Client-side CSharp functions: Difference between revisions
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==Chat== | ==Chat== | ||
*Functions: | *Functions: | ||
| Line 22: | Line 11: | ||
*[[RAGE.Discord.Update|Update]] | *[[RAGE.Discord.Update|Update]] | ||
== | ==Elements== | ||
===Blip=== | |||
{{Blip_definition_cs}} | |||
===Checkpoint=== | |||
{{Checkpoint_definition_cs}} | |||
===Entity=== | |||
{{Entity_definition_cs}} | |||
===MapObject=== | |||
{{MapObject_definition_cs}} | |||
===Ped=== | |||
{{Ped_definition_cs}} | |||
===Vehicle=== | |||
{{Vehicle_definition_cs}} | |||
==Events== | |||
{{Event_definition_cs}} | |||
==Input== | ==Input== | ||
*[[RAGE.Input.IsUp|IsUp]] | *[[RAGE.Input.IsUp|RAGE.Input.IsUp]] | ||
*[[RAGE.Input.IsDown|IsDown]] | *[[RAGE.Input.IsDown|RAGE.Input.IsDown]] | ||
*[[RAGE.Input.TakeScreenshot|RAGE.Input.TakeScreenshot]] | |||
==Game== | |||
===Ai=== | |||
{{Ai_definition_cs}} | |||
===App=== | |||
{{App_definition_cs}} | |||
===Audio=== | |||
{{Audio_definition_cs}} | |||
===Cam=== | |||
{{Cam_definition_cs}} | |||
===Clock=== | |||
{{Clock_definition_cs}} | |||
===Cutscene=== | |||
{{Cutscene_definition_cs}} | |||
===Datafile=== | |||
*[[Datafile::arrayValueAddBoolean|ArrayValueAddBoolean]] | |||
*[[Datafile::arrayValueAddFloat|ArrayValueAddFloat]] | |||
*[[Datafile::arrayValueAddInteger|ArrayValueAddInteger]] | |||
*[[Datafile::arrayValueAddObject|ArrayValueAddObject]] | |||
*[[Datafile::arrayValueAddString|ArrayValueAddString]] | |||
*[[Datafile::arrayValueAddVector3|ArrayValueAddVector3]] | |||
*[[Datafile::arrayValueGetBoolean|ArrayValueGetBoolean]] | |||
*[[Datafile::arrayValueGetFloat|ArrayValueGetFloat]] | |||
*[[Datafile::arrayValueGetInteger|ArrayValueGetInteger]] | |||
*[[Datafile::arrayValueGetObject|ArrayValueGetObject]] | |||
*[[Datafile::arrayValueGetSize|ArrayValueGetSize]] | |||
*[[Datafile::arrayValueGetString|ArrayValueGetString]] | |||
*[[Datafile::arrayValueGetType|ArrayValueGetType]] | |||
*[[Datafile::arrayValueGetVector3|ArrayValueGetVector3]] | |||
*[[Datafile::datafileCreate|DatafileCreate]] | |||
*[[Datafile::datafileDelete|DatafileDelete]] | |||
*[[Datafile::datafileGetFileDict|DatafileGetFileDict]] | |||
*[[Datafile::datafileIsSavePending|DatafileIsSavePending]] | |||
*[[Datafile::loadUgcFile|LoadUgcFile]] | |||
*[[Datafile::objectValueAddArray|ObjectValueAddArray]] | |||
*[[Datafile::objectValueAddBoolean|ObjectValueAddBoolean]] | |||
*[[Datafile::objectValueAddFloat|ObjectValueAddFloat]] | |||
*[[Datafile::objectValueAddInteger|ObjectValueAddInteger]] | |||
*[[Datafile::objectValueAddObject|ObjectValueAddObject]] | |||
*[[Datafile::objectValueAddString|ObjectValueAddString]] | |||
*[[Datafile::objectValueAddVector3|ObjectValueAddVector3]] | |||
*[[Datafile::objectValueGetArray|ObjectValueGetArray]] | |||
*[[Datafile::objectValueGetBoolean|ObjectValueGetBoolean]] | |||
*[[Datafile::objectValueGetFloat|ObjectValueGetFloat]] | |||
*[[Datafile::objectValueGetInteger|ObjectValueGetInteger]] | |||
*[[Datafile::objectValueGetObject|ObjectValueGetObject]] | |||
*[[Datafile::objectValueGetString|ObjectValueGetString]] | |||
*[[Datafile::objectValueGetVector3|ObjectValueGetVector3]] | |||
===Decorator=== | |||
*[[Decorator::decorExistOn|DecorExistOn]] | |||
*[[Decorator::decorGetBool|DecorGetBool]] | |||
*[[Decorator::decorGetFloat|DecorGetFloat]] | |||
*[[Decorator::decorGetInt|DecorGetInt]] | |||
*[[Decorator::decorIsRegisteredAsType|DecorIsRegisteredAsType]] | |||
*[[Decorator::decorRegister|DecorRegister]] | |||
*[[Decorator::decorRegisterLock|DecorRegisterLock]] | |||
*[[Decorator::decorRemove|DecorRemove]] | |||
*[[Decorator::decorSetBool|DecorSetBool]] | |||
*[[Decorator::decorSetFloat|DecorSetFloat]] | |||
*[[Decorator::decorSetInt|DecorSetInt]] | |||
*[[Decorator::decorSetTime|DecorSetTime]] | |||
===Dlc=== | |||
*[[Dlc2::getIsLoadingScreenActive|GetIsLoadingScreenActive]] | |||
*[[Dlc2::isDlcPresent|IsDlcPresent]] | |||
*[[Dlc2::loadMpDlcMaps|LoadMpDlcMaps]] | |||
*[[Dlc2::loadSpDlcMaps|LoadSpDlcMaps]] | |||
*[[Dlc2::nullify|Nullify]] | |||
===Entity=== | |||
*[[Entity::applyForceToEntity|ApplyForceToEntity]] | |||
*[[Entity::applyForceToEntityCenterOfMass|ApplyForceToEntityCenterOfMass]] | |||
*[[Entity::attachEntityToEntity|AttachEntityToEntity]] | |||
*[[Entity::attachEntityToEntityPhysically|AttachEntityToEntityPhysically]] | |||
*[[Entity::clearEntityLastDamageEntity|ClearEntityLastDamageEntity]] | |||
*[[Entity::createForcedObject|CreateForcedObject]] | |||
*[[Entity::createModelHide|CreateModelHide]] | |||
*[[Entity::createModelHideExcludingScriptObjects|CreateModelHideExcludingScriptObjects]] | |||
*[[Entity::createModelSwap|CreateModelSwap]] | |||
*[[Entity::deleteEntity|DeleteEntity]] | |||
*[[Entity::detachEntity|DetachEntity]] | |||
*[[Entity::doesEntityBelongToThisScript|DoesEntityBelongToThisScript]] | |||
*[[Entity::doesEntityExist|DoesEntityExist]] | |||
*[[Entity::doesEntityHaveDrawable|DoesEntityHaveDrawable]] | |||
*[[Entity::doesEntityHavePhysics|DoesEntityHavePhysics]] | |||
*[[Entity::findAnimEventPhase|FindAnimEventPhase]] | |||
*[[Entity::forceEntityAiAndAnimationUpdate|ForceEntityAiAndAnimationUpdate]] | |||
*[[Entity::freezeEntityPosition|FreezeEntityPosition]] | |||
*[[Entity::getAnimDuration|GetAnimDuration]] | |||
*[[Entity::getCollisionNormalOfLastHitForEntity|GetCollisionNormalOfLastHitForEntity]] | |||
*[[Entity::getEntityAlpha|GetEntityAlpha]] | |||
*[[Entity::getEntityAnimCurrentTime|GetEntityAnimCurrentTime]] | |||
*[[Entity::getEntityAnimTotalTime|GetEntityAnimTotalTime]] | |||
*[[Entity::getEntityAttachedTo|GetEntityAttachedTo]] | |||
*[[Entity::getEntityBoneIndexByName|GetEntityBoneIndexByName]] | |||
*[[Entity::getEntityCollisionDisabled|GetEntityCollisionDisabled]] | |||
*[[Entity::getEntityCoords|GetEntityCoords]] | |||
*[[Entity::getEntityForwardVector|GetEntityForwardVector]] | |||
*[[Entity::getEntityForwardX|GetEntityForwardX]] | |||
*[[Entity::getEntityForwardY|GetEntityForwardY]] | |||
*[[Entity::getEntityHeading|GetEntityHeading]] | |||
*[[Entity::getEntityPhysicsHeading|GetEntityPhysicsHeading]] | |||
*[[Entity::getEntityHealth|GetEntityHealth]] | |||
*[[Entity::getEntityHeight|GetEntityHeight]] | |||
*[[Entity::getEntityHeightAboveGround|GetEntityHeightAboveGround]] | |||
*[[Entity::getEntityLodDist|GetEntityLodDist]] | |||
*[[Entity::getEntityMatrix|GetEntityMatrix]] | |||
*[[Entity::getEntityMaxHealth|GetEntityMaxHealth]] | |||
*[[Entity::getEntityModel|GetEntityModel]] | |||
*[[Entity::getEntityPitch|GetEntityPitch]] | |||
*[[Entity::getEntityPopulationType|GetEntityPopulationType]] | |||
*[[Entity::getEntityQuaternion|GetEntityQuaternion]] | |||
*[[Entity::getEntityRoll|GetEntityRoll]] | |||
*[[Entity::getEntityRotation|GetEntityRotation]] | |||
*[[Entity::getEntityRotationVelocity|GetEntityRotationVelocity]] | |||
*[[Entity::getEntityScript|GetEntityScript]] | |||
*[[Entity::getEntitySpeed|GetEntitySpeed]] | |||
*[[Entity::getEntitySpeedVector|GetEntitySpeedVector]] | |||
*[[Entity::getEntitySubmergedLevel|GetEntitySubmergedLevel]] | |||
*[[Entity::getEntityType|GetEntityType]] | |||
*[[Entity::getEntityUprightValue|GetEntityUprightValue]] | |||
*[[Entity::getEntityVelocity|GetEntityVelocity]] | |||
*[[Entity::getLastMaterialHitByEntity|GetLastMaterialHitByEntity]] | |||
*[[Entity::getNearestPlayerToEntity|GetNearestPlayerToEntity]] | |||
*[[Entity::getNearestPlayerToEntityOnTeam|GetNearestPlayerToEntityOnTeam]] | |||
*[[Entity::getOffsetFromEntityGivenWorldCoords|GetOffsetFromEntityGivenWorldCoords]] | |||
*[[Entity::getOffsetFromEntityInWorldCoords|GetOffsetFromEntityInWorldCoords]] | |||
*[[Entity::getObjectIndexFromEntityIndex|GetObjectIndexFromEntityIndex]] | |||
*[[Entity::getPedIndexFromEntityIndex|GetPedIndexFromEntityIndex]] | |||
*[[Entity::getVehicleIndexFromEntityIndex|GetVehicleIndexFromEntityIndex]] | |||
*[[Entity::getWorldPositionOfEntityBone|GetWorldPositionOfEntityBone]] | |||
*[[Entity::hasAnimEventFired|HasAnimEventFired]] | |||
*[[Entity::hasCollisionLoadedAroundEntity|HasCollisionLoadedAroundEntity]] | |||
*[[Entity::hasEntityAnimFinished|HasEntityAnimFinished]] | |||
*[[Entity::hasEntityBeenDamagedByAnyObject|HasEntityBeenDamagedByAnyObject]] | |||
*[[Entity::hasEntityBeenDamagedByAnyPed|HasEntityBeenDamagedByAnyPed]] | |||
*[[Entity::hasEntityBeenDamagedByAnyVehicle|HasEntityBeenDamagedByAnyVehicle]] | |||
*[[Entity::hasEntityBeenDamagedByEntity|HasEntityBeenDamagedByEntity]] | |||
*[[Entity::hasEntityClearLosToEntity|HasEntityClearLosToEntity]] | |||
*[[Entity::hasEntityClearLosToEntityInFront|HasEntityClearLosToEntityInFront]] | |||
*[[Entity::hasEntityCollidedWithAnything|HasEntityCollidedWithAnything]] | |||
*[[Entity::isAnEntity|IsAnEntity]] | |||
*[[Entity::isEntityAnObject|IsEntityAnObject]] | |||
*[[Entity::isEntityAttached|IsEntityAttached]] | |||
*[[Entity::isEntityAttachedToAnyObject|IsEntityAttachedToAnyObject]] | |||
*[[Entity::isEntityAttachedToAnyPed|IsEntityAttachedToAnyPed]] | |||
*[[Entity::isEntityAttachedToAnyVehicle|IsEntityAttachedToAnyVehicle]] | |||
*[[Entity::isEntityAttachedToEntity|IsEntityAttachedToEntity]] | |||
*[[Entity::isEntityAtCoord|IsEntityAtCoord]] | |||
*[[Entity::isEntityAtEntity|IsEntityAtEntity]] | |||
*[[Entity::isEntityAMissionEntity|IsEntityAMissionEntity]] | |||
*[[Entity::isEntityAPed|IsEntityAPed]] | |||
*[[Entity::isEntityAVehicle|IsEntityAVehicle]] | |||
*[[Entity::isEntityDead|IsEntityDead]] | |||
*[[Entity::isEntityInAir|IsEntityInAir]] | |||
*[[Entity::isEntityInAngledArea|IsEntityInAngledArea]] | |||
*[[Entity::isEntityInArea|IsEntityInArea]] | |||
*[[Entity::isEntityInWater|IsEntityInWater]] | |||
*[[Entity::isEntityInZone|IsEntityInZone]] | |||
*[[Entity::isEntityOccluded|IsEntityOccluded]] | |||
*[[Entity::isEntityOnScreen|IsEntityOnScreen]] | |||
*[[Entity::isEntityPlayingAnim|IsEntityPlayingAnim]] | |||
*[[Entity::isEntityStatic|IsEntityStatic]] | |||
*[[Entity::isEntityTouchingEntity|IsEntityTouchingEntity]] | |||
*[[Entity::isEntityTouchingModel|IsEntityTouchingModel]] | |||
*[[Entity::isEntityUpright|IsEntityUpright]] | |||
*[[Entity::isEntityUpsidedown|IsEntityUpsidedown]] | |||
*[[Entity::isEntityVisible|IsEntityVisible]] | |||
*[[Entity::isEntityVisibleToScript|IsEntityVisibleToScript]] | |||
*[[Entity::isEntityWaitingForWorldCollision|IsEntityWaitingForWorldCollision]] | |||
*[[Entity::playEntityAnim|PlayEntityAnim]] | |||
*[[Entity::playSynchronizedEntityAnim|PlaySynchronizedEntityAnim]] | |||
*[[Entity::playSynchronizedMapEntityAnim|PlaySynchronizedMapEntityAnim]] | |||
*[[Entity::processEntityAttachments|ProcessEntityAttachments]] | |||
*[[Entity::removeForcedObject|RemoveForcedObject]] | |||
*[[Entity::removeModelHide|RemoveModelHide]] | |||
*[[Entity::removeModelSwap|RemoveModelSwap]] | |||
*[[Entity::resetEntityAlpha|ResetEntityAlpha]] | |||
*[[Entity::setEntityAlpha|SetEntityAlpha]] | |||
*[[Entity::setEntityAlwaysPrerender|SetEntityAlwaysPrerender]] | |||
*[[Entity::setEntityAnimCurrentTime|SetEntityAnimCurrentTime]] | |||
*[[Entity::setEntityAnimSpeed|SetEntityAnimSpeed]] | |||
*[[Entity::setEntityAsMissionEntity|SetEntityAsMissionEntity]] | |||
*[[Entity::setEntityCanBeDamaged|SetEntityCanBeDamaged]] | |||
*[[Entity::setEntityCanBeDamagedByRelationshipGroup|SetEntityCanBeDamagedByRelationshipGroup]] | |||
*[[Entity::setEntityCanBeTargetedWithoutLos|SetEntityCanBeTargetedWithoutLos]] | |||
*[[Entity::setEntityCollision|SetEntityCollision]] | |||
*[[Entity::setEntityCoords|SetEntityCoords]] | |||
*[[Entity::setEntityCoordsNoOffset|SetEntityCoordsNoOffset]] | |||
*[[Entity::setEntityCoords2|SetEntityCoords2]] | |||
*[[Entity::setEntityDynamic|SetEntityDynamic]] | |||
*[[Entity::setEntityHasGravity|SetEntityHasGravity]] | |||
*[[Entity::setEntityHeading|SetEntityHeading]] | |||
*[[Entity::setEntityHealth|SetEntityHealth]] | |||
*[[Entity::setEntityInvincible|SetEntityInvincible]] | |||
*[[Entity::setEntityIsTargetPriority|SetEntityIsTargetPriority]] | |||
*[[Entity::setEntityLights|SetEntityLights]] | |||
*[[Entity::setEntityLoadCollisionFlag|SetEntityLoadCollisionFlag]] | |||
*[[Entity::setEntityLodDist|SetEntityLodDist]] | |||
*[[Entity::setEntityMaxHealth|SetEntityMaxHealth]] | |||
*[[Entity::setEntityMaxSpeed|SetEntityMaxSpeed]] | |||
*[[Entity::setEntityMotionBlur|SetEntityMotionBlur]] | |||
*[[Entity::setEntityNoCollisionEntity|SetEntityNoCollisionEntity]] | |||
*[[Entity::setEntityOnlyDamagedByPlayer|SetEntityOnlyDamagedByPlayer]] | |||
*[[Entity::setEntityOnlyDamagedByRelationshipGroup|SetEntityOnlyDamagedByRelationshipGroup]] | |||
*[[Entity::setEntityProofs|SetEntityProofs]] | |||
*[[Entity::setEntityQuaternion|SetEntityQuaternion]] | |||
*[[Entity::setEntityRecordsCollisions|SetEntityRecordsCollisions]] | |||
*[[Entity::setEntityRenderScorched|SetEntityRenderScorched]] | |||
*[[Entity::setEntityRotation|SetEntityRotation]] | |||
*[[Entity::setEntitySomething|SetEntitySomething]] | |||
*[[Entity::setEntityTrafficlightOverride|SetEntityTrafficlightOverride]] | |||
*[[Entity::setEntityVelocity|SetEntityVelocity]] | |||
*[[Entity::setEntityVisible|SetEntityVisible]] | |||
*[[Entity::setEntityAsNoLongerNeeded|SetEntityAsNoLongerNeeded]] | |||
*[[Entity::setPedAsNoLongerNeeded|SetPedAsNoLongerNeeded]] | |||
*[[Entity::setVehicleAsNoLongerNeeded|SetVehicleAsNoLongerNeeded]] | |||
*[[Entity::setObjectAsNoLongerNeeded|SetObjectAsNoLongerNeeded]] | |||
*[[Entity::stopEntityAnim|StopEntityAnim]] | |||
*[[Entity::stopSynchronizedEntityAnim|StopSynchronizedEntityAnim]] | |||
*[[Entity::stopSynchronizedMapEntityAnim|StopSynchronizedMapEntityAnim]] | |||
*[[Entity::wouldEntityBeOccluded|WouldEntityBeOccluded]] | |||
===Event=== | |||
*[[Event::addShockingEventAtPosition|AddShockingEventAtPosition]] | |||
*[[Event::addShockingEventForEntity|AddShockingEventForEntity]] | |||
*[[Event::blockDecisionMakerEvent|BlockDecisionMakerEvent]] | |||
*[[Event::clearDecisionMakerEventResponse|ClearDecisionMakerEventResponse]] | |||
*[[Event::isShockingEventInSphere|IsShockingEventInSphere]] | |||
*[[Event::removeAllShockingEvents|RemoveAllShockingEvents]] | |||
*[[Event::removeShockingEvent|RemoveShockingEvent]] | |||
*[[Event::removeShockingEventSpawnBlockingAreas|RemoveShockingEventSpawnBlockingAreas]] | |||
*[[Event::setDecisionMaker|SetDecisionMaker]] | |||
*[[Event::suppressAgitationEventsNextFrame|SuppressAgitationEventsNextFrame]] | |||
*[[Event::suppressShockingEventsNextFrame|SuppressShockingEventsNextFrame]] | |||
*[[Event::suppressShockingEventTypeNextFrame|SuppressShockingEventTypeNextFrame]] | |||
*[[Event::unblockDecisionMakerEvent|UnblockDecisionMakerEvent]] | |||
===Files=== | |||
*[[RAGE.Game.Files.GetDlcVehicleData | GetDlcVehicleData]] | |||
*[[RAGE.Game.Files.GetDlcVehicleModel|GetDlcVehicleModel]] | |||
*[[RAGE.Game.Files.GetDlcWeaponData|GetDlcWeaponData]] | |||
*[[RAGE.Game.Files.GetHashNameForComponent|GetHashNameForComponent]] | |||
*[[RAGE.Game.Files.GetNumDlcVehicles|GetNumDlcVehicles]] | |||
*[[RAGE.Game.Files.GetNumDlcWeaponComponents|GetNumDlcWeaponComponents]] | |||
*[[RAGE.Game.Files.GetNumForcedComponents|GetNumForcedComponents]] | |||
*[[RAGE.Game.Files.GetShopPedOutfit|GetShopPedOutfit]] | |||
*[[RAGE.Game.Files.GetShopPedOutfitLocate|GetShopPedOutfitLocate]] | |||
*[[RAGE.Game.Files.GetShopPedQueryOutfit|GetShopPedQueryOutfit]] | |||
*[[RAGE.Game.Files.GetVariantComponent|GetVariantComponent]] | |||
*[[RAGE.Game.Files.InitShopPedProp|InitShopPedProp]] | |||
*[[RAGE.Game.Files.IsDlcVehicleMod|IsDlcVehicleMod]] | |||
===[[RAGE.Game.Fire | Fire]]=== | |||
*[[RAGE.Game.Fire.AddExplosionWithUserVfx|AddExplosionWithUserVfx]] | |||
*[[RAGE.Game.Fire.GetClosestFirePos|GetClosestFirePos]] | |||
*[[RAGE.Game.Fire.GetPedInsideExplosionArea|GetPedInsideExplosionArea]] | |||
*[[RAGE.Game.Fire.IsExplosionInAngledArea|IsExplosionInAngledArea]] | |||
*[[RAGE.Game.Fire.IsExplosionInSphere|IsExplosionInSphere]] | |||
*[[RAGE.Game.Fire.StartEntityFire|StartEntityFire]] | |||
*[[RAGE.Game.Fire.StopEntityFire|StopEntityFire]] | |||
===Graphics=== | |||
*[[Graphics::addClanDecalToVehicle|AddClanDecalToVehicle]] | |||
*[[Graphics::addDecal|AddDecal]] | |||
*[[Graphics::addEntityIcon|AddEntityIcon]] | |||
*[[Graphics::addPetrolDecal|AddPetrolDecal]] | |||
*[[Graphics::attachTvAudioToEntity|AttachTvAudioToEntity]] | |||
*[[Graphics::beginTextCommandScaleformString|BeginTextCommandScaleformString]] | |||
*[[Graphics::callScaleformMovieFunctionFloatParams|CallScaleformMovieFunctionFloatParams]] | |||
*[[Graphics::callScaleformMovieFunctionMixedParams|CallScaleformMovieFunctionMixedParams]] | |||
*[[Graphics::callScaleformMovieFunctionStringParams|CallScaleformMovieFunctionStringParams]] | |||
*[[Graphics::callScaleformMovieMethod|CallScaleformMovieMethod]] | |||
*[[Graphics::clearDrawOrigin|ClearDrawOrigin]] | |||
*[[Graphics::clearTimecycleModifier|ClearTimecycleModifier]] | |||
*[[Graphics::createCheckpoint|CreateCheckpoint]] | |||
*[[Graphics::createTrackedPoint|CreateTrackedPoint]] | |||
*[[Graphics::deleteCheckpoint|DeleteCheckpoint]] | |||
*[[Graphics::destroyTrackedPoint|DestroyTrackedPoint]] | |||
*[[Graphics::disableVehicleDistantlights|DisableVehicleDistantlights]] | |||
*[[Graphics::doesParticleFxLoopedExist|DoesParticleFxLoopedExist]] | |||
*[[Graphics::doesVehicleHaveDecal|DoesVehicleHaveDecal]] | |||
*[[Graphics::drawBox|DrawBox]] | |||
*[[Graphics::drawDebugBox|DrawDebugBox]] | |||
*[[Graphics::drawDebugCross|DrawDebugCross]] | |||
*[[Graphics::drawDebugLineWithTwoColours|DrawDebugLineWithTwoColours]] | |||
*[[Graphics::drawDebugSphere|DrawDebugSphere]] | |||
*[[Graphics::drawDebugText|DrawDebugText]] | |||
*[[Graphics::drawDebugText2d|DrawDebugText2d]] | |||
*[[Graphics::drawLightWithRange|DrawLightWithRange]] | |||
*[[Graphics::drawLightWithRangeAndShadow|DrawLightWithRangeAndShadow]] | |||
*[[Graphics::drawLine|DrawLine]] | |||
*[[Graphics::drawMarker|DrawMarker]] | |||
*[[Graphics::drawPoly|DrawPoly]] | |||
*[[Graphics::drawRect|DrawRect]] | |||
*[[Graphics::drawScaleformMovie|DrawScaleformMovie]] | |||
*[[Graphics::drawScaleformMovie3d|DrawScaleformMovie3d]] | |||
*[[Graphics::drawScaleformMovie3dNonAdditive|DrawScaleformMovie3dNonAdditive]] | |||
*[[Graphics::drawScaleformMovieFullscreen|DrawScaleformMovieFullscreen]] | |||
*[[Graphics::drawScaleformMovieFullscreenMasked|DrawScaleformMovieFullscreenMasked]] | |||
*[[Graphics::drawSpotLightWithShadow|DrawSpotLightWithShadow]] | |||
*[[Graphics::drawSpotLight|DrawSpotLight]] | |||
*[[Graphics::drawSprite|DrawSprite]] | |||
*[[Graphics::drawTvChannel|DrawTvChannel]] | |||
*[[Graphics::enableAlienBloodVfx|EnableAlienBloodVfx]] | |||
*[[Graphics::enableClownBloodVfx|EnableClownBloodVfx]] | |||
*[[Graphics::enableMovieSubtitles|EnableMovieSubtitles]] | |||
*[[Graphics::endTextCommandScaleformString|EndTextCommandScaleformString]] | |||
*[[Graphics::endTextCommandScaleformString2|EndTextCommandScaleformString2]] | |||
*[[Graphics::fadeDecalsInRange|FadeDecalsInRange]] | |||
*[[Graphics::getActiveScreenResolution|GetActiveScreenResolution]] | |||
*[[Graphics::getAspectRatio|GetAspectRatio]] | |||
*[[Graphics::getDecalWashLevel|GetDecalWashLevel]] | |||
*[[Graphics::getIsHidef|GetIsHidef]] | |||
*[[Graphics::getIsWidescreen|GetIsWidescreen]] | |||
*[[Graphics::getMaximumNumberOfPhotos|GetMaximumNumberOfPhotos]] | |||
*[[Graphics::getSafeZoneSize|GetSafeZoneSize]] | |||
*[[Graphics::getScreenCoordFromWorldCoord|GetScreenCoordFromWorldCoord]] | |||
*[[Graphics::getScreenEffectIsActive|GetScreenEffectIsActive]] | |||
*[[Graphics::getScreenResolution|GetScreenResolution]] | |||
*[[Graphics::getTextureResolution|GetTextureResolution]] | |||
*[[Graphics::getTimecycleModifierIndex|GetTimecycleModifierIndex]] | |||
*[[Graphics::getTvChannel|GetTvChannel]] | |||
*[[Graphics::getTvVolume|GetTvVolume]] | |||
*[[Graphics::hasHudScaleformLoaded|HasHudScaleformLoaded]] | |||
*[[Graphics::hasNamedScaleformMovieLoaded|HasNamedScaleformMovieLoaded]] | |||
*[[Graphics::hasScaleformContainerMovieLoadedIntoParent|HasScaleformContainerMovieLoadedIntoParent]] | |||
*[[Graphics::hasScaleformMovieLoaded|HasScaleformMovieLoaded]] | |||
*[[Graphics::hasStreamedTextureDictLoaded|HasStreamedTextureDictLoaded]] | |||
*[[Graphics::isDecalAlive|IsDecalAlive]] | |||
*[[Graphics::isNightvisionActive|IsNightvisionActive]] | |||
*[[Graphics::isParticleFxDelayedBlink|IsParticleFxDelayedBlink]] | |||
*[[Graphics::isSeethroughActive|IsSeethroughActive]] | |||
*[[Graphics::isTrackedPointVisible|IsTrackedPointVisible]] | |||
*[[Graphics::loadTvChannel|LoadTvChannel]] | |||
*[[Graphics::loadMovieMeshSet|LoadMovieMeshSet]] | |||
*[[Graphics::moveVehicleDecals|MoveVehicleDecals]] | |||
*[[Graphics::popScaleformMovieFunction|PopScaleformMovieFunction]] | |||
*[[Graphics::popScaleformMovieFunctionVoid|PopScaleformMovieFunctionVoid]] | |||
*[[Graphics::popTimecycleModifier|PopTimecycleModifier]] | |||
*[[Graphics::pushScaleformMovieFunction|PushScaleformMovieFunction]] | |||
*[[Graphics::pushScaleformMovieFunctionN|PushScaleformMovieFunctionN]] | |||
*[[Graphics::pushScaleformMovieFunctionFromHudComponent|PushScaleformMovieFunctionFromHudComponent]] | |||
*[[Graphics::pushScaleformMovieFunctionParameterBool|PushScaleformMovieFunctionParameterBool]] | |||
*[[Graphics::pushScaleformMovieFunctionParameterFloat|PushScaleformMovieFunctionParameterFloat]] | |||
*[[Graphics::pushScaleformMovieFunctionParameterInt|PushScaleformMovieFunctionParameterInt]] | |||
*[[Graphics::pushScaleformMovieFunctionParameterString|PushScaleformMovieFunctionParameterString]] | |||
*[[Graphics::pushTimecycleModifier|PushTimecycleModifier]] | |||
*[[Graphics::releaseMovieMeshSet|ReleaseMovieMeshSet]] | |||
*[[Graphics::removeDecal|RemoveDecal]] | |||
*[[Graphics::removeDecalsFromObject|RemoveDecalsFromObject]] | |||
*[[Graphics::removeDecalsFromObjectFacing|RemoveDecalsFromObjectFacing]] | |||
*[[Graphics::removeDecalsFromVehicle|RemoveDecalsFromVehicle]] | |||
*[[Graphics::removeDecalsInRange|RemoveDecalsInRange]] | |||
*[[Graphics::removeParticleFx|RemoveParticleFx]] | |||
*[[Graphics::removeParticleFxFromEntity|RemoveParticleFxFromEntity]] | |||
*[[Graphics::removeParticleFxInRange|RemoveParticleFxInRange]] | |||
*[[Graphics::requestScaleformMovie|RequestScaleformMovie]] | |||
*[[Graphics::requestScaleformMovieInstance|RequestScaleformMovieInstance]] | |||
*[[Graphics::requestScaleformMovieInteractive|RequestScaleformMovieInteractive]] | |||
*[[Graphics::requestHudScaleform|RequestHudScaleform]] | |||
*[[Graphics::requestStreamedTextureDict|RequestStreamedTextureDict]] | |||
*[[Graphics::resetParticleFxAssetOldToNew|ResetParticleFxAssetOldToNew]] | |||
*[[Graphics::returnTwo|ReturnTwo]] | |||
*[[Graphics::screenDrawPositionEnd|ScreenDrawPositionEnd]] | |||
*[[Graphics::screenDrawPositionBegin|ScreenDrawPositionBegin]] | |||
*[[Graphics::screenDrawPositionRatio|ScreenDrawPositionRatio]] | |||
*[[Graphics::set2dLayer|Set2dLayer]] | |||
*[[Graphics::setBlackout|SetBlackout]] | |||
*[[Graphics::setCheckpointCylinderHeight|SetCheckpointCylinderHeight]] | |||
*[[Graphics::setCheckpointIconRgba|SetCheckpointIconRgba]] | |||
*[[Graphics::setCheckpointRgba|SetCheckpointRgba]] | |||
*[[Graphics::setDebugLinesAndSpheresDrawingActive|SetDebugLinesAndSpheresDrawingActive]] | |||
*[[Graphics::setDrawOrigin|SetDrawOrigin]] | |||
*[[Graphics::setEntityIconColor|SetEntityIconColor]] | |||
*[[Graphics::setEntityIconVisibility|SetEntityIconVisibility]] | |||
*[[Graphics::setFarShadowsSuppressed|SetFarShadowsSuppressed]] | |||
*[[Graphics::setFlash|SetFlash]] | |||
*[[Graphics::setForcePedFootstepsTracks|SetForcePedFootstepsTracks]] | |||
*[[Graphics::setForceVehicleTrails|SetForceVehicleTrails]] | |||
*[[Graphics::setFrozenRenderingDisabled|SetFrozenRenderingDisabled]] | |||
*[[Graphics::setNightvision|SetNightvision]] | |||
*[[Graphics::setNoiseoveride|SetNoiseoveride]] | |||
*[[Graphics::setNoisinessoveride|SetNoisinessoveride]] | |||
*[[Graphics::setParticleFxBloodScale|SetParticleFxBloodScale]] | |||
*[[Graphics::setParticleFxCamInsideNonplayerVehicle|SetParticleFxCamInsideNonplayerVehicle]] | |||
*[[Graphics::setParticleFxCamInsideVehicle|SetParticleFxCamInsideVehicle]] | |||
*[[Graphics::setParticleFxLoopedAlpha|SetParticleFxLoopedAlpha]] | |||
*[[Graphics::setParticleFxLoopedColour|SetParticleFxLoopedColour]] | |||
*[[Graphics::setParticleFxLoopedEvolution|SetParticleFxLoopedEvolution]] | |||
*[[Graphics::setParticleFxLoopedRange|SetParticleFxLoopedRange]] | |||
*[[Graphics::setParticleFxLoopedOffsets|SetParticleFxLoopedOffsets]] | |||
*[[Graphics::setParticleFxLoopedScale|SetParticleFxLoopedScale]] | |||
*[[Graphics::setParticleFxNonLoopedAlpha|SetParticleFxNonLoopedAlpha]] | |||
*[[Graphics::setParticleFxNonLoopedColour|SetParticleFxNonLoopedColour]] | |||
*[[Graphics::setParticleFxAssetOldToNew|SetParticleFxAssetOldToNew]] | |||
*[[Graphics::setParticleFxShootoutBoat|SetParticleFxShootoutBoat]] | |||
*[[Graphics::setScaleformMovieAsNoLongerNeeded|SetScaleformMovieAsNoLongerNeeded]] | |||
*[[Graphics::setScaleformMovieToUseSystemTime|SetScaleformMovieToUseSystemTime]] | |||
*[[Graphics::setSeethrough|SetSeethrough]] | |||
*[[Graphics::setStreamedTextureDictAsNoLongerNeeded|SetStreamedTextureDictAsNoLongerNeeded]] | |||
*[[Graphics::setTimecycleModifier|SetTimecycleModifier]] | |||
*[[Graphics::setTimecycleModifierStrength|SetTimecycleModifierStrength]] | |||
*[[Graphics::setTrackedPointInfo|SetTrackedPointInfo]] | |||
*[[Graphics::setTransitionTimecycleModifier|SetTransitionTimecycleModifier]] | |||
*[[Graphics::setTvAudioFrontend|SetTvAudioFrontend]] | |||
*[[Graphics::setTvChannel|SetTvChannel]] | |||
*[[Graphics::setTvVolume|SetTvVolume]] | |||
*[[Graphics::sittingTv|SittingTv]] | |||
*[[Graphics::startParticleFxLoopedOnEntity2|StartParticleFxLoopedOnEntity2]] | |||
*[[Graphics::startParticleFxLoopedOnEntityBone2|StartParticleFxLoopedOnEntityBone2]] | |||
*[[Graphics::startParticleFxNonLoopedAtCoord2|StartParticleFxNonLoopedAtCoord2]] | |||
*[[Graphics::startParticleFxNonLoopedOnEntity2|StartParticleFxNonLoopedOnEntity2]] | |||
*[[Graphics::startParticleFxNonLoopedOnPedBone2|StartParticleFxNonLoopedOnPedBone2]] | |||
*[[Graphics::startParticleFxLoopedAtCoord|StartParticleFxLoopedAtCoord]] | |||
*[[Graphics::startParticleFxLoopedOnEntity|StartParticleFxLoopedOnEntity]] | |||
*[[Graphics::startParticleFxLoopedOnEntityBone|StartParticleFxLoopedOnEntityBone]] | |||
*[[Graphics::startParticleFxLoopedOnPedBone|StartParticleFxLoopedOnPedBone]] | |||
*[[Graphics::startParticleFxNonLoopedAtCoord|StartParticleFxNonLoopedAtCoord]] | |||
*[[Graphics::startParticleFxNonLoopedOnEntity|StartParticleFxNonLoopedOnEntity]] | |||
*[[Graphics::startParticleFxNonLoopedOnPedBone|StartParticleFxNonLoopedOnPedBone]] | |||
*[[Graphics::startScreenEffect|StartScreenEffect]] | |||
*[[Graphics::stopAllScreenEffects|StopAllScreenEffects]] | |||
*[[Graphics::stopParticleFxLooped|StopParticleFxLooped]] | |||
*[[Graphics::stopScreenEffect|StopScreenEffect]] | |||
*[[Graphics::transitionToBlurred|TransitionToBlurred]] | |||
*[[Graphics::transitionFromBlurred|TransitionFromBlurred]] | |||
*[[Graphics::useParticleFxAssetNextCall|UseParticleFxAssetNextCall]] | |||
*[[Graphics::washDecalsFromVehicle|WashDecalsFromVehicle]] | |||
*[[Graphics::washDecalsInRange|WashDecalsInRange]] | |||
===Interior=== | |||
*[[Interior::addPickupToInteriorRoomByName|AddPickupToInteriorRoomByName]] | |||
*[[Interior::areCoordsCollidingWithExterior|AreCoordsCollidingWithExterior]] | |||
*[[Interior::capInterior|CapInterior]] | |||
*[[Interior::clearRoomForEntity|ClearRoomForEntity]] | |||
*[[Interior::disableInterior|DisableInterior]] | |||
*[[Interior::disableInteriorProp|DisableInteriorProp]] | |||
*[[Interior::enableInteriorProp|EnableInteriorProp]] | |||
*[[Interior::forceRoomForEntity|ForceRoomForEntity]] | |||
*[[Interior::getInteriorAtCoords|GetInteriorAtCoords]] | |||
*[[Interior::getInteriorAtCoordsWithType|GetInteriorAtCoordsWithType]] | |||
*[[Interior::getInteriorFromCollision|GetInteriorFromCollision]] | |||
*[[Interior::getInteriorFromEntity|GetInteriorFromEntity]] | |||
*[[Interior::getInteriorGroupId|GetInteriorGroupId]] | |||
*[[Interior::getKeyForEntityInRoom|GetKeyForEntityInRoom]] | |||
*[[Interior::getOffsetFromInteriorInWorldCoords|GetOffsetFromInteriorInWorldCoords]] | |||
*[[Interior::getRoomKeyFromGameplayCam|GetRoomKeyFromGameplayCam]] | |||
*[[Interior::getRoomKeyFromEntity|GetRoomKeyFromEntity]] | |||
*[[Interior::hideMapObjectThisFrame|HideMapObjectThisFrame]] | |||
*[[Interior::isInteriorCapped|IsInteriorCapped]] | |||
*[[Interior::isInteriorDisabled|IsInteriorDisabled]] | |||
*[[Interior::isInteriorPropEnabled|IsInteriorPropEnabled]] | |||
*[[Interior::isInteriorReady|IsInteriorReady]] | |||
*[[Interior::isInteriorScene|IsInteriorScene]] | |||
*[[Interior::isValidInterior|IsValidInterior]] | |||
*[[Interior::loadInterior|LoadInterior]] | |||
*[[Interior::refreshInterior|RefreshInterior]] | |||
*[[Interior::setInteriorPropColor|SetInteriorPropColor]] | |||
*[[Interior::unkGetInteriorAtCoords|UnkGetInteriorAtCoords]] | |||
*[[Interior::unpinInterior|UnpinInterior]] | |||
===Itemset=== | |||
*[[Itemset::addToItemset|AddToItemset]] | |||
*[[Itemset::cleanItemset|CleanItemset]] | |||
*[[Itemset::createItemset|CreateItemset]] | |||
*[[Itemset::destroyItemset|DestroyItemset]] | |||
*[[Itemset::getIndexedItemInItemset|GetIndexedItemInItemset]] | |||
*[[Itemset::getItemsetSize|GetItemsetSize]] | |||
*[[Itemset::isInItemset|IsInItemset]] | |||
*[[Itemset::isItemsetValid|IsItemsetValid]] | |||
*[[Itemset::removeFromItemset|RemoveFromItemset]] | |||
===[[RAGE.Game.Locale | Locale]]=== | |||
*[[RAGE.Game.Locale.GetUserLanguageId|GetUserLanguageId]] | |||
===Misc=== | |||
*[[Gameplay::absf|Absf]] | |||
*[[Gameplay::absi|Absi]] | |||
*[[Gameplay::acos|Acos]] | |||
*[[Gameplay::addHospitalRestart|AddHospitalRestart]] | |||
*[[Gameplay::addPoliceRestart|AddPoliceRestart]] | |||
*[[Gameplay::addStuntJump|AddStuntJump]] | |||
*[[Gameplay::addStuntJumpAngled|AddStuntJumpAngled]] | |||
*[[Gameplay::areStringsEqual|AreStringsEqual]] | |||
*[[Gameplay::asin|Asin]] | |||
*[[Gameplay::atan2|Atan2]] | |||
*[[Gameplay::atan|Atan]] | |||
*[[Gameplay::beginReplayStats|BeginReplayStats]] | |||
*[[Gameplay::cancelStuntJump|CancelStuntJump]] | |||
*[[Gameplay::clearAngledAreaOfVehicles|ClearAngledAreaOfVehicles]] | |||
*[[Gameplay::clearArea|ClearArea]] | |||
*[[Gameplay::clearAreaOfEverything|ClearAreaOfEverything]] | |||
*[[Gameplay::clearAreaOfCops|ClearAreaOfCops]] | |||
*[[Gameplay::clearAreaOfObjects|ClearAreaOfObjects]] | |||
*[[Gameplay::clearAreaOfPeds|ClearAreaOfPeds]] | |||
*[[Gameplay::clearAreaOfProjectiles|ClearAreaOfProjectiles]] | |||
*[[Gameplay::clearAreaOfVehicles|ClearAreaOfVehicles]] | |||
*[[Gameplay::clearBit|ClearBit]] | |||
*[[Gameplay::clearCloudHat|ClearCloudHat]] | |||
*[[Gameplay::clearOverrideWeather|ClearOverrideWeather]] | |||
*[[Gameplay::clearReplayStats|ClearReplayStats]] | |||
*[[Gameplay::clearWeatherTypePersist|ClearWeatherTypePersist]] | |||
*[[Gameplay::compareStrings|CompareStrings]] | |||
*[[Gameplay::createIncident|CreateIncident]] | |||
*[[Gameplay::createIncidentWithEntity|CreateIncidentWithEntity]] | |||
*[[Gameplay::createLightningThunder|CreateLightningThunder]] | |||
*[[Gameplay::deleteIncident|DeleteIncident]] | |||
*[[Gameplay::deleteStuntJump|DeleteStuntJump]] | |||
*[[Gameplay::disableAutomaticRespawn|DisableAutomaticRespawn]] | |||
*[[Gameplay::disableHospitalRestart|DisableHospitalRestart]] | |||
*[[Gameplay::disablePoliceRestart|DisablePoliceRestart]] | |||
*[[Gameplay::disableStuntJumpSet|DisableStuntJumpSet]] | |||
*[[Gameplay::displayOnscreenKeyboard|DisplayOnscreenKeyboard]] | |||
*[[Gameplay::displayOnscreenKeyboard2|DisplayOnscreenKeyboard2]] | |||
*[[Gameplay::doAutoSave|DoAutoSave]] | |||
*[[Gameplay::enableDispatchService|EnableDispatchService]] | |||
*[[Gameplay::enableStuntJumpSet|EnableStuntJumpSet]] | |||
*[[Gameplay::enableTennisMode|EnableTennisMode]] | |||
*[[Gameplay::endReplayStats|EndReplayStats]] | |||
*[[Gameplay::findSpawnPointInDirection|FindSpawnPointInDirection]] | |||
*[[Gameplay::forceSocialClubUpdate|ForceSocialClubUpdate]] | |||
*[[Gameplay::getAllocatedStackSize|GetAllocatedStackSize]] | |||
*[[Gameplay::getAngleBetween2dVectors|GetAngleBetween2dVectors]] | |||
*[[Gameplay::getBitsInRange|GetBitsInRange]] | |||
*[[Gameplay::getCloudHatOpacity|GetCloudHatOpacity]] | |||
*[[Gameplay::getDistanceBetweenCoords|GetDistanceBetweenCoords]] | |||
*[[Gameplay::getFakeWantedLevel|GetFakeWantedLevel]] | |||
*[[Gameplay::getFrameCount|GetFrameCount]] | |||
*[[Gameplay::getFrameTime|GetFrameTime]] | |||
*[[Gameplay::getFreeStackSlotsCount|GetFreeStackSlotsCount]] | |||
*[[Gameplay::getGameTimer|GetGameTimer]] | |||
*[[Gameplay::getGlobalCharBuffer|GetGlobalCharBuffer]] | |||
*[[Gameplay::getGroundCoordsWhileInAir|GetGroundCoordsWhileInAir]] | |||
*[[Gameplay::getGroundZFor3dCoord|GetGroundZFor3dCoord]] | |||
*[[Gameplay::getHashKey|GetHashKey]] | |||
*[[Gameplay::getHeadingFromVector2d|GetHeadingFromVector2d]] | |||
*[[Gameplay::getIndexOfCurrentLevel|GetIndexOfCurrentLevel]] | |||
*[[Gameplay::getMissionFlag|GetMissionFlag]] | |||
*[[Gameplay::getModelDimensions|GetModelDimensions]] | |||
*[[Gameplay::getNextWeatherTypeHashName|GetNextWeatherTypeHashName]] | |||
*[[Gameplay::getNumberOfDispatchedUnitsForPlayer|GetNumberOfDispatchedUnitsForPlayer]] | |||
*[[Gameplay::getOnscreenKeyboardResult|GetOnscreenKeyboardResult]] | |||
*[[Gameplay::getPrevWeatherTypeHashName|GetPrevWeatherTypeHashName]] | |||
*[[Gameplay::getProfileSetting|GetProfileSetting]] | |||
*[[Gameplay::getRainLevel|GetRainLevel]] | |||
*[[Gameplay::getRandomEventFlag|GetRandomEventFlag]] | |||
*[[Gameplay::getRandomFloatInRange|GetRandomFloatInRange]] | |||
*[[Gameplay::getRandomIntInRange|GetRandomIntInRange]] | |||
*[[Gameplay::getSnowLevel|GetSnowLevel]] | |||
*[[Gameplay::getWeatherTypeTransition|GetWeatherTypeTransition]] | |||
*[[Gameplay::getWindDirection|GetWindDirection]] | |||
*[[Gameplay::getWindSpeed|GetWindSpeed]] | |||
*[[Gameplay::hasBulletImpactedInArea|HasBulletImpactedInArea]] | |||
*[[Gameplay::hasBulletImpactedInBox|HasBulletImpactedInBox]] | |||
*[[Gameplay::hasButtonCombinationJustBeenEntered|HasButtonCombinationJustBeenEntered]] | |||
*[[Gameplay::hasCheatStringJustBeenEntered|HasCheatStringJustBeenEntered]] | |||
*[[Gameplay::isAussieVersion|IsAussieVersion]] | |||
*[[Gameplay::isFrontendFading|IsFrontendFading]] | |||
*[[Gameplay::isPcVersion|IsPcVersion]] | |||
*[[Gameplay::isPs3Version|IsPs3Version]] | |||
*[[Gameplay::ignoreNextRestart|IgnoreNextRestart]] | |||
*[[Gameplay::isAreaOccupied|IsAreaOccupied]] | |||
*[[Gameplay::isAutoSaveInProgress|IsAutoSaveInProgress]] | |||
*[[Gameplay::isBitSet|IsBitSet]] | |||
*[[Gameplay::isBulletInAngledArea|IsBulletInAngledArea]] | |||
*[[Gameplay::isBulletInArea|IsBulletInArea]] | |||
*[[Gameplay::isBulletInBox|IsBulletInBox]] | |||
*[[Gameplay::isDurangoVersion|IsDurangoVersion]] | |||
*[[Gameplay::isIncidentValid|IsIncidentValid]] | |||
*[[Gameplay::isMemoryCardInUse|IsMemoryCardInUse]] | |||
*[[Gameplay::isMinigameInProgress|IsMinigameInProgress]] | |||
*[[Gameplay::isNextWeatherType|IsNextWeatherType]] | |||
*[[Gameplay::isOrbisVersion|IsOrbisVersion]] | |||
*[[Gameplay::isPointObscuredByAMissionEntity|IsPointObscuredByAMissionEntity]] | |||
*[[Gameplay::isPositionOccupied|IsPositionOccupied]] | |||
*[[Gameplay::isPrevWeatherType|IsPrevWeatherType]] | |||
*[[Gameplay::isProjectileInArea|IsProjectileInArea]] | |||
*[[Gameplay::isProjectileTypeInAngledArea|IsProjectileTypeInAngledArea]] | |||
*[[Gameplay::isProjectileTypeInArea|IsProjectileTypeInArea]] | |||
*[[Gameplay::isSniperBulletInArea|IsSniperBulletInArea]] | |||
*[[Gameplay::isSniperInverted|IsSniperInverted]] | |||
*[[Gameplay::isStringNull|IsStringNull]] | |||
*[[Gameplay::isStringNullOrEmpty|IsStringNullOrEmpty]] | |||
*[[Gameplay::isStuntJumpInProgress|IsStuntJumpInProgress]] | |||
*[[Gameplay::isStuntJumpMessageShowing|IsStuntJumpMessageShowing]] | |||
*[[Gameplay::isTennisMode|IsTennisMode]] | |||
*[[Gameplay::isThisAMinigameScript|IsThisAMinigameScript]] | |||
*[[Gameplay::isXbox360Version|IsXbox360Version]] | |||
*[[Gameplay::networkSetScriptIsSafeForNetworkGame|NetworkSetScriptIsSafeForNetworkGame]] | |||
*[[Gameplay::overrideSaveHouse|OverrideSaveHouse]] | |||
*[[Gameplay::populateNow|PopulateNow]] | |||
*[[Gameplay::registerFloatToSave|RegisterFloatToSave]] | |||
*[[Gameplay::registerIntToSave|RegisterIntToSave]] | |||
*[[Gameplay::registerEnumToSave|RegisterEnumToSave]] | |||
*[[Gameplay::registerBoolToSave|RegisterBoolToSave]] | |||
*[[Gameplay::registerSaveHouse|RegisterSaveHouse]] | |||
*[[Gameplay::registerTextLabelToSave|RegisterTextLabelToSave]] | |||
*[[Gameplay::removeDispatchSpawnBlockingArea|RemoveDispatchSpawnBlockingArea]] | |||
*[[Gameplay::resetDispatchIdealSpawnDistance|ResetDispatchIdealSpawnDistance]] | |||
*[[Gameplay::resetDispatchSpawnBlockingAreas|ResetDispatchSpawnBlockingAreas]] | |||
*[[Gameplay::resetLocalplayerState|ResetLocalplayerState]] | |||
*[[Gameplay::setBit|SetBit]] | |||
*[[Gameplay::setBitsInRange|SetBitsInRange]] | |||
*[[Gameplay::setCloudHatOpacity|SetCloudHatOpacity]] | |||
*[[Gameplay::setCloudHatTransition|SetCloudHatTransition]] | |||
*[[Gameplay::setCreditsActive|SetCreditsActive]] | |||
*[[Gameplay::setCustomRespawnPosition|SetCustomRespawnPosition]] | |||
*[[Gameplay::setDispatchIdealSpawnDistance|SetDispatchIdealSpawnDistance]] | |||
*[[Gameplay::setDispatchTimeBetweenSpawnAttempts|SetDispatchTimeBetweenSpawnAttempts]] | |||
*[[Gameplay::setDispatchTimeBetweenSpawnAttemptsMultiplier|SetDispatchTimeBetweenSpawnAttemptsMultiplier]] | |||
*[[Gameplay::setExplosiveAmmoThisFrame|SetExplosiveAmmoThisFrame]] | |||
*[[Gameplay::setExplosiveMeleeThisFrame|SetExplosiveMeleeThisFrame]] | |||
*[[Gameplay::setFadeInAfterDeathArrest|SetFadeInAfterDeathArrest]] | |||
*[[Gameplay::setFadeInAfterLoad|SetFadeInAfterLoad]] | |||
*[[Gameplay::setFadeOutAfterArrest|SetFadeOutAfterArrest]] | |||
*[[Gameplay::setFadeOutAfterDeath|SetFadeOutAfterDeath]] | |||
*[[Gameplay::setFakeWantedLevel|SetFakeWantedLevel]] | |||
*[[Gameplay::setFireAmmoThisFrame|SetFireAmmoThisFrame]] | |||
*[[Gameplay::setGamePaused|SetGamePaused]] | |||
*[[Gameplay::setGravityLevel|SetGravityLevel]] | |||
*[[Gameplay::setMinigameInProgress|SetMinigameInProgress]] | |||
*[[Gameplay::setMissionFlag|SetMissionFlag]] | |||
*[[Gameplay::setNextRespawnToCustom|SetNextRespawnToCustom]] | |||
*[[Gameplay::setOverrideWeather|SetOverrideWeather]] | |||
*[[Gameplay::setRainFxIntensity|SetRainFxIntensity]] | |||
*[[Gameplay::setRandomEventFlag|SetRandomEventFlag]] | |||
*[[Gameplay::setRandomSeed|SetRandomSeed]] | |||
*[[Gameplay::setRandomWeatherType|SetRandomWeatherType]] | |||
*[[Gameplay::setSaveHouse|SetSaveHouse]] | |||
*[[Gameplay::setSaveMenuActive|SetSaveMenuActive]] | |||
*[[Gameplay::setSuperJumpThisFrame|SetSuperJumpThisFrame]] | |||
*[[Gameplay::setThisScriptCanBePaused|SetThisScriptCanBePaused]] | |||
*[[Gameplay::setThisScriptCanRemoveBlipsCreatedByAnyScript|SetThisScriptCanRemoveBlipsCreatedByAnyScript]] | |||
*[[Gameplay::setTimeScale|SetTimeScale]] | |||
*[[Gameplay::setUnkMapFlag|SetUnkMapFlag]] | |||
*[[Gameplay::setWeatherTypeNow|SetWeatherTypeNow]] | |||
*[[Gameplay::setWeatherTypeNowPersist|SetWeatherTypeNowPersist]] | |||
*[[Gameplay::setWeatherTypeOverTime|SetWeatherTypeOverTime]] | |||
*[[Gameplay::setWeatherTypePersist|SetWeatherTypePersist]] | |||
*[[Gameplay::setWeatherTypeTransition|SetWeatherTypeTransition]] | |||
*[[Gameplay::setWind|SetWind]] | |||
*[[Gameplay::setWindDirection|SetWindDirection]] | |||
*[[Gameplay::setWindSpeed|SetWindSpeed]] | |||
*[[Gameplay::shootSingleAirstrikeBulletBetweenCoords|ShootSingleAirstrikeBulletBetweenCoords]] | |||
*[[Gameplay::shootSingleBulletBetweenCoords|ShootSingleBulletBetweenCoords]] | |||
*[[Gameplay::shootSingleVehicleBulletBetweenCoords|ShootSingleVehicleBulletBetweenCoords]] | |||
*[[Gameplay::showPedInPauseMenu|ShowPedInPauseMenu]] | |||
*[[Gameplay::startSaveArray|StartSaveArray]] | |||
*[[Gameplay::startSaveData|StartSaveData]] | |||
*[[Gameplay::startSaveStruct|StartSaveStruct]] | |||
*[[Gameplay::stopSaveArray|StopSaveArray]] | |||
*[[Gameplay::stopSaveData|StopSaveData]] | |||
*[[Gameplay::stopSaveStruct|StopSaveStruct]] | |||
*[[Gameplay::stringToInt|StringToInt]] | |||
*[[Gameplay::tan|Tan]] | |||
*[[Gameplay::terminateAllScriptsWithThisName|TerminateAllScriptsWithThisName]] | |||
*[[Gameplay::updateOnscreenKeyboard|UpdateOnscreenKeyboard]] | |||
*[[Gameplay::useFreemodeMapBehavior|UseFreemodeMapBehavior]] | |||
*[[Gameplay::usingMissionCreator|UsingMissionCreator]] | |||
===Mobile=== | |||
*[[Mobile::canPhoneBeSeenOnScreen|CanPhoneBeSeenOnScreen]] | |||
*[[Mobile::cellCamActivate|CellCamActivate]] | |||
*[[Mobile::cellCamIsCharVisibleNoFaceCheck|CellCamIsCharVisibleNoFaceCheck]] | |||
*[[Mobile::createMobilePhone|CreateMobilePhone]] | |||
*[[Mobile::destroyMobilePhone|DestroyMobilePhone]] | |||
*[[Mobile::disablePhoneThisFrame|DisablePhoneThisFrame]] | |||
*[[Mobile::getMobilePhonePosition|GetMobilePhonePosition]] | |||
*[[Mobile::getMobilePhoneRenderId|GetMobilePhoneRenderId]] | |||
*[[Mobile::getMobilePhoneRotation|GetMobilePhoneRotation]] | |||
*[[Mobile::moveFinger|MoveFinger]] | |||
*[[Mobile::scriptIsMovingMobilePhoneOffscreen|ScriptIsMovingMobilePhoneOffscreen]] | |||
*[[Mobile::setMobilePhonePosition|SetMobilePhonePosition]] | |||
*[[Mobile::setMobilePhoneRotation|SetMobilePhoneRotation]] | |||
*[[Mobile::setMobilePhoneScale|SetMobilePhoneScale]] | |||
*[[Mobile::setPhoneLean|SetPhoneLean]] | |||
===Netcash=== | |||
*[[Netcash::networkBuyAirstrike|NetworkBuyAirstrike]] | |||
*[[Netcash::networkBuyBounty|NetworkBuyBounty]] | |||
*[[Netcash::networkBuyFairgroundRide|NetworkBuyFairgroundRide]] | |||
*[[Netcash::networkBuyHealthcare|NetworkBuyHealthcare]] | |||
*[[Netcash::networkBuyHeliStrike|NetworkBuyHeliStrike]] | |||
*[[Netcash::networkBuyItem|NetworkBuyItem]] | |||
*[[Netcash::networkBuyProperty|NetworkBuyProperty]] | |||
*[[Netcash::networkCanBet|NetworkCanBet]] | |||
*[[Netcash::networkCanReceivePlayerCash|NetworkCanReceivePlayerCash]] | |||
*[[Netcash::networkCanSpendMoney|NetworkCanSpendMoney]] | |||
*[[Netcash::networkClearCharacterWallet|NetworkClearCharacterWallet]] | |||
*[[Netcash::networkDeleteCharacter|NetworkDeleteCharacter]] | |||
*[[Netcash::networkEarnFromAiTargetKill|NetworkEarnFromAiTargetKill]] | |||
*[[Netcash::networkEarnFromAmbientJob|NetworkEarnFromAmbientJob]] | |||
*[[Netcash::networkEarnFromBendJob|NetworkEarnFromBendJob]] | |||
*[[Netcash::networkEarnFromBetting|NetworkEarnFromBetting]] | |||
*[[Netcash::networkEarnFromBounty|NetworkEarnFromBounty]] | |||
*[[Netcash::networkEarnFromChallengeWin|NetworkEarnFromChallengeWin]] | |||
*[[Netcash::networkEarnFromCrateDrop|NetworkEarnFromCrateDrop]] | |||
*[[Netcash::networkEarnFromDailyObjectives|NetworkEarnFromDailyObjectives]] | |||
*[[Netcash::networkEarnFromGangattackPickup|NetworkEarnFromGangattackPickup]] | |||
*[[Netcash::networkEarnFromHoldups|NetworkEarnFromHoldups]] | |||
*[[Netcash::networkEarnFromImportExport|NetworkEarnFromImportExport]] | |||
*[[Netcash::networkEarnFromJob|NetworkEarnFromJob]] | |||
*[[Netcash::networkEarnFromJobBonus|NetworkEarnFromJobBonus]] | |||
*[[Netcash::networkEarnFromNotBadsport|NetworkEarnFromNotBadsport]] | |||
*[[Netcash::networkEarnFromPersonalVehicle|NetworkEarnFromPersonalVehicle]] | |||
*[[Netcash::networkEarnFromPickup|NetworkEarnFromPickup]] | |||
*[[Netcash::networkEarnFromProperty|NetworkEarnFromProperty]] | |||
*[[Netcash::networkEarnFromArmourTruck|NetworkEarnFromArmourTruck]] | |||
*[[Netcash::networkEarnFromRockstar|NetworkEarnFromRockstar]] | |||
*[[Netcash::networkEarnFromVehicle|NetworkEarnFromVehicle]] | |||
*[[Netcash::networkGetBankBalanceString|NetworkGetBankBalanceString]] | |||
*[[Netcash::networkGetVcBalance|NetworkGetVcBalance]] | |||
*[[Netcash::networkGetVcBankBalance|NetworkGetVcBankBalance]] | |||
*[[Netcash::networkGetVcWalletBalance|NetworkGetVcWalletBalance]] | |||
*[[Netcash::networkGivePlayerJobshareCash|NetworkGivePlayerJobshareCash]] | |||
*[[Netcash::networkInitializeCash|NetworkInitializeCash]] | |||
*[[Netcash::networkMoneyCanBet|NetworkMoneyCanBet]] | |||
*[[Netcash::networkPayEmployeeWage|NetworkPayEmployeeWage]] | |||
*[[Netcash::networkPayMatchEntryFee|NetworkPayMatchEntryFee]] | |||
*[[Netcash::networkPayUtilityBill|NetworkPayUtilityBill]] | |||
*[[Netcash::networkReceivePlayerJobshareCash|NetworkReceivePlayerJobshareCash]] | |||
*[[Netcash::networkRefundCash|NetworkRefundCash]] | |||
*[[Netcash::networkSpentAmmoDrop|NetworkSpentAmmoDrop]] | |||
*[[Netcash::networkSpentArrestBail|NetworkSpentArrestBail]] | |||
*[[Netcash::networkSpentBankInterest|NetworkSpentBankInterest]] | |||
*[[Netcash::networkSpentBetting|NetworkSpentBetting]] | |||
*[[Netcash::networkSpentBoatPickup|NetworkSpentBoatPickup]] | |||
*[[Netcash::networkSpentBounty|NetworkSpentBounty]] | |||
*[[Netcash::networkSpentBullShark|NetworkSpentBullShark]] | |||
*[[Netcash::networkSpentBuyOfftheradar|NetworkSpentBuyOfftheradar]] | |||
*[[Netcash::networkSpentBuyPassiveMode|NetworkSpentBuyPassiveMode]] | |||
*[[Netcash::networkSpentBuyRevealPlayers|NetworkSpentBuyRevealPlayers]] | |||
*[[Netcash::networkSpentBuyWantedlevel|NetworkSpentBuyWantedlevel]] | |||
*[[Netcash::networkSpentCallPlayer|NetworkSpentCallPlayer]] | |||
*[[Netcash::networkSpentCarwash|NetworkSpentCarwash]] | |||
*[[Netcash::networkSpentCashDrop|NetworkSpentCashDrop]] | |||
*[[Netcash::networkSpentCinema|NetworkSpentCinema]] | |||
*[[Netcash::networkSpentFromRockstar|NetworkSpentFromRockstar]] | |||
*[[Netcash::networkSpentHeliPickup|NetworkSpentHeliPickup]] | |||
*[[Netcash::networkSpentHireMercenary|NetworkSpentHireMercenary]] | |||
*[[Netcash::networkSpentHireMugger|NetworkSpentHireMugger]] | |||
*[[Netcash::networkSpentHoldups|NetworkSpentHoldups]] | |||
*[[Netcash::networkSpentInStripclub|NetworkSpentInStripclub]] | |||
*[[Netcash::networkSpentNoCops|NetworkSpentNoCops]] | |||
*[[Netcash::networkSpentPayVehicleInsurancePremium|NetworkSpentPayVehicleInsurancePremium]] | |||
*[[Netcash::networkSpentPlayerHealthcare|NetworkSpentPlayerHealthcare]] | |||
*[[Netcash::networkSpentProstitutes|NetworkSpentProstitutes]] | |||
*[[Netcash::networkSpentRequestHeist|NetworkSpentRequestHeist]] | |||
*[[Netcash::networkSpentRequestJob|NetworkSpentRequestJob]] | |||
*[[Netcash::networkSpentRobbedByMugger|NetworkSpentRobbedByMugger]] | |||
*[[Netcash::networkSpentTaxi|NetworkSpentTaxi]] | |||
*[[Netcash::networkSpentTelescope|NetworkSpentTelescope]] | |||
*[[Netcash::processCashGift|ProcessCashGift]] | |||
===[[RAGE.Game.Netshop | Netshop]]=== | |||
*[[RAGE.Game.Netshop.NetworkShopBasketApplyServerData|NetworkShopBasketApplyServerData]] | |||
*[[RAGE.Game.Netshop.NetworkShopBasketIsFull|NetworkShopBasketIsFull]] | |||
*[[RAGE.Game.Netshop.NetworkShopBeginService|NetworkShopBeginService]] | |||
*[[RAGE.Game.Netshop.NetworkShopDoesItemExistHash|NetworkShopDoesItemExistHash]] | |||
*[[RAGE.Game.Netshop.NetworkShopDeleteSetTelemetryNonceSeed|NetworkShopDeleteSetTelemetryNonceSeed]] | |||
*[[RAGE.Game.Netshop.NetworkShopGetPrice|NetworkShopGetPrice]] | |||
*[[RAGE.Game.Netshop.NetworkShopGetTransactionsEnabledForCharacter|NetworkShopGetTransactionsEnabledForCharacter]] | |||
*[[RAGE.Game.Netshop.NetworkShopSetTelemetryNonceSeed|NetworkShopSetTelemetryNonceSeed]] | |||
*[[RAGE.Game.Netshop.NetworkTransferBankToWallet|NetworkTransferBankToWallet]] | |||
*[[RAGE.Game.Netshop.NetworkTransferWalletToBank|NetworkTransferWalletToBank]] | |||
===[[RAGE.Game.Network | Network]]=== | |||
*[[RAGE.Game.Network.BadSportPlayerLeftDetected|BadSportPlayerLeftDetected]] | |||
*[[RAGE.Game.Network.CanRegisterMissionObjects|CanRegisterMissionObjects]] | |||
*[[RAGE.Game.Network.CanRegisterMissionPickups|CanRegisterMissionPickups]] | |||
*[[RAGE.Game.Network.DownloadCheck|DownloadCheck]] | |||
*[[RAGE.Game.Network.GetDateAndTimeFromUnixEpoch|GetDateAndTimeFromUnixEpoch]] | |||
*[[RAGE.Game.Network.FilloutPmPlayerList|FilloutPmPlayerList]] | |||
*[[RAGE.Game.Network.GetPosixTime|GetPosixTime]] | |||
*[[RAGE.Game.Network.GetNetworkTime|GetNetworkTime]] | |||
*[[RAGE.Game.Network.GetNumReservedMissionPeds|GetNumReservedMissionPeds]] | |||
*[[RAGE.Game.Network.GetOnlineVersion|GetOnlineVersion]] | |||
*[[RAGE.Game.Network.GetTimeDifference|GetTimeDifference]] | |||
*[[RAGE.Game.Network.HasNetworkTimeStarted|HasNetworkTimeStarted]] | |||
*[[RAGE.Game.Network.IsPlayerInCutscene|IsPlayerInCutscene]] | |||
*[[RAGE.Game.Network.IsSphereVisibleToAnotherMachine|IsSphereVisibleToAnotherMachine]] | |||
*[[RAGE.Game.Network.IsTimeEqualTo|IsTimeEqualTo]] | |||
*[[RAGE.Game.Network.IsTimeMoreThan|IsTimeMoreThan]] | |||
*[[RAGE.Game.Network.NetworkAccessTunableBool|NetworkAccessTunableBool]] | |||
*[[RAGE.Game.Network.NetworkAccessTunableFloat|NetworkAccessTunableFloat]] | |||
*[[RAGE.Game.Network.NetworkAccessTunableInt|NetworkAccessTunableInt]] | |||
*[[RAGE.Game.Network.NetworkActionFollowInvite|NetworkActionFollowInvite]] | |||
*[[RAGE.Game.Network.NetworkAddEntityArea|NetworkAddEntityArea]] | |||
*[[RAGE.Game.Network.NetworkAddFollowers|NetworkAddFollowers]] | |||
*[[RAGE.Game.Network.NetworkAddPedToSynchronisedScene|NetworkAddPedToSynchronisedScene]] | |||
*[[RAGE.Game.Network.NetworkBlockKickedPlayers|NetworkBlockKickedPlayers]] | |||
*[[RAGE.Game.Network.NetworkAmIBlockedByPlayer|NetworkAmIBlockedByPlayer]] | |||
*[[RAGE.Game.Network.NetworkAmIMutedByPlayer|NetworkAmIMutedByPlayer]] | |||
*[[RAGE.Game.Network.NetworkAreHandlesTheSame|NetworkAreHandlesTheSame]] | |||
*[[RAGE.Game.Network.NetworkAreTransitionDetailsValid|NetworkAreTransitionDetailsValid]] | |||
*[[RAGE.Game.Network.NetworkBail|NetworkBail]] | |||
*[[RAGE.Game.Network.NetworkBlockInvites|NetworkBlockInvites]] | |||
*[[RAGE.Game.Network.NetworkCanBail|NetworkCanBail]] | |||
*[[RAGE.Game.Network.NetworkCanSessionEnd|NetworkCanSessionEnd]] | |||
*[[RAGE.Game.Network.NetworkCanCommunicateWithGamer|NetworkCanCommunicateWithGamer]] | |||
*[[RAGE.Game.Network.NetworkIsClanMembershipFinishedDownloading|NetworkIsClanMembershipFinishedDownloading]] | |||
*[[RAGE.Game.Network.NetworkClanDownloadMembership|NetworkClanDownloadMembership]] | |||
*[[RAGE.Game.Network.GetNumMembershipDesc|GetNumMembershipDesc]] | |||
*[[RAGE.Game.Network.NetworkClanGetMembershipCount|NetworkClanGetMembershipCount]] | |||
*[[RAGE.Game.Network.NetworkClanGetMembershipValid|NetworkClanGetMembershipValid]] | |||
*[[RAGE.Game.Network.NetworkClanPlayerGetDesc|NetworkClanPlayerGetDesc]] | |||
*[[RAGE.Game.Network.NetworkClanRemoteMembershipsAreInCache|NetworkClanRemoteMembershipsAreInCache]] | |||
*[[RAGE.Game.Network.NetworkClearClockTimeOverride|NetworkClearClockTimeOverride]] | |||
*[[RAGE.Game.Network.NetworkClearFollowInvite|NetworkClearFollowInvite]] | |||
*[[RAGE.Game.Network.NetworkClearPropertyId|NetworkClearPropertyId]] | |||
*[[RAGE.Game.Network.NetworkClearVoiceChannel|NetworkClearVoiceChannel]] | |||
*[[RAGE.Game.Network.NetworkCreateSynchronisedScene|NetworkCreateSynchronisedScene]] | |||
*[[RAGE.Game.Network.NetworkDoesNetworkIdExist|NetworkDoesNetworkIdExist]] | |||
*[[RAGE.Game.Network.NetworkDoesTunableExist|NetworkDoesTunableExist]] | |||
*[[RAGE.Game.Network.NetworkDoTransitionQuickmatch|NetworkDoTransitionQuickmatch]] | |||
*[[RAGE.Game.Network.NetworkDoTransitionQuickmatchWithGroup|NetworkDoTransitionQuickmatchWithGroup]] | |||
*[[RAGE.Game.Network.NetworkDoTransitionToGame|NetworkDoTransitionToGame]] | |||
*[[RAGE.Game.Network.NetworkDoTransitionToNewGame|NetworkDoTransitionToNewGame]] | |||
*[[RAGE.Game.Network.NetworkExplodeVehicle|NetworkExplodeVehicle]] | |||
*[[RAGE.Game.Network.NetworkFadeOutEntity|NetworkFadeOutEntity]] | |||
*[[RAGE.Game.Network.NetworkFindMatchedGamers|NetworkFindMatchedGamers]] | |||
*[[RAGE.Game.Network.NetworkGamertagFromHandleStart|NetworkGamertagFromHandleStart]] | |||
*[[RAGE.Game.Network.NetworkGamerHasHeadset|NetworkGamerHasHeadset]] | |||
*[[RAGE.Game.Network.NetworkGetDesroyerOfEntity|NetworkGetDesroyerOfEntity]] | |||
*[[RAGE.Game.Network.NetworkGetCurrentlySelectedGamerHandleFromInviteMenu|NetworkGetCurrentlySelectedGamerHandleFromInviteMenu]] | |||
*[[RAGE.Game.Network.NetworkGetEntityFromNetworkId|NetworkGetEntityFromNetworkId]] | |||
*[[RAGE.Game.Network.NetToPed|NetToPed]] | |||
*[[RAGE.Game.Network.NetToEnt|NetToEnt]] | |||
*[[RAGE.Game.Network.NetworkGetEntityIsNetworked|NetworkGetEntityIsNetworked]] | |||
*[[RAGE.Game.Network.NetworkGetFoundGamer|NetworkGetFoundGamer]] | |||
*[[RAGE.Game.Network.NetworkGetFriendName|NetworkGetFriendName]] | |||
*[[RAGE.Game.Network.NetworkGetGamertagFromHandle|NetworkGetGamertagFromHandle]] | |||
*[[RAGE.Game.Network.NetworkGetHostOfScript|NetworkGetHostOfScript]] | |||
*[[RAGE.Game.Network.NetworkGetLocalHandle|NetworkGetLocalHandle]] | |||
*[[RAGE.Game.Network.NetworkGetMaxFriends|NetworkGetMaxFriends]] | |||
*[[RAGE.Game.Network.NetworkGetNumConnectedPlayers|NetworkGetNumConnectedPlayers]] | |||
*[[RAGE.Game.Network.NetworkGetNumParticipants|NetworkGetNumParticipants]] | |||
*[[RAGE.Game.Network.NetworkGetNumScriptParticipants|NetworkGetNumScriptParticipants]] | |||
*[[RAGE.Game.Network.NetworkGetPlayerFromGamerHandle|NetworkGetPlayerFromGamerHandle]] | |||
*[[RAGE.Game.Network.NetworkGetPlayerIndexFromPed|NetworkGetPlayerIndexFromPed]] | |||
*[[RAGE.Game.Network.NetworkGetPresenceInviteHandle|NetworkGetPresenceInviteHandle]] | |||
*[[RAGE.Game.Network.NetworkGetPresenceInviteInviter|NetworkGetPresenceInviteInviter]] | |||
*[[RAGE.Game.Network.NetworkGetPrimaryClanDataCancel|NetworkGetPrimaryClanDataCancel]] | |||
*[[RAGE.Game.Network.NetworkGetPrimaryClanDataNew|NetworkGetPrimaryClanDataNew]] | |||
*[[RAGE.Game.Network.NetworkGetPrimaryClanDataStart|NetworkGetPrimaryClanDataStart]] | |||
*[[RAGE.Game.Network.NetworkGetRandomInt|NetworkGetRandomInt]] | |||
*[[RAGE.Game.Network.NetworkGetRespawnResult|NetworkGetRespawnResult]] | |||
*[[RAGE.Game.Network.NetworkGetTalkerProximity|NetworkGetTalkerProximity]] | |||
*[[RAGE.Game.Network.NetworkGetTimeoutTime|NetworkGetTimeoutTime]] | |||
*[[RAGE.Game.Network.NetworkGetTransitionMembers|NetworkGetTransitionMembers]] | |||
*[[RAGE.Game.Network.NetworkHandleFromMemberId|NetworkHandleFromMemberId]] | |||
*[[RAGE.Game.Network.NetworkHandleFromUserId|NetworkHandleFromUserId]] | |||
*[[RAGE.Game.Network.NetworkHashFromPlayerHandle|NetworkHashFromPlayerHandle]] | |||
*[[RAGE.Game.Network.NetworkHasControlOfEntity|NetworkHasControlOfEntity]] | |||
*[[RAGE.Game.Network.NetworkHasControlOfPickup|NetworkHasControlOfPickup]] | |||
*[[RAGE.Game.Network.NetworkHasHeadset|NetworkHasHeadset]] | |||
*[[RAGE.Game.Network.NetworkHasInvitedGamerToTransition|NetworkHasInvitedGamerToTransition]] | |||
*[[RAGE.Game.Network.NetworkHasPlayerStartedTransition|NetworkHasPlayerStartedTransition]] | |||
*[[RAGE.Game.Network.NetworkAreRosAvailable|NetworkAreRosAvailable]] | |||
*[[RAGE.Game.Network.IsRockstarBanned|IsRockstarBanned]] | |||
*[[RAGE.Game.Network.CanPlayOnline|CanPlayOnline]] | |||
*[[RAGE.Game.Network.NetworkInviteGamers|NetworkInviteGamers]] | |||
*[[RAGE.Game.Network.NetworkIsActivitySession|NetworkIsActivitySession]] | |||
*[[RAGE.Game.Network.NetworkIsActivitySpectatorFromHandle|NetworkIsActivitySpectatorFromHandle]] | |||
*[[RAGE.Game.Network.NetworkIsCableConnected|NetworkIsCableConnected]] | |||
*[[RAGE.Game.Network.NetworkIsClockTimeOverridden|NetworkIsClockTimeOverridden]] | |||
*[[RAGE.Game.Network.HasBgScriptBeenDownloaded|HasBgScriptBeenDownloaded]] | |||
*[[RAGE.Game.Network.NetworkIsFindingGamers|NetworkIsFindingGamers]] | |||
*[[RAGE.Game.Network.NetworkIsFriendOnline2|NetworkIsFriendOnline2]] | |||
*[[RAGE.Game.Network.NetworkIsFriendInMultiplayer|NetworkIsFriendInMultiplayer]] | |||
*[[RAGE.Game.Network.NetworkIsFriendOnline|NetworkIsFriendOnline]] | |||
*[[RAGE.Game.Network.NetworkIsGamerInMySession|NetworkIsGamerInMySession]] | |||
*[[RAGE.Game.Network.NetworkIsGamerTalking|NetworkIsGamerTalking]] | |||
*[[RAGE.Game.Network.NetworkIsHandleValid|NetworkIsHandleValid]] | |||
*[[RAGE.Game.Network.NetworkIsHostOfThisScript|NetworkIsHostOfThisScript]] | |||
*[[RAGE.Game.Network.NetworkIsInMpCutscene|NetworkIsInMpCutscene]] | |||
*[[RAGE.Game.Network.NetworkIsInSession|NetworkIsInSession]] | |||
*[[RAGE.Game.Network.NetworkIsInTransition|NetworkIsInTransition]] | |||
*[[RAGE.Game.Network.NetworkIsLocalPlayerInvincible|NetworkIsLocalPlayerInvincible]] | |||
*[[RAGE.Game.Network.NetworkIsParticipantActive|NetworkIsParticipantActive]] | |||
*[[RAGE.Game.Network.NetworkIsPlayerAParticipant|NetworkIsPlayerAParticipant]] | |||
*[[RAGE.Game.Network.NetworkIsPlayerConnected|NetworkIsPlayerConnected]] | |||
*[[RAGE.Game.Network.NetworkIsPlayerMutedByMe|NetworkIsPlayerMutedByMe]] | |||
*[[RAGE.Game.Network.NetworkIsScriptActive|NetworkIsScriptActive]] | |||
*[[RAGE.Game.Network.NetworkIsSessionStarted|NetworkIsSessionStarted]] | |||
*[[RAGE.Game.Network.NetworkIsTransitionBusy|NetworkIsTransitionBusy]] | |||
*[[RAGE.Game.Network.NetworkIsTransitionHostFromHandle|NetworkIsTransitionHostFromHandle]] | |||
*[[RAGE.Game.Network.NetworkIsTransitionStarted|NetworkIsTransitionStarted]] | |||
*[[RAGE.Game.Network.HasTunablesBeenDownloaded|HasTunablesBeenDownloaded]] | |||
*[[RAGE.Game.Network.NetworkJoinTransition|NetworkJoinTransition]] | |||
*[[RAGE.Game.Network.NetworkRespawnCoords|NetworkRespawnCoords]] | |||
*[[RAGE.Game.Network.NetworkMarkTransitionGamerAsFullyJoined|NetworkMarkTransitionGamerAsFullyJoined]] | |||
*[[RAGE.Game.Network.NetworkOpenTransitionMatchmaking|NetworkOpenTransitionMatchmaking]] | |||
*[[RAGE.Game.Network.NetworkOverrideClockTime|NetworkOverrideClockTime]] | |||
*[[RAGE.Game.Network.NetworkOverrideSendRestrictions|NetworkOverrideSendRestrictions]] | |||
*[[RAGE.Game.Network.NetworkOverrideTransitionChat|NetworkOverrideTransitionChat]] | |||
*[[RAGE.Game.Network.NetworkPlayerGetUserid|NetworkPlayerGetUserid]] | |||
*[[RAGE.Game.Network.NetworkPlayerIsBadsport|NetworkPlayerIsBadsport]] | |||
*[[RAGE.Game.Network.NetworkPlayerIsRockstarDev|NetworkPlayerIsRockstarDev]] | |||
*[[RAGE.Game.Network.NetworkRegisterHostBroadcastVariables|NetworkRegisterHostBroadcastVariables]] | |||
*[[RAGE.Game.Network.NetworkRemoveAllTransitionInvite|NetworkRemoveAllTransitionInvite]] | |||
*[[RAGE.Game.Network.NetworkRemovePresenceInvite|NetworkRemovePresenceInvite]] | |||
*[[RAGE.Game.Network.NetworkRequestCloudBackgroundScripts|NetworkRequestCloudBackgroundScripts]] | |||
*[[RAGE.Game.Network.NetworkRequestControlOfDoor|NetworkRequestControlOfDoor]] | |||
*[[RAGE.Game.Network.NetworkRequestControlOfNetworkId|NetworkRequestControlOfNetworkId]] | |||
*[[RAGE.Game.Network.NetworkResurrectLocalPlayer|NetworkResurrectLocalPlayer]] | |||
*[[RAGE.Game.Network.NetworkSendTextMessage|NetworkSendTextMessage]] | |||
*[[RAGE.Game.Network.NetworkSendPresenceTransitionInvite|NetworkSendPresenceTransitionInvite]] | |||
*[[RAGE.Game.Network.NetworkSessionBlockJoinRequests|NetworkSessionBlockJoinRequests]] | |||
*[[RAGE.Game.Network.NetworkSessionChangeSlots|NetworkSessionChangeSlots]] | |||
*[[RAGE.Game.Network.NetworkSessionEnd|NetworkSessionEnd]] | |||
*[[RAGE.Game.Network.NetworkSessionForceCancelInvite|NetworkSessionForceCancelInvite]] | |||
*[[RAGE.Game.Network.NetworkSessionGetInviter|NetworkSessionGetInviter]] | |||
*[[RAGE.Game.Network.NetworkSessionGetUnk|NetworkSessionGetUnk]] | |||
*[[RAGE.Game.Network.NetworkSessionHostClosed|NetworkSessionHostClosed]] | |||
*[[RAGE.Game.Network.NetworkSessionHostSinglePlayer|NetworkSessionHostSinglePlayer]] | |||
*[[RAGE.Game.Network.NetworkSessionIsClosedFriends|NetworkSessionIsClosedFriends]] | |||
*[[RAGE.Game.Network.NetworkSessionIsSolo|NetworkSessionIsSolo]] | |||
*[[RAGE.Game.Network.NetworkSessionKickPlayer|NetworkSessionKickPlayer]] | |||
*[[RAGE.Game.Network.NetworkSessionMarkVisible|NetworkSessionMarkVisible]] | |||
*[[RAGE.Game.Network.NetworkSessionHosted|NetworkSessionHosted]] | |||
*[[RAGE.Game.Network.NetworkSessionVoiceLeave|NetworkSessionVoiceLeave]] | |||
*[[RAGE.Game.Network.NetworkSessionWasInvited|NetworkSessionWasInvited]] | |||
*[[RAGE.Game.Network.NetworkSetActivitySpectatorMax|NetworkSetActivitySpectatorMax]] | |||
*[[RAGE.Game.Network.NetworkSetEntityCanBlend|NetworkSetEntityCanBlend]] | |||
*[[RAGE.Game.Network.NetworkSetFriendlyFireOption|NetworkSetFriendlyFireOption]] | |||
*[[RAGE.Game.Network.NetworkSetInMpCutscene|NetworkSetInMpCutscene]] | |||
*[[RAGE.Game.Network.NetworkSetLocalPlayerInvincibleTime|NetworkSetLocalPlayerInvincibleTime]] | |||
*[[RAGE.Game.Network.NetworkSetOverrideSpectatorMode|NetworkSetOverrideSpectatorMode]] | |||
*[[RAGE.Game.Network.NetworkSetTalkerProximity|NetworkSetTalkerProximity]] | |||
*[[RAGE.Game.Network.NetworkSetThisScriptIsNetworkScript|NetworkSetThisScriptIsNetworkScript]] | |||
*[[RAGE.Game.Network.NetworkSetTransitionCreatorHandle|NetworkSetTransitionCreatorHandle]] | |||
*[[RAGE.Game.Network.NetworkSetVoiceChannel|NetworkSetVoiceChannel]] | |||
*[[RAGE.Game.Network.NetworkStartSynchronisedScene|NetworkStartSynchronisedScene]] | |||
*[[RAGE.Game.Network.NetworkSuppressInvite|NetworkSuppressInvite]] | |||
*[[RAGE.Game.Network.NetworkAccessTunableBoolHashFailVal|NetworkAccessTunableBoolHashFailVal]] | |||
*[[RAGE.Game.Network.NetworkUnregisterNetworkedEntity|NetworkUnregisterNetworkedEntity]] | |||
*[[RAGE.Game.Network.ParticipantId|ParticipantId]] | |||
*[[RAGE.Game.Network.ReserveNetworkMissionObjects|ReserveNetworkMissionObjects]] | |||
*[[RAGE.Game.Network.ReserveNetworkMissionVehicles|ReserveNetworkMissionVehicles]] | |||
*[[RAGE.Game.Network.SetEntityLocallyVisible|SetEntityLocallyVisible]] | |||
*[[RAGE.Game.Network.UsePlayerColourInsteadOfTeamColour|UsePlayerColourInsteadOfTeamColour]] | |||
*[[RAGE.Game.Network.SetLocalPlayerVisibleInCutscene|SetLocalPlayerVisibleInCutscene]] | |||
*[[RAGE.Game.Network.SetNetworkIdSyncToPlayer|SetNetworkIdSyncToPlayer]] | |||
*[[RAGE.Game.Network.SetNetworkIdExistsOnAllMachines|SetNetworkIdExistsOnAllMachines]] | |||
*[[RAGE.Game.Network.SetNetworkVehicleNonContact|SetNetworkVehicleNonContact]] | |||
*[[RAGE.Game.Network.SetPlayerInvisibleLocally|SetPlayerInvisibleLocally]] | |||
*[[RAGE.Game.Network.SetStoreEnabled|SetStoreEnabled]] | |||
*[[RAGE.Game.Network.TextureDownloadGetName|TextureDownloadGetName]] | |||
*[[RAGE.Game.Network.TextureDownloadRelease|TextureDownloadRelease]] | |||
*[[RAGE.Game.Network.GetContentCategory|GetContentCategory]] | |||
*[[RAGE.Game.Network.GetContentFileVersion|GetContentFileVersion]] | |||
*[[RAGE.Game.Network.GetContentUserId|GetContentUserId]] | |||
*[[RAGE.Game.Network.SetBalanceAddMachines|SetBalanceAddMachines]] | |||
*[[RAGE.Game.Network.GetRootContentId|GetRootContentId]] | |||
*[[RAGE.Game.Network.VehToNet|VehToNet]] | |||
*[[RAGE.Game.Network.ObjToNet|ObjToNet]] | |||
===Object=== | |||
*[[Object::addDoorToSystem|AddDoorToSystem]] | |||
*[[Object::attachPortablePickupToPed|AttachPortablePickupToPed]] | |||
*[[Object::createAmbientPickup|CreateAmbientPickup]] | |||
*[[Object::createMoneyPickups|CreateMoneyPickups]] | |||
*[[Object::createObject|CreateObject]] | |||
*[[Object::createObjectNoOffset|CreateObjectNoOffset]] | |||
*[[Object::createPickup|CreatePickup]] | |||
*[[Object::createPickupRotate|CreatePickupRotate]] | |||
*[[Object::createPortablePickup|CreatePortablePickup]] | |||
*[[Object::createPortablePickup2|CreatePortablePickup2]] | |||
*[[Object::deleteObject|DeleteObject]] | |||
*[[Object::detachPortablePickupFromPed|DetachPortablePickupFromPed]] | |||
*[[Object::doesDesObjectExist|DoesDesObjectExist]] | |||
*[[Object::doesDoorExist|DoesDoorExist]] | |||
*[[Object::doesObjectOfTypeExistAtCoords|DoesObjectOfTypeExistAtCoords]] | |||
*[[Object::doesPickupExist|DoesPickupExist]] | |||
*[[Object::doesPickupObjectExist|DoesPickupObjectExist]] | |||
*[[Object::doorControl|DoorControl]] | |||
*[[Object::getClosestObjectOfType|GetClosestObjectOfType]] | |||
*[[Object::getDesObject|GetDesObject]] | |||
*[[Object::getDesObjectState|GetDesObjectState]] | |||
*[[Object::getObjectFragmentDamageHealth|GetObjectFragmentDamageHealth]] | |||
*[[Object::getObjectOffsetFromCoords|GetObjectOffsetFromCoords]] | |||
*[[Object::getPickupCoords|GetPickupCoords]] | |||
*[[Object::getPickupHash|GetPickupHash]] | |||
*[[Object::getPickupObject|GetPickupObject]] | |||
*[[Object::getSafePickupCoords|GetSafePickupCoords]] | |||
*[[Object::getStateOfClosestDoorOfType|GetStateOfClosestDoorOfType]] | |||
*[[Object::getWeaponHashFromPickup|GetWeaponHashFromPickup]] | |||
*[[Object::hasClosestObjectOfTypeBeenBroken|HasClosestObjectOfTypeBeenBroken]] | |||
*[[Object::hasObjectBeenBroken|HasObjectBeenBroken]] | |||
*[[Object::hasPickupBeenCollected|HasPickupBeenCollected]] | |||
*[[Object::highlightPlacementCoords|HighlightPlacementCoords]] | |||
*[[Object::isAnyObjectNearPoint|IsAnyObjectNearPoint]] | |||
*[[Object::isDoorClosed|IsDoorClosed]] | |||
*[[Object::isGarageEmpty|IsGarageEmpty]] | |||
*[[Object::isObjectNearPoint|IsObjectNearPoint]] | |||
*[[Object::isObjectVisible|IsObjectVisible]] | |||
*[[Object::isPickupWithinRadius|IsPickupWithinRadius]] | |||
*[[Object::isPointInAngledArea|IsPointInAngledArea]] | |||
*[[Object::markObjectForDeletion|MarkObjectForDeletion]] | |||
*[[Object::placeObjectOnGroundProperly|PlaceObjectOnGroundProperly]] | |||
*[[Object::removeAllPickupsOfType|RemoveAllPickupsOfType]] | |||
*[[Object::removeDoorFromSystem|RemoveDoorFromSystem]] | |||
*[[Object::removePickup|RemovePickup]] | |||
*[[Object::setActivateObjectPhysicsAsSoonAsItIsUnfrozen|SetActivateObjectPhysicsAsSoonAsItIsUnfrozen]] | |||
*[[Object::setDesObjectState|SetDesObjectState]] | |||
*[[Object::setDoorAccelerationLimit|SetDoorAccelerationLimit]] | |||
*[[Object::setDoorAjarAngle|SetDoorAjarAngle]] | |||
*[[Object::setForceObjectThisFrame|SetForceObjectThisFrame]] | |||
*[[Object::setObjectPhysicsParams|SetObjectPhysicsParams]] | |||
*[[Object::setObjectTargettable|SetObjectTargettable]] | |||
*[[Object::setObjectTextureVariant|SetObjectTextureVariant]] | |||
*[[Object::setPickupRegenerationTime|SetPickupRegenerationTime]] | |||
*[[Object::setStateOfClosestDoorOfType|SetStateOfClosestDoorOfType]] | |||
*[[Object::setTeamPickupObject|SetTeamPickupObject]] | |||
*[[Object::slideObject|SlideObject]] | |||
*[[Object::trackObjectVisibility|TrackObjectVisibility]] | |||
===Pad=== | |||
*[[Controls::disableAllControlActions|DisableAllControlActions]] | |||
*[[Controls::disableControlAction|DisableControlAction]] | |||
*[[Controls::disableInputGroup|DisableInputGroup]] | |||
*[[Controls::enableAllControlActions|EnableAllControlActions]] | |||
*[[Controls::enableControlAction|EnableControlAction]] | |||
*[[Controls::getControlInstructionalButton|GetControlInstructionalButton]] | |||
*[[Controls::getControlNormal|GetControlNormal]] | |||
*[[Controls::getControlValue|GetControlValue]] | |||
*[[Controls::getDisabledControlNormal|GetDisabledControlNormal]] | |||
*[[Controls::getLocalPlayerAimState|GetLocalPlayerAimState]] | |||
*[[Controls::isControlEnabled|IsControlEnabled]] | |||
*[[Controls::isControlJustPressed|IsControlJustPressed]] | |||
*[[Controls::isControlJustReleased|IsControlJustReleased]] | |||
*[[Controls::isControlPressed|IsControlPressed]] | |||
*[[Controls::isControlReleased|IsControlReleased]] | |||
*[[Controls::isDisabledControlJustPressed|IsDisabledControlJustPressed]] | |||
*[[Controls::isDisabledControlJustReleased|IsDisabledControlJustReleased]] | |||
*[[Controls::isDisabledControlPressed|IsDisabledControlPressed]] | |||
*[[Controls::isLookInverted|IsLookInverted]] | |||
*[[Controls::isInputJustDisabled|IsInputJustDisabled]] | |||
*[[Controls::isInputDisabled|IsInputDisabled]] | |||
*[[Controls::setPadShake|SetPadShake]] | |||
*[[Controls::setControlNormal|SetControlNormal]] | |||
*[[Controls::setCursorLocation|SetCursorLocation]] | |||
*[[Controls::setInputExclusive|SetInputExclusive]] | |||
*[[Controls::setPlayerpadShakesWhenControllerDisabled|SetPlayerpadShakesWhenControllerDisabled]] | |||
*[[Controls::stopPadShake|StopPadShake]] | |||
===Pathfind=== | |||
*[[Pathfind::addNavmeshBlockingObject|AddNavmeshBlockingObject]] | |||
*[[Pathfind::addNavmeshRequiredRegion|AddNavmeshRequiredRegion]] | |||
*[[Pathfind::areAllNavmeshRegionsLoaded|AreAllNavmeshRegionsLoaded]] | |||
*[[Pathfind::calculateTravelDistanceBetweenPoints|CalculateTravelDistanceBetweenPoints]] | |||
*[[Pathfind::disableNavmeshInArea|DisableNavmeshInArea]] | |||
*[[Pathfind::doesNavmeshBlockingObjectExist|DoesNavmeshBlockingObjectExist]] | |||
*[[Pathfind::generateDirectionsToCoord|GenerateDirectionsToCoord]] | |||
*[[Pathfind::getClosestMajorVehicleNode|GetClosestMajorVehicleNode]] | |||
*[[Pathfind::getClosestRoad|GetClosestRoad]] | |||
*[[Pathfind::getClosestVehicleNode|GetClosestVehicleNode]] | |||
*[[Pathfind::getClosestVehicleNodeWithHeading|GetClosestVehicleNodeWithHeading]] | |||
*[[Pathfind::getIsSlowRoadFlag|GetIsSlowRoadFlag]] | |||
*[[Pathfind::getNthClosestVehicleNode|GetNthClosestVehicleNode]] | |||
*[[Pathfind::getNthClosestVehicleNodeFavourDirection|GetNthClosestVehicleNodeFavourDirection]] | |||
*[[Pathfind::getNthClosestVehicleNodeId|GetNthClosestVehicleNodeId]] | |||
*[[Pathfind::getNthClosestVehicleNodeIdWithHeading|GetNthClosestVehicleNodeIdWithHeading]] | |||
*[[Pathfind::getNthClosestVehicleNodeWithHeading|GetNthClosestVehicleNodeWithHeading]] | |||
*[[Pathfind::getRandomVehicleNode|GetRandomVehicleNode]] | |||
*[[Pathfind::getSafeCoordForPed|GetSafeCoordForPed]] | |||
*[[Pathfind::getStreetNameAtCoord|GetStreetNameAtCoord]] | |||
*[[Pathfind::getSupportsGpsRouteFlag|GetSupportsGpsRouteFlag]] | |||
*[[Pathfind::getVehicleNodePosition|GetVehicleNodePosition]] | |||
*[[Pathfind::getVehicleNodeProperties|GetVehicleNodeProperties]] | |||
*[[Pathfind::isNavmeshLoadedInArea|IsNavmeshLoadedInArea]] | |||
*[[Pathfind::isPointOnRoad|IsPointOnRoad]] | |||
*[[Pathfind::isVehicleNodeIdValid|IsVehicleNodeIdValid]] | |||
*[[Pathfind::removeNavmeshBlockingObject|RemoveNavmeshBlockingObject]] | |||
*[[Pathfind::removeNavmeshRequiredRegions|RemoveNavmeshRequiredRegions]] | |||
*[[Pathfind::setGpsDisabledZone|SetGpsDisabledZone]] | |||
*[[Pathfind::setIgnoreNoGpsFlag|SetIgnoreNoGpsFlag]] | |||
*[[Pathfind::setPedPathsBackToOriginal|SetPedPathsBackToOriginal]] | |||
*[[Pathfind::setPedPathsInArea|SetPedPathsInArea]] | |||
*[[Pathfind::setRoadsBackToOriginal|SetRoadsBackToOriginal]] | |||
*[[Pathfind::setRoadsBackToOriginalInAngledArea|SetRoadsBackToOriginalInAngledArea]] | |||
*[[Pathfind::setRoadsInAngledArea|SetRoadsInAngledArea]] | |||
*[[Pathfind::setRoadsInArea|SetRoadsInArea]] | |||
*[[Pathfind::updateNavmeshBlockingObject|UpdateNavmeshBlockingObject]] | |||
===Ped=== | |||
*[[Ped::addArmourToPed|AddArmourToPed]] | |||
*[[Ped::addRelationshipGroup|AddRelationshipGroup]] | |||
*[[Ped::addScenarioBlockingArea|AddScenarioBlockingArea]] | |||
*[[Ped::applyDamageToPed|ApplyDamageToPed]] | |||
*[[Ped::applyPedBlood|ApplyPedBlood]] | |||
*[[Ped::applyPedBloodByZone|ApplyPedBloodByZone]] | |||
*[[Ped::applyPedBloodDamageByZone|ApplyPedBloodDamageByZone]] | |||
*[[Ped::applyPedBloodSpecific|ApplyPedBloodSpecific]] | |||
*[[Ped::applyPedDamageDecal|ApplyPedDamageDecal]] | |||
*[[Ped::applyPedDamagePack|ApplyPedDamagePack]] | |||
*[[Ped::attachSynchronizedSceneToEntity|AttachSynchronizedSceneToEntity]] | |||
*[[Ped::canCreateRandomBikeRider|CanCreateRandomBikeRider]] | |||
*[[Ped::canCreateRandomCops|CanCreateRandomCops]] | |||
*[[Ped::canCreateRandomDriver|CanCreateRandomDriver]] | |||
*[[Ped::canCreateRandomPed|CanCreateRandomPed]] | |||
*[[Ped::canKnockPedOffVehicle|CanKnockPedOffVehicle]] | |||
*[[Ped::canPedInCombatSeeTarget|CanPedInCombatSeeTarget]] | |||
*[[Ped::canPedRagdoll|CanPedRagdoll]] | |||
*[[Ped::canPedSeePed|CanPedSeePed]] | |||
*[[Ped::clearAllPedProps|ClearAllPedProps]] | |||
*[[Ped::clearFacialIdleAnimOverride|ClearFacialIdleAnimOverride]] | |||
*[[Ped::clearPedAlternateMovementAnim|ClearPedAlternateMovementAnim]] | |||
*[[Ped::clearPedAlternateWalkAnim|ClearPedAlternateWalkAnim]] | |||
*[[Ped::clearPedBloodDamage|ClearPedBloodDamage]] | |||
*[[Ped::clearPedBloodDamageByZone|ClearPedBloodDamageByZone]] | |||
*[[Ped::clearPedDamageDecalByZone|ClearPedDamageDecalByZone]] | |||
*[[Ped::clearPedDecorations|ClearPedDecorations]] | |||
*[[Ped::clearPedDriveByClipsetOverride|ClearPedDriveByClipsetOverride]] | |||
*[[Ped::clearPedFacialDecorations|ClearPedFacialDecorations]] | |||
*[[Ped::clearPedLastDamageBone|ClearPedLastDamageBone]] | |||
*[[Ped::clearPedNonCreationArea|ClearPedNonCreationArea]] | |||
*[[Ped::clearPedProp|ClearPedProp]] | |||
*[[Ped::clearPedWetness|ClearPedWetness]] | |||
*[[Ped::clearRelationshipBetweenGroups|ClearRelationshipBetweenGroups]] | |||
*[[Ped::clonePed|ClonePed]] | |||
*[[Ped::clonePedToTarget|ClonePedToTarget]] | |||
*[[Ped::createGroup|CreateGroup]] | |||
*[[Ped::createNmMessage|CreateNmMessage]] | |||
*[[Ped::createPed|CreatePed]] | |||
*[[Ped::createPedInsideVehicle|CreatePedInsideVehicle]] | |||
*[[Ped::createRandomPed|CreateRandomPed]] | |||
*[[Ped::createRandomPedAsDriver|CreateRandomPedAsDriver]] | |||
*[[Ped::createSynchronizedScene|CreateSynchronizedScene]] | |||
*[[Ped::createSynchronizedScene2|CreateSynchronizedScene2]] | |||
*[[Ped::deletePed|DeletePed]] | |||
*[[Ped::detachSynchronizedScene|DetachSynchronizedScene]] | |||
*[[Ped::disposeSynchronizedScene|DisposeSynchronizedScene]] | |||
*[[Ped::doesGroupExist|DoesGroupExist]] | |||
*[[Ped::explodePedHead|ExplodePedHead]] | |||
*[[Ped::forcePedMotionState|ForcePedMotionState]] | |||
*[[Ped::forcePedToOpenParachute|ForcePedToOpenParachute]] | |||
*[[Ped::freezePedCameraRotation|FreezePedCameraRotation]] | |||
*[[Ped::getAnimInitialOffsetPosition|GetAnimInitialOffsetPosition]] | |||
*[[Ped::getAnimInitialOffsetRotation|GetAnimInitialOffsetRotation]] | |||
*[[Ped::getClosestPed|GetClosestPed]] | |||
*[[Ped::getCombatFloat|GetCombatFloat]] | |||
*[[Ped::getDeadPedPickupCoords|GetDeadPedPickupCoords]] | |||
*[[Ped::getFirstParentIdForPedType|GetFirstParentIdForPedType]] | |||
*[[Ped::getGroupSize|GetGroupSize]] | |||
*[[Ped::getJackTarget|GetJackTarget]] | |||
*[[Ped::getMeleeTargetForPed|GetMeleeTargetForPed]] | |||
*[[Ped::getMount|GetMount]] | |||
*[[Ped::getNumberOfPedDrawableVariations|GetNumberOfPedDrawableVariations]] | |||
*[[Ped::getNumberOfPedPropDrawableVariations|GetNumberOfPedPropDrawableVariations]] | |||
*[[Ped::getNumberOfPedPropTextureVariations|GetNumberOfPedPropTextureVariations]] | |||
*[[Ped::getNumberOfPedTextureVariations|GetNumberOfPedTextureVariations]] | |||
*[[Ped::getNumHairColors|GetNumHairColors]] | |||
*[[Ped::getNumHeadOverlayValues|GetNumHeadOverlayValues]] | |||
*[[Ped::getNumMakeupColors|GetNumMakeupColors]] | |||
*[[Ped::getNumParentPedsOfType|GetNumParentPedsOfType]] | |||
*[[Ped::getPedAccuracy|GetPedAccuracy]] | |||
*[[Ped::getPedAlertness|GetPedAlertness]] | |||
*[[Ped::getPedArmour|GetPedArmour]] | |||
*[[Ped::getPedAsGroupLeader|GetPedAsGroupLeader]] | |||
*[[Ped::getPedAsGroupMember|GetPedAsGroupMember]] | |||
*[[Ped::getPedBoneCoords|GetPedBoneCoords]] | |||
*[[Ped::getPedBoneIndex|GetPedBoneIndex]] | |||
*[[Ped::getPedCauseOfDeath|GetPedCauseOfDeath]] | |||
*[[Ped::getPedCombatMovement|GetPedCombatMovement]] | |||
*[[Ped::getPedCombatRange|GetPedCombatRange]] | |||
*[[Ped::getPedConfigFlag|GetPedConfigFlag]] | |||
*[[Ped::getPedDecorationsState|GetPedDecorationsState]] | |||
*[[Ped::getPedDefensiveAreaPosition|GetPedDefensiveAreaPosition]] | |||
*[[Ped::getPedDrawableVariation|GetPedDrawableVariation]] | |||
*[[Ped::getPedEnveffScale|GetPedEnveffScale]] | |||
*[[Ped::getPedExtractedDisplacement|GetPedExtractedDisplacement]] | |||
*[[Ped::getPedGroupIndex|GetPedGroupIndex]] | |||
*[[Ped::getPedHeadBlendData|GetPedHeadBlendData]] | |||
*[[Ped::getPedheadshotTxdString|GetPedheadshotTxdString]] | |||
*[[Ped::getPedHeadOverlayValue|GetPedHeadOverlayValue]] | |||
*[[Ped::getPedLastDamageBone|GetPedLastDamageBone]] | |||
*[[Ped::getPedMaxHealth|GetPedMaxHealth]] | |||
*[[Ped::getPedMoney|GetPedMoney]] | |||
*[[Ped::getPedNearbyPeds|GetPedNearbyPeds]] | |||
*[[Ped::getPedNearbyVehicles|GetPedNearbyVehicles]] | |||
*[[Ped::getPedPaletteVariation|GetPedPaletteVariation]] | |||
*[[Ped::getPedParachuteLandingType|GetPedParachuteLandingType]] | |||
*[[Ped::getPedParachuteState|GetPedParachuteState]] | |||
*[[Ped::getPedParachuteTintIndex|GetPedParachuteTintIndex]] | |||
*[[Ped::getPedPropIndex|GetPedPropIndex]] | |||
*[[Ped::getPedPropTextureIndex|GetPedPropTextureIndex]] | |||
*[[Ped::getPedRagdollBoneIndex|GetPedRagdollBoneIndex]] | |||
*[[Ped::getPedRelationshipGroupDefaultHash|GetPedRelationshipGroupDefaultHash]] | |||
*[[Ped::getPedRelationshipGroupHash|GetPedRelationshipGroupHash]] | |||
*[[Ped::getPedResetFlag|GetPedResetFlag]] | |||
*[[Ped::getPedsJacker|GetPedsJacker]] | |||
*[[Ped::getPedSourceOfDeath|GetPedSourceOfDeath]] | |||
*[[Ped::getPedStealthMovement|GetPedStealthMovement]] | |||
*[[Ped::getPedTextureVariation|GetPedTextureVariation]] | |||
*[[Ped::getPedTimeOfDeath|GetPedTimeOfDeath]] | |||
*[[Ped::getPedType|GetPedType]] | |||
*[[Ped::getPlayerPedIsFollowing|GetPlayerPedIsFollowing]] | |||
*[[Ped::getRandomPedAtCoord|GetRandomPedAtCoord]] | |||
*[[Ped::getRelationshipBetweenGroups|GetRelationshipBetweenGroups]] | |||
*[[Ped::getRelationshipBetweenPeds|GetRelationshipBetweenPeds]] | |||
*[[Ped::getSeatPedIsTryingToEnter|GetSeatPedIsTryingToEnter]] | |||
*[[Ped::getSynchronizedScenePhase|GetSynchronizedScenePhase]] | |||
*[[Ped::getSynchronizedSceneRate|GetSynchronizedSceneRate]] | |||
*[[Ped::getTattooZone|GetTattooZone]] | |||
*[[Ped::getVehiclePedIsEntering|GetVehiclePedIsEntering]] | |||
*[[Ped::getVehiclePedIsIn|GetVehiclePedIsIn]] | |||
*[[Ped::getVehiclePedIsTryingToEnter|GetVehiclePedIsTryingToEnter]] | |||
*[[Ped::getVehiclePedIsUsing|GetVehiclePedIsUsing]] | |||
*[[Ped::givePedHelmet|GivePedHelmet]] | |||
*[[Ped::givePedNmMessage|GivePedNmMessage]] | |||
*[[Ped::hasActionModeAssetLoaded|HasActionModeAssetLoaded]] | |||
*[[Ped::hasPedHeadBlendFinished|HasPedHeadBlendFinished]] | |||
*[[Ped::hasPedReceivedEvent|HasPedReceivedEvent]] | |||
*[[Ped::hasStealthModeAssetLoaded|HasStealthModeAssetLoaded]] | |||
*[[Ped::hidePedBloodDamageByZone|HidePedBloodDamageByZone]] | |||
*[[Ped::isAnyPedNearPoint|IsAnyPedNearPoint]] | |||
*[[Ped::isAnyPedShootingInArea|IsAnyPedShootingInArea]] | |||
*[[Ped::isConversationPedDead|IsConversationPedDead]] | |||
*[[Ped::isCopPedInArea3d|IsCopPedInArea3d]] | |||
*[[Ped::isPedAimingFromCover|IsPedAimingFromCover]] | |||
*[[Ped::isPedAPlayer|IsPedAPlayer]] | |||
*[[Ped::isPedBeingJacked|IsPedBeingJacked]] | |||
*[[Ped::isPedBeingStealthKilled|IsPedBeingStealthKilled]] | |||
*[[Ped::isPedBeingStunned|IsPedBeingStunned]] | |||
*[[Ped::isPedBlushColorValid|IsPedBlushColorValid]] | |||
*[[Ped::isPedClimbing|IsPedClimbing]] | |||
*[[Ped::isPedComponentVariationValid|IsPedComponentVariationValid]] | |||
*[[Ped::isPedDeadOrDying|IsPedDeadOrDying]] | |||
*[[Ped::isPedDiving|IsPedDiving]] | |||
*[[Ped::isPedDoingDriveby|IsPedDoingDriveby]] | |||
*[[Ped::isPedDucking|IsPedDucking]] | |||
*[[Ped::isPedEvasiveDiving|IsPedEvasiveDiving]] | |||
*[[Ped::isPedFacingPed|IsPedFacingPed]] | |||
*[[Ped::isPedFalling|IsPedFalling]] | |||
*[[Ped::isPedFatallyInjured|IsPedFatallyInjured]] | |||
*[[Ped::isPedFleeing|IsPedFleeing]] | |||
*[[Ped::isPedGettingIntoAVehicle|IsPedGettingIntoAVehicle]] | |||
*[[Ped::isPedGoingIntoCover|IsPedGoingIntoCover]] | |||
*[[Ped::isPedGroupMember|IsPedGroupMember]] | |||
*[[Ped::isPedHairColorValid|IsPedHairColorValid]] | |||
*[[Ped::isPedHangingOnToVehicle|IsPedHangingOnToVehicle]] | |||
*[[Ped::isPedheadshotReady|IsPedheadshotReady]] | |||
*[[Ped::isPedheadshotValid|IsPedheadshotValid]] | |||
*[[Ped::isPedHeadtrackingEntity|IsPedHeadtrackingEntity]] | |||
*[[Ped::isPedHeadtrackingPed|IsPedHeadtrackingPed]] | |||
*[[Ped::isPedHuman|IsPedHuman]] | |||
*[[Ped::isPedHurt|IsPedHurt]] | |||
*[[Ped::isPedInAnyBoat|IsPedInAnyBoat]] | |||
*[[Ped::isPedInAnyHeli|IsPedInAnyHeli]] | |||
*[[Ped::isPedInAnyPlane|IsPedInAnyPlane]] | |||
*[[Ped::isPedInAnyPoliceVehicle|IsPedInAnyPoliceVehicle]] | |||
*[[Ped::isPedInAnySub|IsPedInAnySub]] | |||
*[[Ped::isPedInAnyTaxi|IsPedInAnyTaxi]] | |||
*[[Ped::isPedInAnyTrain|IsPedInAnyTrain]] | |||
*[[Ped::isPedInAnyVehicle|IsPedInAnyVehicle]] | |||
*[[Ped::isPedInCombat|IsPedInCombat]] | |||
*[[Ped::isPedInCover|IsPedInCover]] | |||
*[[Ped::isPedInCoverFacingLeft|IsPedInCoverFacingLeft]] | |||
*[[Ped::isPedInFlyingVehicle|IsPedInFlyingVehicle]] | |||
*[[Ped::isPedInGroup|IsPedInGroup]] | |||
*[[Ped::isPedInjured|IsPedInjured]] | |||
*[[Ped::isPedInMeleeCombat|IsPedInMeleeCombat]] | |||
*[[Ped::isPedInModel|IsPedInModel]] | |||
*[[Ped::isPedInParachuteFreeFall|IsPedInParachuteFreeFall]] | |||
*[[Ped::isPedInVehicle|IsPedInVehicle]] | |||
*[[Ped::isPedJacking|IsPedJacking]] | |||
*[[Ped::isPedJumping|IsPedJumping]] | |||
*[[Ped::isPedJumpingOutOfVehicle|IsPedJumpingOutOfVehicle]] | |||
*[[Ped::isPedLipstickColorValid|IsPedLipstickColorValid]] | |||
*[[Ped::isPedMale|IsPedMale]] | |||
*[[Ped::isPedModel|IsPedModel]] | |||
*[[Ped::isPedOnAnyBike|IsPedOnAnyBike]] | |||
*[[Ped::isPedOnFoot|IsPedOnFoot]] | |||
*[[Ped::isPedOnMount|IsPedOnMount]] | |||
*[[Ped::isPedOnSpecificVehicle|IsPedOnSpecificVehicle]] | |||
*[[Ped::isPedOnVehicle|IsPedOnVehicle]] | |||
*[[Ped::isPedPerformingStealthKill|IsPedPerformingStealthKill]] | |||
*[[Ped::isPedPlantingBomb|IsPedPlantingBomb]] | |||
*[[Ped::isPedProne|IsPedProne]] | |||
*[[Ped::isPedPropValid|IsPedPropValid]] | |||
*[[Ped::isPedRagdoll|IsPedRagdoll]] | |||
*[[Ped::isPedReloading|IsPedReloading]] | |||
*[[Ped::isPedRespondingToEvent|IsPedRespondingToEvent]] | |||
*[[Ped::isPedRunningMobilePhoneTask|IsPedRunningMobilePhoneTask]] | |||
*[[Ped::isPedRunningRagdollTask|IsPedRunningRagdollTask]] | |||
*[[Ped::isPedShooting|IsPedShooting]] | |||
*[[Ped::isPedShootingInArea|IsPedShootingInArea]] | |||
*[[Ped::isPedSittingInAnyVehicle|IsPedSittingInAnyVehicle]] | |||
*[[Ped::isPedSittingInVehicle|IsPedSittingInVehicle]] | |||
*[[Ped::isPedStandingInCover|IsPedStandingInCover]] | |||
*[[Ped::isPedStopped|IsPedStopped]] | |||
*[[Ped::isPedSwimming|IsPedSwimming]] | |||
*[[Ped::isPedSwimmingUnderWater|IsPedSwimmingUnderWater]] | |||
*[[Ped::isPedTracked|IsPedTracked]] | |||
*[[Ped::isPedTryingToEnterALockedVehicle|IsPedTryingToEnterALockedVehicle]] | |||
*[[Ped::isPedUsingActionMode|IsPedUsingActionMode]] | |||
*[[Ped::isPedUsingAnyScenario|IsPedUsingAnyScenario]] | |||
*[[Ped::isPedUsingScenario|IsPedUsingScenario]] | |||
*[[Ped::isPedVaulting|IsPedVaulting]] | |||
*[[Ped::isPedWearingHelmet|IsPedWearingHelmet]] | |||
*[[Ped::isScriptedScenarioPedUsingConditionalAnim|IsScriptedScenarioPedUsingConditionalAnim]] | |||
*[[Ped::isSynchronizedSceneLooped|IsSynchronizedSceneLooped]] | |||
*[[Ped::isSynchronizedSceneRunning|IsSynchronizedSceneRunning]] | |||
*[[Ped::isTrackedPedVisible|IsTrackedPedVisible]] | |||
*[[Ped::knockOffPedProp|KnockOffPedProp]] | |||
*[[Ped::knockPedOffVehicle|KnockPedOffVehicle]] | |||
*[[Ped::playFacialAnim|PlayFacialAnim]] | |||
*[[Ped::registerHatedTargetsAroundPed|RegisterHatedTargetsAroundPed]] | |||
*[[Ped::registerPedheadshot|RegisterPedheadshot]] | |||
*[[Ped::registerTarget|RegisterTarget]] | |||
*[[Ped::removeActionModeAsset|RemoveActionModeAsset]] | |||
*[[Ped::removeGroup|RemoveGroup]] | |||
*[[Ped::removePedDefensiveArea|RemovePedDefensiveArea]] | |||
*[[Ped::removePedElegantly|RemovePedElegantly]] | |||
*[[Ped::removePedFromGroup|RemovePedFromGroup]] | |||
*[[Ped::removePedHelmet|RemovePedHelmet]] | |||
*[[Ped::removePedPreferredCoverSet|RemovePedPreferredCoverSet]] | |||
*[[Ped::removeRelationshipGroup|RemoveRelationshipGroup]] | |||
*[[Ped::removeScenarioBlockingArea|RemoveScenarioBlockingArea]] | |||
*[[Ped::removeScenarioBlockingAreas|RemoveScenarioBlockingAreas]] | |||
*[[Ped::removeStealthModeAsset|RemoveStealthModeAsset]] | |||
*[[Ped::requestActionModeAsset|RequestActionModeAsset]] | |||
*[[Ped::requestStealthModeAsset|RequestStealthModeAsset]] | |||
*[[Ped::resetAiMeleeWeaponDamageModifier|ResetAiMeleeWeaponDamageModifier]] | |||
*[[Ped::resetAiWeaponDamageModifier|ResetAiWeaponDamageModifier]] | |||
*[[Ped::resetGroupFormationDefaultSpacing|ResetGroupFormationDefaultSpacing]] | |||
*[[Ped::resetPedInVehicleContext|ResetPedInVehicleContext]] | |||
*[[Ped::resetPedLastVehicle|ResetPedLastVehicle]] | |||
*[[Ped::resetPedMovementClipset|ResetPedMovementClipset]] | |||
*[[Ped::resetPedRagdollBlockingFlags|ResetPedRagdollBlockingFlags]] | |||
*[[Ped::resetPedRagdollTimer|ResetPedRagdollTimer]] | |||
*[[Ped::resetPedStrafeClipset|ResetPedStrafeClipset]] | |||
*[[Ped::resetPedVisibleDamage|ResetPedVisibleDamage]] | |||
*[[Ped::resetPedWeaponMovementClipset|ResetPedWeaponMovementClipset]] | |||
*[[Ped::resurrectPed|ResurrectPed]] | |||
*[[Ped::reviveInjuredPed|ReviveInjuredPed]] | |||
*[[Ped::setAiMeleeWeaponDamageModifier|SetAiMeleeWeaponDamageModifier]] | |||
*[[Ped::setAiWeaponDamageModifier|SetAiWeaponDamageModifier]] | |||
*[[Ped::setBlockingOfNonTemporaryEvents|SetBlockingOfNonTemporaryEvents]] | |||
*[[Ped::setCanAttackFriendly|SetCanAttackFriendly]] | |||
*[[Ped::setCombatFloat|SetCombatFloat]] | |||
*[[Ped::setCreateRandomCops|SetCreateRandomCops]] | |||
*[[Ped::setCreateRandomCopsNotOnScenarios|SetCreateRandomCopsNotOnScenarios]] | |||
*[[Ped::setCreateRandomCopsOnScenarios|SetCreateRandomCopsOnScenarios]] | |||
*[[Ped::setDriverAbility|SetDriverAbility]] | |||
*[[Ped::setDriverAggressiveness|SetDriverAggressiveness]] | |||
*[[Ped::setEnableBoundAnkles|SetEnableBoundAnkles]] | |||
*[[Ped::setEnableHandcuffs|SetEnableHandcuffs]] | |||
*[[Ped::setEnablePedEnveffScale|SetEnablePedEnveffScale]] | |||
*[[Ped::setEnableScuba|SetEnableScuba]] | |||
*[[Ped::setFacialIdleAnimOverride|SetFacialIdleAnimOverride]] | |||
*[[Ped::setGroupFormation|SetGroupFormation]] | |||
*[[Ped::setGroupFormationSpacing|SetGroupFormationSpacing]] | |||
*[[Ped::setGroupSeparationRange|SetGroupSeparationRange]] | |||
*[[Ped::setIkTarget|SetIkTarget]] | |||
*[[Ped::setPedAccuracy|SetPedAccuracy]] | |||
*[[Ped::setPedAlertness|SetPedAlertness]] | |||
*[[Ped::setPedAllowedToDuck|SetPedAllowedToDuck]] | |||
*[[Ped::setPedAllowVehiclesOverride|SetPedAllowVehiclesOverride]] | |||
*[[Ped::setPedAlternateMovementAnim|SetPedAlternateMovementAnim]] | |||
*[[Ped::setPedAlternateWalkAnim|SetPedAlternateWalkAnim]] | |||
*[[Ped::setPedAngledDefensiveArea|SetPedAngledDefensiveArea]] | |||
*[[Ped::setPedArmour|SetPedArmour]] | |||
*[[Ped::setPedAsCop|SetPedAsCop]] | |||
*[[Ped::setPedAsEnemy|SetPedAsEnemy]] | |||
*[[Ped::setPedAsGroupLeader|SetPedAsGroupLeader]] | |||
*[[Ped::setPedAsGroupMember|SetPedAsGroupMember]] | |||
*[[Ped::setPedBlendFromParents|SetPedBlendFromParents]] | |||
*[[Ped::setPedBoundsOrientation|SetPedBoundsOrientation]] | |||
*[[Ped::setPedCanArmIk|SetPedCanArmIk]] | |||
*[[Ped::setPedCanBeDraggedOut|SetPedCanBeDraggedOut]] | |||
*[[Ped::setPedCanBeKnockedOffVehicle|SetPedCanBeKnockedOffVehicle]] | |||
*[[Ped::setPedCanBeShotInVehicle|SetPedCanBeShotInVehicle]] | |||
*[[Ped::setPedCanBeTargetedWhenInjured|SetPedCanBeTargetedWhenInjured]] | |||
*[[Ped::setPedCanBeTargetedWithoutLos|SetPedCanBeTargetedWithoutLos]] | |||
*[[Ped::setPedCanBeTargetted|SetPedCanBeTargetted]] | |||
*[[Ped::setPedCanBeTargettedByPlayer|SetPedCanBeTargettedByPlayer]] | |||
*[[Ped::setPedCanBeTargettedByTeam|SetPedCanBeTargettedByTeam]] | |||
*[[Ped::setPedCanCowerInCover|SetPedCanCowerInCover]] | |||
*[[Ped::setPedCanEvasiveDive|SetPedCanEvasiveDive]] | |||
*[[Ped::setPedCanHeadIk|SetPedCanHeadIk]] | |||
*[[Ped::setPedCanLegIk|SetPedCanLegIk]] | |||
*[[Ped::setPedCanPeekInCover|SetPedCanPeekInCover]] | |||
*[[Ped::setPedCanPlayAmbientAnims|SetPedCanPlayAmbientAnims]] | |||
*[[Ped::setPedCanPlayAmbientBaseAnims|SetPedCanPlayAmbientBaseAnims]] | |||
*[[Ped::setPedCanPlayGestureAnims|SetPedCanPlayGestureAnims]] | |||
*[[Ped::setPedCanPlayVisemeAnims|SetPedCanPlayVisemeAnims]] | |||
*[[Ped::setPedCanRagdoll|SetPedCanRagdoll]] | |||
*[[Ped::setPedCanRagdollFromPlayerImpact|SetPedCanRagdollFromPlayerImpact]] | |||
*[[Ped::setPedCanSmashGlass|SetPedCanSmashGlass]] | |||
*[[Ped::setPedCanSwitchWeapon|SetPedCanSwitchWeapon]] | |||
*[[Ped::setPedCanTeleportToGroupLeader|SetPedCanTeleportToGroupLeader]] | |||
*[[Ped::setPedCanTorsoIk|SetPedCanTorsoIk]] | |||
*[[Ped::setPedCanUseAutoConversationLookat|SetPedCanUseAutoConversationLookat]] | |||
*[[Ped::setPedCapsule|SetPedCapsule]] | |||
*[[Ped::setPedClothProne|SetPedClothProne]] | |||
*[[Ped::setPedCombatAbility|SetPedCombatAbility]] | |||
*[[Ped::setPedCombatAttributes|SetPedCombatAttributes]] | |||
*[[Ped::setPedCombatMovement|SetPedCombatMovement]] | |||
*[[Ped::setPedCombatRange|SetPedCombatRange]] | |||
*[[Ped::setPedComponentVariation|SetPedComponentVariation]] | |||
*[[Ped::setPedConfigFlag|SetPedConfigFlag]] | |||
*[[Ped::setPedCoordsKeepVehicle|SetPedCoordsKeepVehicle]] | |||
*[[Ped::setPedCoordsNoGang|SetPedCoordsNoGang]] | |||
*[[Ped::setPedCowerHash|SetPedCowerHash]] | |||
*[[Ped::setPedDecoration|SetPedDecoration]] | |||
*[[Ped::setPedDefaultComponentVariation|SetPedDefaultComponentVariation]] | |||
*[[Ped::setPedDefensiveAreaAttachedToPed|SetPedDefensiveAreaAttachedToPed]] | |||
*[[Ped::setPedDefensiveAreaDirection|SetPedDefensiveAreaDirection]] | |||
*[[Ped::setPedDefensiveSphereAttachedToPed|SetPedDefensiveSphereAttachedToPed]] | |||
*[[Ped::setPedDensityMultiplierThisFrame|SetPedDensityMultiplierThisFrame]] | |||
*[[Ped::setPedDesiredHeading|SetPedDesiredHeading]] | |||
*[[Ped::setPedDiesInstantlyInWater|SetPedDiesInstantlyInWater]] | |||
*[[Ped::setPedDiesInSinkingVehicle|SetPedDiesInSinkingVehicle]] | |||
*[[Ped::setPedDiesInVehicle|SetPedDiesInVehicle]] | |||
*[[Ped::setPedDiesInWater|SetPedDiesInWater]] | |||
*[[Ped::setPedDiesWhenInjured|SetPedDiesWhenInjured]] | |||
*[[Ped::setPedDriveByClipsetOverride|SetPedDriveByClipsetOverride]] | |||
*[[Ped::setPedDucking|SetPedDucking]] | |||
*[[Ped::setPedEnableWeaponBlocking|SetPedEnableWeaponBlocking]] | |||
*[[Ped::setPedEnveffScale|SetPedEnveffScale]] | |||
*[[Ped::setPedEyeColor|SetPedEyeColor]] | |||
*[[Ped::setPedFaceFeature|SetPedFaceFeature]] | |||
*[[Ped::setPedFacialDecoration|SetPedFacialDecoration]] | |||
*[[Ped::setPedFiringPattern|SetPedFiringPattern]] | |||
*[[Ped::setPedFleeAttributes|SetPedFleeAttributes]] | |||
*[[Ped::setPedGeneratesDeadBodyEvents|SetPedGeneratesDeadBodyEvents]] | |||
*[[Ped::setPedGestureGroup|SetPedGestureGroup]] | |||
*[[Ped::setPedGetOutUpsideDownVehicle|SetPedGetOutUpsideDownVehicle]] | |||
*[[Ped::setPedGravity|SetPedGravity]] | |||
*[[Ped::setPedGroupMemberPassengerIndex|SetPedGroupMemberPassengerIndex]] | |||
*[[Ped::setPedHairColor|SetPedHairColor]] | |||
*[[Ped::setPedHeadBlendData|SetPedHeadBlendData]] | |||
*[[Ped::setPedHeadOverlay|SetPedHeadOverlay]] | |||
*[[Ped::setPedHeadOverlayColor|SetPedHeadOverlayColor]] | |||
*[[Ped::setPedHearingRange|SetPedHearingRange]] | |||
*[[Ped::setPedHelmet|SetPedHelmet]] | |||
*[[Ped::setPedHelmetFlag|SetPedHelmetFlag]] | |||
*[[Ped::setPedHelmetPropIndex|SetPedHelmetPropIndex]] | |||
*[[Ped::setPedHelmetTextureIndex|SetPedHelmetTextureIndex]] | |||
*[[Ped::setPedIdRange|SetPedIdRange]] | |||
*[[Ped::setPedIntoVehicle|SetPedIntoVehicle]] | |||
*[[Ped::setPedInVehicleContext|SetPedInVehicleContext]] | |||
*[[Ped::setPedKeepTask|SetPedKeepTask]] | |||
*[[Ped::setPedLegIkMode|SetPedLegIkMode]] | |||
*[[Ped::setPedLodMultiplier|SetPedLodMultiplier]] | |||
*[[Ped::setPedMaxHealth|SetPedMaxHealth]] | |||
*[[Ped::setPedMaxMoveBlendRatio|SetPedMaxMoveBlendRatio]] | |||
*[[Ped::setPedMaxTimeInWater|SetPedMaxTimeInWater]] | |||
*[[Ped::setPedMaxTimeUnderwater|SetPedMaxTimeUnderwater]] | |||
*[[Ped::setPedMinGroundTimeForStungun|SetPedMinGroundTimeForStungun]] | |||
*[[Ped::setPedMinMoveBlendRatio|SetPedMinMoveBlendRatio]] | |||
*[[Ped::setPedModelIsSuppressed|SetPedModelIsSuppressed]] | |||
*[[Ped::setPedMoney|SetPedMoney]] | |||
*[[Ped::setPedMotionBlur|SetPedMotionBlur]] | |||
*[[Ped::setPedMovementClipset|SetPedMovementClipset]] | |||
*[[Ped::setPedMoveAnimsBlendOut|SetPedMoveAnimsBlendOut]] | |||
*[[Ped::setPedMoveRateOverride|SetPedMoveRateOverride]] | |||
*[[Ped::setPedNameDebug|SetPedNameDebug]] | |||
*[[Ped::setPedNeverLeavesGroup|SetPedNeverLeavesGroup]] | |||
*[[Ped::setPedNonCreationArea|SetPedNonCreationArea]] | |||
*[[Ped::setPedParachuteTintIndex|SetPedParachuteTintIndex]] | |||
*[[Ped::setPedPinnedDown|SetPedPinnedDown]] | |||
*[[Ped::setPedPlaysHeadOnHornAnimWhenDiesInVehicle|SetPedPlaysHeadOnHornAnimWhenDiesInVehicle]] | |||
*[[Ped::setPedPreferredCoverSet|SetPedPreferredCoverSet]] | |||
*[[Ped::setPedPrimaryLookat|SetPedPrimaryLookat]] | |||
*[[Ped::setPedPropIndex|SetPedPropIndex]] | |||
*[[Ped::setPedRagdollForceFall|SetPedRagdollForceFall]] | |||
*[[Ped::setPedRagdollOnCollision|SetPedRagdollOnCollision]] | |||
*[[Ped::setPedRandomComponentVariation|SetPedRandomComponentVariation]] | |||
*[[Ped::setPedRandomProps|SetPedRandomProps]] | |||
*[[Ped::setPedRelationshipGroupDefaultHash|SetPedRelationshipGroupDefaultHash]] | |||
*[[Ped::setPedRelationshipGroupHash|SetPedRelationshipGroupHash]] | |||
*[[Ped::setPedReserveParachuteTintIndex|SetPedReserveParachuteTintIndex]] | |||
*[[Ped::setPedResetFlag|SetPedResetFlag]] | |||
*[[Ped::setPedSeeingRange|SetPedSeeingRange]] | |||
*[[Ped::setPedShootsAtCoord|SetPedShootsAtCoord]] | |||
*[[Ped::setPedShootRate|SetPedShootRate]] | |||
*[[Ped::setPedSphereDefensiveArea|SetPedSphereDefensiveArea]] | |||
*[[Ped::setPedStayInVehicleWhenJacked|SetPedStayInVehicleWhenJacked]] | |||
*[[Ped::setPedStealthMovement|SetPedStealthMovement]] | |||
*[[Ped::setPedSteersAroundObjects|SetPedSteersAroundObjects]] | |||
*[[Ped::setPedSteersAroundPeds|SetPedSteersAroundPeds]] | |||
*[[Ped::setPedSteersAroundVehicles|SetPedSteersAroundVehicles]] | |||
*[[Ped::setPedStrafeClipset|SetPedStrafeClipset]] | |||
*[[Ped::setPedSuffersCriticalHits|SetPedSuffersCriticalHits]] | |||
*[[Ped::setPedSweat|SetPedSweat]] | |||
*[[Ped::setPedTargetLossResponse|SetPedTargetLossResponse]] | |||
*[[Ped::setPedToInformRespectedFriends|SetPedToInformRespectedFriends]] | |||
*[[Ped::setPedToLoadCover|SetPedToLoadCover]] | |||
*[[Ped::setPedToRagdoll|SetPedToRagdoll]] | |||
*[[Ped::setPedToRagdollWithFall|SetPedToRagdollWithFall]] | |||
*[[Ped::setPedUsingActionMode|SetPedUsingActionMode]] | |||
*[[Ped::setPedVisualFieldCenterAngle|SetPedVisualFieldCenterAngle]] | |||
*[[Ped::setPedVisualFieldMaxAngle|SetPedVisualFieldMaxAngle]] | |||
*[[Ped::setPedVisualFieldMaxElevationAngle|SetPedVisualFieldMaxElevationAngle]] | |||
*[[Ped::setPedVisualFieldMinAngle|SetPedVisualFieldMinAngle]] | |||
*[[Ped::setPedVisualFieldMinElevationAngle|SetPedVisualFieldMinElevationAngle]] | |||
*[[Ped::setPedVisualFieldPeripheralRange|SetPedVisualFieldPeripheralRange]] | |||
*[[Ped::setPedWeaponMovementClipset|SetPedWeaponMovementClipset]] | |||
*[[Ped::setPedWetnessEnabledThisFrame|SetPedWetnessEnabledThisFrame]] | |||
*[[Ped::setPedWetnessHeight|SetPedWetnessHeight]] | |||
*[[Ped::setPedRagdollBlockingFlags|SetPedRagdollBlockingFlags]] | |||
*[[Ped::setRelationshipBetweenGroups|SetRelationshipBetweenGroups]] | |||
*[[Ped::setScenarioPedsSpawnInSphereArea|SetScenarioPedsSpawnInSphereArea]] | |||
*[[Ped::setScenarioPedsToBeReturnedByNextCommand|SetScenarioPedsToBeReturnedByNextCommand]] | |||
*[[Ped::setScenarioPedDensityMultiplierThisFrame|SetScenarioPedDensityMultiplierThisFrame]] | |||
*[[Ped::setScriptedAnimSeatOffset|SetScriptedAnimSeatOffset]] | |||
*[[Ped::setScriptedConversionCoordThisFrame|SetScriptedConversionCoordThisFrame]] | |||
*[[Ped::setSynchronizedSceneOcclusionPortal|SetSynchronizedSceneOcclusionPortal]] | |||
*[[Ped::setSynchronizedSceneLooped|SetSynchronizedSceneLooped]] | |||
*[[Ped::setSynchronizedSceneOrigin|SetSynchronizedSceneOrigin]] | |||
*[[Ped::setSynchronizedScenePhase|SetSynchronizedScenePhase]] | |||
*[[Ped::setSynchronizedSceneRate|SetSynchronizedSceneRate]] | |||
*[[Ped::stopAnyPedModelBeingSuppressed|StopAnyPedModelBeingSuppressed]] | |||
*[[Ped::stopPedWeaponFiringWhenDropped|StopPedWeaponFiringWhenDropped]] | |||
*[[Ped::unregisterPedheadshot|UnregisterPedheadshot]] | |||
*[[Ped::updatePedHeadBlendData|UpdatePedHeadBlendData]] | |||
*[[Ped::wasPedKilledByStealth|WasPedKilledByStealth]] | |||
*[[Ped::wasPedKilledByTakedown|WasPedKilledByTakedown]] | |||
*[[Ped::wasPedSkeletonUpdated|WasPedSkeletonUpdated]] | |||
===Physics=== | |||
*[[Rope::activatePhysics|ActivatePhysics]] | |||
*[[Rope::addRope|AddRope]] | |||
*[[Rope::applyImpulseToCloth|ApplyImpulseToCloth]] | |||
*[[Rope::attachEntitiesToRope|AttachEntitiesToRope]] | |||
*[[Rope::attachRopeToEntity|AttachRopeToEntity]] | |||
*[[Rope::breakEntityGlass|BreakEntityGlass]] | |||
*[[Rope::deleteChildRope|DeleteChildRope]] | |||
*[[Rope::deleteRope|DeleteRope]] | |||
*[[Rope::detachRopeFromEntity|DetachRopeFromEntity]] | |||
*[[Rope::doesRopeExist|DoesRopeExist]] | |||
*[[Rope::getCgoffset|GetCgoffset]] | |||
*[[Rope::getRopeLastVertexCoord|GetRopeLastVertexCoord]] | |||
*[[Rope::getRopeLength|GetRopeLength]] | |||
*[[Rope::getRopeVertexCoord|GetRopeVertexCoord]] | |||
*[[Rope::getRopeVertexCount|GetRopeVertexCount]] | |||
*[[Rope::loadRopeData|LoadRopeData]] | |||
*[[Rope::pinRopeVertex|PinRopeVertex]] | |||
*[[Rope::ropeAreTexturesLoaded|RopeAreTexturesLoaded]] | |||
*[[Rope::ropeConvertToSimple|RopeConvertToSimple]] | |||
*[[Rope::ropeDrawShadowEnabled|RopeDrawShadowEnabled]] | |||
*[[Rope::ropeForceLength|RopeForceLength]] | |||
*[[Rope::ropeLoadTextures|RopeLoadTextures]] | |||
*[[Rope::ropeResetLength|RopeResetLength]] | |||
*[[Rope::ropeSetUpdatePinverts|RopeSetUpdatePinverts]] | |||
*[[Rope::ropeUnloadTextures|RopeUnloadTextures]] | |||
*[[Rope::setCgoffset|SetCgoffset]] | |||
*[[Rope::setCgAtBoundcenter|SetCgAtBoundcenter]] | |||
*[[Rope::setDamping|SetDamping]] | |||
*[[Rope::setDisableBreaking|SetDisableBreaking]] | |||
*[[Rope::setDisableFragDamage|SetDisableFragDamage]] | |||
*[[Rope::startRopeUnwindingFront|StartRopeUnwindingFront]] | |||
*[[Rope::startRopeWinding|StartRopeWinding]] | |||
*[[Rope::stopRopeUnwindingFront|StopRopeUnwindingFront]] | |||
*[[Rope::stopRopeWinding|StopRopeWinding]] | |||
*[[Rope::unpinRopeVertex|UnpinRopeVertex]] | |||
===Player=== | |||
*[[Player::arePlayerFlashingStarsAboutToDrop|ArePlayerFlashingStarsAboutToDrop]] | |||
*[[Player::arePlayerStarsGreyedOut|ArePlayerStarsGreyedOut]] | |||
*[[Player::assistedMovementCloseRoute|AssistedMovementCloseRoute]] | |||
*[[Player::assistedMovementFlushRoute|AssistedMovementFlushRoute]] | |||
*[[Player::canPedHearPlayer|CanPedHearPlayer]] | |||
*[[Player::canPlayerStartMission|CanPlayerStartMission]] | |||
*[[Player::changePlayerPed|ChangePlayerPed]] | |||
*[[Player::clearPlayerHasDamagedAtLeastOneNonAnimalPed|ClearPlayerHasDamagedAtLeastOneNonAnimalPed]] | |||
*[[Player::clearPlayerHasDamagedAtLeastOnePed|ClearPlayerHasDamagedAtLeastOnePed]] | |||
*[[Player::clearPlayerParachuteModelOverride|ClearPlayerParachuteModelOverride]] | |||
*[[Player::clearPlayerParachutePackModelOverride|ClearPlayerParachutePackModelOverride]] | |||
*[[Player::clearPlayerParachuteVariationOverride|ClearPlayerParachuteVariationOverride]] | |||
*[[Player::clearPlayerWantedLevel|ClearPlayerWantedLevel]] | |||
*[[Player::disablePlayerFiring|DisablePlayerFiring]] | |||
*[[Player::disablePlayerVehicleRewards|DisablePlayerVehicleRewards]] | |||
*[[Player::displaySystemSigninUi|DisplaySystemSigninUi]] | |||
*[[Player::enableSpecialAbility|EnableSpecialAbility]] | |||
*[[Player::expandWorldLimits|ExpandWorldLimits]] | |||
*[[Player::forceCleanup|ForceCleanup]] | |||
*[[Player::forceCleanupForAllThreadsWithThisName|ForceCleanupForAllThreadsWithThisName]] | |||
*[[Player::forceCleanupForThreadWithThisId|ForceCleanupForThreadWithThisId]] | |||
*[[Player::getCauseOfMostRecentForceCleanup|GetCauseOfMostRecentForceCleanup]] | |||
*[[Player::getEntityPlayerIsFreeAimingAt|GetEntityPlayerIsFreeAimingAt]] | |||
*[[Player::getMaxWantedLevel|GetMaxWantedLevel]] | |||
*[[Player::getNumberOfPlayers|GetNumberOfPlayers]] | |||
*[[Player::getPlayerCurrentStealthNoise|GetPlayerCurrentStealthNoise]] | |||
*[[Player::getPlayerGroup|GetPlayerGroup]] | |||
*[[Player::getPlayerHasReserveParachute|GetPlayerHasReserveParachute]] | |||
*[[Player::getPlayerIndex|GetPlayerIndex]] | |||
*[[Player::getPlayerInvincible|GetPlayerInvincible]] | |||
*[[Player::getPlayerMaxArmour|GetPlayerMaxArmour]] | |||
*[[Player::getPlayerName|GetPlayerName]] | |||
*[[Player::getPlayerParachutePackTintIndex|GetPlayerParachutePackTintIndex]] | |||
*[[Player::getPlayerParachuteSmokeTrailColor|GetPlayerParachuteSmokeTrailColor]] | |||
*[[Player::getPlayerParachuteTintIndex|GetPlayerParachuteTintIndex]] | |||
*[[Player::getPlayerPed|GetPlayerPed]] | |||
*[[Player::getPlayerPedScriptIndex|GetPlayerPedScriptIndex]] | |||
*[[Player::getPlayerReserveParachuteTintIndex|GetPlayerReserveParachuteTintIndex]] | |||
*[[Player::getPlayerRgbColour|GetPlayerRgbColour]] | |||
*[[Player::getPlayersLastVehicle|GetPlayersLastVehicle]] | |||
*[[Player::getPlayerSprintStaminaRemaining|GetPlayerSprintStaminaRemaining]] | |||
*[[Player::getPlayerSprintTimeRemaining|GetPlayerSprintTimeRemaining]] | |||
*[[Player::getPlayerTargetEntity|GetPlayerTargetEntity]] | |||
*[[Player::getPlayerTeam|GetPlayerTeam]] | |||
*[[Player::getPlayerUnderwaterTimeRemaining|GetPlayerUnderwaterTimeRemaining]] | |||
*[[Player::getPlayerWantedCentrePosition|GetPlayerWantedCentrePosition]] | |||
*[[Player::getPlayerWantedLevel|GetPlayerWantedLevel]] | |||
*[[Player::getTimeSinceLastArrest|GetTimeSinceLastArrest]] | |||
*[[Player::getTimeSinceLastDeath|GetTimeSinceLastDeath]] | |||
*[[Player::getTimeSincePlayerDroveAgainstTraffic|GetTimeSincePlayerDroveAgainstTraffic]] | |||
*[[Player::getTimeSincePlayerDroveOnPavement|GetTimeSincePlayerDroveOnPavement]] | |||
*[[Player::getTimeSincePlayerHitPed|GetTimeSincePlayerHitPed]] | |||
*[[Player::getTimeSincePlayerHitVehicle|GetTimeSincePlayerHitVehicle]] | |||
*[[Player::getWantedLevelRadius|GetWantedLevelRadius]] | |||
*[[Player::getWantedLevelThreshold|GetWantedLevelThreshold]] | |||
*[[Player::giveAchievementToPlayer|GiveAchievementToPlayer]] | |||
*[[Player::givePlayerRagdollControl|GivePlayerRagdollControl]] | |||
*[[Player::hasAchievementBeenPassed|HasAchievementBeenPassed]] | |||
*[[Player::hasForceCleanupOccurred|HasForceCleanupOccurred]] | |||
*[[Player::hasPlayerBeenSpottedInStolenVehicle|HasPlayerBeenSpottedInStolenVehicle]] | |||
*[[Player::hasPlayerDamagedAtLeastOneNonAnimalPed|HasPlayerDamagedAtLeastOneNonAnimalPed]] | |||
*[[Player::hasPlayerDamagedAtLeastOnePed|HasPlayerDamagedAtLeastOnePed]] | |||
*[[Player::hasPlayerLeftTheWorld|HasPlayerLeftTheWorld]] | |||
*[[Player::hasPlayerTeleportFinished|HasPlayerTeleportFinished]] | |||
*[[Player::intToParticipantindex|IntToParticipantindex]] | |||
*[[Player::intToPlayerindex|IntToPlayerindex]] | |||
*[[Player::isPlayerBeingArrested|IsPlayerBeingArrested]] | |||
*[[Player::isPlayerCamControlDisabled|IsPlayerCamControlDisabled]] | |||
*[[Player::isPlayerClimbing|IsPlayerClimbing]] | |||
*[[Player::isPlayerControlOn|IsPlayerControlOn]] | |||
*[[Player::isPlayerDead|IsPlayerDead]] | |||
*[[Player::isPlayerFreeAiming|IsPlayerFreeAiming]] | |||
*[[Player::isPlayerFreeAimingAtEntity|IsPlayerFreeAimingAtEntity]] | |||
*[[Player::isPlayerFreeForAmbientTask|IsPlayerFreeForAmbientTask]] | |||
*[[Player::isPlayerLoggingInNp|IsPlayerLoggingInNp]] | |||
*[[Player::isPlayerOnline|IsPlayerOnline]] | |||
*[[Player::isPlayerPlaying|IsPlayerPlaying]] | |||
*[[Player::isPlayerPressingHorn|IsPlayerPressingHorn]] | |||
*[[Player::isPlayerReadyForCutscene|IsPlayerReadyForCutscene]] | |||
*[[Player::isPlayerRidingTrain|IsPlayerRidingTrain]] | |||
*[[Player::isPlayerScriptControlOn|IsPlayerScriptControlOn]] | |||
*[[Player::isPlayerTargettingAnything|IsPlayerTargettingAnything]] | |||
*[[Player::isPlayerTargettingEntity|IsPlayerTargettingEntity]] | |||
*[[Player::isPlayerTeleportActive|IsPlayerTeleportActive]] | |||
*[[Player::isPlayerWantedLevelGreater|IsPlayerWantedLevelGreater]] | |||
*[[Player::isSpecialAbilityActive|IsSpecialAbilityActive]] | |||
*[[Player::isSpecialAbilityEnabled|IsSpecialAbilityEnabled]] | |||
*[[Player::isSpecialAbilityMeterFull|IsSpecialAbilityMeterFull]] | |||
*[[Player::isSpecialAbilityUnlocked|IsSpecialAbilityUnlocked]] | |||
*[[Player::isSystemUiBeingDisplayed|IsSystemUiBeingDisplayed]] | |||
*[[Player::networkPlayerIdToInt|NetworkPlayerIdToInt]] | |||
*[[Player::playerAttachVirtualBound|PlayerAttachVirtualBound]] | |||
*[[Player::playerDetachVirtualBound|PlayerDetachVirtualBound]] | |||
*[[Player::playerId|PlayerId]] | |||
*[[Player::playerPedId|PlayerPedId]] | |||
*[[Player::removePlayerHelmet|RemovePlayerHelmet]] | |||
*[[Player::reportCrime|ReportCrime]] | |||
*[[Player::resetPlayerArrestState|ResetPlayerArrestState]] | |||
*[[Player::resetPlayerInputGait|ResetPlayerInputGait]] | |||
*[[Player::resetPlayerStamina|ResetPlayerStamina]] | |||
*[[Player::resetWantedLevelDifficulty|ResetWantedLevelDifficulty]] | |||
*[[Player::restorePlayerStamina|RestorePlayerStamina]] | |||
*[[Player::setAirDragMultiplierForPlayersVehicle|SetAirDragMultiplierForPlayersVehicle]] | |||
*[[Player::setAllRandomPedsFlee|SetAllRandomPedsFlee]] | |||
*[[Player::setAllRandomPedsFleeThisFrame|SetAllRandomPedsFleeThisFrame]] | |||
*[[Player::setAutoGiveParachuteWhenEnterPlane|SetAutoGiveParachuteWhenEnterPlane]] | |||
*[[Player::setDisableAmbientMeleeMove|SetDisableAmbientMeleeMove]] | |||
*[[Player::setDispatchCopsForPlayer|SetDispatchCopsForPlayer]] | |||
*[[Player::setEveryoneIgnorePlayer|SetEveryoneIgnorePlayer]] | |||
*[[Player::setIgnoreLowPriorityShockingEvents|SetIgnoreLowPriorityShockingEvents]] | |||
*[[Player::setMaxWantedLevel|SetMaxWantedLevel]] | |||
*[[Player::setPlayerCanBeHassledByGangs|SetPlayerCanBeHassledByGangs]] | |||
*[[Player::setPlayerCanDoDriveBy|SetPlayerCanDoDriveBy]] | |||
*[[Player::setPlayerCanLeaveParachuteSmokeTrail|SetPlayerCanLeaveParachuteSmokeTrail]] | |||
*[[Player::setPlayerCanUseCover|SetPlayerCanUseCover]] | |||
*[[Player::setPlayerClothLockCounter|SetPlayerClothLockCounter]] | |||
*[[Player::setPlayerClothPackageIndex|SetPlayerClothPackageIndex]] | |||
*[[Player::setPlayerClothPinFrames|SetPlayerClothPinFrames]] | |||
*[[Player::setPlayerControl|SetPlayerControl]] | |||
*[[Player::setPlayerForcedAim|SetPlayerForcedAim]] | |||
*[[Player::setPlayerForcedZoom|SetPlayerForcedZoom]] | |||
*[[Player::setPlayerForceSkipAimIntro|SetPlayerForceSkipAimIntro]] | |||
*[[Player::setPlayerHasReserveParachute|SetPlayerHasReserveParachute]] | |||
*[[Player::setPlayerHealthRechargeMultiplier|SetPlayerHealthRechargeMultiplier]] | |||
*[[Player::setPlayerInvincible|SetPlayerInvincible]] | |||
*[[Player::setPlayerLockon|SetPlayerLockon]] | |||
*[[Player::setPlayerLockonRangeOverride|SetPlayerLockonRangeOverride]] | |||
*[[Player::setPlayerMaxArmour|SetPlayerMaxArmour]] | |||
*[[Player::setPlayerMayNotEnterAnyVehicle|SetPlayerMayNotEnterAnyVehicle]] | |||
*[[Player::setPlayerMayOnlyEnterThisVehicle|SetPlayerMayOnlyEnterThisVehicle]] | |||
*[[Player::setPlayerMeleeWeaponDamageModifier|SetPlayerMeleeWeaponDamageModifier]] | |||
*[[Player::setPlayerMeleeWeaponDefenseModifier|SetPlayerMeleeWeaponDefenseModifier]] | |||
*[[Player::setPlayerModel|SetPlayerModel]] | |||
*[[Player::setPlayerNoiseMultiplier|SetPlayerNoiseMultiplier]] | |||
*[[Player::setPlayerParachuteModelOverride|SetPlayerParachuteModelOverride]] | |||
*[[Player::setPlayerParachutePackModelOverride|SetPlayerParachutePackModelOverride]] | |||
*[[Player::setPlayerParachutePackTintIndex|SetPlayerParachutePackTintIndex]] | |||
*[[Player::setPlayerParachuteSmokeTrailColor|SetPlayerParachuteSmokeTrailColor]] | |||
*[[Player::setPlayerParachuteTintIndex|SetPlayerParachuteTintIndex]] | |||
*[[Player::setPlayerParachuteVariationOverride|SetPlayerParachuteVariationOverride]] | |||
*[[Player::setPlayerResetFlagPreferRearSeats|SetPlayerResetFlagPreferRearSeats]] | |||
*[[Player::setPlayerReserveParachuteTintIndex|SetPlayerReserveParachuteTintIndex]] | |||
*[[Player::setPlayerSimulateAiming|SetPlayerSimulateAiming]] | |||
*[[Player::setPlayerSneakingNoiseMultiplier|SetPlayerSneakingNoiseMultiplier]] | |||
*[[Player::setPlayerSprint|SetPlayerSprint]] | |||
*[[Player::setPlayerStealthPerceptionModifier|SetPlayerStealthPerceptionModifier]] | |||
*[[Player::setPlayerTargetingMode|SetPlayerTargetingMode]] | |||
*[[Player::setPlayerTeam|SetPlayerTeam]] | |||
*[[Player::setPlayerVehicleDamageModifier|SetPlayerVehicleDamageModifier]] | |||
*[[Player::setPlayerVehicleDefenseModifier|SetPlayerVehicleDefenseModifier]] | |||
*[[Player::setPlayerWantedCentrePosition|SetPlayerWantedCentrePosition]] | |||
*[[Player::setPlayerWantedLevel|SetPlayerWantedLevel]] | |||
*[[Player::setPlayerWantedLevelNow|SetPlayerWantedLevelNow]] | |||
*[[Player::setPlayerWantedLevelNoDrop|SetPlayerWantedLevelNoDrop]] | |||
*[[Player::setPlayerWeaponDamageModifier|SetPlayerWeaponDamageModifier]] | |||
*[[Player::setPlayerWeaponDefenseModifier|SetPlayerWeaponDefenseModifier]] | |||
*[[Player::setPoliceIgnorePlayer|SetPoliceIgnorePlayer]] | |||
*[[Player::setPoliceRadarBlips|SetPoliceRadarBlips]] | |||
*[[Player::setRunSprintMultiplierForPlayer|SetRunSprintMultiplierForPlayer]] | |||
*[[Player::setSpecialAbilityMultiplier|SetSpecialAbilityMultiplier]] | |||
*[[Player::setSwimMultiplierForPlayer|SetSwimMultiplierForPlayer]] | |||
*[[Player::setWantedLevelDifficulty|SetWantedLevelDifficulty]] | |||
*[[Player::setWantedLevelMultiplier|SetWantedLevelMultiplier]] | |||
*[[Player::simulatePlayerInputGait|SimulatePlayerInputGait]] | |||
*[[Player::specialAbilityChargeAbsolute|SpecialAbilityChargeAbsolute]] | |||
*[[Player::specialAbilityChargeContinuous|SpecialAbilityChargeContinuous]] | |||
*[[Player::specialAbilityChargeLarge|SpecialAbilityChargeLarge]] | |||
*[[Player::specialAbilityChargeMedium|SpecialAbilityChargeMedium]] | |||
*[[Player::specialAbilityChargeNormalized|SpecialAbilityChargeNormalized]] | |||
*[[Player::specialAbilityChargeSmall|SpecialAbilityChargeSmall]] | |||
*[[Player::specialAbilityDeactivate|SpecialAbilityDeactivate]] | |||
*[[Player::specialAbilityDeactivateFast|SpecialAbilityDeactivateFast]] | |||
*[[Player::specialAbilityDepleteMeter|SpecialAbilityDepleteMeter]] | |||
*[[Player::specialAbilityFillMeter|SpecialAbilityFillMeter]] | |||
*[[Player::specialAbilityLock|SpecialAbilityLock]] | |||
*[[Player::specialAbilityReset|SpecialAbilityReset]] | |||
*[[Player::specialAbilityUnlock|SpecialAbilityUnlock]] | |||
*[[Player::startFiringAmnesty|StartFiringAmnesty]] | |||
*[[Player::startPlayerTeleport|StartPlayerTeleport]] | |||
*[[Player::stopPlayerTeleport|StopPlayerTeleport]] | |||
*[[Player::switchCrimeType|SwitchCrimeType]] | |||
===Recording=== | |||
*[[Recorder::isRecording|IsRecording]] | |||
*[[Recorder::start|Start]] | |||
*[[Recorder::stopAndDiscardClip|StopAndDiscardClip]] | |||
*[[Recorder::stopAndSaveClip|StopAndSaveClip]] | |||
===[[RAGE.Game.Rendering | Rendering]]=== | |||
*[[RAGE.Game.Rendering.ResetEditorValues|ResetEditorValues]] | |||
*[[RAGE.Game.Rendering.ActivateRockstarEditor|ActivateRockstarEditor]] | |||
*[[RAGE.Game.Rendering.IsInteriorRenderingDisabled|IsInteriorRenderingDisabled]] | |||
===Script=== | |||
*[[Script::beginEnumeratingThreads|BeginEnumeratingThreads]] | |||
*[[Script::doesScriptExist|DoesScriptExist]] | |||
*[[Script::doesScriptWithNameHashExist|DoesScriptWithNameHashExist]] | |||
*[[Script::getEventAtIndex|GetEventAtIndex]] | |||
*[[Script::getEventData|GetEventData]] | |||
*[[Script::getEventExists|GetEventExists]] | |||
*[[Script::getHashOfThisScriptName|GetHashOfThisScriptName]] | |||
*[[Script::getIdOfNextThreadInEnumeration|GetIdOfNextThreadInEnumeration]] | |||
*[[Script::getIdOfThisThread|GetIdOfThisThread]] | |||
*[[Script::getNameOfThread|GetNameOfThread]] | |||
*[[Script::getNoLoadingScreen|GetNoLoadingScreen]] | |||
*[[Script::getNumberOfEvents|GetNumberOfEvents]] | |||
*[[Script::getNumberOfInstancesOfScriptWithNameHash|GetNumberOfInstancesOfScriptWithNameHash]] | |||
*[[Script::getThisScriptName|GetThisScriptName]] | |||
*[[Script::hasScriptLoaded|HasScriptLoaded]] | |||
*[[Script::hasScriptWithNameHashLoaded|HasScriptWithNameHashLoaded]] | |||
*[[Script::isThreadActive|IsThreadActive]] | |||
*[[Script::requestScript|RequestScript]] | |||
*[[Script::requestScriptWithNameHash|RequestScriptWithNameHash]] | |||
*[[Script::setNoLoadingScreen|SetNoLoadingScreen]] | |||
*[[Script::setScriptAsNoLongerNeeded|SetScriptAsNoLongerNeeded]] | |||
*[[Script::setScriptWithNameHashAsNoLongerNeeded|SetScriptWithNameHashAsNoLongerNeeded]] | |||
*[[Script::shutdownLoadingScreen|ShutdownLoadingScreen]] | |||
*[[Script::terminateThisThread|TerminateThisThread]] | |||
*[[Script::terminateThread|TerminateThread]] | |||
*[[Script::triggerScriptEvent|TriggerScriptEvent]] | |||
===Shapetest=== | |||
*[[Worldprobe::getShapeTestResult|GetShapeTestResult]] | |||
*[[Worldprobe::getShapeTestResultEx|GetShapeTestResultEx]] | |||
*[[Worldprobe::startShapeTestBound|StartShapeTestBound]] | |||
*[[Worldprobe::startShapeTestBoundingBox|StartShapeTestBoundingBox]] | |||
*[[Worldprobe::startShapeTestBox|StartShapeTestBox]] | |||
*[[Worldprobe::startShapeTestCapsule|StartShapeTestCapsule]] | |||
*[[Worldprobe::startShapeTestLosProbe|StartShapeTestLosProbe]] | |||
*[[Worldprobe::startShapeTestRay|StartShapeTestRay]] | |||
===Socialclub=== | |||
*[[RAGE.Game.Socialclub.ScEmailMessagePushGamerToRecipList|ScEmailMessagePushGamerToRecipList]] | |||
*[[RAGE.Game.Socialclub.ScGetNickname|ScGetNickname]] | |||
*[[RAGE.Game.Socialclub.IsScInboxValid|IsScInboxValid]] | |||
*[[RAGE.Game.Socialclub.ScInboxGetEmails|ScInboxGetEmails]] | |||
*[[RAGE.Game.Socialclub.GetTotalScInboxIds|GetTotalScInboxIds]] | |||
*[[RAGE.Game.Socialclub.ScInboxMessageGetDataBool|ScInboxMessageGetDataBool]] | |||
*[[RAGE.Game.Socialclub.ScInboxMessageGetDataString|ScInboxMessageGetDataString]] | |||
*[[RAGE.Game.Socialclub.ScInboxMessageGetUgcdata|ScInboxMessageGetUgcdata]] | |||
*[[RAGE.Game.Socialclub.ScStartCheckStringTask|ScStartCheckStringTask]] | |||
*[[RAGE.Game.Socialclub.ScHasCheckStringTaskCompleted|ScHasCheckStringTaskCompleted]] | |||
===Stats=== | |||
*[[Stats::getNgstatBoolHash|GetNgstatBoolHash]] | |||
*[[Stats::getNgstatIntHash|GetNgstatIntHash]] | |||
*[[Stats::getPstatBoolHash|GetPstatBoolHash]] | |||
*[[Stats::getPstatIntHash|GetPstatIntHash]] | |||
*[[Stats::getTupstatBoolHash|GetTupstatBoolHash]] | |||
*[[Stats::getTupstatIntHash|GetTupstatIntHash]] | |||
*[[Stats::leaderboards2ReadByHandle|Leaderboards2ReadByHandle]] | |||
*[[Stats::leaderboards2ReadByRadius|Leaderboards2ReadByRadius]] | |||
*[[Stats::leaderboards2ReadByRank|Leaderboards2ReadByRank]] | |||
*[[Stats::leaderboards2ReadByRow|Leaderboards2ReadByRow]] | |||
*[[Stats::leaderboards2ReadByScoreFloat|Leaderboards2ReadByScoreFloat]] | |||
*[[Stats::leaderboards2ReadByScoreInt|Leaderboards2ReadByScoreInt]] | |||
*[[Stats::leaderboards2ReadFriendsByRow|Leaderboards2ReadFriendsByRow]] | |||
*[[Stats::leaderboards2WriteData|Leaderboards2WriteData]] | |||
*[[Stats::leaderboardsCacheDataRow|LeaderboardsCacheDataRow]] | |||
*[[Stats::leaderboardsClearCacheData|LeaderboardsClearCacheData]] | |||
*[[Stats::leaderboardsGetCacheDataRow|LeaderboardsGetCacheDataRow]] | |||
*[[Stats::leaderboardsGetCacheExists|LeaderboardsGetCacheExists]] | |||
*[[Stats::leaderboardsGetCacheTime|LeaderboardsGetCacheTime]] | |||
*[[Stats::leaderboardsGetColumnId|LeaderboardsGetColumnId]] | |||
*[[Stats::leaderboardsGetColumnType|LeaderboardsGetColumnType]] | |||
*[[Stats::leaderboardsGetNumberOfColumns|LeaderboardsGetNumberOfColumns]] | |||
*[[Stats::leaderboardsReadClear|LeaderboardsReadClear]] | |||
*[[Stats::leaderboardsReadClearAll|LeaderboardsReadClearAll]] | |||
*[[Stats::leaderboardsReadPending|LeaderboardsReadPending]] | |||
*[[Stats::leaderboardsReadSuccessful|LeaderboardsReadSuccessful]] | |||
*[[Stats::playstatsAmbientMissionCrateCreated|PlaystatsAmbientMissionCrateCreated]] | |||
*[[Stats::playstatsAwardXp|PlaystatsAwardXp]] | |||
*[[Stats::playstatsCheatApplied|PlaystatsCheatApplied]] | |||
*[[Stats::playstatsClothChange|PlaystatsClothChange]] | |||
*[[Stats::playstatsFriendActivity|PlaystatsFriendActivity]] | |||
*[[Stats::playstatsMatchStarted|PlaystatsMatchStarted]] | |||
*[[Stats::playstatsMissionCheckpoint|PlaystatsMissionCheckpoint]] | |||
*[[Stats::playstatsMissionOver|PlaystatsMissionOver]] | |||
*[[Stats::playstatsMissionStarted|PlaystatsMissionStarted]] | |||
*[[Stats::playstatsNpcInvite|PlaystatsNpcInvite]] | |||
*[[Stats::playstatsPropChange|PlaystatsPropChange]] | |||
*[[Stats::playstatsRaceCheckpoint|PlaystatsRaceCheckpoint]] | |||
*[[Stats::playstatsRankUp|PlaystatsRankUp]] | |||
*[[Stats::playstatsShopItem|PlaystatsShopItem]] | |||
*[[Stats::playstatsWebsiteVisited|PlaystatsWebsiteVisited]] | |||
*[[Stats::statClearSlotForReload|StatClearSlotForReload]] | |||
*[[Stats::statDeleteSlot|StatDeleteSlot]] | |||
*[[Stats::statGetBool|StatGetBool]] | |||
*[[Stats::statGetBoolMasked|StatGetBoolMasked]] | |||
*[[Stats::statGetDate|StatGetDate]] | |||
*[[Stats::statGetFloat|StatGetFloat]] | |||
*[[Stats::statGetInt|StatGetInt]] | |||
*[[Stats::statGetLicensePlate|StatGetLicensePlate]] | |||
*[[Stats::statGetMaskedInt|StatGetMaskedInt]] | |||
*[[Stats::statGetNumberOfDays|StatGetNumberOfDays]] | |||
*[[Stats::statGetNumberOfHours|StatGetNumberOfHours]] | |||
*[[Stats::statGetNumberOfMinutes|StatGetNumberOfMinutes]] | |||
*[[Stats::statGetNumberOfSeconds|StatGetNumberOfSeconds]] | |||
*[[Stats::statGetPos|StatGetPos]] | |||
*[[Stats::statGetString|StatGetString]] | |||
*[[Stats::statGetUserId|StatGetUserId]] | |||
*[[Stats::statIncrement|StatIncrement]] | |||
*[[Stats::statLoad|StatLoad]] | |||
*[[Stats::statLoadPending|StatLoadPending]] | |||
*[[Stats::statSave|StatSave]] | |||
*[[Stats::statSavePending|StatSavePending]] | |||
*[[Stats::statSavePendingOrRequested|StatSavePendingOrRequested]] | |||
*[[Stats::statSetBool|StatSetBool]] | |||
*[[Stats::statSetBoolMasked|StatSetBoolMasked]] | |||
*[[Stats::statSetCurrentPosixTime|StatSetCurrentPosixTime]] | |||
*[[Stats::statSetDate|StatSetDate]] | |||
*[[Stats::statSetFloat|StatSetFloat]] | |||
*[[Stats::statSetGxtLabel|StatSetGxtLabel]] | |||
*[[Stats::statSetInt|StatSetInt]] | |||
*[[Stats::statSetLicensePlate|StatSetLicensePlate]] | |||
*[[Stats::statSetMaskedInt|StatSetMaskedInt]] | |||
*[[Stats::statSetPos|StatSetPos]] | |||
*[[Stats::statSetProfileSetting|StatSetProfileSetting]] | |||
*[[Stats::statSetString|StatSetString]] | |||
*[[Stats::statSetUserId|StatSetUserId]] | |||
*[[Stats::statSlotIsLoaded|StatSlotIsLoaded]] | |||
*[[Stats::playstatsOddjobDone|PlaystatsOddjobDone]] | |||
===Streaming=== | |||
*[[Streaming::beginSrl|BeginSrl]] | |||
*[[Streaming::clearFocus|ClearFocus]] | |||
*[[Streaming::clearHdArea|ClearHdArea]] | |||
*[[Streaming::doesAnimDictExist|DoesAnimDictExist]] | |||
*[[Streaming::endSrl|EndSrl]] | |||
*[[Streaming::formatFocusHeading|FormatFocusHeading]] | |||
*[[Streaming::getIdealPlayerSwitchType|GetIdealPlayerSwitchType]] | |||
*[[Streaming::getNumberOfStreamingRequests|GetNumberOfStreamingRequests]] | |||
*[[Streaming::getPlayerShortSwitchState|GetPlayerShortSwitchState]] | |||
*[[Streaming::getPlayerSwitchState|GetPlayerSwitchState]] | |||
*[[Streaming::getPlayerSwitchType|GetPlayerSwitchType]] | |||
*[[Streaming::hasAnimDictLoaded|HasAnimDictLoaded]] | |||
*[[Streaming::hasAnimSetLoaded|HasAnimSetLoaded]] | |||
*[[Streaming::hasClipSetLoaded|HasClipSetLoaded]] | |||
*[[Streaming::hasCollisionForModelLoaded|HasCollisionForModelLoaded]] | |||
*[[Streaming::hasModelLoaded|HasModelLoaded]] | |||
*[[Streaming::hasNamedPtfxAssetLoaded|HasNamedPtfxAssetLoaded]] | |||
*[[Streaming::hasPtfxAssetLoaded|HasPtfxAssetLoaded]] | |||
*[[Streaming::isEntityFocus|IsEntityFocus]] | |||
*[[Streaming::isIplActive|IsIplActive]] | |||
*[[Streaming::isModelAPed|IsModelAPed]] | |||
*[[Streaming::isModelAVehicle|IsModelAVehicle]] | |||
*[[Streaming::isModelInCdimage|IsModelInCdimage]] | |||
*[[Streaming::isModelValid|IsModelValid]] | |||
*[[Streaming::isNetworkLoadingScene|IsNetworkLoadingScene]] | |||
*[[Streaming::isNewLoadSceneActive|IsNewLoadSceneActive]] | |||
*[[Streaming::isNewLoadSceneLoaded|IsNewLoadSceneLoaded]] | |||
*[[Streaming::isPlayerSwitchInProgress|IsPlayerSwitchInProgress]] | |||
*[[Streaming::isSrlLoaded|IsSrlLoaded]] | |||
*[[Streaming::loadAllObjectsNow|LoadAllObjectsNow]] | |||
*[[Streaming::loadScene|LoadScene]] | |||
*[[Streaming::networkUpdateLoadScene|NetworkUpdateLoadScene]] | |||
*[[Streaming::newLoadSceneStart|NewLoadSceneStart]] | |||
*[[Streaming::newLoadSceneStartSphere|NewLoadSceneStartSphere]] | |||
*[[Streaming::newLoadSceneStop|NewLoadSceneStop]] | |||
*[[Streaming::prefetchSrl|PrefetchSrl]] | |||
*[[Streaming::removeAnimDict|RemoveAnimDict]] | |||
*[[Streaming::removeAnimSet|RemoveAnimSet]] | |||
*[[Streaming::removeClipSet|RemoveClipSet]] | |||
*[[Streaming::removeIpl|RemoveIpl]] | |||
*[[Streaming::removeNamedPtfxAsset|RemoveNamedPtfxAsset]] | |||
*[[Streaming::removePtfxAsset|RemovePtfxAsset]] | |||
*[[Streaming::requestAdditionalCollisionAtCoord|RequestAdditionalCollisionAtCoord]] | |||
*[[Streaming::requestAnimDict|RequestAnimDict]] | |||
*[[Streaming::requestAnimSet|RequestAnimSet]] | |||
*[[Streaming::requestClipSet|RequestClipSet]] | |||
*[[Streaming::requestCollisionAtCoord|RequestCollisionAtCoord]] | |||
*[[Streaming::requestCollisionForModel|RequestCollisionForModel]] | |||
*[[Streaming::requestInteriorRoomByName|RequestInteriorRoomByName]] | |||
*[[Streaming::requestIpl|RequestIpl]] | |||
*[[Streaming::requestMenuPedModel|RequestMenuPedModel]] | |||
*[[Streaming::requestModel|RequestModel]] | |||
*[[Streaming::requestNamedPtfxAsset|RequestNamedPtfxAsset]] | |||
*[[Streaming::requestPtfxAsset|RequestPtfxAsset]] | |||
*[[Streaming::setDitchPoliceModels|SetDitchPoliceModels]] | |||
*[[Streaming::setFocusArea|SetFocusArea]] | |||
*[[Streaming::setFocusEntity|SetFocusEntity]] | |||
*[[Streaming::setGamePausesForStreaming|SetGamePausesForStreaming]] | |||
*[[Streaming::setHdArea|SetHdArea]] | |||
*[[Streaming::setInteriorActive|SetInteriorActive]] | |||
*[[Streaming::setModelAsNoLongerNeeded|SetModelAsNoLongerNeeded]] | |||
*[[Streaming::setPedPopulationBudget|SetPedPopulationBudget]] | |||
*[[Streaming::setPlayerSwitchOutro|SetPlayerSwitchOutro]] | |||
*[[Streaming::setReducePedModelBudget|SetReducePedModelBudget]] | |||
*[[Streaming::setReduceVehicleModelBudget|SetReduceVehicleModelBudget]] | |||
*[[Streaming::setSrlTime|SetSrlTime]] | |||
*[[Streaming::setStreaming|SetStreaming]] | |||
*[[Streaming::setVehiclePopulationBudget|SetVehiclePopulationBudget]] | |||
*[[Streaming::shutdownCreatorBudget|ShutdownCreatorBudget]] | |||
*[[Streaming::startPlayerSwitch|StartPlayerSwitch]] | |||
*[[Streaming::stopPlayerSwitch|StopPlayerSwitch]] | |||
*[[Streaming::switchOutPlayer|SwitchOutPlayer]] | |||
===Task=== | |||
*[[Brain::addScriptToRandomPed|AddScriptToRandomPed]] | |||
*[[Brain::disableScriptBrainSet|DisableScriptBrainSet]] | |||
*[[Brain::enableScriptBrainSet|EnableScriptBrainSet]] | |||
*[[Brain::isObjectWithinBrainActivationRange|IsObjectWithinBrainActivationRange]] | |||
*[[Brain::isWorldPointWithinBrainActivationRange|IsWorldPointWithinBrainActivationRange]] | |||
*[[Brain::registerObjectScriptBrain|RegisterObjectScriptBrain]] | |||
*[[Brain::registerWorldPointScriptBrain|RegisterWorldPointScriptBrain]] | |||
===Ui=== | |||
*[[Ui::abortTextChat|AbortTextChat]] | |||
*[[Ui::activateFrontendMenu|ActivateFrontendMenu]] | |||
*[[Ui::addBlipForCoord|AddBlipForCoord]] | |||
*[[Ui::addBlipForEntity|AddBlipForEntity]] | |||
*[[Ui::addBlipForPickup|AddBlipForPickup]] | |||
*[[Ui::addBlipForRadius|AddBlipForRadius]] | |||
*[[Ui::addFrontendMenuContext|AddFrontendMenuContext]] | |||
*[[Ui::addNextMessageToPreviousBriefs|AddNextMessageToPreviousBriefs]] | |||
*[[Ui::addTextComponentAppTitle|AddTextComponentAppTitle]] | |||
*[[Ui::addTextComponentFloat|AddTextComponentFloat]] | |||
*[[Ui::addTextComponentFormattedInteger|AddTextComponentFormattedInteger]] | |||
*[[Ui::addTextComponentInteger|AddTextComponentInteger]] | |||
*[[Ui::addTextComponentScaleform|AddTextComponentScaleform]] | |||
*[[Ui::addTextComponentSubstringBlipName|AddTextComponentSubstringBlipName]] | |||
*[[Ui::addTextComponentSubstringPlayerName|AddTextComponentSubstringPlayerName]] | |||
*[[Ui::addTextComponentSubstringTextLabel|AddTextComponentSubstringTextLabel]] | |||
*[[Ui::addTextComponentSubstringTextLabelHashKey|AddTextComponentSubstringTextLabelHashKey]] | |||
*[[Ui::addTextComponentSubstringTime|AddTextComponentSubstringTime]] | |||
*[[Ui::addTextComponentSubstringWebsite|AddTextComponentSubstringWebsite]] | |||
*[[Ui::addTrevorRandomModifier|AddTrevorRandomModifier]] | |||
*[[Ui::beginTextCommandClearPrint|BeginTextCommandClearPrint]] | |||
*[[Ui::beginTextCommandDisplayHelp|BeginTextCommandDisplayHelp]] | |||
*[[Ui::beginTextCommandDisplayText|BeginTextCommandDisplayText]] | |||
*[[Ui::beginTextCommandIsMessageDisplayed|BeginTextCommandIsMessageDisplayed]] | |||
*[[Ui::beginTextCommandIsThisHelpMessageBeingDisplayed|BeginTextCommandIsThisHelpMessageBeingDisplayed]] | |||
*[[Ui::beginTextCommandLineCount|BeginTextCommandLineCount]] | |||
*[[Ui::beginTextCommandObjective|BeginTextCommandObjective]] | |||
*[[Ui::beginTextCommandTimer|BeginTextCommandTimer]] | |||
*[[Ui::beginTextCommandPrint|BeginTextCommandPrint]] | |||
*[[Ui::beginTextCommandSetBlipName|BeginTextCommandSetBlipName]] | |||
*[[Ui::beginTextCommandWidth|BeginTextCommandWidth]] | |||
*[[Ui::centerPlayerOnRadarThisFrame|CenterPlayerOnRadarThisFrame]] | |||
*[[Ui::clearAdditionalText|ClearAdditionalText]] | |||
*[[Ui::clearAllHelpMessages|ClearAllHelpMessages]] | |||
*[[Ui::clearBrief|ClearBrief]] | |||
*[[Ui::clearFloatingHelp|ClearFloatingHelp]] | |||
*[[Ui::clearGpsFlags|ClearGpsFlags]] | |||
*[[Ui::clearGpsPlayerWaypoint|ClearGpsPlayerWaypoint]] | |||
*[[Ui::clearGpsRaceTrack|ClearGpsRaceTrack]] | |||
*[[Ui::clearHelp|ClearHelp]] | |||
*[[Ui::clearNotificationsPos|ClearNotificationsPos]] | |||
*[[Ui::clearPedInPauseMenu|ClearPedInPauseMenu]] | |||
*[[Ui::clearPrints|ClearPrints]] | |||
*[[Ui::clearReminderMessage|ClearReminderMessage]] | |||
*[[Ui::clearSmallPrints|ClearSmallPrints]] | |||
*[[Ui::clearThisPrint|ClearThisPrint]] | |||
*[[Ui::createMpGamerTag|CreateMpGamerTag]] | |||
*[[Ui::disableBlipNameForVar|DisableBlipNameForVar]] | |||
*[[Ui::disableFrontendThisFrame|DisableFrontendThisFrame]] | |||
*[[Ui::disableRadarThisFrame|DisableRadarThisFrame]] | |||
*[[Ui::displayAmmoThisFrame|DisplayAmmoThisFrame]] | |||
*[[Ui::displayAreaName|DisplayAreaName]] | |||
*[[Ui::displayCash|DisplayCash]] | |||
*[[Ui::displayHelpTextThisFrame|DisplayHelpTextThisFrame]] | |||
*[[Ui::displayHud|DisplayHud]] | |||
*[[Ui::displayRadar|DisplayRadar]] | |||
*[[Ui::displaySniperScopeThisFrame|DisplaySniperScopeThisFrame]] | |||
*[[Ui::doesBlipExist|DoesBlipExist]] | |||
*[[Ui::doesPedHaveAiBlip|DoesPedHaveAiBlip]] | |||
*[[Ui::doesTextBlockExist|DoesTextBlockExist]] | |||
*[[Ui::doesTextLabelExist|DoesTextLabelExist]] | |||
*[[Ui::drawNotification|DrawNotification]] | |||
*[[Ui::drawNotification4|DrawNotification4]] | |||
*[[Ui::drawNotification2|DrawNotification2]] | |||
*[[Ui::drawNotification3|DrawNotification3]] | |||
*[[Ui::drawNotificationAward|DrawNotificationAward]] | |||
*[[Ui::drawNotificationApartmentInvite|DrawNotificationApartmentInvite]] | |||
*[[Ui::drawNotificationClanInvite|DrawNotificationClanInvite]] | |||
*[[Ui::drawNotificationWithIcon|DrawNotificationWithIcon]] | |||
*[[Ui::drawNotificationWithButton|DrawNotificationWithButton]] | |||
*[[Ui::enableDeathbloodSeethrough|EnableDeathbloodSeethrough]] | |||
*[[Ui::endTextCommandClearPrint|EndTextCommandClearPrint]] | |||
*[[Ui::endTextCommandDisplayHelp|EndTextCommandDisplayHelp]] | |||
*[[Ui::endTextCommandDisplayText|EndTextCommandDisplayText]] | |||
*[[Ui::endTextCommandGetLineCount|EndTextCommandGetLineCount]] | |||
*[[Ui::endTextCommandGetWidth|EndTextCommandGetWidth]] | |||
*[[Ui::endTextCommandIsMessageDisplayed|EndTextCommandIsMessageDisplayed]] | |||
*[[Ui::endTextCommandIsThisHelpMessageBeingDisplayed|EndTextCommandIsThisHelpMessageBeingDisplayed]] | |||
*[[Ui::endTextCommandObjective|EndTextCommandObjective]] | |||
*[[Ui::endTextCommandPrint|EndTextCommandPrint]] | |||
*[[Ui::endTextCommandSetBlipName|EndTextCommandSetBlipName]] | |||
*[[Ui::endTextCommandTimer|EndTextCommandTimer]] | |||
*[[Ui::flashAbilityBar|FlashAbilityBar]] | |||
*[[Ui::flashMinimapDisplay|FlashMinimapDisplay]] | |||
*[[Ui::flashWantedDisplay|FlashWantedDisplay]] | |||
*[[Ui::getBlipAlpha|GetBlipAlpha]] | |||
*[[Ui::getBlipColour|GetBlipColour]] | |||
*[[Ui::getBlipCoords|GetBlipCoords]] | |||
*[[Ui::getBlipFromEntity|GetBlipFromEntity]] | |||
*[[Ui::getBlipHudColour|GetBlipHudColour]] | |||
*[[Ui::getBlipInfoIdCoord|GetBlipInfoIdCoord]] | |||
*[[Ui::getBlipInfoIdDisplay|GetBlipInfoIdDisplay]] | |||
*[[Ui::getBlipInfoIdEntityIndex|GetBlipInfoIdEntityIndex]] | |||
*[[Ui::getBlipInfoIdIterator|GetBlipInfoIdIterator]] | |||
*[[Ui::getBlipInfoIdPickupIndex|GetBlipInfoIdPickupIndex]] | |||
*[[Ui::getBlipInfoIdType|GetBlipInfoIdType]] | |||
*[[Ui::getBlipSprite|GetBlipSprite]] | |||
*[[Ui::getCurrentFrontendMenu|GetCurrentFrontendMenu]] | |||
*[[Ui::getCurrentNotification|GetCurrentNotification]] | |||
*[[Ui::getCurrentWebsiteId|GetCurrentWebsiteId]] | |||
*[[Ui::getDefaultScriptRendertargetRenderId|GetDefaultScriptRendertargetRenderId]] | |||
*[[Ui::getFirstBlipInfoId|GetFirstBlipInfoId]] | |||
*[[Ui::getHudColour|GetHudColour]] | |||
*[[Ui::getHudComponentPosition|GetHudComponentPosition]] | |||
*[[Ui::getLabelText|GetLabelText]] | |||
*[[Ui::getLengthOfLiteralString|GetLengthOfLiteralString]] | |||
*[[Ui::getLengthOfString|GetLengthOfString]] | |||
*[[Ui::getLengthOfStringWithThisTextLabel|GetLengthOfStringWithThisTextLabel]] | |||
*[[Ui::getMainPlayerBlipId|GetMainPlayerBlipId]] | |||
*[[Ui::getNamedRendertargetRenderId|GetNamedRendertargetRenderId]] | |||
*[[Ui::getNextBlipInfoId|GetNextBlipInfoId]] | |||
*[[Ui::getNumberOfActiveBlips|GetNumberOfActiveBlips]] | |||
*[[Ui::getPauseMenuState|GetPauseMenuState]] | |||
*[[Ui::getScreenCoordFromWorldCoord|GetScreenCoordFromWorldCoord]] | |||
*[[Ui::getStreetNameFromHashKey|GetStreetNameFromHashKey]] | |||
*[[Ui::getTextScaleHeight|GetTextScaleHeight]] | |||
*[[Ui::getTextSubstring|GetTextSubstring]] | |||
*[[Ui::getTextSubstringSafe|GetTextSubstringSafe]] | |||
*[[Ui::getTextSubstringSlice|GetTextSubstringSlice]] | |||
*[[Ui::givePedToPauseMenu|GivePedToPauseMenu]] | |||
*[[Ui::hasAdditionalTextLoaded|HasAdditionalTextLoaded]] | |||
*[[Ui::hasMpGamerTag|HasMpGamerTag]] | |||
*[[Ui::hasMpGamerTag2|HasMpGamerTag2]] | |||
*[[Ui::hasThisAdditionalTextLoaded|HasThisAdditionalTextLoaded]] | |||
*[[Ui::hideHelpTextThisFrame|HideHelpTextThisFrame]] | |||
*[[Ui::hideHudAndRadarThisFrame|HideHudAndRadarThisFrame]] | |||
*[[Ui::hideHudComponentThisFrame|HideHudComponentThisFrame]] | |||
*[[Ui::hideLoadingOnFadeThisFrame|HideLoadingOnFadeThisFrame]] | |||
*[[Ui::hideNumberOnBlip|HideNumberOnBlip]] | |||
*[[Ui::hideScriptedHudComponentThisFrame|HideScriptedHudComponentThisFrame]] | |||
*[[Ui::hideSpecialAbilityLockonOperation|HideSpecialAbilityLockonOperation]] | |||
*[[Ui::isBlipFlashing|IsBlipFlashing]] | |||
*[[Ui::isBlipOnMinimap|IsBlipOnMinimap]] | |||
*[[Ui::isBlipShortRange|IsBlipShortRange]] | |||
*[[Ui::isHelpMessageBeingDisplayed|IsHelpMessageBeingDisplayed]] | |||
*[[Ui::isHelpMessageFadingOut|IsHelpMessageFadingOut]] | |||
*[[Ui::isHelpMessageOnScreen|IsHelpMessageOnScreen]] | |||
*[[Ui::isHudComponentActive|IsHudComponentActive]] | |||
*[[Ui::isHudHidden|IsHudHidden]] | |||
*[[Ui::isHudPreferenceSwitchedOn|IsHudPreferenceSwitchedOn]] | |||
*[[Ui::isLoadingPromptBeingDisplayed|IsLoadingPromptBeingDisplayed]] | |||
*[[Ui::isMessageBeingDisplayed|IsMessageBeingDisplayed]] | |||
*[[Ui::isMinimapAreaRevealed|IsMinimapAreaRevealed]] | |||
*[[Ui::isMissionCreatorBlip|IsMissionCreatorBlip]] | |||
*[[Ui::isMpGamerTagActive|IsMpGamerTagActive]] | |||
*[[Ui::isNamedRendertargetLinked|IsNamedRendertargetLinked]] | |||
*[[Ui::isNamedRendertargetRegistered|IsNamedRendertargetRegistered]] | |||
*[[Ui::isPauseMenuActive|IsPauseMenuActive]] | |||
*[[Ui::isPauseMenuRestarting|IsPauseMenuRestarting]] | |||
*[[Ui::isRadarEnabled|IsRadarEnabled]] | |||
*[[Ui::isRadarHidden|IsRadarHidden]] | |||
*[[Ui::isRadarPreferenceSwitchedOn|IsRadarPreferenceSwitchedOn]] | |||
*[[Ui::isScriptedHudComponentActive|IsScriptedHudComponentActive]] | |||
*[[Ui::isSocialClubActive|IsSocialClubActive]] | |||
*[[Ui::isStreamingAdditionalText|IsStreamingAdditionalText]] | |||
*[[Ui::isSubtitlePreferenceSwitchedOn|IsSubtitlePreferenceSwitchedOn]] | |||
*[[Ui::isTextChatActive|IsTextChatActive]] | |||
*[[Ui::isWarningMessageActive|IsWarningMessageActive]] | |||
*[[Ui::isWaypointActive|IsWaypointActive]] | |||
*[[Ui::keyHudColour|KeyHudColour]] | |||
*[[Ui::linkNamedRendertarget|LinkNamedRendertarget]] | |||
*[[Ui::lockMinimapAngle|LockMinimapAngle]] | |||
*[[Ui::lockMinimapPosition|LockMinimapPosition]] | |||
*[[Ui::logDebugInfo|LogDebugInfo]] | |||
*[[Ui::objectDecalToggle|ObjectDecalToggle]] | |||
*[[Ui::pulseBlip|PulseBlip]] | |||
*[[Ui::refreshWaypoint|RefreshWaypoint]] | |||
*[[Ui::registerNamedRendertarget|RegisterNamedRendertarget]] | |||
*[[Ui::releaseNamedRendertarget|ReleaseNamedRendertarget]] | |||
*[[Ui::removeBlip|RemoveBlip]] | |||
*[[Ui::removeLoadingPrompt|RemoveLoadingPrompt]] | |||
*[[Ui::removeMpGamerTag|RemoveMpGamerTag]] | |||
*[[Ui::removeMultiplayerBankCash|RemoveMultiplayerBankCash]] | |||
*[[Ui::removeMultiplayerHudCash|RemoveMultiplayerHudCash]] | |||
*[[Ui::removeNotification|RemoveNotification]] | |||
*[[Ui::requestAdditionalText|RequestAdditionalText]] | |||
*[[Ui::requestAdditionalText2|RequestAdditionalText2]] | |||
*[[Ui::resetHudComponentValues|ResetHudComponentValues]] | |||
*[[Ui::resetReticuleValues|ResetReticuleValues]] | |||
*[[Ui::respondingAsTemp|RespondingAsTemp]] | |||
*[[Ui::restartFrontendMenu|RestartFrontendMenu]] | |||
*[[Ui::setAbilityBarValue|SetAbilityBarValue]] | |||
*[[Ui::setAiBlipMaxDistance|SetAiBlipMaxDistance]] | |||
*[[Ui::setBlipAlpha|SetBlipAlpha]] | |||
*[[Ui::setBlipAsFriendly|SetBlipAsFriendly]] | |||
*[[Ui::setBlipAsMissionCreatorBlip|SetBlipAsMissionCreatorBlip]] | |||
*[[Ui::setBlipAsShortRange|SetBlipAsShortRange]] | |||
*[[Ui::setBlipBright|SetBlipBright]] | |||
*[[Ui::setBlipCategory|SetBlipCategory]] | |||
*[[Ui::setBlipChecked|SetBlipChecked]] | |||
*[[Ui::setBlipColour|SetBlipColour]] | |||
*[[Ui::setBlipCoords|SetBlipCoords]] | |||
*[[Ui::setBlipDisplay|SetBlipDisplay]] | |||
*[[Ui::setBlipFade|SetBlipFade]] | |||
*[[Ui::setBlipFlashes|SetBlipFlashes]] | |||
*[[Ui::setBlipFlashesAlternate|SetBlipFlashesAlternate]] | |||
*[[Ui::setBlipFlashInterval|SetBlipFlashInterval]] | |||
*[[Ui::setBlipFlashTimer|SetBlipFlashTimer]] | |||
*[[Ui::setBlipFriend|SetBlipFriend]] | |||
*[[Ui::setBlipFriendly|SetBlipFriendly]] | |||
*[[Ui::setBlipHighDetail|SetBlipHighDetail]] | |||
*[[Ui::setBlipNameFromTextFile|SetBlipNameFromTextFile]] | |||
*[[Ui::setBlipNameToPlayerName|SetBlipNameToPlayerName]] | |||
*[[Ui::setBlipPriority|SetBlipPriority]] | |||
*[[Ui::setBlipRotation|SetBlipRotation]] | |||
*[[Ui::setBlipRoute|SetBlipRoute]] | |||
*[[Ui::setBlipRouteColour|SetBlipRouteColour]] | |||
*[[Ui::setBlipScale|SetBlipScale]] | |||
*[[Ui::setBlipSecondaryColour|SetBlipSecondaryColour]] | |||
*[[Ui::setBlipShrink|SetBlipShrink]] | |||
*[[Ui::setBlipShowCone|SetBlipShowCone]] | |||
*[[Ui::setBlipSprite|SetBlipSprite]] | |||
*[[Ui::setCursorSprite|SetCursorSprite]] | |||
*[[Ui::setDirectorMode|SetDirectorMode]] | |||
*[[Ui::setFrontendActive|SetFrontendActive]] | |||
*[[Ui::setGpsFlags|SetGpsFlags]] | |||
*[[Ui::setGpsFlashes|SetGpsFlashes]] | |||
*[[Ui::setHudColour|SetHudColour]] | |||
*[[Ui::setHudColoursSwitch|SetHudColoursSwitch]] | |||
*[[Ui::setHudComponentPosition|SetHudComponentPosition]] | |||
*[[Ui::setLoadingPromptTextEntry|SetLoadingPromptTextEntry]] | |||
*[[Ui::setMapFullScreen|SetMapFullScreen]] | |||
*[[Ui::setMinimapAttitudeIndicatorLevel|SetMinimapAttitudeIndicatorLevel]] | |||
*[[Ui::setMinimapBlockWaypoint|SetMinimapBlockWaypoint]] | |||
*[[Ui::setMinimapComponent|SetMinimapComponent]] | |||
*[[Ui::setMinimapRevealed|SetMinimapRevealed]] | |||
*[[Ui::setMissionName|SetMissionName]] | |||
*[[Ui::setMpGamerTagAlpha|SetMpGamerTagAlpha]] | |||
*[[Ui::setMpGamerTagChatting|SetMpGamerTagChatting]] | |||
*[[Ui::setMpGamerTagColor|SetMpGamerTagColor]] | |||
*[[Ui::setMpGamerTagColour|SetMpGamerTagColour]] | |||
*[[Ui::setMpGamerTagHealthBarColour|SetMpGamerTagHealthBarColour]] | |||
*[[Ui::setMpGamerTagIcons|SetMpGamerTagIcons]] | |||
*[[Ui::setMpGamerTagName|SetMpGamerTagName]] | |||
*[[Ui::setMpGamerTagVisibility|SetMpGamerTagVisibility]] | |||
*[[Ui::setMpGamerTagWantedLevel|SetMpGamerTagWantedLevel]] | |||
*[[Ui::setMultiplayerBankCash|SetMultiplayerBankCash]] | |||
*[[Ui::setMultiplayerHudCash|SetMultiplayerHudCash]] | |||
*[[Ui::setNewWaypoint|SetNewWaypoint]] | |||
*[[Ui::setNorthYanktonMap|SetNorthYanktonMap]] | |||
*[[Ui::setNotificationBackgroundColor|SetNotificationBackgroundColor]] | |||
*[[Ui::setNotificationColorNext|SetNotificationColorNext]] | |||
*[[Ui::setNotificationFlashColor|SetNotificationFlashColor]] | |||
*[[Ui::setNotificationMessage|SetNotificationMessage]] | |||
*[[Ui::setNotificationMessage2|SetNotificationMessage2]] | |||
*[[Ui::setNotificationMessage3|SetNotificationMessage3]] | |||
*[[Ui::setNotificationMessage4|SetNotificationMessage4]] | |||
*[[Ui::setNotificationMessageClanTag|SetNotificationMessageClanTag]] | |||
*[[Ui::setNotificationMessageClanTag2|SetNotificationMessageClanTag2]] | |||
*[[Ui::setNotificationTextEntry|SetNotificationTextEntry]] | |||
*[[Ui::setPauseMenuActive|SetPauseMenuActive]] | |||
*[[Ui::setPedEnemyAiBlip|SetPedEnemyAiBlip]] | |||
*[[Ui::setPlayerBlipPositionThisFrame|SetPlayerBlipPositionThisFrame]] | |||
*[[Ui::setPlayerCashChange|SetPlayerCashChange]] | |||
*[[Ui::setRadarAsExteriorThisFrame|SetRadarAsExteriorThisFrame]] | |||
*[[Ui::setRadarAsInteriorThisFrame|SetRadarAsInteriorThisFrame]] | |||
*[[Ui::setRadarBigmapEnabled|SetRadarBigmapEnabled]] | |||
*[[Ui::setRadarZoom|SetRadarZoom]] | |||
*[[Ui::setRadarZoomLevelThisFrame|SetRadarZoomLevelThisFrame]] | |||
*[[Ui::setTextCentre|SetTextCentre]] | |||
*[[Ui::setTextChatUnk|SetTextChatUnk]] | |||
*[[Ui::setTextColour|SetTextColour]] | |||
*[[Ui::setTextDropshadow|SetTextDropshadow]] | |||
*[[Ui::setTextDropShadow|SetTextDropShadow]] | |||
*[[Ui::setTextFont|SetTextFont]] | |||
*[[Ui::setTextJustification|SetTextJustification]] | |||
*[[Ui::setTextLeading|SetTextLeading]] | |||
*[[Ui::setTextOutline|SetTextOutline]] | |||
*[[Ui::setTextRenderId|SetTextRenderId]] | |||
*[[Ui::setTextRightJustify|SetTextRightJustify]] | |||
*[[Ui::setTextScale|SetTextScale]] | |||
*[[Ui::setTextWrap|SetTextWrap]] | |||
*[[Ui::setTextProportional|SetTextProportional]] | |||
*[[Ui::setTextEdge|SetTextEdge]] | |||
*[[Ui::setUseridsUihidden|SetUseridsUihidden]] | |||
*[[Ui::setWarningMessage|SetWarningMessage]] | |||
*[[Ui::setWarningMessage2|SetWarningMessage2]] | |||
*[[Ui::setWarningMessage3|SetWarningMessage3]] | |||
*[[Ui::setWaypointOff|SetWaypointOff]] | |||
*[[Ui::setWidescreenFormat|SetWidescreenFormat]] | |||
*[[Ui::showCursorThisFrame|ShowCursorThisFrame]] | |||
*[[Ui::showHeadingIndicatorOnBlip|ShowHeadingIndicatorOnBlip]] | |||
*[[Ui::showHudComponentThisFrame|ShowHudComponentThisFrame]] | |||
*[[Ui::showLoadingPrompt|ShowLoadingPrompt]] | |||
*[[Ui::showNumberOnBlip|ShowNumberOnBlip]] | |||
*[[Ui::showSocialClubLegalScreen|ShowSocialClubLegalScreen]] | |||
*[[Ui::showWeaponWheel|ShowWeaponWheel]] | |||
*[[Ui::toggleStealthRadar|ToggleStealthRadar]] | |||
*[[Ui::unlockMinimapAngle|UnlockMinimapAngle]] | |||
*[[Ui::unlockMinimapPosition|UnlockMinimapPosition]] | |||
===Utils=== | |||
*[[System::ceil|Ceil]] | |||
*[[System::cos|Cos]] | |||
*[[System::floor|Floor]] | |||
*[[System::pow|Pow]] | |||
*[[System::round|Round]] | |||
*[[System::settimera|Settimera]] | |||
*[[System::settimerb|Settimerb]] | |||
*[[System::shiftLeft|ShiftLeft]] | |||
*[[System::shiftRight|ShiftRight]] | |||
*[[System::sin|Sin]] | |||
*[[System::sqrt|Sqrt]] | |||
*[[System::startNewScript|StartNewScript]] | |||
*[[System::startNewScriptWithArgs|StartNewScriptWithArgs]] | |||
*[[System::startNewScriptWithNameHash|StartNewScriptWithNameHash]] | |||
*[[System::startNewScriptWithNameHashAndArgs|StartNewScriptWithNameHashAndArgs]] | |||
*[[System::timera|Timera]] | |||
*[[System::timerb|Timerb]] | |||
*[[System::timestep|Timestep]] | |||
*[[System::toFloat|ToFloat]] | |||
*[[System::vdist|Vdist]] | |||
*[[System::vdist2|Vdist2]] | |||
*[[System::vmag|Vmag]] | |||
*[[System::vmag2|Vmag2]] | |||
*[[System::wait|Wait]] | |||
===Vehicle=== | |||
*[[Vehicle::addVehicleStuckCheckWithWarp|AddVehicleStuckCheckWithWarp]] | |||
*[[Vehicle::addVehicleUpsidedownCheck|AddVehicleUpsidedownCheck]] | |||
*[[Vehicle::anyPassengersRappeling|AnyPassengersRappeling]] | |||
*[[Vehicle::areAllVehicleWindowsIntact|AreAllVehicleWindowsIntact]] | |||
*[[Vehicle::areAnyVehicleSeatsFree|AreAnyVehicleSeatsFree]] | |||
*[[Vehicle::arePropellersUndamaged|ArePropellersUndamaged]] | |||
*[[Vehicle::areVehicleWingsIntact|AreVehicleWingsIntact]] | |||
*[[Vehicle::attachVehicleToCargobob|AttachVehicleToCargobob]] | |||
*[[Vehicle::attachVehicleToTowTruck|AttachVehicleToTowTruck]] | |||
*[[Vehicle::attachVehicleToTrailer|AttachVehicleToTrailer]] | |||
*[[Vehicle::canShuffleSeat|CanShuffleSeat]] | |||
*[[Vehicle::canVehicleParachuteBeActivated|CanVehicleParachuteBeActivated]] | |||
*[[Vehicle::clearVehicleCustomPrimaryColour|ClearVehicleCustomPrimaryColour]] | |||
*[[Vehicle::clearVehicleCustomSecondaryColour|ClearVehicleCustomSecondaryColour]] | |||
*[[Vehicle::closeBombBayDoors|CloseBombBayDoors]] | |||
*[[Vehicle::controlLandingGear|ControlLandingGear]] | |||
*[[Vehicle::createMissionTrain|CreateMissionTrain]] | |||
*[[Vehicle::createPickUpRopeForCargobob|CreatePickUpRopeForCargobob]] | |||
*[[Vehicle::createScriptVehicleGenerator|CreateScriptVehicleGenerator]] | |||
*[[Vehicle::createVehicle|CreateVehicle]] | |||
*[[Vehicle::deleteAllTrains|DeleteAllTrains]] | |||
*[[Vehicle::deleteMissionTrain|DeleteMissionTrain]] | |||
*[[Vehicle::deleteScriptVehicleGenerator|DeleteScriptVehicleGenerator]] | |||
*[[Vehicle::deleteVehicle|DeleteVehicle]] | |||
*[[Vehicle::detachVehicleFromAnyCargobob|DetachVehicleFromAnyCargobob]] | |||
*[[Vehicle::detachVehicleFromAnyTowTruck|DetachVehicleFromAnyTowTruck]] | |||
*[[Vehicle::detachVehicleFromCargobob|DetachVehicleFromCargobob]] | |||
*[[Vehicle::detachVehicleFromTowTruck|DetachVehicleFromTowTruck]] | |||
*[[Vehicle::detachVehicleFromTrailer|DetachVehicleFromTrailer]] | |||
*[[Vehicle::detachVehicleWindscreen|DetachVehicleWindscreen]] | |||
*[[Vehicle::disablePlaneAileron|DisablePlaneAileron]] | |||
*[[Vehicle::disableVehicleWeapon|DisableVehicleWeapon]] | |||
*[[Vehicle::displayDistantVehicles|DisplayDistantVehicles]] | |||
*[[Vehicle::doesCargobobHavePickUpRope|DoesCargobobHavePickUpRope]] | |||
*[[Vehicle::doesCargobobHavePickupMagnet|DoesCargobobHavePickupMagnet]] | |||
*[[Vehicle::doesExtraExist|DoesExtraExist]] | |||
*[[Vehicle::doesScriptVehicleGeneratorExist|DoesScriptVehicleGeneratorExist]] | |||
*[[Vehicle::doesVehicleExistWithDecorator|DoesVehicleExistWithDecorator]] | |||
*[[Vehicle::doesVehicleHaveDoor|DoesVehicleHaveDoor]] | |||
*[[Vehicle::doesVehicleHaveRoof|DoesVehicleHaveRoof]] | |||
*[[Vehicle::doesVehicleHaveStuckVehicleCheck|DoesVehicleHaveStuckVehicleCheck]] | |||
*[[Vehicle::doesVehicleHaveWeapons|DoesVehicleHaveWeapons]] | |||
*[[Vehicle::ejectJb700Roof|EjectJb700Roof]] | |||
*[[Vehicle::explodeVehicle|ExplodeVehicle]] | |||
*[[Vehicle::explodeVehicleInCutscene|ExplodeVehicleInCutscene]] | |||
*[[Vehicle::fixVehicleWindow|FixVehicleWindow]] | |||
*[[Vehicle::getAllVehicles|GetAllVehicles]] | |||
*[[Vehicle::getAreBombBayDoorsOpen|GetAreBombBayDoorsOpen]] | |||
*[[Vehicle::getBoatAnchor|GetBoatAnchor]] | |||
*[[Vehicle::getCargobobHookPosition|GetCargobobHookPosition]] | |||
*[[Vehicle::getClosestVehicle|GetClosestVehicle]] | |||
*[[Vehicle::getConvertibleRoofState|GetConvertibleRoofState]] | |||
*[[Vehicle::getCurrentPlaybackForVehicle|GetCurrentPlaybackForVehicle]] | |||
*[[Vehicle::getDisplayNameFromVehicleModel|GetDisplayNameFromVehicleModel]] | |||
*[[Vehicle::getEntityAttachedToTowTruck|GetEntityAttachedToTowTruck]] | |||
*[[Vehicle::getEntryPositionOfDoor|GetEntryPositionOfDoor]] | |||
*[[Vehicle::getHasLowerableWheels|GetHasLowerableWheels]] | |||
*[[Vehicle::getHeliEngineHealth|GetHeliEngineHealth]] | |||
*[[Vehicle::getHeliMainRotorHealth|GetHeliMainRotorHealth]] | |||
*[[Vehicle::getHeliTailRotorHealth|GetHeliTailRotorHealth]] | |||
*[[Vehicle::getIsLeftVehicleHeadlightDamaged|GetIsLeftVehicleHeadlightDamaged]] | |||
*[[Vehicle::getIsRightVehicleHeadlightDamaged|GetIsRightVehicleHeadlightDamaged]] | |||
*[[Vehicle::getIsVehicleEngineRunning|GetIsVehicleEngineRunning]] | |||
*[[Vehicle::getIsVehiclePrimaryColourCustom|GetIsVehiclePrimaryColourCustom]] | |||
*[[Vehicle::getIsVehicleSecondaryColourCustom|GetIsVehicleSecondaryColourCustom]] | |||
*[[Vehicle::getLandingGearState|GetLandingGearState]] | |||
*[[Vehicle::getLastDrivenVehicle|GetLastDrivenVehicle]] | |||
*[[Vehicle::getLastPedInVehicleSeat|GetLastPedInVehicleSeat]] | |||
*[[Vehicle::getLiveryName|GetLiveryName]] | |||
*[[Vehicle::getModSlotName|GetModSlotName]] | |||
*[[Vehicle::getModTextLabel|GetModTextLabel]] | |||
*[[Vehicle::getNumModColors|GetNumModColors]] | |||
*[[Vehicle::getNumModKits|GetNumModKits]] | |||
*[[Vehicle::getNumVehicleMods|GetNumVehicleMods]] | |||
*[[Vehicle::getNumVehicleWindowTints|GetNumVehicleWindowTints]] | |||
*[[Vehicle::getNumberOfVehicleColours|GetNumberOfVehicleColours]] | |||
*[[Vehicle::getNumberOfVehicleDoors|GetNumberOfVehicleDoors]] | |||
*[[Vehicle::getNumberOfVehicleNumberPlates|GetNumberOfVehicleNumberPlates]] | |||
*[[Vehicle::getPedInVehicleSeat|GetPedInVehicleSeat]] | |||
*[[Vehicle::getPedUsingVehicleDoor|GetPedUsingVehicleDoor]] | |||
*[[Vehicle::getPositionInRecording|GetPositionInRecording]] | |||
*[[Vehicle::getPositionOfVehicleRecordingAtTime|GetPositionOfVehicleRecordingAtTime]] | |||
*[[Vehicle::getRandomVehicleBackBumperInSphere|GetRandomVehicleBackBumperInSphere]] | |||
*[[Vehicle::getRandomVehicleFrontBumperInSphere|GetRandomVehicleFrontBumperInSphere]] | |||
*[[Vehicle::getRandomVehicleInSphere|GetRandomVehicleInSphere]] | |||
*[[Vehicle::getRandomVehicleModelInMemory|GetRandomVehicleModelInMemory]] | |||
*[[Vehicle::getRotationOfVehicleRecordingAtTime|GetRotationOfVehicleRecordingAtTime]] | |||
*[[Vehicle::getTimePositionInRecording|GetTimePositionInRecording]] | |||
*[[Vehicle::getTotalDurationOfVehicleRecording|GetTotalDurationOfVehicleRecording]] | |||
*[[Vehicle::getTotalDurationOfVehicleRecordingId|GetTotalDurationOfVehicleRecordingId]] | |||
*[[Vehicle::getTrainCarriage|GetTrainCarriage]] | |||
*[[Vehicle::getVehicleAcceleration|GetVehicleAcceleration]] | |||
*[[Vehicle::getVehicleAttachedToCargobob|GetVehicleAttachedToCargobob]] | |||
*[[Vehicle::getVehicleAttachedToEntity|GetVehicleAttachedToEntity]] | |||
*[[Vehicle::getVehicleBodyHealth|GetVehicleBodyHealth]] | |||
*[[Vehicle::getVehicleBodyHealth2|GetVehicleBodyHealth2]] | |||
*[[Vehicle::getVehicleCauseOfDestruction|GetVehicleCauseOfDestruction]] | |||
*[[Vehicle::getVehicleClass|GetVehicleClass]] | |||
*[[Vehicle::getVehicleClassFromName|GetVehicleClassFromName]] | |||
*[[Vehicle::getVehicleClassMaxAcceleration|GetVehicleClassMaxAcceleration]] | |||
*[[Vehicle::getVehicleClassMaxAgility|GetVehicleClassMaxAgility]] | |||
*[[Vehicle::getVehicleClassMaxBraking|GetVehicleClassMaxBraking]] | |||
*[[Vehicle::getVehicleClassMaxTraction|GetVehicleClassMaxTraction]] | |||
*[[Vehicle::getVehicleColor|GetVehicleColor]] | |||
*[[Vehicle::getVehicleColourCombination|GetVehicleColourCombination]] | |||
*[[Vehicle::getVehicleColours|GetVehicleColours]] | |||
*[[Vehicle::getVehicleCountermeasures|GetVehicleCountermeasures]] | |||
*[[Vehicle::getVehicleCustomPrimaryColour|GetVehicleCustomPrimaryColour]] | |||
*[[Vehicle::getVehicleCustomSecondaryColour|GetVehicleCustomSecondaryColour]] | |||
*[[Vehicle::getVehicleDashboardColour|GetVehicleDashboardColour]] | |||
*[[Vehicle::getVehicleDeformationAtPos|GetVehicleDeformationAtPos]] | |||
*[[Vehicle::getVehicleDirtLevel|GetVehicleDirtLevel]] | |||
*[[Vehicle::getVehicleDoorAngleRatio|GetVehicleDoorAngleRatio]] | |||
*[[Vehicle::getVehicleDoorLockStatus|GetVehicleDoorLockStatus]] | |||
*[[Vehicle::getVehicleDoorsLockedForPlayer|GetVehicleDoorsLockedForPlayer]] | |||
*[[Vehicle::getVehicleEngineHealth|GetVehicleEngineHealth]] | |||
*[[Vehicle::getVehicleEnveffScale|GetVehicleEnveffScale]] | |||
*[[Vehicle::getVehicleExtraColours|GetVehicleExtraColours]] | |||
*[[Vehicle::getVehicleHoverModePercentage|GetVehicleHoverModePercentage]] | |||
*[[Vehicle::getVehicleInteriorColour|GetVehicleInteriorColour]] | |||
*[[Vehicle::getVehicleLayoutHash|GetVehicleLayoutHash]] | |||
*[[Vehicle::getVehicleLightsState|GetVehicleLightsState]] | |||
*[[Vehicle::getVehicleLivery|GetVehicleLivery]] | |||
*[[Vehicle::getVehicleLiveryCount|GetVehicleLiveryCount]] | |||
*[[Vehicle::getVehicleMaxBraking|GetVehicleMaxBraking]] | |||
*[[Vehicle::getVehicleMaxNumberOfPassengers|GetVehicleMaxNumberOfPassengers]] | |||
*[[Vehicle::getVehicleMaxTraction|GetVehicleMaxTraction]] | |||
*[[Vehicle::getVehicleMod|GetVehicleMod]] | |||
*[[Vehicle::getVehicleModColor1|GetVehicleModColor1]] | |||
*[[Vehicle::getVehicleModColor1Name|GetVehicleModColor1Name]] | |||
*[[Vehicle::getVehicleModColor2|GetVehicleModColor2]] | |||
*[[Vehicle::getVehicleModColor2Name|GetVehicleModColor2Name]] | |||
*[[Vehicle::getVehicleModData|GetVehicleModData]] | |||
*[[Vehicle::getVehicleModKit|GetVehicleModKit]] | |||
*[[Vehicle::getVehicleModKitType|GetVehicleModKitType]] | |||
*[[Vehicle::getVehicleModModifierValue|GetVehicleModModifierValue]] | |||
*[[Vehicle::getVehicleModVariation|GetVehicleModVariation]] | |||
*[[Vehicle::getVehicleModelAcceleration|GetVehicleModelAcceleration]] | |||
*[[Vehicle::getVehicleModelMaxBraking|GetVehicleModelMaxBraking]] | |||
*[[Vehicle::getVehicleModelMaxSpeed|GetVehicleModelMaxSpeed]] | |||
*[[Vehicle::getVehicleModelMaxTraction|GetVehicleModelMaxTraction]] | |||
*[[Vehicle::getVehicleModelNumberOfSeats|GetVehicleModelNumberOfSeats]] | |||
*[[Vehicle::getVehicleNeonLightsColour|GetVehicleNeonLightsColour]] | |||
*[[Vehicle::getVehicleNumberOfPassengers|GetVehicleNumberOfPassengers]] | |||
*[[Vehicle::getVehicleNumberPlateText|GetVehicleNumberPlateText]] | |||
*[[Vehicle::getVehicleNumberPlateTextIndex|GetVehicleNumberPlateTextIndex]] | |||
*[[Vehicle::getVehicleOwner|GetVehicleOwner]] | |||
*[[Vehicle::getVehiclePetrolTankHealth|GetVehiclePetrolTankHealth]] | |||
*[[Vehicle::getVehiclePlateType|GetVehiclePlateType]] | |||
*[[Vehicle::getVehicleRecordingId|GetVehicleRecordingId]] | |||
*[[Vehicle::getVehicleSuspensionHeight|GetVehicleSuspensionHeight]] | |||
*[[Vehicle::getVehicleTrailerVehicle|GetVehicleTrailerVehicle]] | |||
*[[Vehicle::getVehicleTyreSmokeColor|GetVehicleTyreSmokeColor]] | |||
*[[Vehicle::getVehicleTyresCanBurst|GetVehicleTyresCanBurst]] | |||
*[[Vehicle::getVehicleWheelType|GetVehicleWheelType]] | |||
*[[Vehicle::getVehicleWindowTint|GetVehicleWindowTint]] | |||
*[[Vehicle::hasPreloadModsFinished|HasPreloadModsFinished]] | |||
*[[Vehicle::hasVehicleAssetLoaded|HasVehicleAssetLoaded]] | |||
*[[Vehicle::hasVehicleJumpingAbility|HasVehicleJumpingAbility]] | |||
*[[Vehicle::hasVehicleParachute|HasVehicleParachute]] | |||
*[[Vehicle::hasVehicleRecordingBeenLoaded|HasVehicleRecordingBeenLoaded]] | |||
*[[Vehicle::hasVehicleRocketBoost|HasVehicleRocketBoost]] | |||
*[[Vehicle::isAnyVehicleNearPoint|IsAnyVehicleNearPoint]] | |||
*[[Vehicle::isBigVehicle|IsBigVehicle]] | |||
*[[Vehicle::isCopVehicleInArea3d|IsCopVehicleInArea3d]] | |||
*[[Vehicle::isHeliPartBroken|IsHeliPartBroken]] | |||
*[[Vehicle::isPlaybackGoingOnForVehicle|IsPlaybackGoingOnForVehicle]] | |||
*[[Vehicle::isPlaybackUsingAiGoingOnForVehicle|IsPlaybackUsingAiGoingOnForVehicle]] | |||
*[[Vehicle::isTaxiLightOn|IsTaxiLightOn]] | |||
*[[Vehicle::isThisModelABicycle|IsThisModelABicycle]] | |||
*[[Vehicle::isThisModelABike|IsThisModelABike]] | |||
*[[Vehicle::isThisModelABoat|IsThisModelABoat]] | |||
*[[Vehicle::isThisModelACar|IsThisModelACar]] | |||
*[[Vehicle::isThisModelAHeli|IsThisModelAHeli]] | |||
*[[Vehicle::isThisModelAPlane|IsThisModelAPlane]] | |||
*[[Vehicle::isThisModelAQuadbike|IsThisModelAQuadbike]] | |||
*[[Vehicle::isThisModelATrain|IsThisModelATrain]] | |||
*[[Vehicle::isThisModelAnAmphibiousCar|IsThisModelAnAmphibiousCar]] | |||
*[[Vehicle::isThisModelAnEmergencyBoat|IsThisModelAnEmergencyBoat]] | |||
*[[Vehicle::isToggleModOn|IsToggleModOn]] | |||
*[[Vehicle::isVehicleAConvertible|IsVehicleAConvertible]] | |||
*[[Vehicle::isVehicleAlarmActivated|IsVehicleAlarmActivated]] | |||
*[[Vehicle::isVehicleAttachedToCargobob|IsVehicleAttachedToCargobob]] | |||
*[[Vehicle::isVehicleAttachedToTowTruck|IsVehicleAttachedToTowTruck]] | |||
*[[Vehicle::isVehicleAttachedToTrailer|IsVehicleAttachedToTrailer]] | |||
*[[Vehicle::isVehicleBumperBrokenOff|IsVehicleBumperBrokenOff]] | |||
*[[Vehicle::isVehicleDamaged|IsVehicleDamaged]] | |||
*[[Vehicle::isVehicleDoorDamaged|IsVehicleDoorDamaged]] | |||
*[[Vehicle::isVehicleDoorFullyOpen|IsVehicleDoorFullyOpen]] | |||
*[[Vehicle::isVehicleDriveable|IsVehicleDriveable]] | |||
*[[Vehicle::isVehicleExtraTurnedOn|IsVehicleExtraTurnedOn]] | |||
*[[Vehicle::isVehicleHighDetail|IsVehicleHighDetail]] | |||
*[[Vehicle::isVehicleInBurnout|IsVehicleInBurnout]] | |||
*[[Vehicle::isVehicleInGarageArea|IsVehicleInGarageArea]] | |||
*[[Vehicle::isVehicleModLoadDone|IsVehicleModLoadDone]] | |||
*[[Vehicle::isVehicleModel|IsVehicleModel]] | |||
*[[Vehicle::isVehicleNearEntity|IsVehicleNearEntity]] | |||
*[[Vehicle::isVehicleNeonLightEnabled|IsVehicleNeonLightEnabled]] | |||
*[[Vehicle::isVehicleOnAllWheels|IsVehicleOnAllWheels]] | |||
*[[Vehicle::isVehicleRocketBoostActive|IsVehicleRocketBoostActive]] | |||
*[[Vehicle::isVehicleSearchlightOn|IsVehicleSearchlightOn]] | |||
*[[Vehicle::isVehicleSeatFree|IsVehicleSeatFree]] | |||
*[[Vehicle::isVehicleShopResprayAllowed|IsVehicleShopResprayAllowed]] | |||
*[[Vehicle::isVehicleSirenOn|IsVehicleSirenOn]] | |||
*[[Vehicle::isVehicleSirenSoundOn|IsVehicleSirenSoundOn]] | |||
*[[Vehicle::isVehicleStolen|IsVehicleStolen]] | |||
*[[Vehicle::isVehicleStopped|IsVehicleStopped]] | |||
*[[Vehicle::isVehicleStoppedAtTrafficLights|IsVehicleStoppedAtTrafficLights]] | |||
*[[Vehicle::isVehicleStuckOnRoof|IsVehicleStuckOnRoof]] | |||
*[[Vehicle::isVehicleStuckTimerUp|IsVehicleStuckTimerUp]] | |||
*[[Vehicle::isVehicleTyreBurst|IsVehicleTyreBurst]] | |||
*[[Vehicle::isVehicleVisible|IsVehicleVisible]] | |||
*[[Vehicle::isVehicleWindowIntact|IsVehicleWindowIntact]] | |||
*[[Vehicle::jitterVehicle|JitterVehicle]] | |||
*[[Vehicle::lowerConvertibleRoof|LowerConvertibleRoof]] | |||
*[[Vehicle::openBombBayDoors|OpenBombBayDoors]] | |||
*[[Vehicle::pausePlaybackRecordedVehicle|PausePlaybackRecordedVehicle]] | |||
*[[Vehicle::preloadVehicleMod|PreloadVehicleMod]] | |||
*[[Vehicle::raiseConvertibleRoof|RaiseConvertibleRoof]] | |||
*[[Vehicle::raiseLowerableWheels|RaiseLowerableWheels]] | |||
*[[Vehicle::releasePreloadMods|ReleasePreloadMods]] | |||
*[[Vehicle::removePickUpRopeForCargobob|RemovePickUpRopeForCargobob]] | |||
*[[Vehicle::removeVehicleAsset|RemoveVehicleAsset]] | |||
*[[Vehicle::removeVehicleHighDetailModel|RemoveVehicleHighDetailModel]] | |||
*[[Vehicle::removeVehicleMod|RemoveVehicleMod]] | |||
*[[Vehicle::removeVehicleRecording|RemoveVehicleRecording]] | |||
*[[Vehicle::removeVehicleStuckCheck|RemoveVehicleStuckCheck]] | |||
*[[Vehicle::removeVehicleUpsidedownCheck|RemoveVehicleUpsidedownCheck]] | |||
*[[Vehicle::removeVehicleWindow|RemoveVehicleWindow]] | |||
*[[Vehicle::removeVehiclesFromGeneratorsInArea|RemoveVehiclesFromGeneratorsInArea]] | |||
*[[Vehicle::requestVehicleAsset|RequestVehicleAsset]] | |||
*[[Vehicle::requestVehicleHighDetailModel|RequestVehicleHighDetailModel]] | |||
*[[Vehicle::requestVehicleRecording|RequestVehicleRecording]] | |||
*[[Vehicle::resetVehicleStuckTimer|ResetVehicleStuckTimer]] | |||
*[[Vehicle::resetVehicleWheels|ResetVehicleWheels]] | |||
*[[Vehicle::rollDownWindow|RollDownWindow]] | |||
*[[Vehicle::rollDownWindows|RollDownWindows]] | |||
*[[Vehicle::rollUpWindow|RollUpWindow]] | |||
*[[Vehicle::setAllLowPriorityVehicleGeneratorsActive|SetAllLowPriorityVehicleGeneratorsActive]] | |||
*[[Vehicle::setAllVehicleGeneratorsActive|SetAllVehicleGeneratorsActive]] | |||
*[[Vehicle::setAllVehicleGeneratorsActiveInArea|SetAllVehicleGeneratorsActiveInArea]] | |||
*[[Vehicle::setBikeLeanAngle|SetBikeLeanAngle]] | |||
*[[Vehicle::setBoatAnchor|SetBoatAnchor]] | |||
*[[Vehicle::setCanResprayVehicle|SetCanResprayVehicle]] | |||
*[[Vehicle::setCarHighSpeedBumpSeverityMultiplier|SetCarHighSpeedBumpSeverityMultiplier]] | |||
*[[Vehicle::setCargobobHookPosition|SetCargobobHookPosition]] | |||
*[[Vehicle::setCargobobPickupMagnetActive|SetCargobobPickupMagnetActive]] | |||
*[[Vehicle::setCargobobPickupMagnetStrength|SetCargobobPickupMagnetStrength]] | |||
*[[Vehicle::setConvertibleRoof|SetConvertibleRoof]] | |||
*[[Vehicle::setDisableVehiclePetrolTankDamage|SetDisableVehiclePetrolTankDamage]] | |||
*[[Vehicle::setDisableVehiclePetrolTankFires|SetDisableVehiclePetrolTankFires]] | |||
*[[Vehicle::setFarDrawVehicles|SetFarDrawVehicles]] | |||
*[[Vehicle::setForceHdVehicle|SetForceHdVehicle]] | |||
*[[Vehicle::setGarbageTrucks|SetGarbageTrucks]] | |||
*[[Vehicle::setHeliBladesFullSpeed|SetHeliBladesFullSpeed]] | |||
*[[Vehicle::setHeliBladesSpeed|SetHeliBladesSpeed]] | |||
*[[Vehicle::setHelicopterRollPitchYawMult|SetHelicopterRollPitchYawMult]] | |||
*[[Vehicle::setLastDrivenVehicle|SetLastDrivenVehicle]] | |||
*[[Vehicle::setMissionTrainAsNoLongerNeeded|SetMissionTrainAsNoLongerNeeded]] | |||
*[[Vehicle::setMissionTrainCoords|SetMissionTrainCoords]] | |||
*[[Vehicle::setNumberOfParkedVehicles|SetNumberOfParkedVehicles]] | |||
*[[Vehicle::setParkedVehicleDensityMultiplierThisFrame|SetParkedVehicleDensityMultiplierThisFrame]] | |||
*[[Vehicle::setPedTargettableVehicleDestroy|SetPedTargettableVehicleDestroy]] | |||
*[[Vehicle::setPlaneMinHeightAboveGround|SetPlaneMinHeightAboveGround]] | |||
*[[Vehicle::setPlaybackSpeed|SetPlaybackSpeed]] | |||
*[[Vehicle::setPlaybackToUseAi|SetPlaybackToUseAi]] | |||
*[[Vehicle::setPlaybackToUseAiTryToRevertBackLater|SetPlaybackToUseAiTryToRevertBackLater]] | |||
*[[Vehicle::setPlayersLastVehicle|SetPlayersLastVehicle]] | |||
*[[Vehicle::setRampVehicleReceivesRampDamage|SetRampVehicleReceivesRampDamage]] | |||
*[[Vehicle::setRandomBoats|SetRandomBoats]] | |||
*[[Vehicle::setRandomTrains|SetRandomTrains]] | |||
*[[Vehicle::setRandomVehicleDensityMultiplierThisFrame|SetRandomVehicleDensityMultiplierThisFrame]] | |||
*[[Vehicle::setRenderTrainAsDerailed|SetRenderTrainAsDerailed]] | |||
*[[Vehicle::setScriptVehicleGenerator|SetScriptVehicleGenerator]] | |||
*[[Vehicle::setSomeVehicleDensityMultiplierThisFrame|SetSomeVehicleDensityMultiplierThisFrame]] | |||
*[[Vehicle::setTaxiLights|SetTaxiLights]] | |||
*[[Vehicle::setTowTruckCraneHeight|SetTowTruckCraneHeight]] | |||
*[[Vehicle::setTrainCruiseSpeed|SetTrainCruiseSpeed]] | |||
*[[Vehicle::setTrainSpeed|SetTrainSpeed]] | |||
*[[Vehicle::setVehicleAlarm|SetVehicleAlarm]] | |||
*[[Vehicle::setVehicleAllowNoPassengersLockon|SetVehicleAllowNoPassengersLockon]] | |||
*[[Vehicle::setVehicleAutomaticallyAttaches|SetVehicleAutomaticallyAttaches]] | |||
*[[Vehicle::setVehicleBodyHealth|SetVehicleBodyHealth]] | |||
*[[Vehicle::setVehicleBombs|SetVehicleBombs]] | |||
*[[Vehicle::setVehicleBombs|SetVehicleBombs]] | |||
*[[Vehicle::setVehicleBrakeLights|SetVehicleBrakeLights]] | |||
*[[Vehicle::setVehicleBurnout|SetVehicleBurnout]] | |||
*[[Vehicle::setVehicleCanBeTargetted|SetVehicleCanBeTargetted]] | |||
*[[Vehicle::setVehicleCanBeUsedByFleeingPeds|SetVehicleCanBeUsedByFleeingPeds]] | |||
*[[Vehicle::setVehicleCanBeVisiblyDamaged|SetVehicleCanBeVisiblyDamaged]] | |||
*[[Vehicle::setVehicleCanBreak|SetVehicleCanBreak]] | |||
*[[Vehicle::setVehicleCeilingHeight|SetVehicleCeilingHeight]] | |||
*[[Vehicle::setVehicleColourCombination|SetVehicleColourCombination]] | |||
*[[Vehicle::setVehicleColours|SetVehicleColours]] | |||
*[[Vehicle::setVehicleCountermeasures|SetVehicleCountermeasures]] | |||
*[[Vehicle::setVehicleCreatesMoneyPickupsWhenExploded|SetVehicleCreatesMoneyPickupsWhenExploded]] | |||
*[[Vehicle::setVehicleCustomPrimaryColour|SetVehicleCustomPrimaryColour]] | |||
*[[Vehicle::setVehicleCustomSecondaryColour|SetVehicleCustomSecondaryColour]] | |||
*[[Vehicle::setVehicleDamage|SetVehicleDamage]] | |||
*[[Vehicle::setVehicleDashboardColour|SetVehicleDashboardColour]] | |||
*[[Vehicle::setVehicleDeformationFixed|SetVehicleDeformationFixed]] | |||
*[[Vehicle::setVehicleDensityMultiplierThisFrame|SetVehicleDensityMultiplierThisFrame]] | |||
*[[Vehicle::setVehicleDirtLevel|SetVehicleDirtLevel]] | |||
*[[Vehicle::setVehicleDoorBroken|SetVehicleDoorBroken]] | |||
*[[Vehicle::setVehicleDoorCanBreak|SetVehicleDoorCanBreak]] | |||
*[[Vehicle::setVehicleDoorControl|SetVehicleDoorControl]] | |||
*[[Vehicle::setVehicleDoorLatched|SetVehicleDoorLatched]] | |||
*[[Vehicle::setVehicleDoorOpen|SetVehicleDoorOpen]] | |||
*[[Vehicle::setVehicleDoorShut|SetVehicleDoorShut]] | |||
*[[Vehicle::setVehicleDoorsLocked|SetVehicleDoorsLocked]] | |||
*[[Vehicle::setVehicleDoorsLockedForAllPlayers|SetVehicleDoorsLockedForAllPlayers]] | |||
*[[Vehicle::setVehicleDoorsLockedForPlayer|SetVehicleDoorsLockedForPlayer]] | |||
*[[Vehicle::setVehicleDoorsLockedForTeam|SetVehicleDoorsLockedForTeam]] | |||
*[[Vehicle::setVehicleDoorsShut|SetVehicleDoorsShut]] | |||
*[[Vehicle::setVehicleEngineCanDegrade|SetVehicleEngineCanDegrade]] | |||
*[[Vehicle::setVehicleEngineHealth|SetVehicleEngineHealth]] | |||
*[[Vehicle::setVehicleEngineOn|SetVehicleEngineOn]] | |||
*[[Vehicle::setVehicleEnginePowerMultiplier|SetVehicleEnginePowerMultiplier]] | |||
*[[Vehicle::setVehicleEngineTorqueMultiplier|SetVehicleEngineTorqueMultiplier]] | |||
*[[Vehicle::setVehicleEnveffScale|SetVehicleEnveffScale]] | |||
*[[Vehicle::setVehicleExclusiveDriver|SetVehicleExclusiveDriver]] | |||
*[[Vehicle::setVehicleExclusiveDriver2|SetVehicleExclusiveDriver2]] | |||
*[[Vehicle::setVehicleExplodesOnHighExplosionDamage|SetVehicleExplodesOnHighExplosionDamage]] | |||
*[[Vehicle::setVehicleExtra|SetVehicleExtra]] | |||
*[[Vehicle::setVehicleExtraColours|SetVehicleExtraColours]] | |||
*[[Vehicle::setVehicleFixed|SetVehicleFixed]] | |||
*[[Vehicle::setVehicleForwardSpeed|SetVehicleForwardSpeed]] | |||
*[[Vehicle::setVehicleFrictionOverride|SetVehicleFrictionOverride]] | |||
*[[Vehicle::setVehicleFullbeam|SetVehicleFullbeam]] | |||
*[[Vehicle::setVehicleGravity|SetVehicleGravity]] | |||
*[[Vehicle::setVehicleHalt|SetVehicleHalt]] | |||
*[[Vehicle::setVehicleHandbrake|SetVehicleHandbrake]] | |||
*[[Vehicle::setVehicleHasBeenOwnedByPlayer|SetVehicleHasBeenOwnedByPlayer]] | |||
*[[Vehicle::setVehicleHasStrongAxles|SetVehicleHasStrongAxles]] | |||
*[[Vehicle::setVehicleHudSpecialAbilityBarActive|SetVehicleHudSpecialAbilityBarActive]] | |||
*[[Vehicle::setVehicleIndicatorLights|SetVehicleIndicatorLights]] | |||
*[[Vehicle::setVehicleInteriorColour|SetVehicleInteriorColour]] | |||
*[[Vehicle::setVehicleInteriorlight|SetVehicleInteriorlight]] | |||
*[[Vehicle::setVehicleIsConsideredByPlayer|SetVehicleIsConsideredByPlayer]] | |||
*[[Vehicle::setVehicleIsStolen|SetVehicleIsStolen]] | |||
*[[Vehicle::setVehicleIsWanted|SetVehicleIsWanted]] | |||
*[[Vehicle::setVehicleJetEngineOn|SetVehicleJetEngineOn]] | |||
*[[Vehicle::setVehicleLightMultiplier|SetVehicleLightMultiplier]] | |||
*[[Vehicle::setVehicleLights|SetVehicleLights]] | |||
*[[Vehicle::setVehicleLightsMode|SetVehicleLightsMode]] | |||
*[[Vehicle::setVehicleLivery|SetVehicleLivery]] | |||
*[[Vehicle::setVehicleLodMultiplier|SetVehicleLodMultiplier]] | |||
*[[Vehicle::setVehicleMod|SetVehicleMod]] | |||
*[[Vehicle::setVehicleModColor1|SetVehicleModColor1]] | |||
*[[Vehicle::setVehicleModColor2|SetVehicleModColor2]] | |||
*[[Vehicle::setVehicleModKit|SetVehicleModKit]] | |||
*[[Vehicle::setVehicleModelIsSuppressed|SetVehicleModelIsSuppressed]] | |||
*[[Vehicle::setVehicleNameDebug|SetVehicleNameDebug]] | |||
*[[Vehicle::setVehicleNeedsToBeHotwired|SetVehicleNeedsToBeHotwired]] | |||
*[[Vehicle::setVehicleNeonLightEnabled|SetVehicleNeonLightEnabled]] | |||
*[[Vehicle::setVehicleNeonLightsColour|SetVehicleNeonLightsColour]] | |||
*[[Vehicle::setVehicleNumberPlateText|SetVehicleNumberPlateText]] | |||
*[[Vehicle::setVehicleNumberPlateTextIndex|SetVehicleNumberPlateTextIndex]] | |||
*[[Vehicle::setVehicleOnGroundProperly|SetVehicleOnGroundProperly]] | |||
*[[Vehicle::setVehicleOutOfControl|SetVehicleOutOfControl]] | |||
*[[Vehicle::setVehicleParachuteActive|SetVehicleParachuteActive]] | |||
*[[Vehicle::setVehiclePetrolTankHealth|SetVehiclePetrolTankHealth]] | |||
*[[Vehicle::setVehicleProvidesCover|SetVehicleProvidesCover]] | |||
*[[Vehicle::setVehicleReduceGrip|SetVehicleReduceGrip]] | |||
*[[Vehicle::setVehicleRocketBoostActive|SetVehicleRocketBoostActive]] | |||
*[[Vehicle::setVehicleRocketBoostPercentage|SetVehicleRocketBoostPercentage]] | |||
*[[Vehicle::setVehicleRocketBoostRefillTime|SetVehicleRocketBoostRefillTime]] | |||
*[[Vehicle::setVehicleRudderBroken|SetVehicleRudderBroken]] | |||
*[[Vehicle::setVehicleSearchlight|SetVehicleSearchlight]] | |||
*[[Vehicle::setVehicleShootAtTarget|SetVehicleShootAtTarget]] | |||
*[[Vehicle::setVehicleSilent|SetVehicleSilent]] | |||
*[[Vehicle::setVehicleSiren|SetVehicleSiren]] | |||
*[[Vehicle::setVehicleSirenSound|SetVehicleSirenSound]] | |||
*[[Vehicle::setVehicleSteerBias|SetVehicleSteerBias]] | |||
*[[Vehicle::setVehicleStrong|SetVehicleStrong]] | |||
*[[Vehicle::setVehicleTimedExplosion|SetVehicleTimedExplosion]] | |||
*[[Vehicle::setVehicleTyreBurst|SetVehicleTyreBurst]] | |||
*[[Vehicle::setVehicleTyreFixed|SetVehicleTyreFixed]] | |||
*[[Vehicle::setVehicleTyreSmokeColor|SetVehicleTyreSmokeColor]] | |||
*[[Vehicle::setVehicleTyresCanBurst|SetVehicleTyresCanBurst]] | |||
*[[Vehicle::setVehicleUndriveable|SetVehicleUndriveable]] | |||
*[[Vehicle::setVehicleWheelType|SetVehicleWheelType]] | |||
*[[Vehicle::setVehicleWheelsCanBreak|SetVehicleWheelsCanBreak]] | |||
*[[Vehicle::setVehicleWheelsCanBreakOffWhenBlowUp|SetVehicleWheelsCanBreakOffWhenBlowUp]] | |||
*[[Vehicle::setVehicleWindowTint|SetVehicleWindowTint]] | |||
*[[Vehicle::skipTimeInPlaybackRecordedVehicle|SkipTimeInPlaybackRecordedVehicle]] | |||
*[[Vehicle::skipToEndAndStopPlaybackRecordedVehicle|SkipToEndAndStopPlaybackRecordedVehicle]] | |||
*[[Vehicle::smashVehicleWindow|SmashVehicleWindow]] | |||
*[[Vehicle::startPlaybackRecordedVehicle|StartPlaybackRecordedVehicle]] | |||
*[[Vehicle::startPlaybackRecordedVehicleUsingAi|StartPlaybackRecordedVehicleUsingAi]] | |||
*[[Vehicle::startPlaybackRecordedVehicleWithFlags|StartPlaybackRecordedVehicleWithFlags]] | |||
*[[Vehicle::startVehicleAlarm|StartVehicleAlarm]] | |||
*[[Vehicle::startVehicleHorn|StartVehicleHorn]] | |||
*[[Vehicle::stopAllGarageActivity|StopAllGarageActivity]] | |||
*[[Vehicle::stopPlaybackRecordedVehicle|StopPlaybackRecordedVehicle]] | |||
*[[Vehicle::switchTrainTrack|SwitchTrainTrack]] | |||
*[[Vehicle::toggleVehicleMod|ToggleVehicleMod]] | |||
*[[Vehicle::trackVehicleVisibility|TrackVehicleVisibility]] | |||
*[[Vehicle::unpausePlaybackRecordedVehicle|UnpausePlaybackRecordedVehicle]] | |||
*[[Vehicle::vehicleHasLandingGear|VehicleHasLandingGear]] | |||
*[[Vehicle::vehicleSetCustomParachuteModel|VehicleSetCustomParachuteModel]] | |||
*[[Vehicle::vehicleSetCustomParachuteTexture|VehicleSetCustomParachuteTexture]] | |||
===Water=== | |||
*[[Water::getWaterHeight|GetWaterHeight]] | |||
*[[Water::getWaterHeightNoWaves|GetWaterHeightNoWaves]] | |||
*[[Water::getWavesIntensity|GetWavesIntensity]] | |||
*[[Water::modifyWater|ModifyWater]] | |||
*[[Water::resetWavesIntensity|ResetWavesIntensity]] | |||
*[[Water::setWavesIntensity|SetWavesIntensity]] | |||
*[[Water::testProbeAgainstAllWater|TestProbeAgainstAllWater]] | |||
*[[Water::testProbeAgainstWater|TestProbeAgainstWater]] | |||
*[[Water::testVerticalProbeAgainstAllWater|TestVerticalProbeAgainstAllWater]] | |||
===Weapon=== | |||
*[[Weapon::addAmmoToPed|AddAmmoToPed]] | |||
*[[Weapon::canUseWeaponOnParachute|CanUseWeaponOnParachute]] | |||
*[[Weapon::clearEntityLastWeaponDamage|ClearEntityLastWeaponDamage]] | |||
*[[Weapon::clearPedLastWeaponDamage|ClearPedLastWeaponDamage]] | |||
*[[Weapon::createWeaponObject|CreateWeaponObject]] | |||
*[[Weapon::doesWeaponTakeWeaponComponent|DoesWeaponTakeWeaponComponent]] | |||
*[[Weapon::enableLaserSightRendering|EnableLaserSightRendering]] | |||
*[[Weapon::explodeProjectiles|ExplodeProjectiles]] | |||
*[[Weapon::getAmmoInClip|GetAmmoInClip]] | |||
*[[Weapon::getAmmoInPedWeapon|GetAmmoInPedWeapon]] | |||
*[[Weapon::getBestPedWeapon|GetBestPedWeapon]] | |||
*[[Weapon::getCurrentPedVehicleWeapon|GetCurrentPedVehicleWeapon]] | |||
*[[Weapon::getCurrentPedWeapon|GetCurrentPedWeapon]] | |||
*[[Weapon::getCurrentPedWeaponEntityIndex|GetCurrentPedWeaponEntityIndex]] | |||
*[[Weapon::getIsPedGadgetEquipped|GetIsPedGadgetEquipped]] | |||
*[[Weapon::getLockonRangeOfCurrentPedWeapon|GetLockonRangeOfCurrentPedWeapon]] | |||
*[[Weapon::getMaxAmmo|GetMaxAmmo]] | |||
*[[Weapon::getMaxAmmoInClip|GetMaxAmmoInClip]] | |||
*[[Weapon::getMaxRangeOfCurrentPedWeapon|GetMaxRangeOfCurrentPedWeapon]] | |||
*[[Weapon::getPedAmmoByType|GetPedAmmoByType]] | |||
*[[Weapon::getPedAmmoTypeFromWeapon|GetPedAmmoTypeFromWeapon]] | |||
*[[Weapon::getPedAmmoTypeFromWeapon2|GetPedAmmoTypeFromWeapon2]] | |||
*[[Weapon::getPedLastWeaponImpactCoord|GetPedLastWeaponImpactCoord]] | |||
*[[Weapon::getPedWeaponTintIndex|GetPedWeaponTintIndex]] | |||
*[[Weapon::getPedWeapontypeInSlot|GetPedWeapontypeInSlot]] | |||
*[[Weapon::getSelectedPedWeapon|GetSelectedPedWeapon]] | |||
*[[Weapon::getWeaponClipSize|GetWeaponClipSize]] | |||
*[[Weapon::getWeaponComponentHudStats|GetWeaponComponentHudStats]] | |||
*[[Weapon::getWeaponComponentTypeModel|GetWeaponComponentTypeModel]] | |||
*[[Weapon::getWeaponDamageType|GetWeaponDamageType]] | |||
*[[Weapon::getWeaponHudStats|GetWeaponHudStats]] | |||
*[[Weapon::getWeaponObjectFromPed|GetWeaponObjectFromPed]] | |||
*[[Weapon::getWeaponObjectTintIndex|GetWeaponObjectTintIndex]] | |||
*[[Weapon::getWeaponTintCount|GetWeaponTintCount]] | |||
*[[Weapon::getWeapontypeGroup|GetWeapontypeGroup]] | |||
*[[Weapon::getWeapontypeModel|GetWeapontypeModel]] | |||
*[[Weapon::getWeapontypeSlot|GetWeapontypeSlot]] | |||
*[[Weapon::giveDelayedWeaponToPed|GiveDelayedWeaponToPed]] | |||
*[[Weapon::giveWeaponComponentToPed|GiveWeaponComponentToPed]] | |||
*[[Weapon::giveWeaponComponentToWeaponObject|GiveWeaponComponentToWeaponObject]] | |||
*[[Weapon::giveWeaponObjectToPed|GiveWeaponObjectToPed]] | |||
*[[Weapon::giveWeaponToPed|GiveWeaponToPed]] | |||
*[[Weapon::hasEntityBeenDamagedByWeapon|HasEntityBeenDamagedByWeapon]] | |||
*[[Weapon::hasPedBeenDamagedByWeapon|HasPedBeenDamagedByWeapon]] | |||
*[[Weapon::hasPedGotWeapon|HasPedGotWeapon]] | |||
*[[Weapon::hasPedGotWeaponComponent|HasPedGotWeaponComponent]] | |||
*[[Weapon::hasVehicleGotProjectileAttached|HasVehicleGotProjectileAttached]] | |||
*[[Weapon::hasWeaponAssetLoaded|HasWeaponAssetLoaded]] | |||
*[[Weapon::hasWeaponGotWeaponComponent|HasWeaponGotWeaponComponent]] | |||
*[[Weapon::hidePedWeaponForScriptedCutscene|HidePedWeaponForScriptedCutscene]] | |||
*[[Weapon::isFlashLightOn|IsFlashLightOn]] | |||
*[[Weapon::isPedArmed|IsPedArmed]] | |||
*[[Weapon::isPedCurrentWeaponSilenced|IsPedCurrentWeaponSilenced]] | |||
*[[Weapon::isPedWeaponComponentActive|IsPedWeaponComponentActive]] | |||
*[[Weapon::isPedWeaponReadyToShoot|IsPedWeaponReadyToShoot]] | |||
*[[Weapon::isWeaponValid|IsWeaponValid]] | |||
*[[Weapon::makePedReload|MakePedReload]] | |||
*[[Weapon::pedSkipNextReloading|PedSkipNextReloading]] | |||
*[[Weapon::removeAllPedWeapons|RemoveAllPedWeapons]] | |||
*[[Weapon::removeAllProjectilesOfType|RemoveAllProjectilesOfType]] | |||
*[[Weapon::removeWeaponAsset|RemoveWeaponAsset]] | |||
*[[Weapon::removeWeaponComponentFromPed|RemoveWeaponComponentFromPed]] | |||
*[[Weapon::removeWeaponComponentFromWeaponObject|RemoveWeaponComponentFromWeaponObject]] | |||
*[[Weapon::removeWeaponFromPed|RemoveWeaponFromPed]] | |||
*[[Weapon::requestWeaponAsset|RequestWeaponAsset]] | |||
*[[Weapon::requestWeaponHighDetailModel|RequestWeaponHighDetailModel]] | |||
*[[Weapon::setAmmoInClip|SetAmmoInClip]] | |||
*[[Weapon::setCurrentPedVehicleWeapon|SetCurrentPedVehicleWeapon]] | |||
*[[Weapon::setCurrentPedWeapon|SetCurrentPedWeapon]] | |||
*[[Weapon::setFlashLightFadeDistance|SetFlashLightFadeDistance]] | |||
*[[Weapon::setPedAmmo|SetPedAmmo]] | |||
*[[Weapon::setPedAmmoByType|SetPedAmmoByType]] | |||
*[[Weapon::setPedAmmoToDrop|SetPedAmmoToDrop]] | |||
*[[Weapon::setPedChanceOfFiringBlanks|SetPedChanceOfFiringBlanks]] | |||
*[[Weapon::setPedCurrentWeaponVisible|SetPedCurrentWeaponVisible]] | |||
*[[Weapon::setPedDropsInventoryWeapon|SetPedDropsInventoryWeapon]] | |||
*[[Weapon::setPedDropsWeapon|SetPedDropsWeapon]] | |||
*[[Weapon::setPedDropsWeaponsWhenDead|SetPedDropsWeaponsWhenDead]] | |||
*[[Weapon::setPedGadget|SetPedGadget]] | |||
*[[Weapon::setPedInfiniteAmmo|SetPedInfiniteAmmo]] | |||
*[[Weapon::setPedInfiniteAmmoClip|SetPedInfiniteAmmoClip]] | |||
*[[Weapon::setPedWeaponTintIndex|SetPedWeaponTintIndex]] | |||
*[[Weapon::setWeaponAnimationOverride|SetWeaponAnimationOverride]] | |||
*[[Weapon::setWeaponObjectTintIndex|SetWeaponObjectTintIndex]] | |||
===Zone=== | |||
*[[Zone::clearPopscheduleOverrideVehicleModel|ClearPopscheduleOverrideVehicleModel]] | |||
*[[Zone::getHashOfMapAreaAtCoords|GetHashOfMapAreaAtCoords]] | |||
*[[Zone::getNameOfZone|GetNameOfZone]] | |||
*[[Zone::getZoneAtCoords|GetZoneAtCoords]] | |||
*[[Zone::getZoneFromNameId|GetZoneFromNameId]] | |||
*[[Zone::getZonePopschedule|GetZonePopschedule]] | |||
*[[Zone::getZoneScumminess|GetZoneScumminess]] | |||
*[[Zone::overridePopscheduleVehicleModel|OverridePopscheduleVehicleModel]] | |||
*[[Zone::setZoneEnabled|SetZoneEnabled]] | |||
==Nametags== | ==Nametags== | ||
*[[RAGE.Nametags.Enabled|Enabled]] | *[[RAGE.Nametags.Enabled|Enabled]] | ||
==NUI== | ==NUI== | ||
===Sprite=== | |||
*[[RAGE.NUI.Sprite.#ctor|#ctor]] | |||
*[[RAGE.NUI.Sprite.Draw|Draw]] | |||
*[[RAGE.NUI.Sprite.DrawTexture|DrawTexture]] | |||
*[[RAGE.NUI.Sprite.WriteFileFromResources|WriteFileFromResources]] | |||
*[[RAGE.NUI.UIResRectangle | UIResRectangle]] | |||
*[[RAGE.NUI.UIResText.AddLongString | AddLongString]] | |||
*[[RAGE.NUI.InstructionalButton.#ctor | #ctor]] | |||
===UIMenuCheckboxItem=== | |||
*[[RAGE.NUI.UIMenuCheckboxItem.CheckboxEvent | CheckboxEvent]] | |||
*[[RAGE.NUI.UIMenuCheckboxItem.#ctor|#ctor]] | |||
*[[RAGE.NUI.UIMenuCheckboxItem.Position|Position]] | |||
===UIMenuDynamicListItem=== | |||
*[[RAGE.NUI.UIMenuDynamicListItem.#ctor | #ctor]] | |||
*[[RAGE.NUI.UIMenuDynamicListItem.Position|Position]] | |||
===[[RAGE.NUI.UIMenuItem | UIMenuItem]]=== | |||
*[[RAGE.NUI.UIMenuItem.#ctor|#ctor]] | |||
*[[RAGE.NUI.UIMenuItem.Selected|Selected]] | |||
*[[RAGE.NUI.UIMenuItem.Description|Description]] | |||
*[[RAGE.NUI.UIMenuItem.Position|Position]] | |||
*[[RAGE.NUI.UIMenuItem.Offset|Offset]] | |||
*[[RAGE.NUI.UIMenuItem.SetLeftBadge|SetLeftBadge]] | |||
*[[RAGE.NUI.UIMenuItem.SetRightLabel|SetRightLabel]] | |||
*[[RAGE.NUI.UIMenuItem.LeftBadge|LeftBadge]] | |||
*[[RAGE.NUI.UIMenuItem.Parent|Parent]] | |||
===UIMenuListItem=== | |||
*[[RAGE.NUI.UIMenuListItem.Index | Index]] | |||
*[[RAGE.NUI.UIMenuListItem.#ctor|#ctor]] | |||
*[[RAGE.NUI.UIMenuListItem.ItemToIndex|ItemToIndex]] | |||
*[[RAGE.NUI.UIMenuListItem.Draw|Draw]] | |||
===MenuPool=== | |||
*[[RAGE.NUI.MenuPool.Add | Add]] | |||
*[[RAGE.NUI.MenuPool.AddSubMenu|AddSubMenu]] | |||
*[[RAGE.NUI.MenuPool.RefreshIndex|RefreshIndex]] | |||
*[[RAGE.NUI.MenuPool.ProcessControl|ProcessControl]] | |||
*[[RAGE.NUI.MenuPool.ProcessMouse|ProcessMouse]] | |||
*[[RAGE.NUI.MenuPool.IsAnyMenuOpen|IsAnyMenuOpen]] | |||
*[[RAGE.NUI.MenuPool.CloseAllMenus|CloseAllMenus]] | |||
*[[RAGE.NUI.PauseMenu.MissionLogo.#ctor | MissionLogo]] | |||
===[[RAGE.NUI.UIMenu | UIMenu]]=== | |||
*[[RAGE.NUI.UIMenu.OnListChange|OnListChange]] | |||
*[[RAGE.NUI.UIMenu.OnItemSelect|OnItemSelect]] | |||
*[[RAGE.NUI.UIMenu.OnMenuChange|OnMenuChange]] | |||
*[[RAGE.NUI.UIMenu.#ctor|#ctor]] | |||
*[[RAGE.NUI.UIMenu.#ctor|#ctor]] | |||
*[[RAGE.NUI.UIMenu.GetScreenResolutionMaintainRatio|GetScreenResolutionMaintainRatio]] | |||
*[[RAGE.NUI.UIMenu.IsMouseInBounds|IsMouseInBounds]] | |||
*[[RAGE.NUI.UIMenu.SetMenuWidthOffset|SetMenuWidthOffset]] | |||
*[[RAGE.NUI.UIMenu.SetBannerType|SetBannerType]] | |||
*[[RAGE.NUI.UIMenu.SetBannerType|SetBannerType]] | |||
*[[RAGE.NUI.UIMenu.RemoveItemAt|RemoveItemAt]] | |||
*[[RAGE.NUI.UIMenu.Clear|Clear]] | |||
*[[RAGE.NUI.UIMenu.GoUp|GoUp]] | |||
*[[RAGE.NUI.UIMenu.GoDown|GoDown]] | |||
*[[RAGE.NUI.UIMenu.GoRight|GoRight]] | |||
*[[RAGE.NUI.UIMenu.GoBack|GoBack]] | |||
*[[RAGE.NUI.UIMenu.ReleaseMenuFromItem|ReleaseMenuFromItem]] | |||
*[[RAGE.NUI.UIMenu.SetKey|SetKey]] | |||
*[[RAGE.NUI.UIMenu.ResetKey|ResetKey]] | |||
*[[RAGE.NUI.UIMenu.HasControlJustBeenReleaseed|HasControlJustBeenReleaseed]] | |||
*[[RAGE.NUI.UIMenu.IsMouseInListItemArrows|IsMouseInListItemArrows]] | |||
*[[RAGE.NUI.UIMenu.Draw|Draw]] | |||
*[[RAGE.NUI.UIMenu.ProcessControl|ProcessControl]] | |||
*[[RAGE.NUI.UIMenu.UpdateScaleform|UpdateScaleform]] | |||
*[[RAGE.NUI.UIMenu.CurrentSelection|CurrentSelection]] | |||
*[[RAGE.NUI.UIMenu.Size|Size]] | |||
*[[RAGE.NUI.UIMenu.Subtitle|Subtitle]] | |||
*[[RAGE.NUI.UIMenu.ParentMenu|ParentMenu]] | |||
*[[RAGE.NUI.UIMenu.WidthOffset|WidthOffset]] | |||
==Ui== | ==Ui== | ||
===[[RAGE.Ui.HtmlWindow|HtmlWindow]]=== | |||
{{HtmlWindow_definition_cs}} | |||
===[[RAGE.Ui.DefaultWindow|DefaultWindow]]=== | |||
==Ui.Cursor== | ===Ui.Cursor=== | ||
*[[RAGE.Ui.Cursor.Visible|Visible]] | *[[RAGE.Ui.Cursor.Visible|Visible]] | ||
*[[RAGE.Ui.Cursor.Position|Position]] | *[[RAGE.Ui.Cursor.Position|Position]] | ||
*[[RAGE.Ui.Cursor.ShowCursor|ShowCursor]] | |||
== | ==Voice== | ||
*Properties: | |||
**[[RAGE.Voice.Allowed|Allowed]] | |||
**[[RAGE.Voice.Muted|Muted]] | |||
Latest revision as of 19:47, 20 August 2024
Chat
Discord
Elements
Blip
- Blip
- Blip.AddTextComponentSubstringName
- Blip.DoesExist
- Blip.EndTextCommandSetName
- Blip.GetAlpha
- Blip.GetColour
- Blip.GetHudColour
- Blip.GetInfoIdCoord
- Blip.GetCoords
- Blip.GetInfoIdDisplay
- Blip.GetInfoIdEntityIndex
- Blip.GetInfoIdType
- Blip.GetSprite
- Blip.HideNumberOn
- Blip.IsFlashing
- Blip.IsOnMinimap
- Blip.IsShortRange
- Blip.IsMissionCreator
- Blip.Pulse
- Blip.SetAlpha
- Blip.SetAsFriendly
- Blip.SetShrink
- Blip.SetAsMissionCreatorBlip
- Blip.SetAsShortRange
- Blip.SetBright
- Blip.SetCategory
- Blip.SetColour
- Blip.SetCoords
- Blip.SetDisplay
- Blip.SetFade
- Blip.SetFlashes
- Blip.SetFlashesAlternate
- Blip.SetFlashInterval
- Blip.SetFlashTimer
- Blip.SetHighDetail
- Blip.SetNameFromTextFile
- Blip.SetNameToPlayerName
- Blip.SetPriority
- Blip.SetRotation
- Blip.SetRoute
- Blip.SetRouteColour
- Blip.SetScale
- Blip.SetSecondaryColour
- Blip.SetShowCone
- Blip.SetSprite
- Blip.SetFriend
- Blip.ShowHeadingIndicatorOn
- Blip.ShowNumberOn
- Blip.SetFriendly
- Blip.SetChecked
- Blip.GetInfoIdPickupIndex
Checkpoint
- Checkpoint
- Checkpoint.Direction
- Checkpoint.Visible
- Checkpoint.Radius
- Checkpoint.SetCylinderHeight
- Checkpoint.SetIconRgba
- Checkpoint.SetRgba
Entity
- Entity.Id
- Entity.RemoteId
- Entity.IsLocal
- Entity.Type
- Entity.IsNull
- Entity.Dimension
- Entity.Model
- Entity.Position
- Entity.GetData
- Entity.SetData
- Entity.GetSharedData
- Entity.Destroy
MapObject
- MapObject
- MapObject.Hidden
- MapObject.StreamRange
- MapObject.NotifyStreaming
- MapObject.IsWeak
- MapObject.PlayStreamFrom
- MapObject.ObjToNet
- MapObject.HasBeenBroken
- MapObject.IsVisible
- MapObject.MarkForDeletion
- MapObject.PlaceOnGroundProperly
- MapObject.SetActivatePhysicsAsSoonAsItIsUnfrozen
- MapObject.SetPhysicsParams
- MapObject.SetTargettable
- MapObject.SetTextureVariant
- MapObject.SetTeamPickup
- MapObject.Slide
- MapObject.SetDisableFragDamage
- MapObject.IsWithinBrainActivationRange
- MapObject.GetVehicleAttachedToEntity
Ped
- Ped
- Ped.TaskGoTo
- Ped.TaskLookAtCoord
- Ped.TaskShootAt
- Ped.DisablePainAudio
- Ped.CanSpeak
- Ped.IsAmbientSpeechDisabled
- Ped.IsAnySpeechPlaying
- Ped.IsInCurrentConversation
- Ped.IsRingtonePlaying
- Ped.PlayPain
- Ped.PlayAmbientSpeech2
- Ped.PlayAmbientSpeech1
- Ped.PlayStreamFrom
- Ped.SetTalk
- Ped.SetAmbientVoiceName
- Ped.SetIsDrunk
- Ped.SetScream
- Ped.StopCurrentPlayingAmbientSpeech
- Ped.SetMute
- Ped.StopRingtone
- Ped.StopSpeaking
- Ped.IsBeingArrested
- Ped.AddVehicleSubtaskAttackCoord
- Ped.AddVehicleSubtaskAttack
- Ped.ClearDrivebyTaskUnderneathDrivingTask
- Ped.ClearSecondaryTask
- Ped.ClearTasks
- Ped.ClearTasksImmediately
- Ped.ControlMountedWeapon
- Ped.GetIsTaskActive
- Ped.GetNavmeshRouteDistanceRemaining
- Ped.GetNavmeshRouteResult
- Ped.GetDesiredMoveBlendRatio
- Ped.GetPhoneGestureAnimCurrentTime
- Ped.GetPhoneGestureAnimTotalTime
- Ped.GetSequenceProgress
- Ped.IsDrivebyTaskUnderneathDrivingTask
- Ped.IsMountedWeaponTaskUnderneathDrivingTask
- Ped.IsMoveBlendRatioRunning
- Ped.IsMoveBlendRatioSprinting
- Ped.IsMoveBlendRatioStill
- Ped.IsMoveBlendRatioWalking
- Ped.IsActiveInScenario
- Ped.IsCuffed
- Ped.IsGettingUp
- Ped.IsInWrithe
- Ped.IsRunning
- Ped.IsRunningArrestTask
- Ped.IsSprinting
- Ped.IsStill
- Ped.IsStrafing
- Ped.IsWalking
- Ped.IsPlayingPhoneGestureAnim
- Ped.HasUseScenarioTask
- Ped.PlayAnimOnRunningScenario
- Ped.SetDriveTaskDrivingStyle
- Ped.SetHighFallTask
- Ped.SetParachuteTaskTarget
- Ped.SetParachuteTaskThrust
- Ped.SetDesiredMoveBlendRatio
- Ped.SetPathAvoidFire
- Ped.SetPathCanDropFromHeight
- Ped.SetPathCanUseClimbovers
- Ped.SetPathCanUseLadders
- Ped.SetPathMayEnterWater
- Ped.SetPathPreferToAvoidWater
- Ped.SetWaypointRouteOffset
- Ped.SetTaskVehicleChaseBehaviorFlag
- Ped.SetTaskVehicleChaseIdealPursuitDistance
- Ped.StopAnimPlayback
- Ped.StopAnimTask
- Ped.TaskAchieveHeading
- Ped.TaskAimGunAtCoord
- Ped.TaskAimGunAtEntity
- Ped.TaskAimGunScripted
- Ped.TaskArrest
- Ped.TaskChatTo
- Ped.TaskClearLookAt
- Ped.TaskClimb
- Ped.TaskClimbLadder
- Ped.TaskCombatHatedTargetsAround
- Ped.TaskCombatHatedTargetsInArea
- Ped.TaskCombat
- Ped.TaskCower
- Ped.TaskEnterVehicle
- Ped.TaskFollowNavMeshToCoord
- Ped.TaskFollowPointRoute
- Ped.TaskFollowToOffsetOfEntity
- Ped.TaskForceMotionState
- Ped.TaskGetOffBoat
- Ped.TaskGotoEntityAiming
- Ped.TaskGotoEntityOffset
- Ped.TaskGoStraightToCoord
- Ped.TaskGoToCoordAnyMeans
- Ped.TaskGoToCoordAnyMeansExtraParams
- Ped.TaskGoToCoordAnyMeansExtraParamsWithCruiseSpeed
- Ped.TaskGoToCoordWhileAimingAtCoord
- Ped.TaskGoToEntityWhileAimingAtEntity
- Ped.TaskHandsUp
- Ped.TaskJump
- Ped.TaskLeaveAnyVehicle
- Ped.TaskLeaveVehicle
- Ped.TaskLookAtEntity
- Ped.TaskMoveNetworkAdvanced
- Ped.TaskMoveNetwork
- Ped.TaskOpenVehicleDoor
- Ped.TaskParachute
- Ped.TaskParachuteToTarget
- Ped.TaskPatrol
- Ped.TaskPause
- Ped.TaskSlideToCoord
- Ped.TaskSlideToCoordHdgRate
- Ped.TaskPerformSequence
- Ped.TaskPlantBomb
- Ped.TaskPlayAnim
- Ped.TaskPlayAnimAdvanced
- Ped.TaskPlayPhoneGestureAnimation
- Ped.TaskPutDirectlyIntoCover
- Ped.TaskPutDirectlyIntoMelee
- Ped.TaskRappelFromHeli
- Ped.TaskReactAndFlee
- Ped.TaskReloadWeapon
- Ped.TaskScriptedAnimation
- Ped.TaskSeekCoverFrom
- Ped.TaskSeekCoverFromPos
- Ped.TaskSeekCoverToCoords
- Ped.TaskSetBlockingOfNonTemporaryEvents
- Ped.TaskShockingEventReact
- Ped.TaskShootAtCoord
- Ped.TaskShuffleToNextVehicleSeat
- Ped.TaskSkyDive
- Ped.TaskSmartFleeCoord
- Ped.TaskSmartFlee
- Ped.TaskStandGuard
- Ped.TaskStandStill
- Ped.TaskStartScenarioAtPosition
- Ped.TaskStartScenarioInPlace
- Ped.TaskStayInCover
- Ped.TaskStopPhoneGestureAnimation
- Ped.TaskSwapWeapon
- Ped.TaskSweepAimEntity
- Ped.TaskSynchronizedScene
- Ped.TaskThrowProjectile
- Ped.TaskTurnToFaceCoord
- Ped.TaskTurnToFaceEntity
- Ped.TaskUseMobilePhone
- Ped.TaskUseMobilePhoneTimed
- Ped.TaskUseNearestScenarioToCoord
- Ped.TaskUseNearestScenarioToCoordWarp
- Ped.TaskVehicleAimAtCoord
- Ped.TaskVehicleAimAt
- Ped.TaskVehicleDriveToCoord
- Ped.TaskVehicleDriveToCoordLongrange
- Ped.TaskVehicleDriveWander
- Ped.TaskVehicleEscort
- Ped.TaskVehicleFollowWaypointRecording
- Ped.TaskVehicleGotoNavmesh
- Ped.TaskVehicleMissionCoorsTarget
- Ped.TaskVehicleMissionTarget
- Ped.TaskVehiclePark
- Ped.TaskVehicleShootAtCoord
- Ped.TaskVehicleShootAt
- Ped.TaskWanderInArea
- Ped.TaskWanderStandard
- Ped.TaskWarpIntoVehicle
- Ped.TaskWrithe
- Ped.Uncuff
- Ped.UpdateTaskHandsUpDuration
- Ped.UpdateTaskSweepAimEntity
- Ped.TaskFollowNavMeshToCoordAdvanced
- Ped.SetDecisionMaker
- Ped.AddOwnedExplosion
- Ped.CreateMpGamerTag
- Ped.DoesHaveAiBlip
- Ped.GiveToPauseMenu
- Ped.SetAiBlipMaxDistance
- Ped.SetEnemyAiBlip
- Ped.EnableTennisMode
- Ped.IsTennisMode
- Ped.NetworkAddToSynchronisedScene
- Ped.NetworkGetPlayerIndexFrom
- Ped.ToNet
- Ped.AttachPortablePickupTo
- Ped.DetachPortablePickupFrom
- Ped.SetPathsBackToOriginal
- Ped.AddArmourTo
- Ped.SetDecoration
- Ped.SetFacialDecoration
- Ped.ApplyDamageTo
- Ped.ApplyBlood
- Ped.ApplyBloodByZone
- Ped.ApplyBloodDamageByZone
- Ped.ApplyBloodSpecific
- Ped.ApplyDamageDecal
- Ped.ApplyDamagePack
- Ped.CanKnockOffVehicle
- Ped.CanInCombatSeeTarget
- Ped.CanRagdoll
- Ped.ClearAllProps
- Ped.ClearFacialIdleAnimOverride
- Ped.ClearAlternateMovementAnim
- Ped.ClearAlternateWalkAnim
- Ped.ClearBloodDamageByZone
- Ped.ClearDamageDecalByZone
- Ped.ClearDecorations
- Ped.ClearFacialDecorations
- Ped.ClearDriveByClipsetOverride
- Ped.ClearLastDamageBone
- Ped.ClearProp
- Ped.ClearWetness
- Ped.ResetRagdollBlockingFlags
- Ped.Clone
- Ped.CloneToTarget
- Ped.ExplodeHead
- Ped.FreezeCameraRotation
- Ped.ForceMotionState
- Ped.ForceToOpenParachute
- Ped.GetCombatFloat
- Ped.GetDeadPickupCoords
- Ped.GetJackTarget
- Ped.GetMeleeTargetFor
- Ped.IsOnMount
- Ped.GetMount
- Ped.GetNumberOfDrawableVariations
- Ped.GetNumberOfPropDrawableVariations
- Ped.GetNumberOfPropTextureVariations
- Ped.GetNumberOfTextureVariations
- Ped.GetsJacker
- Ped.GetAccuracy
- Ped.GetAlertness
- Ped.GetArmour
- Ped.GetBoneCoords
- Ped.GetBoneIndex
- Ped.GetCauseOfDeath
- Ped.GetCombatMovement
- Ped.GetCombatRange
- Ped.GetConfigFlag
- Ped.GetDecorationsState
- Ped.GetDefensiveAreaPosition
- Ped.GetDrawableVariation
- Ped.GetEnveffScale
- Ped.GetExtractedDisplacement
- Ped.GetGroupIndex
- Ped.GetHeadBlendData
- Ped.GetHeadOverlayValue
- Ped.GetLastDamageBone
- Ped.GetMaxHealth
- Ped.GetMoney
- Ped.GetNearbyPeds
- Ped.GetNearbyVehicles
- Ped.GetPaletteVariation
- Ped.GetParachuteLandingType
- Ped.GetParachuteState
- Ped.GetParachuteTintIndex
- Ped.GetPropIndex
- Ped.GetPropTextureIndex
- Ped.GetRagdollBoneIndex
- Ped.GetRelationshipGroupDefaultHash
- Ped.GetRelationshipGroupHash
- Ped.GetResetFlag
- Ped.GetSourceOfDeath
- Ped.GetStealthMovement
- Ped.GetTextureVariation
- Ped.GetTimeOfDeath
- Ped.GetType
- Ped.GetPlayerIsFollowing
- Ped.GetSeatIsTryingToEnter
- Ped.GetVehicleIsEntering
- Ped.GetVehicleIsIn
- Ped.GetVehicleIsTryingToEnter
- Ped.GetVehicleIsUsing
- Ped.GiveHelmet
- Ped.GiveNmMessage
- Ped.HasHeadBlendFinished
- Ped.HideBloodDamageByZone
- Ped.IsConversationDead
- Ped.IsheadshotReady
- Ped.IsheadshotValid
- Ped.IsAimingFromCover
- Ped.IsAPlayer
- Ped.IsBeingJacked
- Ped.IsBeingStealthKilled
- Ped.IsBeingStunned
- Ped.IsBlushColorValid
- Ped.IsClimbing
- Ped.IsComponentVariationValid
- Ped.IsDeadOrDying
- Ped.IsDiving
- Ped.IsDoingDriveby
- Ped.IsDucking
- Ped.IsEvasiveDiving
- Ped.IsFacingPed
- Ped.IsFalling
- Ped.IsFatallyInjured
- Ped.IsFleeing
- Ped.IsGettingIntoAVehicle
- Ped.IsGoingIntoCover
- Ped.IsGroupMember
- Ped.IsHairColorValid
- Ped.IsHangingOnToVehicle
- Ped.IsHeadtrackingEntity
- Ped.IsHeadtrackingPed
- Ped.IsHuman
- Ped.IsHurt
- Ped.IsInjured
- Ped.IsInAnyBoat
- Ped.IsInAnyHeli
- Ped.IsInAnyPlane
- Ped.IsInAnyPoliceVehicle
- Ped.IsInAnySub
- Ped.IsInAnyTaxi
- Ped.IsInAnyTrain
- Ped.IsInAnyVehicle
- Ped.IsInCombat
- Ped.IsInCover
- Ped.IsInCoverFacingLeft
- Ped.IsInFlyingVehicle
- Ped.IsInGroup
- Ped.IsStandingInCover
- Ped.IsInMeleeCombat
- Ped.IsInModel
- Ped.IsInParachuteFreeFall
- Ped.IsInVehicle
- Ped.IsJacking
- Ped.IsJumping
- Ped.IsJumpingOutOfVehicle
- Ped.IsLipstickColorValid
- Ped.IsMale
- Ped.IsModel
- Ped.IsOnAnyBike
- Ped.IsOnFoot
- Ped.IsOnSpecificVehicle
- Ped.IsOnVehicle
- Ped.IsPerformingStealthKill
- Ped.IsPlantingBomb
- Ped.IsProne
- Ped.IsRagdoll
- Ped.IsReloading
- Ped.IsRespondingToEvent
- Ped.IsRunningMobilePhoneTask
- Ped.IsRunningRagdollTask
- Ped.IsShooting
- Ped.IsShootingInArea
- Ped.IsSittingInAnyVehicle
- Ped.IsSittingInVehicle
- Ped.IsStopped
- Ped.IsSwimming
- Ped.IsSwimmingUnderWater
- Ped.IsTracked
- Ped.IsTryingToEnterALockedVehicle
- Ped.IsUsingActionMode
- Ped.IsUsingAnyScenario
- Ped.IsUsingScenario
- Ped.IsVaulting
- Ped.IsWearingHelmet
- Ped.IsScriptedScenarioUsingConditionalAnim
- Ped.IsTrackedVisible
- Ped.KnockOffProp
- Ped.KnockOffVehicle
- Ped.PlayFacialAnim
- Ped.RegisterHatedTargetsAround
- Ped.Registerheadshot
- Ped.RegisterTarget
- Ped.RemoveDefensiveArea
- Ped.RemoveFromGroup
- Ped.RemoveHelmet
- Ped.RemovePreferredCoverSet
- Ped.ResetInVehicleContext
- Ped.ResetLastVehicle
- Ped.ResetMovementClipset
- Ped.ResetRagdollTimer
- Ped.ResetStrafeClipset
- Ped.ResetVisibleDamage
- Ped.ClearBloodDamage
- Ped.ResetWeaponMovementClipset
- Ped.Resurrect
- Ped.ReviveInjured
- Ped.SetBlockingOfNonTemporaryEvents
- Ped.SetCanAttackFriendly
- Ped.SetCombatFloat
- Ped.SetEnableBoundAnkles
- Ped.SetEnableHandcuffs
- Ped.SetEnableEnveffScale
- Ped.SetEnableScuba
- Ped.SetFacialIdleAnimOverride
- Ped.SetEyeColor
- Ped.SetIkTarget
- Ped.SetAccuracy
- Ped.SetAlertness
- Ped.SetAllowedToDuck
- Ped.SetAllowVehiclesOverride
- Ped.SetAlternateMovementAnim
- Ped.SetAlternateWalkAnim
- Ped.SetAngledDefensiveArea
- Ped.SetArmour
- Ped.SetAsCop
- Ped.SetAsEnemy
- Ped.SetAsGroupLeader
- Ped.SetAsGroupMember
- Ped.SetBlendFromParents
- Ped.SetBoundsOrientation
- Ped.SetCanArmIk
- Ped.SetCanBeDraggedOut
- Ped.SetCanBeKnockedOffVehicle
- Ped.SetCanBeShotInVehicle
- Ped.SetCanBeTargetedWhenInjured
- Ped.SetCanBeTargetedWithoutLos
- Ped.SetCanBeTargetted
- Ped.SetCanBeTargettedByPlayer
- Ped.SetCanBeTargettedByTeam
- Ped.SetCanCowerInCover
- Ped.SetCanEvasiveDive
- Ped.SetCanHeadIk
- Ped.SetCanLegIk
- Ped.SetCanPeekInCover
- Ped.SetCanPlayAmbientAnims
- Ped.SetCanPlayAmbientBaseAnims
- Ped.SetCanPlayGestureAnims
- Ped.SetCanPlayVisemeAnims
- Ped.SetCanRagdoll
- Ped.SetCanRagdollFromPlayerImpact
- Ped.SetCanSmashGlass
- Ped.SetCanSwitchWeapon
- Ped.SetCanTeleportToGroupLeader
- Ped.SetCanTorsoIk
- Ped.SetCanUseAutoConversationLookat
- Ped.SetCapsule
- Ped.SetClothProne
- Ped.SetCombatAbility
- Ped.SetCombatAttributes
- Ped.SetCombatMovement
- Ped.SetCombatRange
- Ped.SetComponentVariation
- Ped.SetConfigFlag
- Ped.SetCoordsKeepVehicle
- Ped.SetCoordsNoGang
- Ped.SetCowerHash
- Ped.SetDefaultComponentVariation
- Ped.SetDefensiveAreaAttachedToPed
- Ped.SetDefensiveAreaDirection
- Ped.SetDefensiveSphereAttachedToPed
- Ped.SetDesiredHeading
- Ped.SetDiesInstantlyInWater
- Ped.SetDiesInSinkingVehicle
- Ped.SetDiesInVehicle
- Ped.SetDiesInWater
- Ped.SetDiesWhenInjured
- Ped.SetDriveByClipsetOverride
- Ped.SetDucking
- Ped.SetEnableWeaponBlocking
- Ped.SetEnveffScale
- Ped.SetFiringPattern
- Ped.SetFleeAttributes
- Ped.SetGeneratesDeadBodyEvents
- Ped.SetGestureGroup
- Ped.SetGetOutUpsideDownVehicle
- Ped.SetGravity
- Ped.SetGroupMemberPassengerIndex
- Ped.SetHairColor
- Ped.SetHeadBlendData
- Ped.SetHeadOverlay
- Ped.SetHeadOverlayColor
- Ped.SetHearingRange
- Ped.SetHelmet
- Ped.SetHelmetFlag
- Ped.SetHelmetPropIndex
- Ped.SetHelmetTextureIndex
- Ped.SetIdRange
- Ped.SetIntoVehicle
- Ped.SetInVehicleContext
- Ped.SetKeepTask
- Ped.SetLegIkMode
- Ped.SetLodMultiplier
- Ped.SetMaxHealth
- Ped.SetMaxMoveBlendRatio
- Ped.SetMaxTimeInWater
- Ped.SetMaxTimeUnderwater
- Ped.SetFaceFeature
- Ped.SetMinGroundTimeForStungun
- Ped.SetMinMoveBlendRatio
- Ped.SetModelIsSuppressed
- Ped.SetMoney
- Ped.SetMotionBlur
- Ped.SetMovementClipset
- Ped.SetMoveAnimsBlendOut
- Ped.SetMoveRateOverride
- Ped.SetNeverLeavesGroup
- Ped.SetParachuteTintIndex
- Ped.SetPinnedDown
- Ped.SetPreferredCoverSet
- Ped.IsPropValid
- Ped.SetPrimaryLookat
- Ped.SetPropIndex
- Ped.SetRagdollForceFall
- Ped.SetRagdollOnCollision
- Ped.SetRandomComponentVariation
- Ped.SetRandomProps
- Ped.SetRelationshipGroupDefaultHash
- Ped.SetRelationshipGroupHash
- Ped.SetReserveParachuteTintIndex
- Ped.SetResetFlag
- Ped.SetSeeingRange
- Ped.SetShootsAtCoord
- Ped.SetShootRate
- Ped.SetSphereDefensiveArea
- Ped.SetStayInVehicleWhenJacked
- Ped.SetStealthMovement
- Ped.SetSteersAroundObjects
- Ped.SetSteersAroundPeds
- Ped.SetSteersAroundVehicles
- Ped.SetStrafeClipset
- Ped.SetSuffersCriticalHits
- Ped.SetSweat
- Ped.SetTargetLossResponse
- Ped.SetToInformRespectedFriends
- Ped.SetToLoadCover
- Ped.SetToRagdoll
- Ped.SetToRagdollWithFall
- Ped.SetUsingActionMode
- Ped.SetVisualFieldCenterAngle
- Ped.SetVisualFieldMaxAngle
- Ped.SetVisualFieldMaxElevationAngle
- Ped.SetVisualFieldMinAngle
- Ped.SetVisualFieldMinElevationAngle
- Ped.SetVisualFieldPeripheralRange
- Ped.SetWeaponMovementClipset
- Ped.SetWetnessEnabledThisFrame
- Ped.SetWetnessHeight
- Ped.SetRagdollBlockingFlags
- Ped.SetScriptedAnimSeatOffset
- Ped.StopWeaponFiringWhenDropped
- Ped.UpdateHeadBlendData
- Ped.WasKilledByStealth
- Ped.WasKilledByTakedown
- Ped.WasSkeletonUpdated
- Ped.SetNameDebug
- Ped.SetPlaysHeadOnHornAnimWhenDiesInVehicle
- Ped.SetPopulationBudget
- Ped.SwitchOutPlayer
- Ped.SetTargettableVehicleDestroy
- Ped.AddAmmoTo
- Ped.ClearLastWeaponDamage
- Ped.ExplodeProjectiles
- Ped.GetAmmoInClip
- Ped.GetAmmoInWeapon
- Ped.GetBestWeapon
- Ped.GetCurrentVehicleWeapon
- Ped.GetCurrentWeapon
- Ped.GetCurrentWeaponEntityIndex
- Ped.GetIsGadgetEquipped
- Ped.GetLockonRangeOfCurrentWeapon
- Ped.GetMaxAmmo
- Ped.GetMaxAmmoInClip
- Ped.GetMaxRangeOfCurrentWeapon
- Ped.GetAmmoByType
- Ped.GetAmmoTypeFromWeapon
- Ped.GetLastWeaponImpactCoord
- Ped.GetAmmoTypeFromWeapon2
- Ped.GetWeapontypeInSlot
- Ped.GetWeaponTintIndex
- Ped.GetSelectedWeapon
- Ped.GetWeaponObjectFrom
- Ped.GiveDelayedWeaponTo
- Ped.GiveWeaponComponentTo
- Ped.GiveWeaponTo
- Ped.HasBeenDamagedByWeapon
- Ped.HasGotWeapon
- Ped.HasGotWeaponComponent
- Ped.HideWeaponForScriptedCutscene
- Ped.IsFlashLightOn
- Ped.IsArmed
- Ped.IsCurrentWeaponSilenced
- Ped.IsWeaponComponentActive
- Ped.IsWeaponReadyToShoot
- Ped.MakeReload
- Ped.SkipNextReloading
- Ped.RemoveAllWeapons
- Ped.RemoveWeaponComponentFrom
- Ped.RemoveWeaponFrom
- Ped.SetAmmoInClip
- Ped.SetCurrentVehicleWeapon
- Ped.SetCurrentWeapon
- Ped.SetAmmo
- Ped.SetAmmoByType
- Ped.SetAmmoToDrop
- Ped.SetChanceOfFiringBlanks
- Ped.SetCurrentWeaponVisible
- Ped.SetDropsInventoryWeapon
- Ped.SetDropsWeapon
- Ped.SetDropsWeaponsWhenDead
- Ped.SetGadget
- Ped.SetInfiniteAmmo
- Ped.SetInfiniteAmmoClip
- Ped.SetWeaponTintIndex
- Ped.SetWeaponAnimationOverride
Vehicle
- Vehicle
- Vehicle.Controller
- Vehicle.Rpm
- Vehicle.Gear
- Vehicle.GetHandlingFloat
- Vehicle.GetHandlingInt
- Vehicle.GetHandlingVector
- Vehicle.GetDefaultHandlingFloat
- Vehicle.GetDefaultHandlingInt
- Vehicle.GetDefaultHandlingVector
- Vehicle.SetHandling
- Vehicle.BlipSiren
- Vehicle.IsRadioLoud
- Vehicle.SetAudio
- Vehicle.GetDefaultHorn
- Vehicle.GetHornHash
- Vehicle.IsHornActive
- Vehicle.OverrideVehHorn
- Vehicle.PlayStreamFrom
- Vehicle.PlayDoorCloseSound
- Vehicle.PlayDoorOpenSound
- Vehicle.SetAudioPriority
- Vehicle.SetHornEnabled
- Vehicle.SoundHornThisFrame
- Vehicle.SetSirenWithNoDriver
- Vehicle.SetBoostActive
- Vehicle.SetRadioEnabled
- Vehicle.SetRadioLoud
- Vehicle.SetVehRadioStation
- Vehicle.UseSirenAsHorn
- Vehicle.TaskEveryoneLeave
- Vehicle.TaskPlayAnim
- Vehicle.AddClanDecalTo
- Vehicle.DoesHaveDecal
- Vehicle.RemoveDecalsFrom
- Vehicle.WashDecalsFrom
- Vehicle.NetworkExplode
- Vehicle.SetNetworkNonContact
- Vehicle.VehToNet
- Vehicle.IsNodeIdValid
- Vehicle.CreatePedInside
- Vehicle.CreateRandomPedAsDriver
- Vehicle.SetPopulationBudget
- Vehicle.AddUpsidedownCheck
- Vehicle.AreAllWindowsIntact
- Vehicle.AreAnySeatsFree
- Vehicle.ArePropellersUndamaged
- Vehicle.AreWingsIntact
- Vehicle.AttachToCargobob
- Vehicle.AttachToTrailer
- Vehicle.SetHalt
- Vehicle.GetBoatAnchor
- Vehicle.CanShuffleSeat
- Vehicle.ClearCustomPrimaryColour
- Vehicle.ClearCustomSecondaryColour
- Vehicle.CloseBombBayDoors
- Vehicle.ControlLandingGear
- Vehicle.DetachFromAnyCargobob
- Vehicle.DetachFromAnyTowTruck
- Vehicle.DetachFromCargobob
- Vehicle.DetachFromTrailer
- Vehicle.DisablePlaneAileron
- Vehicle.DoesExtraExist
- Vehicle.DoesHaveRoof
- Vehicle.DoesHaveStuckVehicleCheck
- Vehicle.DoesHaveWeapons
- Vehicle.Explode
- Vehicle.ExplodeInCutscene
- Vehicle.FixWindow
- Vehicle.HasJumpingAbility
- Vehicle.GetConvertibleRoofState
- Vehicle.IsDamaged
- Vehicle.GetEntryPositionOfDoor
- Vehicle.GetSuspensionHeight
- Vehicle.GetHasLowerableWheels
- Vehicle.HasRocketBoost
- Vehicle.GetHeliMainRotorHealth
- Vehicle.GetHeliEngineHealth
- Vehicle.GetHeliTailRotorHealth
- Vehicle.DoesHaveDoor
- Vehicle.GetIsLeftHeadlightDamaged
- Vehicle.GetIsRightHeadlightDamaged
- Vehicle.GetIsEngineRunning
- Vehicle.GetIsPrimaryColourCustom
- Vehicle.GetIsSecondaryColourCustom
- Vehicle.GetLandingGearState
- Vehicle.GetLastPedInSeat
- Vehicle.GetLiveryName
- Vehicle.GetModSlotName
- Vehicle.GetModTextLabel
- Vehicle.GetNumberOfColours
- Vehicle.GetNumberOfDoors
- Vehicle.GetNumModKits
- Vehicle.GetNumMods
- Vehicle.GetPedInSeat
- Vehicle.GetPedUsingDoor
- Vehicle.GetAcceleration
- Vehicle.GetBodyHealth
- Vehicle.SetBombs
- Vehicle.CanParachuteBeActivated
- Vehicle.GetCauseOfDestruction
- Vehicle.GetClass
- Vehicle.GetColor
- Vehicle.GetColours
- Vehicle.GetColourCombination
- Vehicle.GetCustomPrimaryColour
- Vehicle.GetCustomSecondaryColour
- Vehicle.GetDeformationAtPos
- Vehicle.GetDirtLevel
- Vehicle.GetDoorsLockedForPlayer
- Vehicle.GetDoorAngleRatio
- Vehicle.GetDoorLockStatus
- Vehicle.GetEngineHealth
- Vehicle.GetEnveffScale
- Vehicle.GetExtraColours
- Vehicle.GetInteriorColour
- Vehicle.GetDashboardColour
- Vehicle.HasParachute
- Vehicle.GetBodyHealth2
- Vehicle.GetLayoutHash
- Vehicle.GetLightsState
- Vehicle.GetLivery
- Vehicle.GetLiveryCount
- Vehicle.GetOwner
- Vehicle.GetMaxBraking
- Vehicle.GetMaxNumberOfPassengers
- Vehicle.GetMaxTraction
- Vehicle.GetMod
- Vehicle.GetModColor1
- Vehicle.GetModColor1Name
- Vehicle.GetModColor2
- Vehicle.GetModColor2Name
- Vehicle.GetModData
- Vehicle.GetModKit
- Vehicle.GetModKitType
- Vehicle.GetModModifierValue
- Vehicle.GetModVariation
- Vehicle.GetNeonLightsColour
- Vehicle.IsNeonLightEnabled
- Vehicle.GetNumberOfPassengers
- Vehicle.GetNumberPlateText
- Vehicle.GetNumberPlateTextIndex
- Vehicle.GetPetrolTankHealth
- Vehicle.GetPlateType
- Vehicle.GetTrailerVehicle
- Vehicle.GetTyresCanBurst
- Vehicle.GetTyreSmokeColor
- Vehicle.GetWheelType
- Vehicle.GetWindowTint
- Vehicle.IsModLoadDone
- Vehicle.AnyPassengersRappeling
- Vehicle.IsBig
- Vehicle.IsNearEntity
- Vehicle.IsHeliPartBroken
- Vehicle.HasLandingGear
- Vehicle.IsRocketBoostActive
- Vehicle.IsTaxiLightOn
- Vehicle.IsToggleModOn
- Vehicle.IsAlarmActivated
- Vehicle.IsAttachedToCargobob
- Vehicle.IsAttachedToTowTruck
- Vehicle.IsAttachedToTrailer
- Vehicle.IsAConvertible
- Vehicle.IsBumperBrokenOff
- Vehicle.IsDoorDamaged
- Vehicle.IsDoorFullyOpen
- Vehicle.IsDriveable
- Vehicle.IsExtraTurnedOn
- Vehicle.IsHighDetail
- Vehicle.IsInBurnout
- Vehicle.IsModel
- Vehicle.IsOnAllWheels
- Vehicle.IsSearchlightOn
- Vehicle.IsSeatFree
- Vehicle.IsSirenSoundOn
- Vehicle.IsSirenOn
- Vehicle.IsShopResprayAllowed
- Vehicle.IsStolen
- Vehicle.IsStopped
- Vehicle.IsStoppedAtTrafficLights
- Vehicle.IsStuckOnRoof
- Vehicle.IsStuckTimerUp
- Vehicle.IsTyreBurst
- Vehicle.IsVisible
- Vehicle.IsWindowIntact
- Vehicle.LowerConvertibleRoof
- Vehicle.SetEnginePowerMultiplier
- Vehicle.OpenBombBayDoors
- Vehicle.EjectJb700Roof
- Vehicle.DetachWindscreen
- Vehicle.RaiseConvertibleRoof
- Vehicle.ReleasePreloadMods
- Vehicle.RemoveHighDetailModel
- Vehicle.RemoveMod
- Vehicle.RemoveStuckCheck
- Vehicle.RemoveUpsidedownCheck
- Vehicle.RemoveWindow
- Vehicle.RequestHighDetailModel
- Vehicle.ResetStuckTimer
- Vehicle.ResetWheels
- Vehicle.RollDownWindow
- Vehicle.RollDownWindows
- Vehicle.RollUpWindow
- Vehicle.SetBikeLeanAngle
- Vehicle.SetBoatAnchor
- Vehicle.SetCanRespray
- Vehicle.SetConvertibleRoof
- Vehicle.SetDisablePetrolTankDamage
- Vehicle.SetDisablePetrolTankFires
- Vehicle.SetDoorCanBreak
- Vehicle.SetForceHd
- Vehicle.SetHeliBladesFullSpeed
- Vehicle.SetHeliBladesSpeed
- Vehicle.SetLastDriven
- Vehicle.SetPlaybackSpeed
- Vehicle.SetPlaybackToUseAi
- Vehicle.SetPlayersLast
- Vehicle.SetRocketBoostActive
- Vehicle.SetRocketBoostPercentage
- Vehicle.SetRocketBoostRefillTime
- Vehicle.Jitter
- Vehicle.SetTaxiLights
- Vehicle.SetExclusiveDriver
- Vehicle.SetAlarm
- Vehicle.SetAllowNoPassengersLockon
- Vehicle.SetAutomaticallyAttaches
- Vehicle.SetBodyHealth
- Vehicle.SetBombs
- Vehicle.SetBrakeLights
- Vehicle.SetBurnout
- Vehicle.SetCanBeTargetted
- Vehicle.SetCanBeUsedByFleeingPeds
- Vehicle.SetCanBeVisiblyDamaged
- Vehicle.SetCanBreak
- Vehicle.SetCeilingHeight
- Vehicle.SetEngineTorqueMultiplier
- Vehicle.SetColours
- Vehicle.SetColourCombination
- Vehicle.SetCountermeasures
- Vehicle.SetCustomPrimaryColour
- Vehicle.SetCustomSecondaryColour
- Vehicle.SetDamage
- Vehicle.SetDeformationFixed
- Vehicle.SetDirtLevel
- Vehicle.SetDoorsLocked
- Vehicle.SetDoorsLockedForAllPlayers
- Vehicle.SetDoorsLockedForPlayer
- Vehicle.SetDoorsLockedForTeam
- Vehicle.SetDoorsShut
- Vehicle.SetDoorBroken
- Vehicle.SetDoorControl
- Vehicle.SetDoorLatched
- Vehicle.SetDoorOpen
- Vehicle.SetDoorShut
- Vehicle.SetCreatesMoneyPickupsWhenExploded
- Vehicle.SetEngineCanDegrade
- Vehicle.SetEngineHealth
- Vehicle.SetEngineOn
- Vehicle.SetEnveffScale
- Vehicle.SetExclusiveDriver2
- Vehicle.SetExplodesOnHighExplosionDamage
- Vehicle.SetExtra
- Vehicle.SetExtraColours
- Vehicle.SetInteriorColour
- Vehicle.SetDashboardColour
- Vehicle.SetFixed
- Vehicle.SetForwardSpeed
- Vehicle.SetFrictionOverride
- Vehicle.SetFullbeam
- Vehicle.SetGravity
- Vehicle.SetHandbrake
- Vehicle.SetHasBeenOwnedByPlayer
- Vehicle.SetSirenSound
- Vehicle.SetHasStrongAxles
- Vehicle.SetLightsMode
- Vehicle.SetIndicatorLights
- Vehicle.SetPedTargettableDestroy
- Vehicle.SetInteriorlight
- Vehicle.SetSilent
- Vehicle.SetIsConsideredByPlayer
- Vehicle.SetIsStolen
- Vehicle.SetIsWanted
- Vehicle.SetJetEngineOn
- Vehicle.SetHudSpecialAbilityBarActive
- Vehicle.SetLights
- Vehicle.SetLightMultiplier
- Vehicle.SetLivery
- Vehicle.SetLodMultiplier
- Vehicle.SetMod
- Vehicle.SetModColor1
- Vehicle.SetModColor2
- Vehicle.SetModKit
- Vehicle.SetNeedsToBeHotwired
- Vehicle.SetNeonLightsColour
- Vehicle.SetNeonLightEnabled
- Vehicle.SetNumberPlateText
- Vehicle.SetNumberPlateTextIndex
- Vehicle.SetOnGroundProperly
- Vehicle.SetOutOfControl
- Vehicle.SetPetrolTankHealth
- Vehicle.SetProvidesCover
- Vehicle.SetReduceGrip
- Vehicle.SetRudderBroken
- Vehicle.SetSearchlight
- Vehicle.SetShootAtTarget
- Vehicle.SetSiren
- Vehicle.SetSteerBias
- Vehicle.SetStrong
- Vehicle.SetTimedExplosion
- Vehicle.SetTyresCanBurst
- Vehicle.SetTyreBurst
- Vehicle.SetTyreFixed
- Vehicle.SetTyreSmokeColor
- Vehicle.SetUndriveable
- Vehicle.SetWheelsCanBreak
- Vehicle.SetWheelsCanBreakOffWhenBlowUp
- Vehicle.SetWheelType
- Vehicle.SetWindowTint
- Vehicle.RaiseLowerableWheels
- Vehicle.SmashWindow
- Vehicle.StartPlaybackRecorded
- Vehicle.StartPlaybackRecordedWithFlags
- Vehicle.StartAlarm
- Vehicle.StartHorn
- Vehicle.ToggleMod
- Vehicle.TrackVisibility
- Vehicle.SetCustomParachuteModel
- Vehicle.SetCustomParachuteTexture
- Vehicle.SetRampReceivesRampDamage
- Vehicle.SetParachuteActive
- Vehicle.SetNameDebug
Events
- RAGE.Events.AddDataHandler
- RAGE.Events.Add
- RAGE.Events.RemoveDataHandler
- RAGE.Events.Remove
- RAGE.Events.AddProc
- RAGE.Events.AddProc
- RAGE.Events.CallLocal
- RAGE.Events.CallRemote
- RAGE.Events.CallRemoteUnreliable
- RAGE.Events.CallRemoteProc
Input
Game
Ai
- RAGE.Game.Ai.ResetExclusiveScenarioGroup
- RAGE.Game.Ai.IsPedBeingArrested
- RAGE.Game.Ai.AddCoverBlockingArea
- RAGE.Game.Ai.AddCoverPoint
- RAGE.Game.Ai.AddPatrolRouteLink
- RAGE.Game.Ai.AddPatrolRouteNode
- RAGE.Game.Ai.AddVehicleSubtaskAttackCoord
- RAGE.Game.Ai.AddVehicleSubtaskAttackPed
- RAGE.Game.Ai.AssistedMovementIsRouteLoaded
- RAGE.Game.Ai.AssistedMovementOverrideLoadDistanceThisFrame
- RAGE.Game.Ai.AssistedMovementRemoveRoute
- RAGE.Game.Ai.AssistedMovementRequestRoute
- RAGE.Game.Ai.AssistedMovementSetRouteProperties
- RAGE.Game.Ai.ClearDrivebyTaskUnderneathDrivingTask
- RAGE.Game.Ai.ClearPedSecondaryTask
- RAGE.Game.Ai.ClearPedTasks
- RAGE.Game.Ai.ClearPedTasksImmediately
- RAGE.Game.Ai.ClearSequenceTask
- RAGE.Game.Ai.ClosePatrolRoute
- RAGE.Game.Ai.CloseSequenceTask
- RAGE.Game.Ai.ControlMountedWeapon
- RAGE.Game.Ai.CreatePatrolRoute
- RAGE.Game.Ai.DeletePatrolRoute
- RAGE.Game.Ai.DoesScenarioExistInArea
- RAGE.Game.Ai.DoesScenarioGroupExist
- RAGE.Game.Ai.DoesScenarioOfTypeExistInArea
- RAGE.Game.Ai.DoesScriptedCoverPointExistAtCoords
- RAGE.Game.Ai.GetActiveVehicleMissionType
- RAGE.Game.Ai.GetClipSetForScriptedGunTask
- RAGE.Game.Ai.GetIsTaskActive
- RAGE.Game.Ai.GetIsWaypointRecordingLoaded
- RAGE.Game.Ai.GetNavmeshRouteDistanceRemaining
- RAGE.Game.Ai.GetNavmeshRouteResult
- RAGE.Game.Ai.GetPedDesiredMoveBlendRatio
- RAGE.Game.Ai.GetPedWaypointDistance
- RAGE.Game.Ai.GetPedWaypointProgress
- RAGE.Game.Ai.GetPhoneGestureAnimCurrentTime
- RAGE.Game.Ai.GetPhoneGestureAnimTotalTime
- RAGE.Game.Ai.GetScriptedCoverPointCoords
- RAGE.Game.Ai.GetScriptTaskStatus
- RAGE.Game.Ai.GetSequenceProgress
- RAGE.Game.Ai.GetVehicleWaypointProgress
- RAGE.Game.Ai.GetVehicleWaypointTargetPoint
- RAGE.Game.Ai.GetWaypointDistanceAlongRoute
- RAGE.Game.Ai.IsDrivebyTaskUnderneathDrivingTask
- RAGE.Game.Ai.IsMountedWeaponTaskUnderneathDrivingTask
- RAGE.Game.Ai.IsMoveBlendRatioRunning
- RAGE.Game.Ai.IsMoveBlendRatioSprinting
- RAGE.Game.Ai.IsMoveBlendRatioStill
- RAGE.Game.Ai.IsMoveBlendRatioWalking
- RAGE.Game.Ai.IsPedActiveInScenario
- RAGE.Game.Ai.IsPedCuffed
- RAGE.Game.Ai.IsPedGettingUp
- RAGE.Game.Ai.IsPedInWrithe
- RAGE.Game.Ai.IsPedRunning
- RAGE.Game.Ai.IsPedRunningArrestTask
- RAGE.Game.Ai.IsPedSprinting
- RAGE.Game.Ai.IsPedStill
- RAGE.Game.Ai.IsPedStrafing
- RAGE.Game.Ai.IsPedWalking
- RAGE.Game.Ai.IsPlayingPhoneGestureAnim
- RAGE.Game.Ai.IsScenarioGroupEnabled
- RAGE.Game.Ai.IsScenarioOccupied
- RAGE.Game.Ai.IsScenarioTypeEnabled
- RAGE.Game.Ai.IsWaypointPlaybackGoingOnForPed
- RAGE.Game.Ai.IsWaypointPlaybackGoingOnForVehicle
- RAGE.Game.Ai.OpenPatrolRoute
- RAGE.Game.Ai.OpenSequenceTask
- RAGE.Game.Ai.PedHasUseScenarioTask
- RAGE.Game.Ai.PlayAnimOnRunningScenario
- RAGE.Game.Ai.PlayEntityScriptedAnim
- RAGE.Game.Ai.RemoveAllCoverBlockingAreas
- RAGE.Game.Ai.RemoveCoverPoint
- RAGE.Game.Ai.RemoveWaypointRecording
- RAGE.Game.Ai.RequestWaypointRecording
- RAGE.Game.Ai.ResetScenarioGroupsEnabled
- RAGE.Game.Ai.ResetScenarioTypesEnabled
- RAGE.Game.Ai.SetAnimLooped
- RAGE.Game.Ai.SetAnimRate
- RAGE.Game.Ai.SetAnimWeight
- RAGE.Game.Ai.SetDrivebyTaskTarget
- RAGE.Game.Ai.SetDriveTaskCruiseSpeed
- RAGE.Game.Ai.SetDriveTaskDrivingStyle
- RAGE.Game.Ai.SetDriveTaskMaxCruiseSpeed
- RAGE.Game.Ai.SetExclusiveScenarioGroup
- RAGE.Game.Ai.SetGlobalMinBirdFlightHeight
- RAGE.Game.Ai.SetHighFallTask
- RAGE.Game.Ai.SetMountedWeaponTarget
- RAGE.Game.Ai.SetParachuteTaskTarget
- RAGE.Game.Ai.SetParachuteTaskThrust
- RAGE.Game.Ai.SetPedDesiredMoveBlendRatio
- RAGE.Game.Ai.SetPedPathAvoidFire
- RAGE.Game.Ai.SetPedPathCanDropFromHeight
- RAGE.Game.Ai.SetPedPathCanUseClimbovers
- RAGE.Game.Ai.SetPedPathCanUseLadders
- RAGE.Game.Ai.SetPedPathMayEnterWater
- RAGE.Game.Ai.SetPedPathPreferToAvoidWater
- RAGE.Game.Ai.SetPedWaypointRouteOffset
- RAGE.Game.Ai.SetScenarioGroupEnabled
- RAGE.Game.Ai.SetScenarioTypeEnabled
- RAGE.Game.Ai.SetSequenceToRepeat
- RAGE.Game.Ai.SetTaskVehicleChaseBehaviorFlag
- RAGE.Game.Ai.SetTaskVehicleChaseIdealPursuitDistance
- RAGE.Game.Ai.StopAnimPlayback
- RAGE.Game.Ai.StopAnimTask
- RAGE.Game.Ai.TaskAchieveHeading
- RAGE.Game.Ai.TaskAimGunAtCoord
- RAGE.Game.Ai.TaskAimGunAtEntity
- RAGE.Game.Ai.TaskAimGunScripted
- RAGE.Game.Ai.TaskAimGunScriptedWithTarget
- RAGE.Game.Ai.TaskArrestPed
- RAGE.Game.Ai.TaskBoatMission
- RAGE.Game.Ai.TaskChatToPed
- RAGE.Game.Ai.TaskClearDefensiveArea
- RAGE.Game.Ai.TaskClearLookAt
- RAGE.Game.Ai.TaskClimb
- RAGE.Game.Ai.TaskClimbLadder
- RAGE.Game.Ai.TaskCombatHatedTargetsAroundPed
- RAGE.Game.Ai.TaskCombatHatedTargetsAroundPedTimed
- RAGE.Game.Ai.TaskCombatHatedTargetsInArea
- RAGE.Game.Ai.TaskCombatPed
- RAGE.Game.Ai.TaskCombatPedTimed
- RAGE.Game.Ai.TaskCower
- RAGE.Game.Ai.TaskDriveBy
- RAGE.Game.Ai.TaskEnterVehicle
- RAGE.Game.Ai.TaskEveryoneLeaveVehicle
- RAGE.Game.Ai.TaskExitCover
- RAGE.Game.Ai.TaskExtendRoute
- RAGE.Game.Ai.TaskFlushRoute
- RAGE.Game.Ai.TaskFollowNavMeshToCoord
- RAGE.Game.Ai.TaskFollowPointRoute
- RAGE.Game.Ai.TaskFollowToOffsetOfEntity
- RAGE.Game.Ai.TaskFollowWaypointRecording
- RAGE.Game.Ai.TaskForceMotionState
- RAGE.Game.Ai.TaskGetOffBoat
- RAGE.Game.Ai.TaskGotoEntityAiming
- RAGE.Game.Ai.TaskGotoEntityOffset
- RAGE.Game.Ai.TaskGotoEntityOffsetXy
- RAGE.Game.Ai.TaskGoStraightToCoord
- RAGE.Game.Ai.TaskGoStraightToCoordRelativeToEntity
- RAGE.Game.Ai.TaskGoToCoordAndAimAtHatedEntitiesNearCoord
- RAGE.Game.Ai.TaskGoToCoordAnyMeans
- RAGE.Game.Ai.TaskGoToCoordAnyMeansExtraParams
- RAGE.Game.Ai.TaskGoToCoordAnyMeansExtraParamsWithCruiseSpeed
- RAGE.Game.Ai.TaskGoToCoordWhileAimingAtCoord
- RAGE.Game.Ai.TaskGoToCoordWhileAimingAtEntity
- RAGE.Game.Ai.TaskGoToEntity
- RAGE.Game.Ai.TaskGoToEntityWhileAimingAtCoord
- RAGE.Game.Ai.TaskGoToEntityWhileAimingAtEntity
- RAGE.Game.Ai.TaskGuardAssignedDefensiveArea
- RAGE.Game.Ai.TaskGuardCurrentPosition
- RAGE.Game.Ai.TaskGuardSphereDefensiveArea
- RAGE.Game.Ai.TaskHandsUp
- RAGE.Game.Ai.TaskHeliChase
- RAGE.Game.Ai.TaskHeliMission
- RAGE.Game.Ai.TaskJump
- RAGE.Game.Ai.TaskLeaveAnyVehicle
- RAGE.Game.Ai.TaskLeaveVehicle
- RAGE.Game.Ai.TaskLookAtCoord
- RAGE.Game.Ai.TaskLookAtEntity
- RAGE.Game.Ai.TaskMoveNetworkAdvanced
- RAGE.Game.Ai.TaskMoveNetwork
- RAGE.Game.Ai.TaskOpenVehicleDoor
- RAGE.Game.Ai.TaskParachute
- RAGE.Game.Ai.TaskParachuteToTarget
- RAGE.Game.Ai.TaskPatrol
- RAGE.Game.Ai.TaskPause
- RAGE.Game.Ai.TaskPedSlideToCoord
- RAGE.Game.Ai.TaskPedSlideToCoordHdgRate
- RAGE.Game.Ai.TaskPerformSequence
- RAGE.Game.Ai.TaskPerformSequenceFromProgress
- RAGE.Game.Ai.TaskPlaneChase
- RAGE.Game.Ai.TaskPlaneLand
- RAGE.Game.Ai.TaskPlaneMission
- RAGE.Game.Ai.TaskPlantBomb
- RAGE.Game.Ai.TaskPlayAnim
- RAGE.Game.Ai.TaskPlayAnimAdvanced
- RAGE.Game.Ai.TaskPlayPhoneGestureAnimation
- RAGE.Game.Ai.TaskPutPedDirectlyIntoCover
- RAGE.Game.Ai.TaskPutPedDirectlyIntoMelee
- RAGE.Game.Ai.TaskRappelFromHeli
- RAGE.Game.Ai.TaskReactAndFleePed
- RAGE.Game.Ai.TaskReloadWeapon
- RAGE.Game.Ai.TaskScriptedAnimation
- RAGE.Game.Ai.TaskSeekCoverFromPed
- RAGE.Game.Ai.TaskSeekCoverFromPos
- RAGE.Game.Ai.TaskSeekCoverToCoords
- RAGE.Game.Ai.TaskSeekCoverToCoverPoint
- RAGE.Game.Ai.TaskSetBlockingOfNonTemporaryEvents
- RAGE.Game.Ai.TaskSetDecisionMaker
- RAGE.Game.Ai.TaskSetSphereDefensiveArea
- RAGE.Game.Ai.TaskShockingEventReact
- RAGE.Game.Ai.TaskShootAtCoord
- RAGE.Game.Ai.TaskShootAtEntity
- RAGE.Game.Ai.TaskShuffleToNextVehicleSeat
- RAGE.Game.Ai.TaskSkyDive
- RAGE.Game.Ai.TaskSmartFleeCoord
- RAGE.Game.Ai.TaskSmartFleePed
- RAGE.Game.Ai.TaskStandGuard
- RAGE.Game.Ai.TaskStandStill
- RAGE.Game.Ai.TaskStartScenarioAtPosition
- RAGE.Game.Ai.TaskStartScenarioInPlace
- RAGE.Game.Ai.TaskStayInCover
- RAGE.Game.Ai.TaskStealthKill
- RAGE.Game.Ai.TaskStopPhoneGestureAnimation
- RAGE.Game.Ai.TaskSwapWeapon
- RAGE.Game.Ai.TaskSweepAimEntity
- RAGE.Game.Ai.TaskSweepAimPosition
- RAGE.Game.Ai.TaskSynchronizedScene
- RAGE.Game.Ai.TaskThrowProjectile
- RAGE.Game.Ai.TaskToggleDuck
- RAGE.Game.Ai.TaskTurnPedToFaceCoord
- RAGE.Game.Ai.TaskTurnPedToFaceEntity
- RAGE.Game.Ai.TaskUseMobilePhone
- RAGE.Game.Ai.TaskUseMobilePhoneTimed
- RAGE.Game.Ai.TaskUseNearestScenarioChainToCoord
- RAGE.Game.Ai.TaskUseNearestScenarioChainToCoordWarp
- RAGE.Game.Ai.TaskUseNearestScenarioToCoord
- RAGE.Game.Ai.TaskUseNearestScenarioToCoordWarp
- RAGE.Game.Ai.TaskVehicleAimAtCoord
- RAGE.Game.Ai.TaskVehicleAimAtPed
- RAGE.Game.Ai.TaskVehicleChase
- RAGE.Game.Ai.TaskVehicleDriveToCoord
- RAGE.Game.Ai.TaskVehicleDriveToCoordLongrange
- RAGE.Game.Ai.TaskVehicleDriveWander
- RAGE.Game.Ai.TaskVehicleEscort
- RAGE.Game.Ai.TaskVehicleFollow
- RAGE.Game.Ai.TaskVehicleFollowWaypointRecording
- RAGE.Game.Ai.TaskVehicleGotoNavmesh
- RAGE.Game.Ai.TaskVehicleHeliProtect
- RAGE.Game.Ai.TaskVehicleMission
- RAGE.Game.Ai.TaskVehicleMissionCoorsTarget
- RAGE.Game.Ai.TaskVehicleMissionPedTarget
- RAGE.Game.Ai.TaskVehiclePark
- RAGE.Game.Ai.TaskVehiclePlayAnim
- RAGE.Game.Ai.TaskVehicleShootAtCoord
- RAGE.Game.Ai.TaskVehicleShootAtPed
- RAGE.Game.Ai.TaskVehicleTempAction
- RAGE.Game.Ai.TaskWanderInArea
- RAGE.Game.Ai.TaskWanderStandard
- RAGE.Game.Ai.TaskWarpPedIntoVehicle
- RAGE.Game.Ai.TaskWrithe
- RAGE.Game.Ai.UncuffPed
- RAGE.Game.Ai.UpdateTaskAimGunScriptedTarget
- RAGE.Game.Ai.UpdateTaskHandsUpDuration
- RAGE.Game.Ai.UpdateTaskSweepAimEntity
- RAGE.Game.Ai.UpdateTaskSweepAimPosition
- RAGE.Game.Ai.UseWaypointRecordingAsAssistedMovementRoute
- RAGE.Game.Ai.VehicleWaypointPlaybackOverrideSpeed
- RAGE.Game.Ai.VehicleWaypointPlaybackPause
- RAGE.Game.Ai.VehicleWaypointPlaybackResume
- RAGE.Game.Ai.VehicleWaypointPlaybackUseDefaultSpeed
- RAGE.Game.Ai.WaypointPlaybackGetIsPaused
- RAGE.Game.Ai.WaypointPlaybackOverrideSpeed
- RAGE.Game.Ai.WaypointPlaybackPause
- RAGE.Game.Ai.WaypointPlaybackResume
- RAGE.Game.Ai.WaypointPlaybackStartAimingAtCoord
- RAGE.Game.Ai.WaypointPlaybackStartAimingAtPed
- RAGE.Game.Ai.WaypointPlaybackStartShootingAtCoord
- RAGE.Game.Ai.WaypointPlaybackStartShootingAtPed
- RAGE.Game.Ai.WaypointPlaybackStopAimingOrShooting
- RAGE.Game.Ai.WaypointPlaybackUseDefaultSpeed
- RAGE.Game.Ai.WaypointRecordingGetClosestWaypoint
- RAGE.Game.Ai.WaypointRecordingGetCoord
- RAGE.Game.Ai.WaypointRecordingGetNumPoints
- RAGE.Game.Ai.WaypointRecordingGetSpeedAtPoint
- RAGE.Game.Ai.TaskFollowNavMeshToCoordAdvanced
- RAGE.Game.Ai.SetNextDesiredMoveState
App
- RAGE.Game.App.AppClearBlock
- RAGE.Game.App.AppCloseApp
- RAGE.Game.App.AppCloseBlock
- RAGE.Game.App.AppDataValid
- RAGE.Game.App.AppDeleteAppData
- RAGE.Game.App.AppGetDeletedFileStatus
- RAGE.Game.App.AppGetFloat
- RAGE.Game.App.AppGetInt
- RAGE.Game.App.AppGetString
- RAGE.Game.App.AppHasLinkedSocialClubAccount
- RAGE.Game.App.AppHasSyncedData
- RAGE.Game.App.AppSaveData
- RAGE.Game.App.AppSetApp
- RAGE.Game.App.AppSetBlock
- RAGE.Game.App.AppSetFloat
- RAGE.Game.App.AppSetInt
- RAGE.Game.App.AppSetString
Audio
- RAGE.Game.Audio.StopStream
- RAGE.Game.Audio.DynamicMixerRelatedFn
- RAGE.Game.Audio.AddLineToConversation
- RAGE.Game.Audio.AddPedToConversation
- RAGE.Game.Audio.AudioIsScriptedMusicPlaying
- RAGE.Game.Audio.BlipSiren
- RAGE.Game.Audio.DisablePoliceReports
- RAGE.Game.Audio.CancelMusicEvent
- RAGE.Game.Audio.IsVehicleRadioLoud
- RAGE.Game.Audio.ClearAllBrokenGlass
- RAGE.Game.Audio.ClearAmbientZoneListState
- RAGE.Game.Audio.ClearAmbientZoneState
- RAGE.Game.Audio.CreateNewScriptedConversation
- RAGE.Game.Audio.DisablePedPainAudio
- RAGE.Game.Audio.ForceAmbientSiren
- RAGE.Game.Audio.CanPedSpeak
- RAGE.Game.Audio.FindRadioStationIndex
- RAGE.Game.Audio.SetVehicleAudio
- RAGE.Game.Audio.FreezeRadioStation
- RAGE.Game.Audio.GetAudibleMusicTrackTextId
- RAGE.Game.Audio.GetCurrentScriptedConversationLine
- RAGE.Game.Audio.GetMusicPlaytime
- RAGE.Game.Audio.GetNetworkIdFromSoundId
- RAGE.Game.Audio.MaxRadioStationIndex
- RAGE.Game.Audio.GetPlayerRadioStationGenre
- RAGE.Game.Audio.GetPlayerRadioStationIndex
- RAGE.Game.Audio.GetPlayerRadioStationName
- RAGE.Game.Audio.GetRadioStationName
- RAGE.Game.Audio.GetSoundId
- RAGE.Game.Audio.GetSoundIdFromNetworkId
- RAGE.Game.Audio.GetStreamPlayTime
- RAGE.Game.Audio.GetVehicleDefaultHorn
- RAGE.Game.Audio.GetVehicleHornHash
- RAGE.Game.Audio.HasSoundFinished
- RAGE.Game.Audio.HintAmbientAudioBank
- RAGE.Game.Audio.HintScriptAudioBank
- RAGE.Game.Audio.SetSynchronizedAudioEventPositionThisFrame
- RAGE.Game.Audio.InterruptConversation
- RAGE.Game.Audio.IsAlarmPlaying
- RAGE.Game.Audio.IsAmbientSpeechDisabled
- RAGE.Game.Audio.IsAmbientSpeechPlaying
- RAGE.Game.Audio.IsAmbientZoneEnabled
- RAGE.Game.Audio.IsAnySpeechPlaying
- RAGE.Game.Audio.IsAudioSceneActive
- RAGE.Game.Audio.IsGameInControlOfMusic
- RAGE.Game.Audio.IsHornActive
- RAGE.Game.Audio.IsMissionCompletePlaying
- RAGE.Game.Audio.GetNumberOfPassengerVoiceVariations
- RAGE.Game.Audio.IsMobilePhoneCallOngoing
- RAGE.Game.Audio.IsMobilePhoneRadioActive
- RAGE.Game.Audio.IsPedInCurrentConversation
- RAGE.Game.Audio.IsPedRingtonePlaying
- RAGE.Game.Audio.IsPlayerVehicleRadioEnabled
- RAGE.Game.Audio.IsRadioRetuning
- RAGE.Game.Audio.IsScriptedConversationLoaded
- RAGE.Game.Audio.IsScriptedConversationOngoing
- RAGE.Game.Audio.IsScriptedSpeechPlaying
- RAGE.Game.Audio.IsStreamPlaying
- RAGE.Game.Audio.LoadStream
- RAGE.Game.Audio.LoadStreamWithStartOffset
- RAGE.Game.Audio.OverrideTrevorRage
- RAGE.Game.Audio.OverrideUnderwaterStream
- RAGE.Game.Audio.OverrideVehHorn
- RAGE.Game.Audio.PauseScriptedConversation
- RAGE.Game.Audio.PlayAmbientSpeechAtCoords
- RAGE.Game.Audio.PlayEndCreditsMusic
- RAGE.Game.Audio.PlayMissionCompleteAudio
- RAGE.Game.Audio.PlayPain
- RAGE.Game.Audio.PlayAmbientSpeech2
- RAGE.Game.Audio.PlayAmbientSpeech1
- RAGE.Game.Audio.PlayAmbientSpeechWithVoice
- RAGE.Game.Audio.PlayPedRingtone
- RAGE.Game.Audio.PlayPoliceReport
- RAGE.Game.Audio.PlaySound
- RAGE.Game.Audio.PlaySoundFromCoord
- RAGE.Game.Audio.PlaySoundFromEntity
- RAGE.Game.Audio.PlaySoundFrontend
- RAGE.Game.Audio.PlayStreamFromObject
- RAGE.Game.Audio.PlayStreamFromPed
- RAGE.Game.Audio.PlayStreamFromPosition
- RAGE.Game.Audio.PlayStreamFromVehicle
- RAGE.Game.Audio.PlayStreamFrontend
- RAGE.Game.Audio.PlaySynchronizedAudioEvent
- RAGE.Game.Audio.PlayVehicleDoorCloseSound
- RAGE.Game.Audio.PlayVehicleDoorOpenSound
- RAGE.Game.Audio.PreloadScriptConversation
- RAGE.Game.Audio.PreloadScriptPhoneConversation
- RAGE.Game.Audio.PrepareAlarm
- RAGE.Game.Audio.PrepareMusicEvent
- RAGE.Game.Audio.PrepareSynchronizedAudioEvent
- RAGE.Game.Audio.PrepareSynchronizedAudioEventForScene
- RAGE.Game.Audio.ReleaseMissionAudioBank
- RAGE.Game.Audio.ReleaseAmbientAudioBank
- RAGE.Game.Audio.ReleaseScriptAudioBank
- RAGE.Game.Audio.ReleaseSoundId
- RAGE.Game.Audio.RequestMissionAudioBank
- RAGE.Game.Audio.RequestAmbientAudioBank
- RAGE.Game.Audio.RequestScriptAudioBank
- RAGE.Game.Audio.SetPedTalk
- RAGE.Game.Audio.ResetPedAudioFlags
- RAGE.Game.Audio.ResetTrevorRage
- RAGE.Game.Audio.SetAggressiveHorns
- RAGE.Game.Audio.SetAmbientVoiceName
- RAGE.Game.Audio.SetAmbientZoneListState
- RAGE.Game.Audio.SetAmbientZoneListStatePersistent
- RAGE.Game.Audio.SetAmbientZoneState
- RAGE.Game.Audio.SetAmbientZoneStatePersistent
- RAGE.Game.Audio.SetAnimalMood
- RAGE.Game.Audio.SetAudioFlag
- RAGE.Game.Audio.SetAudioSceneVariable
- RAGE.Game.Audio.SetAudioVehiclePriority
- RAGE.Game.Audio.SetCutsceneAudioOverride
- RAGE.Game.Audio.SetEmitterRadioStation
- RAGE.Game.Audio.SetFrontendRadioActive
- RAGE.Game.Audio.SetGpsActive
- RAGE.Game.Audio.SetHornEnabled
- RAGE.Game.Audio.SoundVehicleHornThisFrame
- RAGE.Game.Audio.SetInitialPlayerStation
- RAGE.Game.Audio.SetMicrophonePosition
- RAGE.Game.Audio.SetMobilePhoneRadioState
- RAGE.Game.Audio.SetMobileRadioEnabledDuringGameplay
- RAGE.Game.Audio.SetPedIsDrunk
- RAGE.Game.Audio.SetPedScream
- RAGE.Game.Audio.SetPlayerAngry
- RAGE.Game.Audio.SetRadioAutoUnfreeze
- RAGE.Game.Audio.SetRadioToStationIndex
- RAGE.Game.Audio.SetRadioToStationName
- RAGE.Game.Audio.SetRadioTrack
- RAGE.Game.Audio.SetSirenWithNoDriver
- RAGE.Game.Audio.SetStaticEmitterEnabled
- RAGE.Game.Audio.SetUserRadioControlEnabled
- RAGE.Game.Audio.SetVariableOnSound
- RAGE.Game.Audio.SetVariableOnStream
- RAGE.Game.Audio.GetPlayerHeadsetSoundAlternate
- RAGE.Game.Audio.SetVehicleBoostActive
- RAGE.Game.Audio.SetVehicleRadioEnabled
- RAGE.Game.Audio.SetVehicleRadioLoud
- RAGE.Game.Audio.SetVehRadioStation
- RAGE.Game.Audio.SkipRadioForward
- RAGE.Game.Audio.SkipToNextScriptedConversationLine
- RAGE.Game.Audio.StartAlarm
- RAGE.Game.Audio.StartAudioScene
- RAGE.Game.Audio.StartPreloadedConversation
- RAGE.Game.Audio.RestartScriptedConversation
- RAGE.Game.Audio.StartScriptConversation
- RAGE.Game.Audio.StartScriptPhoneConversation
- RAGE.Game.Audio.StopAlarm
- RAGE.Game.Audio.StopAllAlarms
- RAGE.Game.Audio.StopAudioScene
- RAGE.Game.Audio.StopAudioScenes
- RAGE.Game.Audio.StopCurrentPlayingAmbientSpeech
- RAGE.Game.Audio.SetPedMute
- RAGE.Game.Audio.StopPedRingtone
- RAGE.Game.Audio.StopPedSpeaking
- RAGE.Game.Audio.StopScriptedConversation
- RAGE.Game.Audio.StopSound
- RAGE.Game.Audio.StopSynchronizedAudioEvent
- RAGE.Game.Audio.TriggerMusicEvent
- RAGE.Game.Audio.UnfreezeRadioStation
- RAGE.Game.Audio.ReleaseNamedScriptAudioBank
- RAGE.Game.Audio.UnlockMissionNewsStory
- RAGE.Game.Audio.UseSirenAsHorn
- RAGE.Game.Audio.RegisterScriptWithAudio
- RAGE.Game.Audio.UnregisterScriptWithAudio
Cam
- RAGE.Game.Cam
- RAGE.Game.Cam.AddCamSplineNode
- RAGE.Game.Cam.AnimatedShakeCam
- RAGE.Game.Cam.AttachCamToEntity
- RAGE.Game.Cam.AttachCamToPedBone
- RAGE.Game.Cam.StopCutsceneCamShaking
- RAGE.Game.Cam.CreateCam
- RAGE.Game.Cam.CreateCamera
- RAGE.Game.Cam.CreateCameraWithParams
- RAGE.Game.Cam.CreateCamWithParams
- RAGE.Game.Cam.CreateCinematicShot
- RAGE.Game.Cam.DestroyAllCams
- RAGE.Game.Cam.DestroyCam
- RAGE.Game.Cam.DetachCam
- RAGE.Game.Cam.DisableAimCamThisUpdate
- RAGE.Game.Cam.DisableVehicleFirstPersonCamThisFrame
- RAGE.Game.Cam.EnableCrosshairThisFrame
- RAGE.Game.Cam.DisableFirstPersonCamThisFrame
- RAGE.Game.Cam.DoesCamExist
- RAGE.Game.Cam.DoScreenFadeIn
- RAGE.Game.Cam.DoScreenFadeOut
- RAGE.Game.Cam.GetCamAnimCurrentPhase
- RAGE.Game.Cam.GetCamCoord
- RAGE.Game.Cam.GetCamFarClip
- RAGE.Game.Cam.GetCamFarDof
- RAGE.Game.Cam.GetCamFov
- RAGE.Game.Cam.GetCamNearClip
- RAGE.Game.Cam.GetCamRot
- RAGE.Game.Cam.GetCamSplineNodeIndex
- RAGE.Game.Cam.GetCamSplineNodePhase
- RAGE.Game.Cam.GetCamSplinePhase
- RAGE.Game.Cam.GetGameplayCamCoords
- RAGE.Game.Cam._getGameplayCamRot
- RAGE.Game.Cam.GetGameplayCamZoom
- RAGE.Game.Cam.GetFollowPedCamZoomLevel
- RAGE.Game.Cam.GetFollowPedCamViewMode
- RAGE.Game.Cam.GetFollowVehicleCamZoomLevel
- RAGE.Game.Cam.GetFollowVehicleCamViewMode
- RAGE.Game.Cam.GetGameplayCamCoord
- RAGE.Game.Cam.GetGameplayCamFov
- RAGE.Game.Cam.GetGameplayCamRelativeHeading
- RAGE.Game.Cam.GetGameplayCamRelativePitch
- RAGE.Game.Cam.GetGameplayCamRot
- RAGE.Game.Cam.GetRenderingCam
- RAGE.Game.Cam.IsAimCamActive
- RAGE.Game.Cam.IsCamActive
- RAGE.Game.Cam.IsCamInterpolating
- RAGE.Game.Cam.IsCamPlayingAnim
- RAGE.Game.Cam.IsCamRendering
- RAGE.Game.Cam.IsCamShaking
- RAGE.Game.Cam.IsCamSplinePaused
- RAGE.Game.Cam.IsCinematicCamRendering
- RAGE.Game.Cam.IsCinematicCamShaking
- RAGE.Game.Cam.IsInVehicleCamDisabled
- RAGE.Game.Cam.IsCinematicShotActive
- RAGE.Game.Cam.IsFirstPersonAimCamActive
- RAGE.Game.Cam.IsFollowPedCamActive
- RAGE.Game.Cam.IsFollowVehicleCamActive
- RAGE.Game.Cam.IsGameplayCamLookingBehind
- RAGE.Game.Cam.IsGameplayCamRendering
- RAGE.Game.Cam.IsGameplayCamShaking
- RAGE.Game.Cam.IsGameplayHintActive
- RAGE.Game.Cam.IsScreenFadedIn
- RAGE.Game.Cam.IsScreenFadedOut
- RAGE.Game.Cam.IsScreenFadingIn
- RAGE.Game.Cam.IsScreenFadingOut
- RAGE.Game.Cam.IsScriptGlobalShaking
- RAGE.Game.Cam.IsSphereVisible
- RAGE.Game.Cam.OverrideCamSplineMotionBlur
- RAGE.Game.Cam.OverrideCamSplineVelocity
- RAGE.Game.Cam.PlayCamAnim
- RAGE.Game.Cam.PlaySynchronizedCamAnim
- RAGE.Game.Cam.PointCamAtCoord
- RAGE.Game.Cam.PointCamAtEntity
- RAGE.Game.Cam.PointCamAtPedBone
- RAGE.Game.Cam.RenderScriptCams
- RAGE.Game.Cam.SetCamActive
- RAGE.Game.Cam.SetCamActiveWithInterp
- RAGE.Game.Cam.SetCamAffectsAiming
- RAGE.Game.Cam.SetCamAnimCurrentPhase
- RAGE.Game.Cam.SetCamCoord
- RAGE.Game.Cam.SetCamEffect
- RAGE.Game.Cam.SetCamDofFnumberOfLens
- RAGE.Game.Cam.SetCamDofFocusDistanceBias
- RAGE.Game.Cam.SetCamDofMaxNearInFocusDistance
- RAGE.Game.Cam.SetCamDofMaxNearInFocusDistanceBlendLevel
- RAGE.Game.Cam.SetCamDofPlanes
- RAGE.Game.Cam.SetCamDofStrength
- RAGE.Game.Cam.SetCamFarClip
- RAGE.Game.Cam.SetCamFarDof
- RAGE.Game.Cam.SetCamFov
- RAGE.Game.Cam.SetCamInheritRollVehicle
- RAGE.Game.Cam.SetCamMotionBlurStrength
- RAGE.Game.Cam.SetCamNearClip
- RAGE.Game.Cam.SetCamNearDof
- RAGE.Game.Cam.SetCamParams
- RAGE.Game.Cam.SetCamRot
- RAGE.Game.Cam.SetCamShakeAmplitude
- RAGE.Game.Cam.SetCamSplineDuration
- RAGE.Game.Cam.SetCamSplinePhase
- RAGE.Game.Cam.SetCamUseShallowDofMode
- RAGE.Game.Cam.SetCinematicButtonActive
- RAGE.Game.Cam.SetCinematicCamShakeAmplitude
- RAGE.Game.Cam.SetCinematicModeActive
- RAGE.Game.Cam.SetGameplayCamRawYaw
- RAGE.Game.Cam.SetGameplayCamRawPitch
- RAGE.Game.Cam.SetCameraRange
- RAGE.Game.Cam.SetFollowPedCamCutsceneChat
- RAGE.Game.Cam.SetFollowPedCamViewMode
- RAGE.Game.Cam.SetTimeIdleDrop
- RAGE.Game.Cam.SetFollowVehicleCamZoomLevel
- RAGE.Game.Cam.SetFollowVehicleCamViewMode
- RAGE.Game.Cam.CustomMenuCoordinates
- RAGE.Game.Cam.SetGameplayCamRelativeHeading
- RAGE.Game.Cam.SetGameplayCamRelativePitch
- RAGE.Game.Cam.SetGameplayCamShakeAmplitude
- RAGE.Game.Cam.SetGameplayCoordHint
- RAGE.Game.Cam.SetGameplayEntityHint
- RAGE.Game.Cam.GetIsMultiplayerBrief
- RAGE.Game.Cam.SetGameplayHintFov
- RAGE.Game.Cam.SetGameplayObjectHint
- RAGE.Game.Cam.SetGameplayPedHint
- RAGE.Game.Cam.SetGameplayVehicleHint
- RAGE.Game.Cam.AnimateGameplayCamZoom
- RAGE.Game.Cam.ClampGameplayCamYaw
- RAGE.Game.Cam.ClampGameplayCamPitch
- RAGE.Game.Cam.SetUseHiDof
- RAGE.Game.Cam.SetWidescreenBorders
- RAGE.Game.Cam.ShakeCam
- RAGE.Game.Cam.ShakeCinematicCam
- RAGE.Game.Cam.ShakeGameplayCam
- RAGE.Game.Cam.StopCamPointing
- RAGE.Game.Cam.StopCamShaking
- RAGE.Game.Cam.StopCinematicCamShaking
- RAGE.Game.Cam.StopCinematicShot
- RAGE.Game.Cam.StopGameplayCamShaking
- RAGE.Game.Cam.StopGameplayHint
- RAGE.Game.Cam.RenderFirstPersonCam
- RAGE.Game.Cam.StopScriptGlobalShaking
- RAGE.Game.Cam.SetCamDebugName
Clock
- RAGE.Game.Clock.AddToClockTime
- RAGE.Game.Clock.AdvanceClockTimeTo
- RAGE.Game.Clock.GetClockDayOfMonth
- RAGE.Game.Clock.GetClockDayOfWeek
- RAGE.Game.Clock.GetClockHours
- RAGE.Game.Clock.GetClockMinutes
- RAGE.Game.Clock.GetClockMonth
- RAGE.Game.Clock.GetClockSeconds
- RAGE.Game.Clock.GetClockYear
- RAGE.Game.Clock.GetLocalTime
- RAGE.Game.Clock.GetMillisecondsPerGameMinute
- RAGE.Game.Clock.GetPosixTime
- RAGE.Game.Clock.GetUtcTime
- RAGE.Game.Clock.PauseClock
- RAGE.Game.Clock.SetClockDate
- RAGE.Game.Clock.SetClockTime
Cutscene
- RAGE.Game.Cutscene.CanSetEnterStateForRegisteredEntity
- RAGE.Game.Cutscene.CanSetExitStateForCamera
- RAGE.Game.Cutscene.CanSetExitStateForRegisteredEntity
- RAGE.Game.Cutscene.DoesCutsceneEntityExist
- RAGE.Game.Cutscene.GetCutsceneSectionPlaying
- RAGE.Game.Cutscene.GetCutsceneTime
- RAGE.Game.Cutscene.GetCutsceneTotalDuration
- RAGE.Game.Cutscene.GetEntityIndexOfCutsceneEntity
- RAGE.Game.Cutscene.GetEntityIndexOfRegisteredEntity
- RAGE.Game.Cutscene.HasCutsceneFinished
- RAGE.Game.Cutscene.HasCutsceneLoaded
- RAGE.Game.Cutscene.HasThisCutsceneLoaded
- RAGE.Game.Cutscene.IsCutsceneActive
- RAGE.Game.Cutscene.IsCutscenePlaying
- RAGE.Game.Cutscene.RegisterEntityForCutscene
- RAGE.Game.Cutscene.RemoveCutscene
- RAGE.Game.Cutscene.RequestCutscene
- RAGE.Game.Cutscene.RequestCutsceneEx
- RAGE.Game.Cutscene.RegisterSynchronisedScriptSpeech
- RAGE.Game.Cutscene.SetCutsceneFadeValues
- RAGE.Game.Cutscene.SetCutsceneOrigin
- RAGE.Game.Cutscene.SetCutscenePedComponentVariation
- RAGE.Game.Cutscene.SetCutscenePedPropVariation
- RAGE.Game.Cutscene.SetCutsceneTriggerArea
- RAGE.Game.Cutscene.StartCutscene
- RAGE.Game.Cutscene.StartCutsceneAtCoords
- RAGE.Game.Cutscene.StopCutscene
- RAGE.Game.Cutscene.StopCutsceneImmediately
- RAGE.Game.Cutscene.WasCutsceneSkipped
Datafile
- ArrayValueAddBoolean
- ArrayValueAddFloat
- ArrayValueAddInteger
- ArrayValueAddObject
- ArrayValueAddString
- ArrayValueAddVector3
- ArrayValueGetBoolean
- ArrayValueGetFloat
- ArrayValueGetInteger
- ArrayValueGetObject
- ArrayValueGetSize
- ArrayValueGetString
- ArrayValueGetType
- ArrayValueGetVector3
- DatafileCreate
- DatafileDelete
- DatafileGetFileDict
- DatafileIsSavePending
- LoadUgcFile
- ObjectValueAddArray
- ObjectValueAddBoolean
- ObjectValueAddFloat
- ObjectValueAddInteger
- ObjectValueAddObject
- ObjectValueAddString
- ObjectValueAddVector3
- ObjectValueGetArray
- ObjectValueGetBoolean
- ObjectValueGetFloat
- ObjectValueGetInteger
- ObjectValueGetObject
- ObjectValueGetString
- ObjectValueGetVector3
Decorator
- DecorExistOn
- DecorGetBool
- DecorGetFloat
- DecorGetInt
- DecorIsRegisteredAsType
- DecorRegister
- DecorRegisterLock
- DecorRemove
- DecorSetBool
- DecorSetFloat
- DecorSetInt
- DecorSetTime
Dlc
Entity
- ApplyForceToEntity
- ApplyForceToEntityCenterOfMass
- AttachEntityToEntity
- AttachEntityToEntityPhysically
- ClearEntityLastDamageEntity
- CreateForcedObject
- CreateModelHide
- CreateModelHideExcludingScriptObjects
- CreateModelSwap
- DeleteEntity
- DetachEntity
- DoesEntityBelongToThisScript
- DoesEntityExist
- DoesEntityHaveDrawable
- DoesEntityHavePhysics
- FindAnimEventPhase
- ForceEntityAiAndAnimationUpdate
- FreezeEntityPosition
- GetAnimDuration
- GetCollisionNormalOfLastHitForEntity
- GetEntityAlpha
- GetEntityAnimCurrentTime
- GetEntityAnimTotalTime
- GetEntityAttachedTo
- GetEntityBoneIndexByName
- GetEntityCollisionDisabled
- GetEntityCoords
- GetEntityForwardVector
- GetEntityForwardX
- GetEntityForwardY
- GetEntityHeading
- GetEntityPhysicsHeading
- GetEntityHealth
- GetEntityHeight
- GetEntityHeightAboveGround
- GetEntityLodDist
- GetEntityMatrix
- GetEntityMaxHealth
- GetEntityModel
- GetEntityPitch
- GetEntityPopulationType
- GetEntityQuaternion
- GetEntityRoll
- GetEntityRotation
- GetEntityRotationVelocity
- GetEntityScript
- GetEntitySpeed
- GetEntitySpeedVector
- GetEntitySubmergedLevel
- GetEntityType
- GetEntityUprightValue
- GetEntityVelocity
- GetLastMaterialHitByEntity
- GetNearestPlayerToEntity
- GetNearestPlayerToEntityOnTeam
- GetOffsetFromEntityGivenWorldCoords
- GetOffsetFromEntityInWorldCoords
- GetObjectIndexFromEntityIndex
- GetPedIndexFromEntityIndex
- GetVehicleIndexFromEntityIndex
- GetWorldPositionOfEntityBone
- HasAnimEventFired
- HasCollisionLoadedAroundEntity
- HasEntityAnimFinished
- HasEntityBeenDamagedByAnyObject
- HasEntityBeenDamagedByAnyPed
- HasEntityBeenDamagedByAnyVehicle
- HasEntityBeenDamagedByEntity
- HasEntityClearLosToEntity
- HasEntityClearLosToEntityInFront
- HasEntityCollidedWithAnything
- IsAnEntity
- IsEntityAnObject
- IsEntityAttached
- IsEntityAttachedToAnyObject
- IsEntityAttachedToAnyPed
- IsEntityAttachedToAnyVehicle
- IsEntityAttachedToEntity
- IsEntityAtCoord
- IsEntityAtEntity
- IsEntityAMissionEntity
- IsEntityAPed
- IsEntityAVehicle
- IsEntityDead
- IsEntityInAir
- IsEntityInAngledArea
- IsEntityInArea
- IsEntityInWater
- IsEntityInZone
- IsEntityOccluded
- IsEntityOnScreen
- IsEntityPlayingAnim
- IsEntityStatic
- IsEntityTouchingEntity
- IsEntityTouchingModel
- IsEntityUpright
- IsEntityUpsidedown
- IsEntityVisible
- IsEntityVisibleToScript
- IsEntityWaitingForWorldCollision
- PlayEntityAnim
- PlaySynchronizedEntityAnim
- PlaySynchronizedMapEntityAnim
- ProcessEntityAttachments
- RemoveForcedObject
- RemoveModelHide
- RemoveModelSwap
- ResetEntityAlpha
- SetEntityAlpha
- SetEntityAlwaysPrerender
- SetEntityAnimCurrentTime
- SetEntityAnimSpeed
- SetEntityAsMissionEntity
- SetEntityCanBeDamaged
- SetEntityCanBeDamagedByRelationshipGroup
- SetEntityCanBeTargetedWithoutLos
- SetEntityCollision
- SetEntityCoords
- SetEntityCoordsNoOffset
- SetEntityCoords2
- SetEntityDynamic
- SetEntityHasGravity
- SetEntityHeading
- SetEntityHealth
- SetEntityInvincible
- SetEntityIsTargetPriority
- SetEntityLights
- SetEntityLoadCollisionFlag
- SetEntityLodDist
- SetEntityMaxHealth
- SetEntityMaxSpeed
- SetEntityMotionBlur
- SetEntityNoCollisionEntity
- SetEntityOnlyDamagedByPlayer
- SetEntityOnlyDamagedByRelationshipGroup
- SetEntityProofs
- SetEntityQuaternion
- SetEntityRecordsCollisions
- SetEntityRenderScorched
- SetEntityRotation
- SetEntitySomething
- SetEntityTrafficlightOverride
- SetEntityVelocity
- SetEntityVisible
- SetEntityAsNoLongerNeeded
- SetPedAsNoLongerNeeded
- SetVehicleAsNoLongerNeeded
- SetObjectAsNoLongerNeeded
- StopEntityAnim
- StopSynchronizedEntityAnim
- StopSynchronizedMapEntityAnim
- WouldEntityBeOccluded
Event
- AddShockingEventAtPosition
- AddShockingEventForEntity
- BlockDecisionMakerEvent
- ClearDecisionMakerEventResponse
- IsShockingEventInSphere
- RemoveAllShockingEvents
- RemoveShockingEvent
- RemoveShockingEventSpawnBlockingAreas
- SetDecisionMaker
- SuppressAgitationEventsNextFrame
- SuppressShockingEventsNextFrame
- SuppressShockingEventTypeNextFrame
- UnblockDecisionMakerEvent
Files
- GetDlcVehicleData
- GetDlcVehicleModel
- GetDlcWeaponData
- GetHashNameForComponent
- GetNumDlcVehicles
- GetNumDlcWeaponComponents
- GetNumForcedComponents
- GetShopPedOutfit
- GetShopPedOutfitLocate
- GetShopPedQueryOutfit
- GetVariantComponent
- InitShopPedProp
- IsDlcVehicleMod
Fire
- AddExplosionWithUserVfx
- GetClosestFirePos
- GetPedInsideExplosionArea
- IsExplosionInAngledArea
- IsExplosionInSphere
- StartEntityFire
- StopEntityFire
Graphics
- AddClanDecalToVehicle
- AddDecal
- AddEntityIcon
- AddPetrolDecal
- AttachTvAudioToEntity
- BeginTextCommandScaleformString
- CallScaleformMovieFunctionFloatParams
- CallScaleformMovieFunctionMixedParams
- CallScaleformMovieFunctionStringParams
- CallScaleformMovieMethod
- ClearDrawOrigin
- ClearTimecycleModifier
- CreateCheckpoint
- CreateTrackedPoint
- DeleteCheckpoint
- DestroyTrackedPoint
- DisableVehicleDistantlights
- DoesParticleFxLoopedExist
- DoesVehicleHaveDecal
- DrawBox
- DrawDebugBox
- DrawDebugCross
- DrawDebugLineWithTwoColours
- DrawDebugSphere
- DrawDebugText
- DrawDebugText2d
- DrawLightWithRange
- DrawLightWithRangeAndShadow
- DrawLine
- DrawMarker
- DrawPoly
- DrawRect
- DrawScaleformMovie
- DrawScaleformMovie3d
- DrawScaleformMovie3dNonAdditive
- DrawScaleformMovieFullscreen
- DrawScaleformMovieFullscreenMasked
- DrawSpotLightWithShadow
- DrawSpotLight
- DrawSprite
- DrawTvChannel
- EnableAlienBloodVfx
- EnableClownBloodVfx
- EnableMovieSubtitles
- EndTextCommandScaleformString
- EndTextCommandScaleformString2
- FadeDecalsInRange
- GetActiveScreenResolution
- GetAspectRatio
- GetDecalWashLevel
- GetIsHidef
- GetIsWidescreen
- GetMaximumNumberOfPhotos
- GetSafeZoneSize
- GetScreenCoordFromWorldCoord
- GetScreenEffectIsActive
- GetScreenResolution
- GetTextureResolution
- GetTimecycleModifierIndex
- GetTvChannel
- GetTvVolume
- HasHudScaleformLoaded
- HasNamedScaleformMovieLoaded
- HasScaleformContainerMovieLoadedIntoParent
- HasScaleformMovieLoaded
- HasStreamedTextureDictLoaded
- IsDecalAlive
- IsNightvisionActive
- IsParticleFxDelayedBlink
- IsSeethroughActive
- IsTrackedPointVisible
- LoadTvChannel
- LoadMovieMeshSet
- MoveVehicleDecals
- PopScaleformMovieFunction
- PopScaleformMovieFunctionVoid
- PopTimecycleModifier
- PushScaleformMovieFunction
- PushScaleformMovieFunctionN
- PushScaleformMovieFunctionFromHudComponent
- PushScaleformMovieFunctionParameterBool
- PushScaleformMovieFunctionParameterFloat
- PushScaleformMovieFunctionParameterInt
- PushScaleformMovieFunctionParameterString
- PushTimecycleModifier
- ReleaseMovieMeshSet
- RemoveDecal
- RemoveDecalsFromObject
- RemoveDecalsFromObjectFacing
- RemoveDecalsFromVehicle
- RemoveDecalsInRange
- RemoveParticleFx
- RemoveParticleFxFromEntity
- RemoveParticleFxInRange
- RequestScaleformMovie
- RequestScaleformMovieInstance
- RequestScaleformMovieInteractive
- RequestHudScaleform
- RequestStreamedTextureDict
- ResetParticleFxAssetOldToNew
- ReturnTwo
- ScreenDrawPositionEnd
- ScreenDrawPositionBegin
- ScreenDrawPositionRatio
- Set2dLayer
- SetBlackout
- SetCheckpointCylinderHeight
- SetCheckpointIconRgba
- SetCheckpointRgba
- SetDebugLinesAndSpheresDrawingActive
- SetDrawOrigin
- SetEntityIconColor
- SetEntityIconVisibility
- SetFarShadowsSuppressed
- SetFlash
- SetForcePedFootstepsTracks
- SetForceVehicleTrails
- SetFrozenRenderingDisabled
- SetNightvision
- SetNoiseoveride
- SetNoisinessoveride
- SetParticleFxBloodScale
- SetParticleFxCamInsideNonplayerVehicle
- SetParticleFxCamInsideVehicle
- SetParticleFxLoopedAlpha
- SetParticleFxLoopedColour
- SetParticleFxLoopedEvolution
- SetParticleFxLoopedRange
- SetParticleFxLoopedOffsets
- SetParticleFxLoopedScale
- SetParticleFxNonLoopedAlpha
- SetParticleFxNonLoopedColour
- SetParticleFxAssetOldToNew
- SetParticleFxShootoutBoat
- SetScaleformMovieAsNoLongerNeeded
- SetScaleformMovieToUseSystemTime
- SetSeethrough
- SetStreamedTextureDictAsNoLongerNeeded
- SetTimecycleModifier
- SetTimecycleModifierStrength
- SetTrackedPointInfo
- SetTransitionTimecycleModifier
- SetTvAudioFrontend
- SetTvChannel
- SetTvVolume
- SittingTv
- StartParticleFxLoopedOnEntity2
- StartParticleFxLoopedOnEntityBone2
- StartParticleFxNonLoopedAtCoord2
- StartParticleFxNonLoopedOnEntity2
- StartParticleFxNonLoopedOnPedBone2
- StartParticleFxLoopedAtCoord
- StartParticleFxLoopedOnEntity
- StartParticleFxLoopedOnEntityBone
- StartParticleFxLoopedOnPedBone
- StartParticleFxNonLoopedAtCoord
- StartParticleFxNonLoopedOnEntity
- StartParticleFxNonLoopedOnPedBone
- StartScreenEffect
- StopAllScreenEffects
- StopParticleFxLooped
- StopScreenEffect
- TransitionToBlurred
- TransitionFromBlurred
- UseParticleFxAssetNextCall
- WashDecalsFromVehicle
- WashDecalsInRange
Interior
- AddPickupToInteriorRoomByName
- AreCoordsCollidingWithExterior
- CapInterior
- ClearRoomForEntity
- DisableInterior
- DisableInteriorProp
- EnableInteriorProp
- ForceRoomForEntity
- GetInteriorAtCoords
- GetInteriorAtCoordsWithType
- GetInteriorFromCollision
- GetInteriorFromEntity
- GetInteriorGroupId
- GetKeyForEntityInRoom
- GetOffsetFromInteriorInWorldCoords
- GetRoomKeyFromGameplayCam
- GetRoomKeyFromEntity
- HideMapObjectThisFrame
- IsInteriorCapped
- IsInteriorDisabled
- IsInteriorPropEnabled
- IsInteriorReady
- IsInteriorScene
- IsValidInterior
- LoadInterior
- RefreshInterior
- SetInteriorPropColor
- UnkGetInteriorAtCoords
- UnpinInterior
Itemset
- AddToItemset
- CleanItemset
- CreateItemset
- DestroyItemset
- GetIndexedItemInItemset
- GetItemsetSize
- IsInItemset
- IsItemsetValid
- RemoveFromItemset
Locale
Misc
- Absf
- Absi
- Acos
- AddHospitalRestart
- AddPoliceRestart
- AddStuntJump
- AddStuntJumpAngled
- AreStringsEqual
- Asin
- Atan2
- Atan
- BeginReplayStats
- CancelStuntJump
- ClearAngledAreaOfVehicles
- ClearArea
- ClearAreaOfEverything
- ClearAreaOfCops
- ClearAreaOfObjects
- ClearAreaOfPeds
- ClearAreaOfProjectiles
- ClearAreaOfVehicles
- ClearBit
- ClearCloudHat
- ClearOverrideWeather
- ClearReplayStats
- ClearWeatherTypePersist
- CompareStrings
- CreateIncident
- CreateIncidentWithEntity
- CreateLightningThunder
- DeleteIncident
- DeleteStuntJump
- DisableAutomaticRespawn
- DisableHospitalRestart
- DisablePoliceRestart
- DisableStuntJumpSet
- DisplayOnscreenKeyboard
- DisplayOnscreenKeyboard2
- DoAutoSave
- EnableDispatchService
- EnableStuntJumpSet
- EnableTennisMode
- EndReplayStats
- FindSpawnPointInDirection
- ForceSocialClubUpdate
- GetAllocatedStackSize
- GetAngleBetween2dVectors
- GetBitsInRange
- GetCloudHatOpacity
- GetDistanceBetweenCoords
- GetFakeWantedLevel
- GetFrameCount
- GetFrameTime
- GetFreeStackSlotsCount
- GetGameTimer
- GetGlobalCharBuffer
- GetGroundCoordsWhileInAir
- GetGroundZFor3dCoord
- GetHashKey
- GetHeadingFromVector2d
- GetIndexOfCurrentLevel
- GetMissionFlag
- GetModelDimensions
- GetNextWeatherTypeHashName
- GetNumberOfDispatchedUnitsForPlayer
- GetOnscreenKeyboardResult
- GetPrevWeatherTypeHashName
- GetProfileSetting
- GetRainLevel
- GetRandomEventFlag
- GetRandomFloatInRange
- GetRandomIntInRange
- GetSnowLevel
- GetWeatherTypeTransition
- GetWindDirection
- GetWindSpeed
- HasBulletImpactedInArea
- HasBulletImpactedInBox
- HasButtonCombinationJustBeenEntered
- HasCheatStringJustBeenEntered
- IsAussieVersion
- IsFrontendFading
- IsPcVersion
- IsPs3Version
- IgnoreNextRestart
- IsAreaOccupied
- IsAutoSaveInProgress
- IsBitSet
- IsBulletInAngledArea
- IsBulletInArea
- IsBulletInBox
- IsDurangoVersion
- IsIncidentValid
- IsMemoryCardInUse
- IsMinigameInProgress
- IsNextWeatherType
- IsOrbisVersion
- IsPointObscuredByAMissionEntity
- IsPositionOccupied
- IsPrevWeatherType
- IsProjectileInArea
- IsProjectileTypeInAngledArea
- IsProjectileTypeInArea
- IsSniperBulletInArea
- IsSniperInverted
- IsStringNull
- IsStringNullOrEmpty
- IsStuntJumpInProgress
- IsStuntJumpMessageShowing
- IsTennisMode
- IsThisAMinigameScript
- IsXbox360Version
- NetworkSetScriptIsSafeForNetworkGame
- OverrideSaveHouse
- PopulateNow
- RegisterFloatToSave
- RegisterIntToSave
- RegisterEnumToSave
- RegisterBoolToSave
- RegisterSaveHouse
- RegisterTextLabelToSave
- RemoveDispatchSpawnBlockingArea
- ResetDispatchIdealSpawnDistance
- ResetDispatchSpawnBlockingAreas
- ResetLocalplayerState
- SetBit
- SetBitsInRange
- SetCloudHatOpacity
- SetCloudHatTransition
- SetCreditsActive
- SetCustomRespawnPosition
- SetDispatchIdealSpawnDistance
- SetDispatchTimeBetweenSpawnAttempts
- SetDispatchTimeBetweenSpawnAttemptsMultiplier
- SetExplosiveAmmoThisFrame
- SetExplosiveMeleeThisFrame
- SetFadeInAfterDeathArrest
- SetFadeInAfterLoad
- SetFadeOutAfterArrest
- SetFadeOutAfterDeath
- SetFakeWantedLevel
- SetFireAmmoThisFrame
- SetGamePaused
- SetGravityLevel
- SetMinigameInProgress
- SetMissionFlag
- SetNextRespawnToCustom
- SetOverrideWeather
- SetRainFxIntensity
- SetRandomEventFlag
- SetRandomSeed
- SetRandomWeatherType
- SetSaveHouse
- SetSaveMenuActive
- SetSuperJumpThisFrame
- SetThisScriptCanBePaused
- SetThisScriptCanRemoveBlipsCreatedByAnyScript
- SetTimeScale
- SetUnkMapFlag
- SetWeatherTypeNow
- SetWeatherTypeNowPersist
- SetWeatherTypeOverTime
- SetWeatherTypePersist
- SetWeatherTypeTransition
- SetWind
- SetWindDirection
- SetWindSpeed
- ShootSingleAirstrikeBulletBetweenCoords
- ShootSingleBulletBetweenCoords
- ShootSingleVehicleBulletBetweenCoords
- ShowPedInPauseMenu
- StartSaveArray
- StartSaveData
- StartSaveStruct
- StopSaveArray
- StopSaveData
- StopSaveStruct
- StringToInt
- Tan
- TerminateAllScriptsWithThisName
- UpdateOnscreenKeyboard
- UseFreemodeMapBehavior
- UsingMissionCreator
Mobile
- CanPhoneBeSeenOnScreen
- CellCamActivate
- CellCamIsCharVisibleNoFaceCheck
- CreateMobilePhone
- DestroyMobilePhone
- DisablePhoneThisFrame
- GetMobilePhonePosition
- GetMobilePhoneRenderId
- GetMobilePhoneRotation
- MoveFinger
- ScriptIsMovingMobilePhoneOffscreen
- SetMobilePhonePosition
- SetMobilePhoneRotation
- SetMobilePhoneScale
- SetPhoneLean
Netcash
- NetworkBuyAirstrike
- NetworkBuyBounty
- NetworkBuyFairgroundRide
- NetworkBuyHealthcare
- NetworkBuyHeliStrike
- NetworkBuyItem
- NetworkBuyProperty
- NetworkCanBet
- NetworkCanReceivePlayerCash
- NetworkCanSpendMoney
- NetworkClearCharacterWallet
- NetworkDeleteCharacter
- NetworkEarnFromAiTargetKill
- NetworkEarnFromAmbientJob
- NetworkEarnFromBendJob
- NetworkEarnFromBetting
- NetworkEarnFromBounty
- NetworkEarnFromChallengeWin
- NetworkEarnFromCrateDrop
- NetworkEarnFromDailyObjectives
- NetworkEarnFromGangattackPickup
- NetworkEarnFromHoldups
- NetworkEarnFromImportExport
- NetworkEarnFromJob
- NetworkEarnFromJobBonus
- NetworkEarnFromNotBadsport
- NetworkEarnFromPersonalVehicle
- NetworkEarnFromPickup
- NetworkEarnFromProperty
- NetworkEarnFromArmourTruck
- NetworkEarnFromRockstar
- NetworkEarnFromVehicle
- NetworkGetBankBalanceString
- NetworkGetVcBalance
- NetworkGetVcBankBalance
- NetworkGetVcWalletBalance
- NetworkGivePlayerJobshareCash
- NetworkInitializeCash
- NetworkMoneyCanBet
- NetworkPayEmployeeWage
- NetworkPayMatchEntryFee
- NetworkPayUtilityBill
- NetworkReceivePlayerJobshareCash
- NetworkRefundCash
- NetworkSpentAmmoDrop
- NetworkSpentArrestBail
- NetworkSpentBankInterest
- NetworkSpentBetting
- NetworkSpentBoatPickup
- NetworkSpentBounty
- NetworkSpentBullShark
- NetworkSpentBuyOfftheradar
- NetworkSpentBuyPassiveMode
- NetworkSpentBuyRevealPlayers
- NetworkSpentBuyWantedlevel
- NetworkSpentCallPlayer
- NetworkSpentCarwash
- NetworkSpentCashDrop
- NetworkSpentCinema
- NetworkSpentFromRockstar
- NetworkSpentHeliPickup
- NetworkSpentHireMercenary
- NetworkSpentHireMugger
- NetworkSpentHoldups
- NetworkSpentInStripclub
- NetworkSpentNoCops
- NetworkSpentPayVehicleInsurancePremium
- NetworkSpentPlayerHealthcare
- NetworkSpentProstitutes
- NetworkSpentRequestHeist
- NetworkSpentRequestJob
- NetworkSpentRobbedByMugger
- NetworkSpentTaxi
- NetworkSpentTelescope
- ProcessCashGift
Netshop
- NetworkShopBasketApplyServerData
- NetworkShopBasketIsFull
- NetworkShopBeginService
- NetworkShopDoesItemExistHash
- NetworkShopDeleteSetTelemetryNonceSeed
- NetworkShopGetPrice
- NetworkShopGetTransactionsEnabledForCharacter
- NetworkShopSetTelemetryNonceSeed
- NetworkTransferBankToWallet
- NetworkTransferWalletToBank
Network
- BadSportPlayerLeftDetected
- CanRegisterMissionObjects
- CanRegisterMissionPickups
- DownloadCheck
- GetDateAndTimeFromUnixEpoch
- FilloutPmPlayerList
- GetPosixTime
- GetNetworkTime
- GetNumReservedMissionPeds
- GetOnlineVersion
- GetTimeDifference
- HasNetworkTimeStarted
- IsPlayerInCutscene
- IsSphereVisibleToAnotherMachine
- IsTimeEqualTo
- IsTimeMoreThan
- NetworkAccessTunableBool
- NetworkAccessTunableFloat
- NetworkAccessTunableInt
- NetworkActionFollowInvite
- NetworkAddEntityArea
- NetworkAddFollowers
- NetworkAddPedToSynchronisedScene
- NetworkBlockKickedPlayers
- NetworkAmIBlockedByPlayer
- NetworkAmIMutedByPlayer
- NetworkAreHandlesTheSame
- NetworkAreTransitionDetailsValid
- NetworkBail
- NetworkBlockInvites
- NetworkCanBail
- NetworkCanSessionEnd
- NetworkCanCommunicateWithGamer
- NetworkIsClanMembershipFinishedDownloading
- NetworkClanDownloadMembership
- GetNumMembershipDesc
- NetworkClanGetMembershipCount
- NetworkClanGetMembershipValid
- NetworkClanPlayerGetDesc
- NetworkClanRemoteMembershipsAreInCache
- NetworkClearClockTimeOverride
- NetworkClearFollowInvite
- NetworkClearPropertyId
- NetworkClearVoiceChannel
- NetworkCreateSynchronisedScene
- NetworkDoesNetworkIdExist
- NetworkDoesTunableExist
- NetworkDoTransitionQuickmatch
- NetworkDoTransitionQuickmatchWithGroup
- NetworkDoTransitionToGame
- NetworkDoTransitionToNewGame
- NetworkExplodeVehicle
- NetworkFadeOutEntity
- NetworkFindMatchedGamers
- NetworkGamertagFromHandleStart
- NetworkGamerHasHeadset
- NetworkGetDesroyerOfEntity
- NetworkGetCurrentlySelectedGamerHandleFromInviteMenu
- NetworkGetEntityFromNetworkId
- NetToPed
- NetToEnt
- NetworkGetEntityIsNetworked
- NetworkGetFoundGamer
- NetworkGetFriendName
- NetworkGetGamertagFromHandle
- NetworkGetHostOfScript
- NetworkGetLocalHandle
- NetworkGetMaxFriends
- NetworkGetNumConnectedPlayers
- NetworkGetNumParticipants
- NetworkGetNumScriptParticipants
- NetworkGetPlayerFromGamerHandle
- NetworkGetPlayerIndexFromPed
- NetworkGetPresenceInviteHandle
- NetworkGetPresenceInviteInviter
- NetworkGetPrimaryClanDataCancel
- NetworkGetPrimaryClanDataNew
- NetworkGetPrimaryClanDataStart
- NetworkGetRandomInt
- NetworkGetRespawnResult
- NetworkGetTalkerProximity
- NetworkGetTimeoutTime
- NetworkGetTransitionMembers
- NetworkHandleFromMemberId
- NetworkHandleFromUserId
- NetworkHashFromPlayerHandle
- NetworkHasControlOfEntity
- NetworkHasControlOfPickup
- NetworkHasHeadset
- NetworkHasInvitedGamerToTransition
- NetworkHasPlayerStartedTransition
- NetworkAreRosAvailable
- IsRockstarBanned
- CanPlayOnline
- NetworkInviteGamers
- NetworkIsActivitySession
- NetworkIsActivitySpectatorFromHandle
- NetworkIsCableConnected
- NetworkIsClockTimeOverridden
- HasBgScriptBeenDownloaded
- NetworkIsFindingGamers
- NetworkIsFriendOnline2
- NetworkIsFriendInMultiplayer
- NetworkIsFriendOnline
- NetworkIsGamerInMySession
- NetworkIsGamerTalking
- NetworkIsHandleValid
- NetworkIsHostOfThisScript
- NetworkIsInMpCutscene
- NetworkIsInSession
- NetworkIsInTransition
- NetworkIsLocalPlayerInvincible
- NetworkIsParticipantActive
- NetworkIsPlayerAParticipant
- NetworkIsPlayerConnected
- NetworkIsPlayerMutedByMe
- NetworkIsScriptActive
- NetworkIsSessionStarted
- NetworkIsTransitionBusy
- NetworkIsTransitionHostFromHandle
- NetworkIsTransitionStarted
- HasTunablesBeenDownloaded
- NetworkJoinTransition
- NetworkRespawnCoords
- NetworkMarkTransitionGamerAsFullyJoined
- NetworkOpenTransitionMatchmaking
- NetworkOverrideClockTime
- NetworkOverrideSendRestrictions
- NetworkOverrideTransitionChat
- NetworkPlayerGetUserid
- NetworkPlayerIsBadsport
- NetworkPlayerIsRockstarDev
- NetworkRegisterHostBroadcastVariables
- NetworkRemoveAllTransitionInvite
- NetworkRemovePresenceInvite
- NetworkRequestCloudBackgroundScripts
- NetworkRequestControlOfDoor
- NetworkRequestControlOfNetworkId
- NetworkResurrectLocalPlayer
- NetworkSendTextMessage
- NetworkSendPresenceTransitionInvite
- NetworkSessionBlockJoinRequests
- NetworkSessionChangeSlots
- NetworkSessionEnd
- NetworkSessionForceCancelInvite
- NetworkSessionGetInviter
- NetworkSessionGetUnk
- NetworkSessionHostClosed
- NetworkSessionHostSinglePlayer
- NetworkSessionIsClosedFriends
- NetworkSessionIsSolo
- NetworkSessionKickPlayer
- NetworkSessionMarkVisible
- NetworkSessionHosted
- NetworkSessionVoiceLeave
- NetworkSessionWasInvited
- NetworkSetActivitySpectatorMax
- NetworkSetEntityCanBlend
- NetworkSetFriendlyFireOption
- NetworkSetInMpCutscene
- NetworkSetLocalPlayerInvincibleTime
- NetworkSetOverrideSpectatorMode
- NetworkSetTalkerProximity
- NetworkSetThisScriptIsNetworkScript
- NetworkSetTransitionCreatorHandle
- NetworkSetVoiceChannel
- NetworkStartSynchronisedScene
- NetworkSuppressInvite
- NetworkAccessTunableBoolHashFailVal
- NetworkUnregisterNetworkedEntity
- ParticipantId
- ReserveNetworkMissionObjects
- ReserveNetworkMissionVehicles
- SetEntityLocallyVisible
- UsePlayerColourInsteadOfTeamColour
- SetLocalPlayerVisibleInCutscene
- SetNetworkIdSyncToPlayer
- SetNetworkIdExistsOnAllMachines
- SetNetworkVehicleNonContact
- SetPlayerInvisibleLocally
- SetStoreEnabled
- TextureDownloadGetName
- TextureDownloadRelease
- GetContentCategory
- GetContentFileVersion
- GetContentUserId
- SetBalanceAddMachines
- GetRootContentId
- VehToNet
- ObjToNet
Object
- AddDoorToSystem
- AttachPortablePickupToPed
- CreateAmbientPickup
- CreateMoneyPickups
- CreateObject
- CreateObjectNoOffset
- CreatePickup
- CreatePickupRotate
- CreatePortablePickup
- CreatePortablePickup2
- DeleteObject
- DetachPortablePickupFromPed
- DoesDesObjectExist
- DoesDoorExist
- DoesObjectOfTypeExistAtCoords
- DoesPickupExist
- DoesPickupObjectExist
- DoorControl
- GetClosestObjectOfType
- GetDesObject
- GetDesObjectState
- GetObjectFragmentDamageHealth
- GetObjectOffsetFromCoords
- GetPickupCoords
- GetPickupHash
- GetPickupObject
- GetSafePickupCoords
- GetStateOfClosestDoorOfType
- GetWeaponHashFromPickup
- HasClosestObjectOfTypeBeenBroken
- HasObjectBeenBroken
- HasPickupBeenCollected
- HighlightPlacementCoords
- IsAnyObjectNearPoint
- IsDoorClosed
- IsGarageEmpty
- IsObjectNearPoint
- IsObjectVisible
- IsPickupWithinRadius
- IsPointInAngledArea
- MarkObjectForDeletion
- PlaceObjectOnGroundProperly
- RemoveAllPickupsOfType
- RemoveDoorFromSystem
- RemovePickup
- SetActivateObjectPhysicsAsSoonAsItIsUnfrozen
- SetDesObjectState
- SetDoorAccelerationLimit
- SetDoorAjarAngle
- SetForceObjectThisFrame
- SetObjectPhysicsParams
- SetObjectTargettable
- SetObjectTextureVariant
- SetPickupRegenerationTime
- SetStateOfClosestDoorOfType
- SetTeamPickupObject
- SlideObject
- TrackObjectVisibility
Pad
- DisableAllControlActions
- DisableControlAction
- DisableInputGroup
- EnableAllControlActions
- EnableControlAction
- GetControlInstructionalButton
- GetControlNormal
- GetControlValue
- GetDisabledControlNormal
- GetLocalPlayerAimState
- IsControlEnabled
- IsControlJustPressed
- IsControlJustReleased
- IsControlPressed
- IsControlReleased
- IsDisabledControlJustPressed
- IsDisabledControlJustReleased
- IsDisabledControlPressed
- IsLookInverted
- IsInputJustDisabled
- IsInputDisabled
- SetPadShake
- SetControlNormal
- SetCursorLocation
- SetInputExclusive
- SetPlayerpadShakesWhenControllerDisabled
- StopPadShake
Pathfind
- AddNavmeshBlockingObject
- AddNavmeshRequiredRegion
- AreAllNavmeshRegionsLoaded
- CalculateTravelDistanceBetweenPoints
- DisableNavmeshInArea
- DoesNavmeshBlockingObjectExist
- GenerateDirectionsToCoord
- GetClosestMajorVehicleNode
- GetClosestRoad
- GetClosestVehicleNode
- GetClosestVehicleNodeWithHeading
- GetIsSlowRoadFlag
- GetNthClosestVehicleNode
- GetNthClosestVehicleNodeFavourDirection
- GetNthClosestVehicleNodeId
- GetNthClosestVehicleNodeIdWithHeading
- GetNthClosestVehicleNodeWithHeading
- GetRandomVehicleNode
- GetSafeCoordForPed
- GetStreetNameAtCoord
- GetSupportsGpsRouteFlag
- GetVehicleNodePosition
- GetVehicleNodeProperties
- IsNavmeshLoadedInArea
- IsPointOnRoad
- IsVehicleNodeIdValid
- RemoveNavmeshBlockingObject
- RemoveNavmeshRequiredRegions
- SetGpsDisabledZone
- SetIgnoreNoGpsFlag
- SetPedPathsBackToOriginal
- SetPedPathsInArea
- SetRoadsBackToOriginal
- SetRoadsBackToOriginalInAngledArea
- SetRoadsInAngledArea
- SetRoadsInArea
- UpdateNavmeshBlockingObject
Ped
- AddArmourToPed
- AddRelationshipGroup
- AddScenarioBlockingArea
- ApplyDamageToPed
- ApplyPedBlood
- ApplyPedBloodByZone
- ApplyPedBloodDamageByZone
- ApplyPedBloodSpecific
- ApplyPedDamageDecal
- ApplyPedDamagePack
- AttachSynchronizedSceneToEntity
- CanCreateRandomBikeRider
- CanCreateRandomCops
- CanCreateRandomDriver
- CanCreateRandomPed
- CanKnockPedOffVehicle
- CanPedInCombatSeeTarget
- CanPedRagdoll
- CanPedSeePed
- ClearAllPedProps
- ClearFacialIdleAnimOverride
- ClearPedAlternateMovementAnim
- ClearPedAlternateWalkAnim
- ClearPedBloodDamage
- ClearPedBloodDamageByZone
- ClearPedDamageDecalByZone
- ClearPedDecorations
- ClearPedDriveByClipsetOverride
- ClearPedFacialDecorations
- ClearPedLastDamageBone
- ClearPedNonCreationArea
- ClearPedProp
- ClearPedWetness
- ClearRelationshipBetweenGroups
- ClonePed
- ClonePedToTarget
- CreateGroup
- CreateNmMessage
- CreatePed
- CreatePedInsideVehicle
- CreateRandomPed
- CreateRandomPedAsDriver
- CreateSynchronizedScene
- CreateSynchronizedScene2
- DeletePed
- DetachSynchronizedScene
- DisposeSynchronizedScene
- DoesGroupExist
- ExplodePedHead
- ForcePedMotionState
- ForcePedToOpenParachute
- FreezePedCameraRotation
- GetAnimInitialOffsetPosition
- GetAnimInitialOffsetRotation
- GetClosestPed
- GetCombatFloat
- GetDeadPedPickupCoords
- GetFirstParentIdForPedType
- GetGroupSize
- GetJackTarget
- GetMeleeTargetForPed
- GetMount
- GetNumberOfPedDrawableVariations
- GetNumberOfPedPropDrawableVariations
- GetNumberOfPedPropTextureVariations
- GetNumberOfPedTextureVariations
- GetNumHairColors
- GetNumHeadOverlayValues
- GetNumMakeupColors
- GetNumParentPedsOfType
- GetPedAccuracy
- GetPedAlertness
- GetPedArmour
- GetPedAsGroupLeader
- GetPedAsGroupMember
- GetPedBoneCoords
- GetPedBoneIndex
- GetPedCauseOfDeath
- GetPedCombatMovement
- GetPedCombatRange
- GetPedConfigFlag
- GetPedDecorationsState
- GetPedDefensiveAreaPosition
- GetPedDrawableVariation
- GetPedEnveffScale
- GetPedExtractedDisplacement
- GetPedGroupIndex
- GetPedHeadBlendData
- GetPedheadshotTxdString
- GetPedHeadOverlayValue
- GetPedLastDamageBone
- GetPedMaxHealth
- GetPedMoney
- GetPedNearbyPeds
- GetPedNearbyVehicles
- GetPedPaletteVariation
- GetPedParachuteLandingType
- GetPedParachuteState
- GetPedParachuteTintIndex
- GetPedPropIndex
- GetPedPropTextureIndex
- GetPedRagdollBoneIndex
- GetPedRelationshipGroupDefaultHash
- GetPedRelationshipGroupHash
- GetPedResetFlag
- GetPedsJacker
- GetPedSourceOfDeath
- GetPedStealthMovement
- GetPedTextureVariation
- GetPedTimeOfDeath
- GetPedType
- GetPlayerPedIsFollowing
- GetRandomPedAtCoord
- GetRelationshipBetweenGroups
- GetRelationshipBetweenPeds
- GetSeatPedIsTryingToEnter
- GetSynchronizedScenePhase
- GetSynchronizedSceneRate
- GetTattooZone
- GetVehiclePedIsEntering
- GetVehiclePedIsIn
- GetVehiclePedIsTryingToEnter
- GetVehiclePedIsUsing
- GivePedHelmet
- GivePedNmMessage
- HasActionModeAssetLoaded
- HasPedHeadBlendFinished
- HasPedReceivedEvent
- HasStealthModeAssetLoaded
- HidePedBloodDamageByZone
- IsAnyPedNearPoint
- IsAnyPedShootingInArea
- IsConversationPedDead
- IsCopPedInArea3d
- IsPedAimingFromCover
- IsPedAPlayer
- IsPedBeingJacked
- IsPedBeingStealthKilled
- IsPedBeingStunned
- IsPedBlushColorValid
- IsPedClimbing
- IsPedComponentVariationValid
- IsPedDeadOrDying
- IsPedDiving
- IsPedDoingDriveby
- IsPedDucking
- IsPedEvasiveDiving
- IsPedFacingPed
- IsPedFalling
- IsPedFatallyInjured
- IsPedFleeing
- IsPedGettingIntoAVehicle
- IsPedGoingIntoCover
- IsPedGroupMember
- IsPedHairColorValid
- IsPedHangingOnToVehicle
- IsPedheadshotReady
- IsPedheadshotValid
- IsPedHeadtrackingEntity
- IsPedHeadtrackingPed
- IsPedHuman
- IsPedHurt
- IsPedInAnyBoat
- IsPedInAnyHeli
- IsPedInAnyPlane
- IsPedInAnyPoliceVehicle
- IsPedInAnySub
- IsPedInAnyTaxi
- IsPedInAnyTrain
- IsPedInAnyVehicle
- IsPedInCombat
- IsPedInCover
- IsPedInCoverFacingLeft
- IsPedInFlyingVehicle
- IsPedInGroup
- IsPedInjured
- IsPedInMeleeCombat
- IsPedInModel
- IsPedInParachuteFreeFall
- IsPedInVehicle
- IsPedJacking
- IsPedJumping
- IsPedJumpingOutOfVehicle
- IsPedLipstickColorValid
- IsPedMale
- IsPedModel
- IsPedOnAnyBike
- IsPedOnFoot
- IsPedOnMount
- IsPedOnSpecificVehicle
- IsPedOnVehicle
- IsPedPerformingStealthKill
- IsPedPlantingBomb
- IsPedProne
- IsPedPropValid
- IsPedRagdoll
- IsPedReloading
- IsPedRespondingToEvent
- IsPedRunningMobilePhoneTask
- IsPedRunningRagdollTask
- IsPedShooting
- IsPedShootingInArea
- IsPedSittingInAnyVehicle
- IsPedSittingInVehicle
- IsPedStandingInCover
- IsPedStopped
- IsPedSwimming
- IsPedSwimmingUnderWater
- IsPedTracked
- IsPedTryingToEnterALockedVehicle
- IsPedUsingActionMode
- IsPedUsingAnyScenario
- IsPedUsingScenario
- IsPedVaulting
- IsPedWearingHelmet
- IsScriptedScenarioPedUsingConditionalAnim
- IsSynchronizedSceneLooped
- IsSynchronizedSceneRunning
- IsTrackedPedVisible
- KnockOffPedProp
- KnockPedOffVehicle
- PlayFacialAnim
- RegisterHatedTargetsAroundPed
- RegisterPedheadshot
- RegisterTarget
- RemoveActionModeAsset
- RemoveGroup
- RemovePedDefensiveArea
- RemovePedElegantly
- RemovePedFromGroup
- RemovePedHelmet
- RemovePedPreferredCoverSet
- RemoveRelationshipGroup
- RemoveScenarioBlockingArea
- RemoveScenarioBlockingAreas
- RemoveStealthModeAsset
- RequestActionModeAsset
- RequestStealthModeAsset
- ResetAiMeleeWeaponDamageModifier
- ResetAiWeaponDamageModifier
- ResetGroupFormationDefaultSpacing
- ResetPedInVehicleContext
- ResetPedLastVehicle
- ResetPedMovementClipset
- ResetPedRagdollBlockingFlags
- ResetPedRagdollTimer
- ResetPedStrafeClipset
- ResetPedVisibleDamage
- ResetPedWeaponMovementClipset
- ResurrectPed
- ReviveInjuredPed
- SetAiMeleeWeaponDamageModifier
- SetAiWeaponDamageModifier
- SetBlockingOfNonTemporaryEvents
- SetCanAttackFriendly
- SetCombatFloat
- SetCreateRandomCops
- SetCreateRandomCopsNotOnScenarios
- SetCreateRandomCopsOnScenarios
- SetDriverAbility
- SetDriverAggressiveness
- SetEnableBoundAnkles
- SetEnableHandcuffs
- SetEnablePedEnveffScale
- SetEnableScuba
- SetFacialIdleAnimOverride
- SetGroupFormation
- SetGroupFormationSpacing
- SetGroupSeparationRange
- SetIkTarget
- SetPedAccuracy
- SetPedAlertness
- SetPedAllowedToDuck
- SetPedAllowVehiclesOverride
- SetPedAlternateMovementAnim
- SetPedAlternateWalkAnim
- SetPedAngledDefensiveArea
- SetPedArmour
- SetPedAsCop
- SetPedAsEnemy
- SetPedAsGroupLeader
- SetPedAsGroupMember
- SetPedBlendFromParents
- SetPedBoundsOrientation
- SetPedCanArmIk
- SetPedCanBeDraggedOut
- SetPedCanBeKnockedOffVehicle
- SetPedCanBeShotInVehicle
- SetPedCanBeTargetedWhenInjured
- SetPedCanBeTargetedWithoutLos
- SetPedCanBeTargetted
- SetPedCanBeTargettedByPlayer
- SetPedCanBeTargettedByTeam
- SetPedCanCowerInCover
- SetPedCanEvasiveDive
- SetPedCanHeadIk
- SetPedCanLegIk
- SetPedCanPeekInCover
- SetPedCanPlayAmbientAnims
- SetPedCanPlayAmbientBaseAnims
- SetPedCanPlayGestureAnims
- SetPedCanPlayVisemeAnims
- SetPedCanRagdoll
- SetPedCanRagdollFromPlayerImpact
- SetPedCanSmashGlass
- SetPedCanSwitchWeapon
- SetPedCanTeleportToGroupLeader
- SetPedCanTorsoIk
- SetPedCanUseAutoConversationLookat
- SetPedCapsule
- SetPedClothProne
- SetPedCombatAbility
- SetPedCombatAttributes
- SetPedCombatMovement
- SetPedCombatRange
- SetPedComponentVariation
- SetPedConfigFlag
- SetPedCoordsKeepVehicle
- SetPedCoordsNoGang
- SetPedCowerHash
- SetPedDecoration
- SetPedDefaultComponentVariation
- SetPedDefensiveAreaAttachedToPed
- SetPedDefensiveAreaDirection
- SetPedDefensiveSphereAttachedToPed
- SetPedDensityMultiplierThisFrame
- SetPedDesiredHeading
- SetPedDiesInstantlyInWater
- SetPedDiesInSinkingVehicle
- SetPedDiesInVehicle
- SetPedDiesInWater
- SetPedDiesWhenInjured
- SetPedDriveByClipsetOverride
- SetPedDucking
- SetPedEnableWeaponBlocking
- SetPedEnveffScale
- SetPedEyeColor
- SetPedFaceFeature
- SetPedFacialDecoration
- SetPedFiringPattern
- SetPedFleeAttributes
- SetPedGeneratesDeadBodyEvents
- SetPedGestureGroup
- SetPedGetOutUpsideDownVehicle
- SetPedGravity
- SetPedGroupMemberPassengerIndex
- SetPedHairColor
- SetPedHeadBlendData
- SetPedHeadOverlay
- SetPedHeadOverlayColor
- SetPedHearingRange
- SetPedHelmet
- SetPedHelmetFlag
- SetPedHelmetPropIndex
- SetPedHelmetTextureIndex
- SetPedIdRange
- SetPedIntoVehicle
- SetPedInVehicleContext
- SetPedKeepTask
- SetPedLegIkMode
- SetPedLodMultiplier
- SetPedMaxHealth
- SetPedMaxMoveBlendRatio
- SetPedMaxTimeInWater
- SetPedMaxTimeUnderwater
- SetPedMinGroundTimeForStungun
- SetPedMinMoveBlendRatio
- SetPedModelIsSuppressed
- SetPedMoney
- SetPedMotionBlur
- SetPedMovementClipset
- SetPedMoveAnimsBlendOut
- SetPedMoveRateOverride
- SetPedNameDebug
- SetPedNeverLeavesGroup
- SetPedNonCreationArea
- SetPedParachuteTintIndex
- SetPedPinnedDown
- SetPedPlaysHeadOnHornAnimWhenDiesInVehicle
- SetPedPreferredCoverSet
- SetPedPrimaryLookat
- SetPedPropIndex
- SetPedRagdollForceFall
- SetPedRagdollOnCollision
- SetPedRandomComponentVariation
- SetPedRandomProps
- SetPedRelationshipGroupDefaultHash
- SetPedRelationshipGroupHash
- SetPedReserveParachuteTintIndex
- SetPedResetFlag
- SetPedSeeingRange
- SetPedShootsAtCoord
- SetPedShootRate
- SetPedSphereDefensiveArea
- SetPedStayInVehicleWhenJacked
- SetPedStealthMovement
- SetPedSteersAroundObjects
- SetPedSteersAroundPeds
- SetPedSteersAroundVehicles
- SetPedStrafeClipset
- SetPedSuffersCriticalHits
- SetPedSweat
- SetPedTargetLossResponse
- SetPedToInformRespectedFriends
- SetPedToLoadCover
- SetPedToRagdoll
- SetPedToRagdollWithFall
- SetPedUsingActionMode
- SetPedVisualFieldCenterAngle
- SetPedVisualFieldMaxAngle
- SetPedVisualFieldMaxElevationAngle
- SetPedVisualFieldMinAngle
- SetPedVisualFieldMinElevationAngle
- SetPedVisualFieldPeripheralRange
- SetPedWeaponMovementClipset
- SetPedWetnessEnabledThisFrame
- SetPedWetnessHeight
- SetPedRagdollBlockingFlags
- SetRelationshipBetweenGroups
- SetScenarioPedsSpawnInSphereArea
- SetScenarioPedsToBeReturnedByNextCommand
- SetScenarioPedDensityMultiplierThisFrame
- SetScriptedAnimSeatOffset
- SetScriptedConversionCoordThisFrame
- SetSynchronizedSceneOcclusionPortal
- SetSynchronizedSceneLooped
- SetSynchronizedSceneOrigin
- SetSynchronizedScenePhase
- SetSynchronizedSceneRate
- StopAnyPedModelBeingSuppressed
- StopPedWeaponFiringWhenDropped
- UnregisterPedheadshot
- UpdatePedHeadBlendData
- WasPedKilledByStealth
- WasPedKilledByTakedown
- WasPedSkeletonUpdated
Physics
- ActivatePhysics
- AddRope
- ApplyImpulseToCloth
- AttachEntitiesToRope
- AttachRopeToEntity
- BreakEntityGlass
- DeleteChildRope
- DeleteRope
- DetachRopeFromEntity
- DoesRopeExist
- GetCgoffset
- GetRopeLastVertexCoord
- GetRopeLength
- GetRopeVertexCoord
- GetRopeVertexCount
- LoadRopeData
- PinRopeVertex
- RopeAreTexturesLoaded
- RopeConvertToSimple
- RopeDrawShadowEnabled
- RopeForceLength
- RopeLoadTextures
- RopeResetLength
- RopeSetUpdatePinverts
- RopeUnloadTextures
- SetCgoffset
- SetCgAtBoundcenter
- SetDamping
- SetDisableBreaking
- SetDisableFragDamage
- StartRopeUnwindingFront
- StartRopeWinding
- StopRopeUnwindingFront
- StopRopeWinding
- UnpinRopeVertex
Player
- ArePlayerFlashingStarsAboutToDrop
- ArePlayerStarsGreyedOut
- AssistedMovementCloseRoute
- AssistedMovementFlushRoute
- CanPedHearPlayer
- CanPlayerStartMission
- ChangePlayerPed
- ClearPlayerHasDamagedAtLeastOneNonAnimalPed
- ClearPlayerHasDamagedAtLeastOnePed
- ClearPlayerParachuteModelOverride
- ClearPlayerParachutePackModelOverride
- ClearPlayerParachuteVariationOverride
- ClearPlayerWantedLevel
- DisablePlayerFiring
- DisablePlayerVehicleRewards
- DisplaySystemSigninUi
- EnableSpecialAbility
- ExpandWorldLimits
- ForceCleanup
- ForceCleanupForAllThreadsWithThisName
- ForceCleanupForThreadWithThisId
- GetCauseOfMostRecentForceCleanup
- GetEntityPlayerIsFreeAimingAt
- GetMaxWantedLevel
- GetNumberOfPlayers
- GetPlayerCurrentStealthNoise
- GetPlayerGroup
- GetPlayerHasReserveParachute
- GetPlayerIndex
- GetPlayerInvincible
- GetPlayerMaxArmour
- GetPlayerName
- GetPlayerParachutePackTintIndex
- GetPlayerParachuteSmokeTrailColor
- GetPlayerParachuteTintIndex
- GetPlayerPed
- GetPlayerPedScriptIndex
- GetPlayerReserveParachuteTintIndex
- GetPlayerRgbColour
- GetPlayersLastVehicle
- GetPlayerSprintStaminaRemaining
- GetPlayerSprintTimeRemaining
- GetPlayerTargetEntity
- GetPlayerTeam
- GetPlayerUnderwaterTimeRemaining
- GetPlayerWantedCentrePosition
- GetPlayerWantedLevel
- GetTimeSinceLastArrest
- GetTimeSinceLastDeath
- GetTimeSincePlayerDroveAgainstTraffic
- GetTimeSincePlayerDroveOnPavement
- GetTimeSincePlayerHitPed
- GetTimeSincePlayerHitVehicle
- GetWantedLevelRadius
- GetWantedLevelThreshold
- GiveAchievementToPlayer
- GivePlayerRagdollControl
- HasAchievementBeenPassed
- HasForceCleanupOccurred
- HasPlayerBeenSpottedInStolenVehicle
- HasPlayerDamagedAtLeastOneNonAnimalPed
- HasPlayerDamagedAtLeastOnePed
- HasPlayerLeftTheWorld
- HasPlayerTeleportFinished
- IntToParticipantindex
- IntToPlayerindex
- IsPlayerBeingArrested
- IsPlayerCamControlDisabled
- IsPlayerClimbing
- IsPlayerControlOn
- IsPlayerDead
- IsPlayerFreeAiming
- IsPlayerFreeAimingAtEntity
- IsPlayerFreeForAmbientTask
- IsPlayerLoggingInNp
- IsPlayerOnline
- IsPlayerPlaying
- IsPlayerPressingHorn
- IsPlayerReadyForCutscene
- IsPlayerRidingTrain
- IsPlayerScriptControlOn
- IsPlayerTargettingAnything
- IsPlayerTargettingEntity
- IsPlayerTeleportActive
- IsPlayerWantedLevelGreater
- IsSpecialAbilityActive
- IsSpecialAbilityEnabled
- IsSpecialAbilityMeterFull
- IsSpecialAbilityUnlocked
- IsSystemUiBeingDisplayed
- NetworkPlayerIdToInt
- PlayerAttachVirtualBound
- PlayerDetachVirtualBound
- PlayerId
- PlayerPedId
- RemovePlayerHelmet
- ReportCrime
- ResetPlayerArrestState
- ResetPlayerInputGait
- ResetPlayerStamina
- ResetWantedLevelDifficulty
- RestorePlayerStamina
- SetAirDragMultiplierForPlayersVehicle
- SetAllRandomPedsFlee
- SetAllRandomPedsFleeThisFrame
- SetAutoGiveParachuteWhenEnterPlane
- SetDisableAmbientMeleeMove
- SetDispatchCopsForPlayer
- SetEveryoneIgnorePlayer
- SetIgnoreLowPriorityShockingEvents
- SetMaxWantedLevel
- SetPlayerCanBeHassledByGangs
- SetPlayerCanDoDriveBy
- SetPlayerCanLeaveParachuteSmokeTrail
- SetPlayerCanUseCover
- SetPlayerClothLockCounter
- SetPlayerClothPackageIndex
- SetPlayerClothPinFrames
- SetPlayerControl
- SetPlayerForcedAim
- SetPlayerForcedZoom
- SetPlayerForceSkipAimIntro
- SetPlayerHasReserveParachute
- SetPlayerHealthRechargeMultiplier
- SetPlayerInvincible
- SetPlayerLockon
- SetPlayerLockonRangeOverride
- SetPlayerMaxArmour
- SetPlayerMayNotEnterAnyVehicle
- SetPlayerMayOnlyEnterThisVehicle
- SetPlayerMeleeWeaponDamageModifier
- SetPlayerMeleeWeaponDefenseModifier
- SetPlayerModel
- SetPlayerNoiseMultiplier
- SetPlayerParachuteModelOverride
- SetPlayerParachutePackModelOverride
- SetPlayerParachutePackTintIndex
- SetPlayerParachuteSmokeTrailColor
- SetPlayerParachuteTintIndex
- SetPlayerParachuteVariationOverride
- SetPlayerResetFlagPreferRearSeats
- SetPlayerReserveParachuteTintIndex
- SetPlayerSimulateAiming
- SetPlayerSneakingNoiseMultiplier
- SetPlayerSprint
- SetPlayerStealthPerceptionModifier
- SetPlayerTargetingMode
- SetPlayerTeam
- SetPlayerVehicleDamageModifier
- SetPlayerVehicleDefenseModifier
- SetPlayerWantedCentrePosition
- SetPlayerWantedLevel
- SetPlayerWantedLevelNow
- SetPlayerWantedLevelNoDrop
- SetPlayerWeaponDamageModifier
- SetPlayerWeaponDefenseModifier
- SetPoliceIgnorePlayer
- SetPoliceRadarBlips
- SetRunSprintMultiplierForPlayer
- SetSpecialAbilityMultiplier
- SetSwimMultiplierForPlayer
- SetWantedLevelDifficulty
- SetWantedLevelMultiplier
- SimulatePlayerInputGait
- SpecialAbilityChargeAbsolute
- SpecialAbilityChargeContinuous
- SpecialAbilityChargeLarge
- SpecialAbilityChargeMedium
- SpecialAbilityChargeNormalized
- SpecialAbilityChargeSmall
- SpecialAbilityDeactivate
- SpecialAbilityDeactivateFast
- SpecialAbilityDepleteMeter
- SpecialAbilityFillMeter
- SpecialAbilityLock
- SpecialAbilityReset
- SpecialAbilityUnlock
- StartFiringAmnesty
- StartPlayerTeleport
- StopPlayerTeleport
- SwitchCrimeType
Recording
Rendering
Script
- BeginEnumeratingThreads
- DoesScriptExist
- DoesScriptWithNameHashExist
- GetEventAtIndex
- GetEventData
- GetEventExists
- GetHashOfThisScriptName
- GetIdOfNextThreadInEnumeration
- GetIdOfThisThread
- GetNameOfThread
- GetNoLoadingScreen
- GetNumberOfEvents
- GetNumberOfInstancesOfScriptWithNameHash
- GetThisScriptName
- HasScriptLoaded
- HasScriptWithNameHashLoaded
- IsThreadActive
- RequestScript
- RequestScriptWithNameHash
- SetNoLoadingScreen
- SetScriptAsNoLongerNeeded
- SetScriptWithNameHashAsNoLongerNeeded
- ShutdownLoadingScreen
- TerminateThisThread
- TerminateThread
- TriggerScriptEvent
Shapetest
- GetShapeTestResult
- GetShapeTestResultEx
- StartShapeTestBound
- StartShapeTestBoundingBox
- StartShapeTestBox
- StartShapeTestCapsule
- StartShapeTestLosProbe
- StartShapeTestRay
Socialclub
- ScEmailMessagePushGamerToRecipList
- ScGetNickname
- IsScInboxValid
- ScInboxGetEmails
- GetTotalScInboxIds
- ScInboxMessageGetDataBool
- ScInboxMessageGetDataString
- ScInboxMessageGetUgcdata
- ScStartCheckStringTask
- ScHasCheckStringTaskCompleted
Stats
- GetNgstatBoolHash
- GetNgstatIntHash
- GetPstatBoolHash
- GetPstatIntHash
- GetTupstatBoolHash
- GetTupstatIntHash
- Leaderboards2ReadByHandle
- Leaderboards2ReadByRadius
- Leaderboards2ReadByRank
- Leaderboards2ReadByRow
- Leaderboards2ReadByScoreFloat
- Leaderboards2ReadByScoreInt
- Leaderboards2ReadFriendsByRow
- Leaderboards2WriteData
- LeaderboardsCacheDataRow
- LeaderboardsClearCacheData
- LeaderboardsGetCacheDataRow
- LeaderboardsGetCacheExists
- LeaderboardsGetCacheTime
- LeaderboardsGetColumnId
- LeaderboardsGetColumnType
- LeaderboardsGetNumberOfColumns
- LeaderboardsReadClear
- LeaderboardsReadClearAll
- LeaderboardsReadPending
- LeaderboardsReadSuccessful
- PlaystatsAmbientMissionCrateCreated
- PlaystatsAwardXp
- PlaystatsCheatApplied
- PlaystatsClothChange
- PlaystatsFriendActivity
- PlaystatsMatchStarted
- PlaystatsMissionCheckpoint
- PlaystatsMissionOver
- PlaystatsMissionStarted
- PlaystatsNpcInvite
- PlaystatsPropChange
- PlaystatsRaceCheckpoint
- PlaystatsRankUp
- PlaystatsShopItem
- PlaystatsWebsiteVisited
- StatClearSlotForReload
- StatDeleteSlot
- StatGetBool
- StatGetBoolMasked
- StatGetDate
- StatGetFloat
- StatGetInt
- StatGetLicensePlate
- StatGetMaskedInt
- StatGetNumberOfDays
- StatGetNumberOfHours
- StatGetNumberOfMinutes
- StatGetNumberOfSeconds
- StatGetPos
- StatGetString
- StatGetUserId
- StatIncrement
- StatLoad
- StatLoadPending
- StatSave
- StatSavePending
- StatSavePendingOrRequested
- StatSetBool
- StatSetBoolMasked
- StatSetCurrentPosixTime
- StatSetDate
- StatSetFloat
- StatSetGxtLabel
- StatSetInt
- StatSetLicensePlate
- StatSetMaskedInt
- StatSetPos
- StatSetProfileSetting
- StatSetString
- StatSetUserId
- StatSlotIsLoaded
- PlaystatsOddjobDone
Streaming
- BeginSrl
- ClearFocus
- ClearHdArea
- DoesAnimDictExist
- EndSrl
- FormatFocusHeading
- GetIdealPlayerSwitchType
- GetNumberOfStreamingRequests
- GetPlayerShortSwitchState
- GetPlayerSwitchState
- GetPlayerSwitchType
- HasAnimDictLoaded
- HasAnimSetLoaded
- HasClipSetLoaded
- HasCollisionForModelLoaded
- HasModelLoaded
- HasNamedPtfxAssetLoaded
- HasPtfxAssetLoaded
- IsEntityFocus
- IsIplActive
- IsModelAPed
- IsModelAVehicle
- IsModelInCdimage
- IsModelValid
- IsNetworkLoadingScene
- IsNewLoadSceneActive
- IsNewLoadSceneLoaded
- IsPlayerSwitchInProgress
- IsSrlLoaded
- LoadAllObjectsNow
- LoadScene
- NetworkUpdateLoadScene
- NewLoadSceneStart
- NewLoadSceneStartSphere
- NewLoadSceneStop
- PrefetchSrl
- RemoveAnimDict
- RemoveAnimSet
- RemoveClipSet
- RemoveIpl
- RemoveNamedPtfxAsset
- RemovePtfxAsset
- RequestAdditionalCollisionAtCoord
- RequestAnimDict
- RequestAnimSet
- RequestClipSet
- RequestCollisionAtCoord
- RequestCollisionForModel
- RequestInteriorRoomByName
- RequestIpl
- RequestMenuPedModel
- RequestModel
- RequestNamedPtfxAsset
- RequestPtfxAsset
- SetDitchPoliceModels
- SetFocusArea
- SetFocusEntity
- SetGamePausesForStreaming
- SetHdArea
- SetInteriorActive
- SetModelAsNoLongerNeeded
- SetPedPopulationBudget
- SetPlayerSwitchOutro
- SetReducePedModelBudget
- SetReduceVehicleModelBudget
- SetSrlTime
- SetStreaming
- SetVehiclePopulationBudget
- ShutdownCreatorBudget
- StartPlayerSwitch
- StopPlayerSwitch
- SwitchOutPlayer
Task
- AddScriptToRandomPed
- DisableScriptBrainSet
- EnableScriptBrainSet
- IsObjectWithinBrainActivationRange
- IsWorldPointWithinBrainActivationRange
- RegisterObjectScriptBrain
- RegisterWorldPointScriptBrain
Ui
- AbortTextChat
- ActivateFrontendMenu
- AddBlipForCoord
- AddBlipForEntity
- AddBlipForPickup
- AddBlipForRadius
- AddFrontendMenuContext
- AddNextMessageToPreviousBriefs
- AddTextComponentAppTitle
- AddTextComponentFloat
- AddTextComponentFormattedInteger
- AddTextComponentInteger
- AddTextComponentScaleform
- AddTextComponentSubstringBlipName
- AddTextComponentSubstringPlayerName
- AddTextComponentSubstringTextLabel
- AddTextComponentSubstringTextLabelHashKey
- AddTextComponentSubstringTime
- AddTextComponentSubstringWebsite
- AddTrevorRandomModifier
- BeginTextCommandClearPrint
- BeginTextCommandDisplayHelp
- BeginTextCommandDisplayText
- BeginTextCommandIsMessageDisplayed
- BeginTextCommandIsThisHelpMessageBeingDisplayed
- BeginTextCommandLineCount
- BeginTextCommandObjective
- BeginTextCommandTimer
- BeginTextCommandPrint
- BeginTextCommandSetBlipName
- BeginTextCommandWidth
- CenterPlayerOnRadarThisFrame
- ClearAdditionalText
- ClearAllHelpMessages
- ClearBrief
- ClearFloatingHelp
- ClearGpsFlags
- ClearGpsPlayerWaypoint
- ClearGpsRaceTrack
- ClearHelp
- ClearNotificationsPos
- ClearPedInPauseMenu
- ClearPrints
- ClearReminderMessage
- ClearSmallPrints
- ClearThisPrint
- CreateMpGamerTag
- DisableBlipNameForVar
- DisableFrontendThisFrame
- DisableRadarThisFrame
- DisplayAmmoThisFrame
- DisplayAreaName
- DisplayCash
- DisplayHelpTextThisFrame
- DisplayHud
- DisplayRadar
- DisplaySniperScopeThisFrame
- DoesBlipExist
- DoesPedHaveAiBlip
- DoesTextBlockExist
- DoesTextLabelExist
- DrawNotification
- DrawNotification4
- DrawNotification2
- DrawNotification3
- DrawNotificationAward
- DrawNotificationApartmentInvite
- DrawNotificationClanInvite
- DrawNotificationWithIcon
- DrawNotificationWithButton
- EnableDeathbloodSeethrough
- EndTextCommandClearPrint
- EndTextCommandDisplayHelp
- EndTextCommandDisplayText
- EndTextCommandGetLineCount
- EndTextCommandGetWidth
- EndTextCommandIsMessageDisplayed
- EndTextCommandIsThisHelpMessageBeingDisplayed
- EndTextCommandObjective
- EndTextCommandPrint
- EndTextCommandSetBlipName
- EndTextCommandTimer
- FlashAbilityBar
- FlashMinimapDisplay
- FlashWantedDisplay
- GetBlipAlpha
- GetBlipColour
- GetBlipCoords
- GetBlipFromEntity
- GetBlipHudColour
- GetBlipInfoIdCoord
- GetBlipInfoIdDisplay
- GetBlipInfoIdEntityIndex
- GetBlipInfoIdIterator
- GetBlipInfoIdPickupIndex
- GetBlipInfoIdType
- GetBlipSprite
- GetCurrentFrontendMenu
- GetCurrentNotification
- GetCurrentWebsiteId
- GetDefaultScriptRendertargetRenderId
- GetFirstBlipInfoId
- GetHudColour
- GetHudComponentPosition
- GetLabelText
- GetLengthOfLiteralString
- GetLengthOfString
- GetLengthOfStringWithThisTextLabel
- GetMainPlayerBlipId
- GetNamedRendertargetRenderId
- GetNextBlipInfoId
- GetNumberOfActiveBlips
- GetPauseMenuState
- GetScreenCoordFromWorldCoord
- GetStreetNameFromHashKey
- GetTextScaleHeight
- GetTextSubstring
- GetTextSubstringSafe
- GetTextSubstringSlice
- GivePedToPauseMenu
- HasAdditionalTextLoaded
- HasMpGamerTag
- HasMpGamerTag2
- HasThisAdditionalTextLoaded
- HideHelpTextThisFrame
- HideHudAndRadarThisFrame
- HideHudComponentThisFrame
- HideLoadingOnFadeThisFrame
- HideNumberOnBlip
- HideScriptedHudComponentThisFrame
- HideSpecialAbilityLockonOperation
- IsBlipFlashing
- IsBlipOnMinimap
- IsBlipShortRange
- IsHelpMessageBeingDisplayed
- IsHelpMessageFadingOut
- IsHelpMessageOnScreen
- IsHudComponentActive
- IsHudHidden
- IsHudPreferenceSwitchedOn
- IsLoadingPromptBeingDisplayed
- IsMessageBeingDisplayed
- IsMinimapAreaRevealed
- IsMissionCreatorBlip
- IsMpGamerTagActive
- IsNamedRendertargetLinked
- IsNamedRendertargetRegistered
- IsPauseMenuActive
- IsPauseMenuRestarting
- IsRadarEnabled
- IsRadarHidden
- IsRadarPreferenceSwitchedOn
- IsScriptedHudComponentActive
- IsSocialClubActive
- IsStreamingAdditionalText
- IsSubtitlePreferenceSwitchedOn
- IsTextChatActive
- IsWarningMessageActive
- IsWaypointActive
- KeyHudColour
- LinkNamedRendertarget
- LockMinimapAngle
- LockMinimapPosition
- LogDebugInfo
- ObjectDecalToggle
- PulseBlip
- RefreshWaypoint
- RegisterNamedRendertarget
- ReleaseNamedRendertarget
- RemoveBlip
- RemoveLoadingPrompt
- RemoveMpGamerTag
- RemoveMultiplayerBankCash
- RemoveMultiplayerHudCash
- RemoveNotification
- RequestAdditionalText
- RequestAdditionalText2
- ResetHudComponentValues
- ResetReticuleValues
- RespondingAsTemp
- RestartFrontendMenu
- SetAbilityBarValue
- SetAiBlipMaxDistance
- SetBlipAlpha
- SetBlipAsFriendly
- SetBlipAsMissionCreatorBlip
- SetBlipAsShortRange
- SetBlipBright
- SetBlipCategory
- SetBlipChecked
- SetBlipColour
- SetBlipCoords
- SetBlipDisplay
- SetBlipFade
- SetBlipFlashes
- SetBlipFlashesAlternate
- SetBlipFlashInterval
- SetBlipFlashTimer
- SetBlipFriend
- SetBlipFriendly
- SetBlipHighDetail
- SetBlipNameFromTextFile
- SetBlipNameToPlayerName
- SetBlipPriority
- SetBlipRotation
- SetBlipRoute
- SetBlipRouteColour
- SetBlipScale
- SetBlipSecondaryColour
- SetBlipShrink
- SetBlipShowCone
- SetBlipSprite
- SetCursorSprite
- SetDirectorMode
- SetFrontendActive
- SetGpsFlags
- SetGpsFlashes
- SetHudColour
- SetHudColoursSwitch
- SetHudComponentPosition
- SetLoadingPromptTextEntry
- SetMapFullScreen
- SetMinimapAttitudeIndicatorLevel
- SetMinimapBlockWaypoint
- SetMinimapComponent
- SetMinimapRevealed
- SetMissionName
- SetMpGamerTagAlpha
- SetMpGamerTagChatting
- SetMpGamerTagColor
- SetMpGamerTagColour
- SetMpGamerTagHealthBarColour
- SetMpGamerTagIcons
- SetMpGamerTagName
- SetMpGamerTagVisibility
- SetMpGamerTagWantedLevel
- SetMultiplayerBankCash
- SetMultiplayerHudCash
- SetNewWaypoint
- SetNorthYanktonMap
- SetNotificationBackgroundColor
- SetNotificationColorNext
- SetNotificationFlashColor
- SetNotificationMessage
- SetNotificationMessage2
- SetNotificationMessage3
- SetNotificationMessage4
- SetNotificationMessageClanTag
- SetNotificationMessageClanTag2
- SetNotificationTextEntry
- SetPauseMenuActive
- SetPedEnemyAiBlip
- SetPlayerBlipPositionThisFrame
- SetPlayerCashChange
- SetRadarAsExteriorThisFrame
- SetRadarAsInteriorThisFrame
- SetRadarBigmapEnabled
- SetRadarZoom
- SetRadarZoomLevelThisFrame
- SetTextCentre
- SetTextChatUnk
- SetTextColour
- SetTextDropshadow
- SetTextDropShadow
- SetTextFont
- SetTextJustification
- SetTextLeading
- SetTextOutline
- SetTextRenderId
- SetTextRightJustify
- SetTextScale
- SetTextWrap
- SetTextProportional
- SetTextEdge
- SetUseridsUihidden
- SetWarningMessage
- SetWarningMessage2
- SetWarningMessage3
- SetWaypointOff
- SetWidescreenFormat
- ShowCursorThisFrame
- ShowHeadingIndicatorOnBlip
- ShowHudComponentThisFrame
- ShowLoadingPrompt
- ShowNumberOnBlip
- ShowSocialClubLegalScreen
- ShowWeaponWheel
- ToggleStealthRadar
- UnlockMinimapAngle
- UnlockMinimapPosition
Utils
- Ceil
- Cos
- Floor
- Pow
- Round
- Settimera
- Settimerb
- ShiftLeft
- ShiftRight
- Sin
- Sqrt
- StartNewScript
- StartNewScriptWithArgs
- StartNewScriptWithNameHash
- StartNewScriptWithNameHashAndArgs
- Timera
- Timerb
- Timestep
- ToFloat
- Vdist
- Vdist2
- Vmag
- Vmag2
- Wait
Vehicle
- AddVehicleStuckCheckWithWarp
- AddVehicleUpsidedownCheck
- AnyPassengersRappeling
- AreAllVehicleWindowsIntact
- AreAnyVehicleSeatsFree
- ArePropellersUndamaged
- AreVehicleWingsIntact
- AttachVehicleToCargobob
- AttachVehicleToTowTruck
- AttachVehicleToTrailer
- CanShuffleSeat
- CanVehicleParachuteBeActivated
- ClearVehicleCustomPrimaryColour
- ClearVehicleCustomSecondaryColour
- CloseBombBayDoors
- ControlLandingGear
- CreateMissionTrain
- CreatePickUpRopeForCargobob
- CreateScriptVehicleGenerator
- CreateVehicle
- DeleteAllTrains
- DeleteMissionTrain
- DeleteScriptVehicleGenerator
- DeleteVehicle
- DetachVehicleFromAnyCargobob
- DetachVehicleFromAnyTowTruck
- DetachVehicleFromCargobob
- DetachVehicleFromTowTruck
- DetachVehicleFromTrailer
- DetachVehicleWindscreen
- DisablePlaneAileron
- DisableVehicleWeapon
- DisplayDistantVehicles
- DoesCargobobHavePickUpRope
- DoesCargobobHavePickupMagnet
- DoesExtraExist
- DoesScriptVehicleGeneratorExist
- DoesVehicleExistWithDecorator
- DoesVehicleHaveDoor
- DoesVehicleHaveRoof
- DoesVehicleHaveStuckVehicleCheck
- DoesVehicleHaveWeapons
- EjectJb700Roof
- ExplodeVehicle
- ExplodeVehicleInCutscene
- FixVehicleWindow
- GetAllVehicles
- GetAreBombBayDoorsOpen
- GetBoatAnchor
- GetCargobobHookPosition
- GetClosestVehicle
- GetConvertibleRoofState
- GetCurrentPlaybackForVehicle
- GetDisplayNameFromVehicleModel
- GetEntityAttachedToTowTruck
- GetEntryPositionOfDoor
- GetHasLowerableWheels
- GetHeliEngineHealth
- GetHeliMainRotorHealth
- GetHeliTailRotorHealth
- GetIsLeftVehicleHeadlightDamaged
- GetIsRightVehicleHeadlightDamaged
- GetIsVehicleEngineRunning
- GetIsVehiclePrimaryColourCustom
- GetIsVehicleSecondaryColourCustom
- GetLandingGearState
- GetLastDrivenVehicle
- GetLastPedInVehicleSeat
- GetLiveryName
- GetModSlotName
- GetModTextLabel
- GetNumModColors
- GetNumModKits
- GetNumVehicleMods
- GetNumVehicleWindowTints
- GetNumberOfVehicleColours
- GetNumberOfVehicleDoors
- GetNumberOfVehicleNumberPlates
- GetPedInVehicleSeat
- GetPedUsingVehicleDoor
- GetPositionInRecording
- GetPositionOfVehicleRecordingAtTime
- GetRandomVehicleBackBumperInSphere
- GetRandomVehicleFrontBumperInSphere
- GetRandomVehicleInSphere
- GetRandomVehicleModelInMemory
- GetRotationOfVehicleRecordingAtTime
- GetTimePositionInRecording
- GetTotalDurationOfVehicleRecording
- GetTotalDurationOfVehicleRecordingId
- GetTrainCarriage
- GetVehicleAcceleration
- GetVehicleAttachedToCargobob
- GetVehicleAttachedToEntity
- GetVehicleBodyHealth
- GetVehicleBodyHealth2
- GetVehicleCauseOfDestruction
- GetVehicleClass
- GetVehicleClassFromName
- GetVehicleClassMaxAcceleration
- GetVehicleClassMaxAgility
- GetVehicleClassMaxBraking
- GetVehicleClassMaxTraction
- GetVehicleColor
- GetVehicleColourCombination
- GetVehicleColours
- GetVehicleCountermeasures
- GetVehicleCustomPrimaryColour
- GetVehicleCustomSecondaryColour
- GetVehicleDashboardColour
- GetVehicleDeformationAtPos
- GetVehicleDirtLevel
- GetVehicleDoorAngleRatio
- GetVehicleDoorLockStatus
- GetVehicleDoorsLockedForPlayer
- GetVehicleEngineHealth
- GetVehicleEnveffScale
- GetVehicleExtraColours
- GetVehicleHoverModePercentage
- GetVehicleInteriorColour
- GetVehicleLayoutHash
- GetVehicleLightsState
- GetVehicleLivery
- GetVehicleLiveryCount
- GetVehicleMaxBraking
- GetVehicleMaxNumberOfPassengers
- GetVehicleMaxTraction
- GetVehicleMod
- GetVehicleModColor1
- GetVehicleModColor1Name
- GetVehicleModColor2
- GetVehicleModColor2Name
- GetVehicleModData
- GetVehicleModKit
- GetVehicleModKitType
- GetVehicleModModifierValue
- GetVehicleModVariation
- GetVehicleModelAcceleration
- GetVehicleModelMaxBraking
- GetVehicleModelMaxSpeed
- GetVehicleModelMaxTraction
- GetVehicleModelNumberOfSeats
- GetVehicleNeonLightsColour
- GetVehicleNumberOfPassengers
- GetVehicleNumberPlateText
- GetVehicleNumberPlateTextIndex
- GetVehicleOwner
- GetVehiclePetrolTankHealth
- GetVehiclePlateType
- GetVehicleRecordingId
- GetVehicleSuspensionHeight
- GetVehicleTrailerVehicle
- GetVehicleTyreSmokeColor
- GetVehicleTyresCanBurst
- GetVehicleWheelType
- GetVehicleWindowTint
- HasPreloadModsFinished
- HasVehicleAssetLoaded
- HasVehicleJumpingAbility
- HasVehicleParachute
- HasVehicleRecordingBeenLoaded
- HasVehicleRocketBoost
- IsAnyVehicleNearPoint
- IsBigVehicle
- IsCopVehicleInArea3d
- IsHeliPartBroken
- IsPlaybackGoingOnForVehicle
- IsPlaybackUsingAiGoingOnForVehicle
- IsTaxiLightOn
- IsThisModelABicycle
- IsThisModelABike
- IsThisModelABoat
- IsThisModelACar
- IsThisModelAHeli
- IsThisModelAPlane
- IsThisModelAQuadbike
- IsThisModelATrain
- IsThisModelAnAmphibiousCar
- IsThisModelAnEmergencyBoat
- IsToggleModOn
- IsVehicleAConvertible
- IsVehicleAlarmActivated
- IsVehicleAttachedToCargobob
- IsVehicleAttachedToTowTruck
- IsVehicleAttachedToTrailer
- IsVehicleBumperBrokenOff
- IsVehicleDamaged
- IsVehicleDoorDamaged
- IsVehicleDoorFullyOpen
- IsVehicleDriveable
- IsVehicleExtraTurnedOn
- IsVehicleHighDetail
- IsVehicleInBurnout
- IsVehicleInGarageArea
- IsVehicleModLoadDone
- IsVehicleModel
- IsVehicleNearEntity
- IsVehicleNeonLightEnabled
- IsVehicleOnAllWheels
- IsVehicleRocketBoostActive
- IsVehicleSearchlightOn
- IsVehicleSeatFree
- IsVehicleShopResprayAllowed
- IsVehicleSirenOn
- IsVehicleSirenSoundOn
- IsVehicleStolen
- IsVehicleStopped
- IsVehicleStoppedAtTrafficLights
- IsVehicleStuckOnRoof
- IsVehicleStuckTimerUp
- IsVehicleTyreBurst
- IsVehicleVisible
- IsVehicleWindowIntact
- JitterVehicle
- LowerConvertibleRoof
- OpenBombBayDoors
- PausePlaybackRecordedVehicle
- PreloadVehicleMod
- RaiseConvertibleRoof
- RaiseLowerableWheels
- ReleasePreloadMods
- RemovePickUpRopeForCargobob
- RemoveVehicleAsset
- RemoveVehicleHighDetailModel
- RemoveVehicleMod
- RemoveVehicleRecording
- RemoveVehicleStuckCheck
- RemoveVehicleUpsidedownCheck
- RemoveVehicleWindow
- RemoveVehiclesFromGeneratorsInArea
- RequestVehicleAsset
- RequestVehicleHighDetailModel
- RequestVehicleRecording
- ResetVehicleStuckTimer
- ResetVehicleWheels
- RollDownWindow
- RollDownWindows
- RollUpWindow
- SetAllLowPriorityVehicleGeneratorsActive
- SetAllVehicleGeneratorsActive
- SetAllVehicleGeneratorsActiveInArea
- SetBikeLeanAngle
- SetBoatAnchor
- SetCanResprayVehicle
- SetCarHighSpeedBumpSeverityMultiplier
- SetCargobobHookPosition
- SetCargobobPickupMagnetActive
- SetCargobobPickupMagnetStrength
- SetConvertibleRoof
- SetDisableVehiclePetrolTankDamage
- SetDisableVehiclePetrolTankFires
- SetFarDrawVehicles
- SetForceHdVehicle
- SetGarbageTrucks
- SetHeliBladesFullSpeed
- SetHeliBladesSpeed
- SetHelicopterRollPitchYawMult
- SetLastDrivenVehicle
- SetMissionTrainAsNoLongerNeeded
- SetMissionTrainCoords
- SetNumberOfParkedVehicles
- SetParkedVehicleDensityMultiplierThisFrame
- SetPedTargettableVehicleDestroy
- SetPlaneMinHeightAboveGround
- SetPlaybackSpeed
- SetPlaybackToUseAi
- SetPlaybackToUseAiTryToRevertBackLater
- SetPlayersLastVehicle
- SetRampVehicleReceivesRampDamage
- SetRandomBoats
- SetRandomTrains
- SetRandomVehicleDensityMultiplierThisFrame
- SetRenderTrainAsDerailed
- SetScriptVehicleGenerator
- SetSomeVehicleDensityMultiplierThisFrame
- SetTaxiLights
- SetTowTruckCraneHeight
- SetTrainCruiseSpeed
- SetTrainSpeed
- SetVehicleAlarm
- SetVehicleAllowNoPassengersLockon
- SetVehicleAutomaticallyAttaches
- SetVehicleBodyHealth
- SetVehicleBombs
- SetVehicleBombs
- SetVehicleBrakeLights
- SetVehicleBurnout
- SetVehicleCanBeTargetted
- SetVehicleCanBeUsedByFleeingPeds
- SetVehicleCanBeVisiblyDamaged
- SetVehicleCanBreak
- SetVehicleCeilingHeight
- SetVehicleColourCombination
- SetVehicleColours
- SetVehicleCountermeasures
- SetVehicleCreatesMoneyPickupsWhenExploded
- SetVehicleCustomPrimaryColour
- SetVehicleCustomSecondaryColour
- SetVehicleDamage
- SetVehicleDashboardColour
- SetVehicleDeformationFixed
- SetVehicleDensityMultiplierThisFrame
- SetVehicleDirtLevel
- SetVehicleDoorBroken
- SetVehicleDoorCanBreak
- SetVehicleDoorControl
- SetVehicleDoorLatched
- SetVehicleDoorOpen
- SetVehicleDoorShut
- SetVehicleDoorsLocked
- SetVehicleDoorsLockedForAllPlayers
- SetVehicleDoorsLockedForPlayer
- SetVehicleDoorsLockedForTeam
- SetVehicleDoorsShut
- SetVehicleEngineCanDegrade
- SetVehicleEngineHealth
- SetVehicleEngineOn
- SetVehicleEnginePowerMultiplier
- SetVehicleEngineTorqueMultiplier
- SetVehicleEnveffScale
- SetVehicleExclusiveDriver
- SetVehicleExclusiveDriver2
- SetVehicleExplodesOnHighExplosionDamage
- SetVehicleExtra
- SetVehicleExtraColours
- SetVehicleFixed
- SetVehicleForwardSpeed
- SetVehicleFrictionOverride
- SetVehicleFullbeam
- SetVehicleGravity
- SetVehicleHalt
- SetVehicleHandbrake
- SetVehicleHasBeenOwnedByPlayer
- SetVehicleHasStrongAxles
- SetVehicleHudSpecialAbilityBarActive
- SetVehicleIndicatorLights
- SetVehicleInteriorColour
- SetVehicleInteriorlight
- SetVehicleIsConsideredByPlayer
- SetVehicleIsStolen
- SetVehicleIsWanted
- SetVehicleJetEngineOn
- SetVehicleLightMultiplier
- SetVehicleLights
- SetVehicleLightsMode
- SetVehicleLivery
- SetVehicleLodMultiplier
- SetVehicleMod
- SetVehicleModColor1
- SetVehicleModColor2
- SetVehicleModKit
- SetVehicleModelIsSuppressed
- SetVehicleNameDebug
- SetVehicleNeedsToBeHotwired
- SetVehicleNeonLightEnabled
- SetVehicleNeonLightsColour
- SetVehicleNumberPlateText
- SetVehicleNumberPlateTextIndex
- SetVehicleOnGroundProperly
- SetVehicleOutOfControl
- SetVehicleParachuteActive
- SetVehiclePetrolTankHealth
- SetVehicleProvidesCover
- SetVehicleReduceGrip
- SetVehicleRocketBoostActive
- SetVehicleRocketBoostPercentage
- SetVehicleRocketBoostRefillTime
- SetVehicleRudderBroken
- SetVehicleSearchlight
- SetVehicleShootAtTarget
- SetVehicleSilent
- SetVehicleSiren
- SetVehicleSirenSound
- SetVehicleSteerBias
- SetVehicleStrong
- SetVehicleTimedExplosion
- SetVehicleTyreBurst
- SetVehicleTyreFixed
- SetVehicleTyreSmokeColor
- SetVehicleTyresCanBurst
- SetVehicleUndriveable
- SetVehicleWheelType
- SetVehicleWheelsCanBreak
- SetVehicleWheelsCanBreakOffWhenBlowUp
- SetVehicleWindowTint
- SkipTimeInPlaybackRecordedVehicle
- SkipToEndAndStopPlaybackRecordedVehicle
- SmashVehicleWindow
- StartPlaybackRecordedVehicle
- StartPlaybackRecordedVehicleUsingAi
- StartPlaybackRecordedVehicleWithFlags
- StartVehicleAlarm
- StartVehicleHorn
- StopAllGarageActivity
- StopPlaybackRecordedVehicle
- SwitchTrainTrack
- ToggleVehicleMod
- TrackVehicleVisibility
- UnpausePlaybackRecordedVehicle
- VehicleHasLandingGear
- VehicleSetCustomParachuteModel
- VehicleSetCustomParachuteTexture
Water
- GetWaterHeight
- GetWaterHeightNoWaves
- GetWavesIntensity
- ModifyWater
- ResetWavesIntensity
- SetWavesIntensity
- TestProbeAgainstAllWater
- TestProbeAgainstWater
- TestVerticalProbeAgainstAllWater
Weapon
- AddAmmoToPed
- CanUseWeaponOnParachute
- ClearEntityLastWeaponDamage
- ClearPedLastWeaponDamage
- CreateWeaponObject
- DoesWeaponTakeWeaponComponent
- EnableLaserSightRendering
- ExplodeProjectiles
- GetAmmoInClip
- GetAmmoInPedWeapon
- GetBestPedWeapon
- GetCurrentPedVehicleWeapon
- GetCurrentPedWeapon
- GetCurrentPedWeaponEntityIndex
- GetIsPedGadgetEquipped
- GetLockonRangeOfCurrentPedWeapon
- GetMaxAmmo
- GetMaxAmmoInClip
- GetMaxRangeOfCurrentPedWeapon
- GetPedAmmoByType
- GetPedAmmoTypeFromWeapon
- GetPedAmmoTypeFromWeapon2
- GetPedLastWeaponImpactCoord
- GetPedWeaponTintIndex
- GetPedWeapontypeInSlot
- GetSelectedPedWeapon
- GetWeaponClipSize
- GetWeaponComponentHudStats
- GetWeaponComponentTypeModel
- GetWeaponDamageType
- GetWeaponHudStats
- GetWeaponObjectFromPed
- GetWeaponObjectTintIndex
- GetWeaponTintCount
- GetWeapontypeGroup
- GetWeapontypeModel
- GetWeapontypeSlot
- GiveDelayedWeaponToPed
- GiveWeaponComponentToPed
- GiveWeaponComponentToWeaponObject
- GiveWeaponObjectToPed
- GiveWeaponToPed
- HasEntityBeenDamagedByWeapon
- HasPedBeenDamagedByWeapon
- HasPedGotWeapon
- HasPedGotWeaponComponent
- HasVehicleGotProjectileAttached
- HasWeaponAssetLoaded
- HasWeaponGotWeaponComponent
- HidePedWeaponForScriptedCutscene
- IsFlashLightOn
- IsPedArmed
- IsPedCurrentWeaponSilenced
- IsPedWeaponComponentActive
- IsPedWeaponReadyToShoot
- IsWeaponValid
- MakePedReload
- PedSkipNextReloading
- RemoveAllPedWeapons
- RemoveAllProjectilesOfType
- RemoveWeaponAsset
- RemoveWeaponComponentFromPed
- RemoveWeaponComponentFromWeaponObject
- RemoveWeaponFromPed
- RequestWeaponAsset
- RequestWeaponHighDetailModel
- SetAmmoInClip
- SetCurrentPedVehicleWeapon
- SetCurrentPedWeapon
- SetFlashLightFadeDistance
- SetPedAmmo
- SetPedAmmoByType
- SetPedAmmoToDrop
- SetPedChanceOfFiringBlanks
- SetPedCurrentWeaponVisible
- SetPedDropsInventoryWeapon
- SetPedDropsWeapon
- SetPedDropsWeaponsWhenDead
- SetPedGadget
- SetPedInfiniteAmmo
- SetPedInfiniteAmmoClip
- SetPedWeaponTintIndex
- SetWeaponAnimationOverride
- SetWeaponObjectTintIndex
Zone
- ClearPopscheduleOverrideVehicleModel
- GetHashOfMapAreaAtCoords
- GetNameOfZone
- GetZoneAtCoords
- GetZoneFromNameId
- GetZonePopschedule
- GetZoneScumminess
- OverridePopscheduleVehicleModel
- SetZoneEnabled
Nametags
NUI
Sprite
UIMenuCheckboxItem
UIMenuDynamicListItem
UIMenuItem
UIMenuListItem
MenuPool
UIMenu
- OnListChange
- OnItemSelect
- OnMenuChange
- #ctor
- #ctor
- GetScreenResolutionMaintainRatio
- IsMouseInBounds
- SetMenuWidthOffset
- SetBannerType
- SetBannerType
- RemoveItemAt
- Clear
- GoUp
- GoDown
- GoRight
- GoBack
- ReleaseMenuFromItem
- SetKey
- ResetKey
- HasControlJustBeenReleaseed
- IsMouseInListItemArrows
- Draw
- ProcessControl
- UpdateScaleform
- CurrentSelection
- Size
- Subtitle
- ParentMenu
- WidthOffset
Ui
HtmlWindow
- Active
- ExecuteJs
- Destroy
- MarkAsChat
- ExecuteCachedJs
- Call
- Url
- MarkAsChat
- Reload
- MouseInputEnabled
- InputEnabled
- HeadlessTextureDict
- HeadlessTextureName
- HeadlessTextureHeightScale
- SendMouseClickEvent
- SendMouseMoveEvent
- GpuRenderingEnabled