HasAnimFinished
- HasBeenDamagedByAnyPed
- HasCollidedWithAnything
- IsAttached
- IsAttachedToAnyPed
- IsAttachedToEntity
- IsAtEntity
- IsAPed
- IsDead
- IsInAngledArea
- IsInWater
- IsOccluded
- IsPlayingAnim
- IsTouchingEntity
- IsUpright
- IsVisible
- IsWaitingForWorldCollision
- PlaySynchronizedAnim
- ResetAlpha
- SetAlwaysPrerender
- SetAnimSpeed
- SetCanBeDamaged
- SetCanBeTargetedWithoutLos
- SetCoords
- SetCoords2
- SetHasGravity
- SetHealth
- SetIsTargetPriority
- SetLoadCollisionFlag
- SetMaxHealth
- SetMotionBlur
- SetOnlyDamagedByPlayer
- SetProofs
- SetRecordsCollisions
- SetRotation
- SetTrafficlightOverride
- SetVisible
- StopSynchronizedAnim
- GetHashNameForProp
- StartFire
- AddIcon
- RemoveParticleFxFrom
- SetIconVisibility
- GetBlipFrom
- ForceRoomFor
- GetKeyForInRoom
- CellCamIsCharVisibleNoFaceCheck
- NetworkDoesExistWithNetworkId
- NetworkFadeOut
- NetworkGetIsNetworked
- NetworkRegisterAsNetworked
- NetworkSetCanBlend
- NetworkUnregisterNetworked
- SetLocallyVisible
- NetworkGetNetworkIdFrom
- StartShapeTestBound
- IsFocus
- ClearLastWeaponDamage
- GameEntity
- Handle
MapObject
- PlayStreamFrom
- HasBeenBroken
- MarkForDeletion
- SetActivatePhysicsAsSoonAsItIsUnfrozen
- SetTargettable
- SetTeamPickup
- SetDisableFragDamage
- GetVehicleAttachedToEntity
- MapObject
Ped
- TaskLookAtCoord
- DisablePainAudio
- IsAmbientSpeechDisabled
- IsInCurrentConversation
- PlayPain
- PlayAmbientSpeech1
- SetTalk
- SetIsDrunk
- StopCurrentPlayingAmbientSpeech
- StopRingtone
- IsBeingArrested
- AddVehicleSubtaskAttack
- ClearSecondaryTask
- ClearTasksImmediately
- GetIsTaskActive
- GetNavmeshRouteResult
- GetPhoneGestureAnimCurrentTime
- GetSequenceProgress
- IsMountedWeaponTaskUnderneathDrivingTask
- IsMoveBlendRatioSprinting
- IsMoveBlendRatioWalking
- IsCuffed
- IsInWrithe
- IsRunningArrestTask
- IsStill
- IsWalking
- HasUseScenarioTask
- SetDriveTaskDrivingStyle
- SetParachuteTaskTarget
- SetDesiredMoveBlendRatio
- SetPathCanDropFromHeight
- SetPathCanUseLadders
- SetPathPreferToAvoidWater
- SetTaskVehicleChaseBehaviorFlag
- StopAnimPlayback
- TaskAchieveHeading
- TaskAimGunAtEntity
- TaskArrest
- TaskClearLookAt
- TaskClimbLadder
- TaskCombatHatedTargetsInArea
- TaskCower
- TaskFollowNavMeshToCoord
- TaskFollowToOffsetOfEntity
- TaskGetOffBoat
- TaskGotoEntityOffset
- TaskGoToCoordAnyMeans
- TaskGoToCoordAnyMeansExtraParamsWithCruiseSpeed
- TaskGoToEntityWhileAimingAtEntity
- TaskJump
- TaskLeaveVehicle
- TaskMoveNetworkAdvanced
- TaskOpenVehicleDoor
- TaskParachuteToTarget
- TaskPause
- TaskSlideToCoordHdgRate
- TaskPlantBomb
- TaskPlayAnimAdvanced
- TaskPutDirectlyIntoCover
- TaskRappelFromHeli
- TaskReloadWeapon
- TaskSeekCoverFrom
- TaskSeekCoverToCoords
- TaskShockingEventReact
- TaskShuffleToNextVehicleSeat
- TaskSmartFleeCoord
- TaskStandGuard
- TaskStartScenarioAtPosition
- TaskStayInCover
- TaskSwapWeapon
- TaskSynchronizedScene
- TaskTurnToFaceCoord
- TaskUseMobilePhone
- TaskUseNearestScenarioToCoord
- TaskVehicleAimAtCoord
- TaskVehicleDriveToCoord
- TaskVehicleDriveWander
- TaskVehicleFollowWaypointRecording
- TaskVehicleMissionCoorsTarget
- TaskVehiclePark
- TaskVehicleShootAt
- TaskWanderStandard
- TaskWrithe
- UpdateTaskHandsUpDuration
- TaskFollowNavMeshToCoordAdvanced
- AddOwnedExplosion
- DoesHaveAiBlip
- SetAiBlipMaxDistance
- EnableTennisMode
- NetworkAddToSynchronisedScene
- ToNet
- DetachPortablePickupFrom
- AddArmourTo
- SetFacialDecoration
- ApplyBlood
- ApplyBloodDamageByZone
- ApplyDamageDecal
- CanKnockOffVehicle
- CanRagdoll
- ClearFacialIdleAnimOverride
- ClearAlternateWalkAnim
- ClearDamageDecalByZone
- ClearFacialDecorations
- ClearLastDamageBone
- ClearWetness
- Clone
- ExplodeHead
- ForceMotionState
- GetCombatFloat
- GetJackTarget
- IsOnMount
- GetNumberOfDrawableVariations
- GetNumberOfPropTextureVariations
- GetsJacker
- GetAlertness
- GetBoneCoords
- GetCauseOfDeath
- GetCombatRange
- GetDecorationsState
- GetDrawableVariation
- GetExtractedDisplacement
- GetHeadBlendData
- GetLastDamageBone
- GetMoney
- GetNearbyVehicles
- GetParachuteLandingType
- GetParachuteTintIndex
- GetPropTextureIndex
- GetRelationshipGroupDefaultHash
- GetResetFlag
- GetStealthMovement
- GetTimeOfDeath
- GetPlayerIsFollowing
- GetVehicleIsEntering
- GetVehicleIsTryingToEnter
- GiveHelmet
- HasHeadBlendFinished
- IsConversationDead
- IsheadshotValid
- IsAPlayer
- IsBeingStealthKilled
- IsBlushColorValid
- IsComponentVariationValid
- IsDiving
- IsDucking
- IsFacingPed
- IsFatallyInjured
- IsGettingIntoAVehicle
- IsGroupMember
- IsHangingOnToVehicle
- IsHeadtrackingPed
- IsHurt
- IsInAnyBoat
- IsInAnyPlane
- IsInAnySub
- IsInAnyTrain
- IsInCombat
- IsInCoverFacingLeft
- IsInGroup
- IsInMeleeCombat
- IsInParachuteFreeFall
- IsJacking
- IsJumpingOutOfVehicle
- IsMale
- IsOnAnyBike
- IsOnSpecificVehicle
- IsPerformingStealthKill
- IsProne
- IsReloading
- IsRunningMobilePhoneTask
- IsShooting
- IsSittingInAnyVehicle
- IsStopped
- IsSwimmingUnderWater
- IsTryingToEnterALockedVehicle
- IsUsingAnyScenario
- IsVaulting
- IsScriptedScenarioUsingConditionalAnim
- KnockOffProp
- PlayFacialAnim
- Registerheadshot
- RemoveDefensiveArea
- RemoveHelmet
- ResetInVehicleContext
- ResetMovementClipset
- ResetStrafeClipset
- ClearBloodDamage
- Resurrect
- SetBlockingOfNonTemporaryEvents
- SetCombatFloat
- SetEnableHandcuffs
- SetEnableScuba
- SetEyeColor
- SetAccuracy
- SetAllowedToDuck
- SetAlternateMovementAnim
- SetAngledDefensiveArea
- SetAsCop
- SetAsGroupLeader
- SetBlendFromParents
- SetCanArmIk
- SetCanBeKnockedOffVehicle
- SetCanBeTargetedWhenInjured
- SetCanBeTargetted
- SetCanBeTargettedByTeam
- SetCanEvasiveDive
- SetCanLegIk
- SetCanPlayAmbientAnims
- SetCanPlayGestureAnims
- SetCanRagdoll
- SetCanSmashGlass
- SetCanTeleportToGroupLeader
- SetCanUseAutoConversationLookat
- SetClothProne
- SetCombatAttributes
- SetCombatRange
- SetConfigFlag
- SetCoordsNoGang
- SetDefaultComponentVariation
- SetDefensiveAreaDirection
- SetDesiredHeading
- SetDiesInSinkingVehicle
- SetDiesInWater
- SetDriveByClipsetOverride
- SetEnableWeaponBlocking
- SetFiringPattern
- SetGeneratesDeadBodyEvents
- SetGetOutUpsideDownVehicle
- SetGroupMemberPassengerIndex
- SetHeadBlendData
- SetHeadOverlayColor
- SetHelmet
- SetHelmetPropIndex
- SetIdRange
- SetInVehicleContext
- SetLegIkMode
- SetMaxHealth
- SetMaxTimeInWater
- SetFaceFeature
- SetMinMoveBlendRatio
- SetMoney
- SetMovementClipset
- SetMoveRateOverride
- SetParachuteTintIndex
- SetPreferredCoverSet
- SetPrimaryLookat
- SetRagdollForceFall
- SetRandomComponentVariation
- SetRelationshipGroupDefaultHash
- SetReserveParachuteTintIndex
- SetSeeingRange
- SetShootRate
- SetStayInVehicleWhenJacked
- SetSteersAroundObjects
- SetSteersAroundVehicles
- SetSuffersCriticalHits
- SetTargetLossResponse
- SetToLoadCover
- SetToRagdollWithFall
- SetVisualFieldCenterAngle
- SetVisualFieldMaxElevationAngle
- SetVisualFieldMinElevationAngle
- SetWeaponMovementClipset
- SetWetnessHeight
- SetScriptedAnimSeatOffset
- UpdateHeadBlendData
- WasKilledByTakedown
- SetNameDebug
- SetPopulationBudget
- SetTargettableVehicleDestroy
- ClearLastWeaponDamage
- GetAmmoInClip
- GetBestWeapon
- GetCurrentWeapon
- GetIsGadgetEquipped
- GetMaxAmmo
- GetMaxRangeOfCurrentWeapon
- GetAmmoTypeFromWeapon
- GetAmmoTypeFromWeapon2
- GetWeaponTintIndex
- GetWeaponObjectFrom
- GiveWeaponComponentTo
- HasBeenDamagedByWeapon
- HasGotWeaponComponent
- IsFlashLightOn
- IsCurrentWeaponSilenced
- IsWeaponReadyToShoot
- SkipNextReloading
- RemoveWeaponComponentFrom
- SetAmmoInClip
- SetCurrentWeapon
- SetAmmoByType
- SetChanceOfFiringBlanks
- SetDropsInventoryWeapon
- SetDropsWeaponsWhenDead
- SetInfiniteAmmo
- SetWeaponTintIndex
Vehicle
- BlipSiren
- SetAudio
- GetHornHash
- OverrideVehHorn
- PlayDoorCloseSound
- SetAudioPriority
- SoundHornThisFrame
- SetBoostActive
- SetRadioLoud
- UseSirenAsHorn
- TaskPlayAnim
- DoesHaveDecal
- WashDecalsFrom
- SetNetworkNonContact
- IsNodeIdValid
- CreateRandomPedAsDriver
- AddUpsidedownCheck
- AreAnySeatsFree
- AreWingsIntact
- AttachToTrailer
- GetBoatAnchor
- ClearCustomPrimaryColour
- CloseBombBayDoors
- DetachFromAnyCargobob
- DetachFromCargobob
- DisablePlaneAileron
- DoesHaveRoof
- DoesHaveWeapons
- ExplodeInCutscene
- HasJumpingAbility
- IsDamaged
- GetSuspensionHeight
- HasRocketBoost
- GetHeliEngineHealth
- DoesHaveDoor
- GetIsRightHeadlightDamaged
- GetIsPrimaryColourCustom
- GetLandingGearState
- GetLiveryName
- GetModTextLabel
- GetNumberOfDoors
- GetNumMods
- GetPedUsingDoor
- GetBodyHealth
- CanParachuteBeActivated
- GetClass
- GetColours
- GetCustomPrimaryColour
- GetDeformationAtPos
- GetDoorsLockedForPlayer
- GetDoorLockStatus
- GetEnveffScale
- GetInteriorColour
- HasParachute
- GetLayoutHash
- GetLivery
- GetOwner
- GetMaxNumberOfPassengers
- GetMod
- GetModColor1Name
- GetModColor2Name
- GetModKit
- GetModModifierValue
- GetNeonLightsColour
- GetNumberOfPassengers
- GetNumberPlateTextIndex
- GetPlateType
- GetTyresCanBurst
- GetWheelType
- IsModLoadDone
- IsBig
- IsHeliPartBroken
- IsRocketBoostActive
- IsToggleModOn
- IsAttachedToCargobob
- IsAttachedToTrailer
- IsBumperBrokenOff
- IsDoorFullyOpen
- IsExtraTurnedOn
- IsInBurnout
- IsOnAllWheels
- IsSeatFree
- IsSirenOn
- IsStolen
- IsStoppedAtTrafficLights
- IsStuckTimerUp
- IsVisible
- LowerConvertibleRoof
- OpenBombBayDoors
- DetachWindscreen
- ReleasePreloadMods
- RemoveMod
- RemoveUpsidedownCheck
- RequestHighDetailModel
- ResetWheels
- RollDownWindows
- SetBikeLeanAngle
- SetCanRespray
- SetDisablePetrolTankDamage
- SetDoorCanBreak
- SetHeliBladesFullSpeed
- SetLastDriven
- SetPlaybackToUseAi
- SetRocketBoostActive
- SetRocketBoostRefillTime
- SetTaxiLights
- SetAlarm
- SetAutomaticallyAttaches
- SetBombs
- SetBurnout
- SetCanBeUsedByFleeingPeds
- SetCanBreak
- SetEngineTorqueMultiplier
- SetColourCombination
- SetCustomPrimaryColour
- SetDamage
- SetDirtLevel
- SetDoorsLockedForAllPlayers
- SetDoorsLockedForTeam
- SetDoorBroken
- SetDoorLatched
- SetDoorShut
- SetEngineCanDegrade
- SetEngineOn
- SetExclusiveDriver2
- SetExtra
- SetInteriorColour
- SetFixed
- SetFrictionOverride
- SetGravity
- SetHasBeenOwnedByPlayer
- SetHasStrongAxles
- SetIndicatorLights
- SetInteriorlight
- SetIsConsideredByPlayer
- SetIsWanted
- SetHudSpecialAbilityBarActive
- SetLightMultiplier
- SetLodMultiplier
- SetModColor1
- SetModKit
- SetNeonLightsColour
- SetNumberPlateText
- SetOnGroundProperly
- SetPetrolTankHealth
- SetReduceGrip
- SetSearchlight
- SetSiren
- SetStrong
- SetTyresCanBurst
- SetTyreFixed
- SetUndriveable
- SetWheelsCanBreakOffWhenBlowUp
- SetWindowTint
- SmashWindow
- StartPlaybackRecordedWithFlags
- StartHorn
- TrackVisibility
- SetCustomParachuteTexture
- SetParachuteActive
Type
Entity
Player/Ped
- AddAmmoTo
- AddArmourTo
- AddOwnedExplosion
- AddVehicleSubtaskAttack
- AddVehicleSubtaskAttackCoord
- ApplyBlood
- ApplyBloodByZone
- ApplyBloodDamageByZone
- ApplyBloodSpecific
- ApplyDamageDecal
- ApplyDamagePack
- ApplyDamageTo
- AttachPortablePickupTo
- CanInCombatSeeTarget
- CanKnockOffVehicle
- CanRagdoll
- CanSpeak
- ClearAllProps
- ClearAlternateMovementAnim
- ClearAlternateWalkAnim
- ClearBloodDamage
- ClearBloodDamageByZone
- ClearDamageDecalByZone
- ClearDecorations
- ClearDriveByClipsetOverride
- ClearDrivebyTaskUnderneathDrivingTask
- ClearFacialDecorations
- ClearFacialIdleAnimOverride
- ClearLastDamageBone
- ClearLastWeaponDamage
- ClearProp
- ClearSecondaryTask
- ClearTasks
- ClearTasksImmediately
- ClearWetness
- Clone
- CloneToTarget
- ControlMountedWeapon
- CreateMpGamerTag
- DetachPortablePickupFrom
- DisablePainAudio
- DoesHaveAiBlip
- EnableTennisMode
- ExplodeHead
- ExplodeProjectiles
- ForceMotionState
- ForceToOpenParachute
- FreezeCameraRotation
- GetAccuracy
- GetAlertness
- GetAmmoByType
- GetAmmoInClip
- GetAmmoInWeapon
- GetAmmoTypeFromWeapon
- GetAmmoTypeFromWeapon2
- GetArmour
- GetBestWeapon
- GetBoneCoords
- GetBoneIndex
- GetCauseOfDeath
- GetCombatFloat
- GetCombatMovement
- GetCombatRange
- GetConfigFlag
- GetCurrentVehicleWeapon
- GetCurrentWeapon
- GetCurrentWeaponEntityIndex
- GetDeadPickupCoords
- GetDecorationsState
- GetDefensiveAreaPosition
- GetDesiredMoveBlendRatio
- GetDrawableVariation
- GetEnveffScale
- GetExtractedDisplacement
- GetGroupIndex
- GetHeadBlendData
- GetHeadOverlayValue
- GetIsGadgetEquipped
- GetIsTaskActive
- GetJackTarget
- GetLastDamageBone
- GetLastWeaponImpactCoord
- GetLockonRangeOfCurrentWeapon
- GetMaxAmmo
- GetMaxAmmoInClip
- GetMaxHealth
- GetMaxRangeOfCurrentWeapon
- GetMeleeTargetFor
- GetMoney
- GetMount
- GetNavmeshRouteDistanceRemaining
- GetNavmeshRouteResult
- GetNearbyPeds
- GetNearbyVehicles
- GetNumberOfDrawableVariations
- GetNumberOfPropDrawableVariations
- GetNumberOfPropTextureVariations
- GetNumberOfTextureVariations
- GetPaletteVariation
- GetParachuteLandingType
- GetParachuteState
- GetParachuteTintIndex
- GetPhoneGestureAnimCurrentTime
- GetPhoneGestureAnimTotalTime
- GetPlayerIsFollowing
- GetPropIndex
- GetPropTextureIndex
- GetRagdollBoneIndex
- GetRelationshipGroupDefaultHash
- GetRelationshipGroupHash
- GetResetFlag
- GetSeatIsTryingToEnter
- GetSelectedWeapon
- GetSequenceProgress
- GetSourceOfDeath
- GetStealthMovement
- GetTextureVariation
- GetTimeOfDeath
- GetType
- GetVehicleIsEntering
- GetVehicleIsIn
- GetVehicleIsTryingToEnter
- GetVehicleIsUsing
- GetWeaponObjectFrom
- GetWeaponTintIndex
- GetWeapontypeInSlot
- GetsJacker
- GiveDelayedWeaponTo
- GiveHelmet
- GiveNmMessage
- GiveToPauseMenu
- GiveWeaponComponentTo
- GiveWeaponTo
- HasBeenDamagedByWeapon
- HasGotWeapon
- HasGotWeaponComponent
- HasHeadBlendFinished
- HasUseScenarioTask
- HideBloodDamageByZone
- HideWeaponForScriptedCutscene
- IsAPlayer
- IsActiveInScenario
- IsAimingFromCover
- IsAmbientSpeechDisabled
- IsAnySpeechPlaying
- IsArmed
- IsBeingArrested
- IsBeingJacked
- IsBeingStealthKilled
- IsBeingStunned
- IsBlushColorValid
- IsClimbing
- IsComponentVariationValid
- IsConversationDead
- IsCuffed
- IsCurrentWeaponSilenced
- IsDeadOrDying
- IsDiving
- IsDoingDriveby
- IsDrivebyTaskUnderneathDrivingTask
- IsDucking
- IsEvasiveDiving
- IsFacingPed
- IsFalling
- IsFatallyInjured
- IsFlashLightOn
- IsFleeing
- IsGettingIntoAVehicle
- IsGettingUp
- IsGoingIntoCover
- IsGroupMember
- IsHairColorValid
- IsHangingOnToVehicle
- IsHeadtrackingEntity
- IsHeadtrackingPed
- IsHuman
- IsHurt
- IsInAnyBoat
- IsInAnyHeli
- IsInAnyPlane
- IsInAnyPoliceVehicle
- IsInAnySub
- IsInAnyTaxi
- IsInAnyTrain
- IsInAnyVehicle
- IsInCombat
- IsInCover
- IsInCoverFacingLeft
- IsInCurrentConversation
- IsInFlyingVehicle
- IsInGroup
- IsInMeleeCombat
- IsInModel
- IsInParachuteFreeFall
- IsInVehicle
- IsInWrithe
- IsInjured
- IsJacking
- IsJumping
- IsJumpingOutOfVehicle
- IsLipstickColorValid
- IsMale
- IsModel
- IsMountedWeaponTaskUnderneathDrivingTask
- IsMoveBlendRatioRunning
- IsMoveBlendRatioSprinting
- IsMoveBlendRatioStill
- IsMoveBlendRatioWalking
- IsOnAnyBike
- IsOnFoot
- IsOnMount
- IsOnSpecificVehicle
- IsOnVehicle
- IsPerformingStealthKill
- IsPlantingBomb
- IsPlayingPhoneGestureAnim
- IsProne
- IsPropValid
- IsRagdoll
- IsReloading
- IsRespondingToEvent
- IsRingtonePlaying
- IsRunning
- IsRunningArrestTask
- IsRunningMobilePhoneTask
- IsRunningRagdollTask
- IsScriptedScenarioUsingConditionalAnim
- IsShooting
- IsShootingInArea
- IsSittingInAnyVehicle
- IsSittingInVehicle
- IsSprinting
- IsStandingInCover
- IsStill
- IsStopped
- IsStrafing
- IsSwimming
- IsSwimmingUnderWater
- IsTennisMode
- IsTracked
- IsTrackedVisible
- IsTryingToEnterALockedVehicle
- IsUsingActionMode
- IsUsingAnyScenario
- IsUsingScenario
- IsVaulting
- IsWalking
- IsWeaponComponentActive
- IsWeaponReadyToShoot
- IsWearingHelmet
- IsheadshotReady
- IsheadshotValid
- KnockOffProp
- KnockOffVehicle
- MakeReload
- NetworkAddToSynchronisedScene
- NetworkGetPlayerIndexFrom
- PlayAmbientSpeech1
- PlayAmbientSpeech2
- PlayAnimOnRunningScenario
- PlayFacialAnim
- PlayPain
- PlayStreamFrom
- RegisterHatedTargetsAround
- RegisterTarget
- Registerheadshot
- RemoveAllWeapons
- RemoveDefensiveArea
- RemoveFromGroup
- RemoveHelmet
- RemovePreferredCoverSet
- RemoveWeaponComponentFrom
- RemoveWeaponFrom
- ResetInVehicleContext
- ResetLastVehicle
- ResetMovementClipset
- ResetRagdollBlockingFlags
- ResetRagdollTimer
- ResetStrafeClipset
- ResetVisibleDamage
- ResetWeaponMovementClipset
- Resurrect
- ReviveInjured
- SetAccuracy
- SetAiBlipMaxDistance
- SetAlertness
- SetAllowVehiclesOverride
- SetAllowedToDuck
- SetAlternateMovementAnim
- SetAlternateWalkAnim
- SetAmbientVoiceName
- SetAmmo
- SetAmmoByType
- SetAmmoInClip
- SetAmmoToDrop
- SetAngledDefensiveArea
- SetArmour
- SetAsCop
- SetAsEnemy
- SetAsGroupLeader
- SetAsGroupMember
- SetBlendFromParents
- SetBlockingOfNonTemporaryEvents
- SetBoundsOrientation
- SetCanArmIk
- SetCanAttackFriendly
- SetCanBeDraggedOut
- SetCanBeKnockedOffVehicle
- SetCanBeShotInVehicle
- SetCanBeTargetedWhenInjured
- SetCanBeTargetedWithoutLos
- SetCanBeTargetted
- SetCanBeTargettedByPlayer
- SetCanBeTargettedByTeam
- SetCanCowerInCover
- SetCanEvasiveDive
- SetCanHeadIk
- SetCanLegIk
- SetCanPeekInCover
- SetCanPlayAmbientAnims
- SetCanPlayAmbientBaseAnims
- SetCanPlayGestureAnims
- SetCanPlayVisemeAnims
- SetCanRagdoll
- SetCanRagdollFromPlayerImpact
- SetCanSmashGlass
- SetCanSwitchWeapon
- SetCanTeleportToGroupLeader
- SetCanTorsoIk
- SetCanUseAutoConversationLookat
- SetCapsule
- SetChanceOfFiringBlanks
- SetClothProne
- SetCombatAbility
- SetCombatAttributes
- SetCombatFloat
- SetCombatMovement
- SetCombatRange
- SetComponentVariation
- SetConfigFlag
- SetCoordsKeepVehicle
- SetCoordsNoGang
- SetCowerHash
- SetCurrentVehicleWeapon
- SetCurrentWeapon
- SetCurrentWeaponVisible
- SetDecisionMaker
- SetDecoration
- SetDefaultComponentVariation
- SetDefensiveAreaAttachedToPed
- SetDefensiveAreaDirection
- SetDefensiveSphereAttachedToPed
- SetDesiredHeading
- SetDesiredMoveBlendRatio
- SetDiesInSinkingVehicle
- SetDiesInVehicle
- SetDiesInWater
- SetDiesInstantlyInWater
- SetDiesWhenInjured
- SetDriveByClipsetOverride
- SetDriveTaskDrivingStyle
- SetDropsInventoryWeapon
- SetDropsWeapon
- SetDropsWeaponsWhenDead
- SetDucking
- SetEnableBoundAnkles
- SetEnableEnveffScale
- SetEnableHandcuffs
- SetEnableScuba
- SetEnableWeaponBlocking
- SetEnemyAiBlip
- SetEnveffScale
- SetEyeColor
- SetFaceFeature
- SetFacialDecoration
- SetFacialIdleAnimOverride
- SetFiringPattern
- SetFleeAttributes
- SetGadget
- SetGeneratesDeadBodyEvents
- SetGestureGroup
- SetGetOutUpsideDownVehicle
- SetGravity
- SetGroupMemberPassengerIndex
- SetHairColor
- SetHeadBlendData
- SetHeadOverlay
- SetHeadOverlayColor
- SetHearingRange
- SetHelmet
- SetHelmetFlag
- SetHelmetPropIndex
- SetHelmetTextureIndex
- SetHighFallTask
- SetIdRange
- SetIkTarget
- SetInVehicleContext
- SetInfiniteAmmo
- SetInfiniteAmmoClip
- SetIntoVehicle
- SetIsDrunk
- SetKeepTask
- SetLegIkMode
- SetLodMultiplier
- SetMaxHealth
- SetMaxMoveBlendRatio
- SetMaxTimeInWater
- SetMaxTimeUnderwater
- SetMinGroundTimeForStungun
- SetMinMoveBlendRatio
- SetModelIsSuppressed
- SetMoney
- SetMotionBlur
- SetMoveAnimsBlendOut
- SetMoveRateOverride
- SetMovementClipset
- SetMute
- SetNameDebug
- SetNeverLeavesGroup
- SetParachuteTaskTarget
- SetParachuteTaskThrust
- SetParachuteTintIndex
- SetPathAvoidFire
- SetPathCanDropFromHeight
- SetPathCanUseClimbovers
- SetPathCanUseLadders
- SetPathMayEnterWater
- SetPathPreferToAvoidWater
- SetPathsBackToOriginal
- SetPinnedDown
- SetPlaysHeadOnHornAnimWhenDiesInVehicle
- SetPopulationBudget
- SetPreferredCoverSet
- SetPrimaryLookat
- SetPropIndex
- SetRagdollBlockingFlags
- SetRagdollForceFall
- SetRagdollOnCollision
- SetRandomComponentVariation
- SetRandomProps
- SetRelationshipGroupDefaultHash
- SetRelationshipGroupHash
- SetReserveParachuteTintIndex
- SetResetFlag
- SetScream
- SetScriptedAnimSeatOffset
- SetSeeingRange
- SetShootRate
- SetShootsAtCoord
- SetSphereDefensiveArea
- SetStayInVehicleWhenJacked
- SetStealthMovement
- SetSteersAroundObjects
- SetSteersAroundPeds
- SetSteersAroundVehicles
- SetStrafeClipset
- SetSuffersCriticalHits
- SetSweat
- SetTalk
- SetTargetLossResponse
- SetTargettableVehicleDestroy
- SetTaskVehicleChaseBehaviorFlag
- SetTaskVehicleChaseIdealPursuitDistance
- SetToInformRespectedFriends
- SetToLoadCover
- SetToRagdoll
- SetToRagdollWithFall
- SetUsingActionMode
- SetVisualFieldCenterAngle
- SetVisualFieldMaxAngle
- SetVisualFieldMaxElevationAngle
- SetVisualFieldMinAngle
- SetVisualFieldMinElevationAngle
- SetVisualFieldPeripheralRange
- SetWaypointRouteOffset
- SetWeaponAnimationOverride
- SetWeaponMovementClipset
- SetWeaponTintIndex
- SetWetnessEnabledThisFrame
- SetWetnessHeight
- SkipNextReloading
- StopAnimPlayback
- StopAnimTask
- StopCurrentPlayingAmbientSpeech
- StopRingtone
- StopSpeaking
- StopWeaponFiringWhenDropped
- SwitchOutPlayer
- TaskAchieveHeading
- TaskAimGunAtCoord
- TaskAimGunAtEntity
- TaskAimGunScripted
- TaskArrest
- TaskChatTo
- TaskClearLookAt
- TaskClimb
- TaskClimbLadder
- TaskCombat
- TaskCombatHatedTargetsAround
- TaskCombatHatedTargetsInArea
- TaskCower
- TaskEnterVehicle
- TaskFollowNavMeshToCoord
- TaskFollowNavMeshToCoordAdvanced
- TaskFollowPointRoute
- TaskFollowToOffsetOfEntity
- TaskForceMotionState
- TaskGetOffBoat
- TaskGoStraightToCoord
- TaskGoTo
- TaskGoToCoordAnyMeans
- TaskGoToCoordAnyMeansExtraParams
- TaskGoToCoordAnyMeansExtraParamsWithCruiseSpeed
- TaskGoToCoordWhileAimingAtCoord
- TaskGoToEntityWhileAimingAtEntity
- TaskGotoEntityAiming
- TaskGotoEntityOffset
- TaskHandsUp
- TaskJump
- TaskLeaveAnyVehicle
- TaskLeaveVehicle
- TaskLookAtCoord
- TaskLookAtEntity
- TaskMoveNetwork
- TaskMoveNetworkAdvanced
- TaskOpenVehicleDoor
- TaskParachute
- TaskParachuteToTarget
- TaskPatrol
- TaskPause
- TaskPerformSequence
- TaskPlantBomb
- TaskPlayAnim
- TaskPlayAnimAdvanced
- TaskPlayPhoneGestureAnimation
- TaskPutDirectlyIntoCover
- TaskPutDirectlyIntoMelee
- TaskRappelFromHeli
- TaskReactAndFlee
- TaskReloadWeapon
- TaskScriptedAnimation
- TaskSeekCoverFrom
- TaskSeekCoverFromPos
- TaskSeekCoverToCoords
- TaskSetBlockingOfNonTemporaryEvents
- TaskShockingEventReact
- TaskShootAt
- TaskShootAtCoord
- TaskShuffleToNextVehicleSeat
- TaskSkyDive
- TaskSlideToCoord
- TaskSlideToCoordHdgRate
- TaskSmartFlee
- TaskSmartFleeCoord
- TaskStandGuard
- TaskStandStill
- TaskStartScenarioAtPosition
- TaskStartScenarioInPlace
- TaskStayInCover
- TaskStopPhoneGestureAnimation
- TaskSwapWeapon
- TaskSweepAimEntity
- TaskSynchronizedScene
- TaskThrowProjectile
- TaskTurnToFaceCoord
- TaskTurnToFaceEntity
- TaskUseMobilePhone
- TaskUseMobilePhoneTimed
- TaskUseNearestScenarioToCoord
- TaskUseNearestScenarioToCoordWarp
- TaskVehicleAimAt
- TaskVehicleAimAtCoord
- TaskVehicleDriveToCoord
- TaskVehicleDriveToCoordLongrange
- TaskVehicleDriveWander
- TaskVehicleEscort
- TaskVehicleFollowWaypointRecording
- TaskVehicleGotoNavmesh
- TaskVehicleMissionCoorsTarget
- TaskVehicleMissionTarget
- TaskVehiclePark
- TaskVehicleShootAt
- TaskVehicleShootAtCoord
- TaskWanderInArea
- TaskWanderStandard
- TaskWarpIntoVehicle
- TaskWrithe
- ToNet
- Uncuff
- UpdateHeadBlendData
- UpdateTaskHandsUpDuration
- UpdateTaskSweepAimEntity
- WasKilledByStealth
- WasKilledByTakedown
- WasSkeletonUpdated
Blip
- AddTextComponentSubstringName
- DoesExist
- EndTextCommandSetName
- GetAlpha
- GetColour
- GetCoords
- GetHudColour
- GetInfoIdCoord
- GetInfoIdDisplay
- GetInfoIdEntityIndex
- GetInfoIdPickupIndex
- GetInfoIdType
- GetSprite
- HideNumberOn
- IsFlashing
- IsMissionCreator
- IsOnMinimap
- IsShortRange
- Pulse
- SetAlpha
- SetAsFriendly
- SetAsMissionCreatorBlip
- SetAsShortRange
- SetBright
- SetCategory
- SetChecked
- SetColour
- SetCoords
- SetDisplay
- SetFade
- SetFlashes
- SetFlashesAlternate
- SetFlashInterval
- SetFlashTimer
- SetFriend
- SetFriendly
- SetHighDetail
- SetNameFromTextFile
- SetNameToPlayerName
- SetPriority
- SetRotation
- SetRoute
- SetRouteColour
- SetScale
- SetSecondaryColour
- SetShowCone
- SetShrink
- SetSprite
- ShowHeadingIndicatorOn
- ShowNumberOn