Client-side CSharp functions: Difference between revisions

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==Events==
*Static methods:
**[[RAGE.Events.Add|Add]]
**[[RAGE.Events.AddDataHandler|AddDataHandler]]
**[[RAGE.Events.CallLocal|CallLocal]]
**[[RAGE.Events.CallRemote|CallRemote]]
*Static properties:
**[[Client-side_CSharp_events|Events]]
*Classes:
**[[RAGE.Events.Script|Script]]
==Chat==
==Chat==
*Functions:
*Functions:
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*[[RAGE.Discord.Update|Update]]
*[[RAGE.Discord.Update|Update]]


==Voice==
==Elements==
*Properties:
===Blip===
**[[RAGE.Voice.Allowed|Allowed]]
{{Blip_definition_cs}}
**[[RAGE.Voice.Muted|Muted]]
 
===Checkpoint===
{{Checkpoint_definition_cs}}
 
===Entity===
{{Entity_definition_cs}}
 
===MapObject===
{{MapObject_definition_cs}}
 
===Ped===
{{Ped_definition_cs}}
 
===Vehicle===
{{Vehicle_definition_cs}}
 
==Events==
{{Event_definition_cs}}


==Input==
==Input==
*[[RAGE.Input.IsUp|IsUp]]
*[[RAGE.Input.IsUp|RAGE.Input.IsUp]]
*[[RAGE.Input.IsDown|IsDown]]
*[[RAGE.Input.IsDown|RAGE.Input.IsDown]]
*[[RAGE.Input.TakeScreenshot|RAGE.Input.TakeScreenshot]]
 
==Game==
===Ai===
{{Ai_definition_cs}}
 
===App===
{{App_definition_cs}}
 
===Audio===
{{Audio_definition_cs}}
 
===Cam===
{{Cam_definition_cs}}
 
===Clock===
{{Clock_definition_cs}}
 
===Cutscene===
{{Cutscene_definition_cs}}
 
===Datafile===
*[[Datafile::arrayValueAddBoolean|ArrayValueAddBoolean]]
*[[Datafile::arrayValueAddFloat|ArrayValueAddFloat]]
*[[Datafile::arrayValueAddInteger|ArrayValueAddInteger]]
*[[Datafile::arrayValueAddObject|ArrayValueAddObject]]
*[[Datafile::arrayValueAddString|ArrayValueAddString]]
*[[Datafile::arrayValueAddVector3|ArrayValueAddVector3]]
*[[Datafile::arrayValueGetBoolean|ArrayValueGetBoolean]]
*[[Datafile::arrayValueGetFloat|ArrayValueGetFloat]]
*[[Datafile::arrayValueGetInteger|ArrayValueGetInteger]]
*[[Datafile::arrayValueGetObject|ArrayValueGetObject]]
*[[Datafile::arrayValueGetSize|ArrayValueGetSize]]
*[[Datafile::arrayValueGetString|ArrayValueGetString]]
*[[Datafile::arrayValueGetType|ArrayValueGetType]]
*[[Datafile::arrayValueGetVector3|ArrayValueGetVector3]]
*[[Datafile::datafileCreate|DatafileCreate]]
*[[Datafile::datafileDelete|DatafileDelete]]
*[[Datafile::datafileGetFileDict|DatafileGetFileDict]]
*[[Datafile::datafileIsSavePending|DatafileIsSavePending]]
*[[Datafile::loadUgcFile|LoadUgcFile]]
*[[Datafile::objectValueAddArray|ObjectValueAddArray]]
*[[Datafile::objectValueAddBoolean|ObjectValueAddBoolean]]
*[[Datafile::objectValueAddFloat|ObjectValueAddFloat]]
*[[Datafile::objectValueAddInteger|ObjectValueAddInteger]]
*[[Datafile::objectValueAddObject|ObjectValueAddObject]]
*[[Datafile::objectValueAddString|ObjectValueAddString]]
*[[Datafile::objectValueAddVector3|ObjectValueAddVector3]]
*[[Datafile::objectValueGetArray|ObjectValueGetArray]]
*[[Datafile::objectValueGetBoolean|ObjectValueGetBoolean]]
*[[Datafile::objectValueGetFloat|ObjectValueGetFloat]]
*[[Datafile::objectValueGetInteger|ObjectValueGetInteger]]
*[[Datafile::objectValueGetObject|ObjectValueGetObject]]
*[[Datafile::objectValueGetString|ObjectValueGetString]]
*[[Datafile::objectValueGetVector3|ObjectValueGetVector3]]
 
===Decorator===
*[[Decorator::decorExistOn|DecorExistOn]]
*[[Decorator::decorGetBool|DecorGetBool]]
*[[Decorator::decorGetFloat|DecorGetFloat]]
*[[Decorator::decorGetInt|DecorGetInt]]
*[[Decorator::decorIsRegisteredAsType|DecorIsRegisteredAsType]]
*[[Decorator::decorRegister|DecorRegister]]
*[[Decorator::decorRegisterLock|DecorRegisterLock]]
*[[Decorator::decorRemove|DecorRemove]]
*[[Decorator::decorSetBool|DecorSetBool]]
*[[Decorator::decorSetFloat|DecorSetFloat]]
*[[Decorator::decorSetInt|DecorSetInt]]
*[[Decorator::decorSetTime|DecorSetTime]]
 
===Dlc===
*[[Dlc2::getIsLoadingScreenActive|GetIsLoadingScreenActive]]
*[[Dlc2::isDlcPresent|IsDlcPresent]]
*[[Dlc2::loadMpDlcMaps|LoadMpDlcMaps]]
*[[Dlc2::loadSpDlcMaps|LoadSpDlcMaps]]
*[[Dlc2::nullify|Nullify]]
 
===Entity===
*[[Entity::applyForceToEntity|ApplyForceToEntity]]
*[[Entity::applyForceToEntityCenterOfMass|ApplyForceToEntityCenterOfMass]]
*[[Entity::attachEntityToEntity|AttachEntityToEntity]]
*[[Entity::attachEntityToEntityPhysically|AttachEntityToEntityPhysically]]
*[[Entity::clearEntityLastDamageEntity|ClearEntityLastDamageEntity]]
*[[Entity::createForcedObject|CreateForcedObject]]
*[[Entity::createModelHide|CreateModelHide]]
*[[Entity::createModelHideExcludingScriptObjects|CreateModelHideExcludingScriptObjects]]
*[[Entity::createModelSwap|CreateModelSwap]]
*[[Entity::deleteEntity|DeleteEntity]]
*[[Entity::detachEntity|DetachEntity]]
*[[Entity::doesEntityBelongToThisScript|DoesEntityBelongToThisScript]]
*[[Entity::doesEntityExist|DoesEntityExist]]
*[[Entity::doesEntityHaveDrawable|DoesEntityHaveDrawable]]
*[[Entity::doesEntityHavePhysics|DoesEntityHavePhysics]]
*[[Entity::findAnimEventPhase|FindAnimEventPhase]]
*[[Entity::forceEntityAiAndAnimationUpdate|ForceEntityAiAndAnimationUpdate]]
*[[Entity::freezeEntityPosition|FreezeEntityPosition]]
*[[Entity::getAnimDuration|GetAnimDuration]]
*[[Entity::getCollisionNormalOfLastHitForEntity|GetCollisionNormalOfLastHitForEntity]]
*[[Entity::getEntityAlpha|GetEntityAlpha]]
*[[Entity::getEntityAnimCurrentTime|GetEntityAnimCurrentTime]]
*[[Entity::getEntityAnimTotalTime|GetEntityAnimTotalTime]]
*[[Entity::getEntityAttachedTo|GetEntityAttachedTo]]
*[[Entity::getEntityBoneIndexByName|GetEntityBoneIndexByName]]
*[[Entity::getEntityCollisionDisabled|GetEntityCollisionDisabled]]
*[[Entity::getEntityCoords|GetEntityCoords]]
*[[Entity::getEntityForwardVector|GetEntityForwardVector]]
*[[Entity::getEntityForwardX|GetEntityForwardX]]
*[[Entity::getEntityForwardY|GetEntityForwardY]]
*[[Entity::getEntityHeading|GetEntityHeading]]
*[[Entity::getEntityPhysicsHeading|GetEntityPhysicsHeading]]
*[[Entity::getEntityHealth|GetEntityHealth]]
*[[Entity::getEntityHeight|GetEntityHeight]]
*[[Entity::getEntityHeightAboveGround|GetEntityHeightAboveGround]]
*[[Entity::getEntityLodDist|GetEntityLodDist]]
*[[Entity::getEntityMatrix|GetEntityMatrix]]
*[[Entity::getEntityMaxHealth|GetEntityMaxHealth]]
*[[Entity::getEntityModel|GetEntityModel]]
*[[Entity::getEntityPitch|GetEntityPitch]]
*[[Entity::getEntityPopulationType|GetEntityPopulationType]]
*[[Entity::getEntityQuaternion|GetEntityQuaternion]]
*[[Entity::getEntityRoll|GetEntityRoll]]
*[[Entity::getEntityRotation|GetEntityRotation]]
*[[Entity::getEntityRotationVelocity|GetEntityRotationVelocity]]
*[[Entity::getEntityScript|GetEntityScript]]
*[[Entity::getEntitySpeed|GetEntitySpeed]]
*[[Entity::getEntitySpeedVector|GetEntitySpeedVector]]
*[[Entity::getEntitySubmergedLevel|GetEntitySubmergedLevel]]
*[[Entity::getEntityType|GetEntityType]]
*[[Entity::getEntityUprightValue|GetEntityUprightValue]]
*[[Entity::getEntityVelocity|GetEntityVelocity]]
*[[Entity::getLastMaterialHitByEntity|GetLastMaterialHitByEntity]]
*[[Entity::getNearestPlayerToEntity|GetNearestPlayerToEntity]]
*[[Entity::getNearestPlayerToEntityOnTeam|GetNearestPlayerToEntityOnTeam]]
*[[Entity::getOffsetFromEntityGivenWorldCoords|GetOffsetFromEntityGivenWorldCoords]]
*[[Entity::getOffsetFromEntityInWorldCoords|GetOffsetFromEntityInWorldCoords]]
*[[Entity::getObjectIndexFromEntityIndex|GetObjectIndexFromEntityIndex]]
*[[Entity::getPedIndexFromEntityIndex|GetPedIndexFromEntityIndex]]
*[[Entity::getVehicleIndexFromEntityIndex|GetVehicleIndexFromEntityIndex]]
*[[Entity::getWorldPositionOfEntityBone|GetWorldPositionOfEntityBone]]
*[[Entity::hasAnimEventFired|HasAnimEventFired]]
*[[Entity::hasCollisionLoadedAroundEntity|HasCollisionLoadedAroundEntity]]
*[[Entity::hasEntityAnimFinished|HasEntityAnimFinished]]
*[[Entity::hasEntityBeenDamagedByAnyObject|HasEntityBeenDamagedByAnyObject]]
*[[Entity::hasEntityBeenDamagedByAnyPed|HasEntityBeenDamagedByAnyPed]]
*[[Entity::hasEntityBeenDamagedByAnyVehicle|HasEntityBeenDamagedByAnyVehicle]]
*[[Entity::hasEntityBeenDamagedByEntity|HasEntityBeenDamagedByEntity]]
*[[Entity::hasEntityClearLosToEntity|HasEntityClearLosToEntity]]
*[[Entity::hasEntityClearLosToEntityInFront|HasEntityClearLosToEntityInFront]]
*[[Entity::hasEntityCollidedWithAnything|HasEntityCollidedWithAnything]]
*[[Entity::isAnEntity|IsAnEntity]]
*[[Entity::isEntityAnObject|IsEntityAnObject]]
*[[Entity::isEntityAttached|IsEntityAttached]]
*[[Entity::isEntityAttachedToAnyObject|IsEntityAttachedToAnyObject]]
*[[Entity::isEntityAttachedToAnyPed|IsEntityAttachedToAnyPed]]
*[[Entity::isEntityAttachedToAnyVehicle|IsEntityAttachedToAnyVehicle]]
*[[Entity::isEntityAttachedToEntity|IsEntityAttachedToEntity]]
*[[Entity::isEntityAtCoord|IsEntityAtCoord]]
*[[Entity::isEntityAtEntity|IsEntityAtEntity]]
*[[Entity::isEntityAMissionEntity|IsEntityAMissionEntity]]
*[[Entity::isEntityAPed|IsEntityAPed]]
*[[Entity::isEntityAVehicle|IsEntityAVehicle]]
*[[Entity::isEntityDead|IsEntityDead]]
*[[Entity::isEntityInAir|IsEntityInAir]]
*[[Entity::isEntityInAngledArea|IsEntityInAngledArea]]
*[[Entity::isEntityInArea|IsEntityInArea]]
*[[Entity::isEntityInWater|IsEntityInWater]]
*[[Entity::isEntityInZone|IsEntityInZone]]
*[[Entity::isEntityOccluded|IsEntityOccluded]]
*[[Entity::isEntityOnScreen|IsEntityOnScreen]]
*[[Entity::isEntityPlayingAnim|IsEntityPlayingAnim]]
*[[Entity::isEntityStatic|IsEntityStatic]]
*[[Entity::isEntityTouchingEntity|IsEntityTouchingEntity]]
*[[Entity::isEntityTouchingModel|IsEntityTouchingModel]]
*[[Entity::isEntityUpright|IsEntityUpright]]
*[[Entity::isEntityUpsidedown|IsEntityUpsidedown]]
*[[Entity::isEntityVisible|IsEntityVisible]]
*[[Entity::isEntityVisibleToScript|IsEntityVisibleToScript]]
*[[Entity::isEntityWaitingForWorldCollision|IsEntityWaitingForWorldCollision]]
*[[Entity::playEntityAnim|PlayEntityAnim]]
*[[Entity::playSynchronizedEntityAnim|PlaySynchronizedEntityAnim]]
*[[Entity::playSynchronizedMapEntityAnim|PlaySynchronizedMapEntityAnim]]
*[[Entity::processEntityAttachments|ProcessEntityAttachments]]
*[[Entity::removeForcedObject|RemoveForcedObject]]
*[[Entity::removeModelHide|RemoveModelHide]]
*[[Entity::removeModelSwap|RemoveModelSwap]]
*[[Entity::resetEntityAlpha|ResetEntityAlpha]]
*[[Entity::setEntityAlpha|SetEntityAlpha]]
*[[Entity::setEntityAlwaysPrerender|SetEntityAlwaysPrerender]]
*[[Entity::setEntityAnimCurrentTime|SetEntityAnimCurrentTime]]
*[[Entity::setEntityAnimSpeed|SetEntityAnimSpeed]]
*[[Entity::setEntityAsMissionEntity|SetEntityAsMissionEntity]]
*[[Entity::setEntityCanBeDamaged|SetEntityCanBeDamaged]]
*[[Entity::setEntityCanBeDamagedByRelationshipGroup|SetEntityCanBeDamagedByRelationshipGroup]]
*[[Entity::setEntityCanBeTargetedWithoutLos|SetEntityCanBeTargetedWithoutLos]]
*[[Entity::setEntityCollision|SetEntityCollision]]
*[[Entity::setEntityCoords|SetEntityCoords]]
*[[Entity::setEntityCoordsNoOffset|SetEntityCoordsNoOffset]]
*[[Entity::setEntityCoords2|SetEntityCoords2]]
*[[Entity::setEntityDynamic|SetEntityDynamic]]
*[[Entity::setEntityHasGravity|SetEntityHasGravity]]
*[[Entity::setEntityHeading|SetEntityHeading]]
*[[Entity::setEntityHealth|SetEntityHealth]]
*[[Entity::setEntityInvincible|SetEntityInvincible]]
*[[Entity::setEntityIsTargetPriority|SetEntityIsTargetPriority]]
*[[Entity::setEntityLights|SetEntityLights]]
*[[Entity::setEntityLoadCollisionFlag|SetEntityLoadCollisionFlag]]
*[[Entity::setEntityLodDist|SetEntityLodDist]]
*[[Entity::setEntityMaxHealth|SetEntityMaxHealth]]
*[[Entity::setEntityMaxSpeed|SetEntityMaxSpeed]]
*[[Entity::setEntityMotionBlur|SetEntityMotionBlur]]
*[[Entity::setEntityNoCollisionEntity|SetEntityNoCollisionEntity]]
*[[Entity::setEntityOnlyDamagedByPlayer|SetEntityOnlyDamagedByPlayer]]
*[[Entity::setEntityOnlyDamagedByRelationshipGroup|SetEntityOnlyDamagedByRelationshipGroup]]
*[[Entity::setEntityProofs|SetEntityProofs]]
*[[Entity::setEntityQuaternion|SetEntityQuaternion]]
*[[Entity::setEntityRecordsCollisions|SetEntityRecordsCollisions]]
*[[Entity::setEntityRenderScorched|SetEntityRenderScorched]]
*[[Entity::setEntityRotation|SetEntityRotation]]
*[[Entity::setEntitySomething|SetEntitySomething]]
*[[Entity::setEntityTrafficlightOverride|SetEntityTrafficlightOverride]]
*[[Entity::setEntityVelocity|SetEntityVelocity]]
*[[Entity::setEntityVisible|SetEntityVisible]]
*[[Entity::setEntityAsNoLongerNeeded|SetEntityAsNoLongerNeeded]]
*[[Entity::setPedAsNoLongerNeeded|SetPedAsNoLongerNeeded]]
*[[Entity::setVehicleAsNoLongerNeeded|SetVehicleAsNoLongerNeeded]]
*[[Entity::setObjectAsNoLongerNeeded|SetObjectAsNoLongerNeeded]]
*[[Entity::stopEntityAnim|StopEntityAnim]]
*[[Entity::stopSynchronizedEntityAnim|StopSynchronizedEntityAnim]]
*[[Entity::stopSynchronizedMapEntityAnim|StopSynchronizedMapEntityAnim]]
*[[Entity::wouldEntityBeOccluded|WouldEntityBeOccluded]]
 
===Event===
*[[Event::addShockingEventAtPosition|AddShockingEventAtPosition]]
*[[Event::addShockingEventForEntity|AddShockingEventForEntity]]
*[[Event::blockDecisionMakerEvent|BlockDecisionMakerEvent]]
*[[Event::clearDecisionMakerEventResponse|ClearDecisionMakerEventResponse]]
*[[Event::isShockingEventInSphere|IsShockingEventInSphere]]
*[[Event::removeAllShockingEvents|RemoveAllShockingEvents]]
*[[Event::removeShockingEvent|RemoveShockingEvent]]
*[[Event::removeShockingEventSpawnBlockingAreas|RemoveShockingEventSpawnBlockingAreas]]
*[[Event::setDecisionMaker|SetDecisionMaker]]
*[[Event::suppressAgitationEventsNextFrame|SuppressAgitationEventsNextFrame]]
*[[Event::suppressShockingEventsNextFrame|SuppressShockingEventsNextFrame]]
*[[Event::suppressShockingEventTypeNextFrame|SuppressShockingEventTypeNextFrame]]
*[[Event::unblockDecisionMakerEvent|UnblockDecisionMakerEvent]]
 
===Files===
*[[RAGE.Game.Files.GetDlcVehicleData | GetDlcVehicleData]]
*[[RAGE.Game.Files.GetDlcVehicleModel|GetDlcVehicleModel]]
*[[RAGE.Game.Files.GetDlcWeaponData|GetDlcWeaponData]]
*[[RAGE.Game.Files.GetHashNameForComponent|GetHashNameForComponent]]
*[[RAGE.Game.Files.GetNumDlcVehicles|GetNumDlcVehicles]]
*[[RAGE.Game.Files.GetNumDlcWeaponComponents|GetNumDlcWeaponComponents]]
*[[RAGE.Game.Files.GetNumForcedComponents|GetNumForcedComponents]]
*[[RAGE.Game.Files.GetShopPedOutfit|GetShopPedOutfit]]
*[[RAGE.Game.Files.GetShopPedOutfitLocate|GetShopPedOutfitLocate]]
*[[RAGE.Game.Files.GetShopPedQueryOutfit|GetShopPedQueryOutfit]]
*[[RAGE.Game.Files.GetVariantComponent|GetVariantComponent]]
*[[RAGE.Game.Files.InitShopPedProp|InitShopPedProp]]
*[[RAGE.Game.Files.IsDlcVehicleMod|IsDlcVehicleMod]]
===[[RAGE.Game.Fire | Fire]]===
*[[RAGE.Game.Fire.AddExplosionWithUserVfx|AddExplosionWithUserVfx]]
*[[RAGE.Game.Fire.GetClosestFirePos|GetClosestFirePos]]
*[[RAGE.Game.Fire.GetPedInsideExplosionArea|GetPedInsideExplosionArea]]
*[[RAGE.Game.Fire.IsExplosionInAngledArea|IsExplosionInAngledArea]]
*[[RAGE.Game.Fire.IsExplosionInSphere|IsExplosionInSphere]]
*[[RAGE.Game.Fire.StartEntityFire|StartEntityFire]]
*[[RAGE.Game.Fire.StopEntityFire|StopEntityFire]]
===Graphics===
*[[Graphics::addClanDecalToVehicle|AddClanDecalToVehicle]]
*[[Graphics::addDecal|AddDecal]]
*[[Graphics::addEntityIcon|AddEntityIcon]]
*[[Graphics::addPetrolDecal|AddPetrolDecal]]
*[[Graphics::attachTvAudioToEntity|AttachTvAudioToEntity]]
*[[Graphics::beginTextCommandScaleformString|BeginTextCommandScaleformString]]
*[[Graphics::callScaleformMovieFunctionFloatParams|CallScaleformMovieFunctionFloatParams]]
*[[Graphics::callScaleformMovieFunctionMixedParams|CallScaleformMovieFunctionMixedParams]]
*[[Graphics::callScaleformMovieFunctionStringParams|CallScaleformMovieFunctionStringParams]]
*[[Graphics::callScaleformMovieMethod|CallScaleformMovieMethod]]
*[[Graphics::clearDrawOrigin|ClearDrawOrigin]]
*[[Graphics::clearTimecycleModifier|ClearTimecycleModifier]]
*[[Graphics::createCheckpoint|CreateCheckpoint]]
*[[Graphics::createTrackedPoint|CreateTrackedPoint]]
*[[Graphics::deleteCheckpoint|DeleteCheckpoint]]
*[[Graphics::destroyTrackedPoint|DestroyTrackedPoint]]
*[[Graphics::disableVehicleDistantlights|DisableVehicleDistantlights]]
*[[Graphics::doesParticleFxLoopedExist|DoesParticleFxLoopedExist]]
*[[Graphics::doesVehicleHaveDecal|DoesVehicleHaveDecal]]
*[[Graphics::drawBox|DrawBox]]
*[[Graphics::drawDebugBox|DrawDebugBox]]
*[[Graphics::drawDebugCross|DrawDebugCross]]
*[[Graphics::drawDebugLineWithTwoColours|DrawDebugLineWithTwoColours]]
*[[Graphics::drawDebugSphere|DrawDebugSphere]]
*[[Graphics::drawDebugText|DrawDebugText]]
*[[Graphics::drawDebugText2d|DrawDebugText2d]]
*[[Graphics::drawLightWithRange|DrawLightWithRange]]
*[[Graphics::drawLightWithRangeAndShadow|DrawLightWithRangeAndShadow]]
*[[Graphics::drawLine|DrawLine]]
*[[Graphics::drawMarker|DrawMarker]]
*[[Graphics::drawPoly|DrawPoly]]
*[[Graphics::drawRect|DrawRect]]
*[[Graphics::drawScaleformMovie|DrawScaleformMovie]]
*[[Graphics::drawScaleformMovie3d|DrawScaleformMovie3d]]
*[[Graphics::drawScaleformMovie3dNonAdditive|DrawScaleformMovie3dNonAdditive]]
*[[Graphics::drawScaleformMovieFullscreen|DrawScaleformMovieFullscreen]]
*[[Graphics::drawScaleformMovieFullscreenMasked|DrawScaleformMovieFullscreenMasked]]
*[[Graphics::drawSpotLightWithShadow|DrawSpotLightWithShadow]]
*[[Graphics::drawSpotLight|DrawSpotLight]]
*[[Graphics::drawSprite|DrawSprite]]
*[[Graphics::drawTvChannel|DrawTvChannel]]
*[[Graphics::enableAlienBloodVfx|EnableAlienBloodVfx]]
*[[Graphics::enableClownBloodVfx|EnableClownBloodVfx]]
*[[Graphics::enableMovieSubtitles|EnableMovieSubtitles]]
*[[Graphics::endTextCommandScaleformString|EndTextCommandScaleformString]]
*[[Graphics::endTextCommandScaleformString2|EndTextCommandScaleformString2]]
*[[Graphics::fadeDecalsInRange|FadeDecalsInRange]]
*[[Graphics::getActiveScreenResolution|GetActiveScreenResolution]]
*[[Graphics::getAspectRatio|GetAspectRatio]]
*[[Graphics::getDecalWashLevel|GetDecalWashLevel]]
*[[Graphics::getIsHidef|GetIsHidef]]
*[[Graphics::getIsWidescreen|GetIsWidescreen]]
*[[Graphics::getMaximumNumberOfPhotos|GetMaximumNumberOfPhotos]]
*[[Graphics::getSafeZoneSize|GetSafeZoneSize]]
*[[Graphics::getScreenCoordFromWorldCoord|GetScreenCoordFromWorldCoord]]
*[[Graphics::getScreenEffectIsActive|GetScreenEffectIsActive]]
*[[Graphics::getScreenResolution|GetScreenResolution]]
*[[Graphics::getTextureResolution|GetTextureResolution]]
*[[Graphics::getTimecycleModifierIndex|GetTimecycleModifierIndex]]
*[[Graphics::getTvChannel|GetTvChannel]]
*[[Graphics::getTvVolume|GetTvVolume]]
*[[Graphics::hasHudScaleformLoaded|HasHudScaleformLoaded]]
*[[Graphics::hasNamedScaleformMovieLoaded|HasNamedScaleformMovieLoaded]]
*[[Graphics::hasScaleformContainerMovieLoadedIntoParent|HasScaleformContainerMovieLoadedIntoParent]]
*[[Graphics::hasScaleformMovieLoaded|HasScaleformMovieLoaded]]
*[[Graphics::hasStreamedTextureDictLoaded|HasStreamedTextureDictLoaded]]
*[[Graphics::isDecalAlive|IsDecalAlive]]
*[[Graphics::isNightvisionActive|IsNightvisionActive]]
*[[Graphics::isParticleFxDelayedBlink|IsParticleFxDelayedBlink]]
*[[Graphics::isSeethroughActive|IsSeethroughActive]]
*[[Graphics::isTrackedPointVisible|IsTrackedPointVisible]]
*[[Graphics::loadTvChannel|LoadTvChannel]]
*[[Graphics::loadMovieMeshSet|LoadMovieMeshSet]]
*[[Graphics::moveVehicleDecals|MoveVehicleDecals]]
*[[Graphics::popScaleformMovieFunction|PopScaleformMovieFunction]]
*[[Graphics::popScaleformMovieFunctionVoid|PopScaleformMovieFunctionVoid]]
*[[Graphics::popTimecycleModifier|PopTimecycleModifier]]
*[[Graphics::pushScaleformMovieFunction|PushScaleformMovieFunction]]
*[[Graphics::pushScaleformMovieFunctionN|PushScaleformMovieFunctionN]]
*[[Graphics::pushScaleformMovieFunctionFromHudComponent|PushScaleformMovieFunctionFromHudComponent]]
*[[Graphics::pushScaleformMovieFunctionParameterBool|PushScaleformMovieFunctionParameterBool]]
*[[Graphics::pushScaleformMovieFunctionParameterFloat|PushScaleformMovieFunctionParameterFloat]]
*[[Graphics::pushScaleformMovieFunctionParameterInt|PushScaleformMovieFunctionParameterInt]]
*[[Graphics::pushScaleformMovieFunctionParameterString|PushScaleformMovieFunctionParameterString]]
*[[Graphics::pushTimecycleModifier|PushTimecycleModifier]]
*[[Graphics::releaseMovieMeshSet|ReleaseMovieMeshSet]]
*[[Graphics::removeDecal|RemoveDecal]]
*[[Graphics::removeDecalsFromObject|RemoveDecalsFromObject]]
*[[Graphics::removeDecalsFromObjectFacing|RemoveDecalsFromObjectFacing]]
*[[Graphics::removeDecalsFromVehicle|RemoveDecalsFromVehicle]]
*[[Graphics::removeDecalsInRange|RemoveDecalsInRange]]
*[[Graphics::removeParticleFx|RemoveParticleFx]]
*[[Graphics::removeParticleFxFromEntity|RemoveParticleFxFromEntity]]
*[[Graphics::removeParticleFxInRange|RemoveParticleFxInRange]]
*[[Graphics::requestScaleformMovie|RequestScaleformMovie]]
*[[Graphics::requestScaleformMovieInstance|RequestScaleformMovieInstance]]
*[[Graphics::requestScaleformMovieInteractive|RequestScaleformMovieInteractive]]
*[[Graphics::requestHudScaleform|RequestHudScaleform]]
*[[Graphics::requestStreamedTextureDict|RequestStreamedTextureDict]]
*[[Graphics::resetParticleFxAssetOldToNew|ResetParticleFxAssetOldToNew]]
*[[Graphics::returnTwo|ReturnTwo]]
*[[Graphics::screenDrawPositionEnd|ScreenDrawPositionEnd]]
*[[Graphics::screenDrawPositionBegin|ScreenDrawPositionBegin]]
*[[Graphics::screenDrawPositionRatio|ScreenDrawPositionRatio]]
*[[Graphics::set2dLayer|Set2dLayer]]
*[[Graphics::setBlackout|SetBlackout]]
*[[Graphics::setCheckpointCylinderHeight|SetCheckpointCylinderHeight]]
*[[Graphics::setCheckpointIconRgba|SetCheckpointIconRgba]]
*[[Graphics::setCheckpointRgba|SetCheckpointRgba]]
*[[Graphics::setDebugLinesAndSpheresDrawingActive|SetDebugLinesAndSpheresDrawingActive]]
*[[Graphics::setDrawOrigin|SetDrawOrigin]]
*[[Graphics::setEntityIconColor|SetEntityIconColor]]
*[[Graphics::setEntityIconVisibility|SetEntityIconVisibility]]
*[[Graphics::setFarShadowsSuppressed|SetFarShadowsSuppressed]]
*[[Graphics::setFlash|SetFlash]]
*[[Graphics::setForcePedFootstepsTracks|SetForcePedFootstepsTracks]]
*[[Graphics::setForceVehicleTrails|SetForceVehicleTrails]]
*[[Graphics::setFrozenRenderingDisabled|SetFrozenRenderingDisabled]]
*[[Graphics::setNightvision|SetNightvision]]
*[[Graphics::setNoiseoveride|SetNoiseoveride]]
*[[Graphics::setNoisinessoveride|SetNoisinessoveride]]
*[[Graphics::setParticleFxBloodScale|SetParticleFxBloodScale]]
*[[Graphics::setParticleFxCamInsideNonplayerVehicle|SetParticleFxCamInsideNonplayerVehicle]]
*[[Graphics::setParticleFxCamInsideVehicle|SetParticleFxCamInsideVehicle]]
*[[Graphics::setParticleFxLoopedAlpha|SetParticleFxLoopedAlpha]]
*[[Graphics::setParticleFxLoopedColour|SetParticleFxLoopedColour]]
*[[Graphics::setParticleFxLoopedEvolution|SetParticleFxLoopedEvolution]]
*[[Graphics::setParticleFxLoopedRange|SetParticleFxLoopedRange]]
*[[Graphics::setParticleFxLoopedOffsets|SetParticleFxLoopedOffsets]]
*[[Graphics::setParticleFxLoopedScale|SetParticleFxLoopedScale]]
*[[Graphics::setParticleFxNonLoopedAlpha|SetParticleFxNonLoopedAlpha]]
*[[Graphics::setParticleFxNonLoopedColour|SetParticleFxNonLoopedColour]]
*[[Graphics::setParticleFxAssetOldToNew|SetParticleFxAssetOldToNew]]
*[[Graphics::setParticleFxShootoutBoat|SetParticleFxShootoutBoat]]
*[[Graphics::setScaleformMovieAsNoLongerNeeded|SetScaleformMovieAsNoLongerNeeded]]
*[[Graphics::setScaleformMovieToUseSystemTime|SetScaleformMovieToUseSystemTime]]
*[[Graphics::setSeethrough|SetSeethrough]]
*[[Graphics::setStreamedTextureDictAsNoLongerNeeded|SetStreamedTextureDictAsNoLongerNeeded]]
*[[Graphics::setTimecycleModifier|SetTimecycleModifier]]
*[[Graphics::setTimecycleModifierStrength|SetTimecycleModifierStrength]]
*[[Graphics::setTrackedPointInfo|SetTrackedPointInfo]]
*[[Graphics::setTransitionTimecycleModifier|SetTransitionTimecycleModifier]]
*[[Graphics::setTvAudioFrontend|SetTvAudioFrontend]]
*[[Graphics::setTvChannel|SetTvChannel]]
*[[Graphics::setTvVolume|SetTvVolume]]
*[[Graphics::sittingTv|SittingTv]]
*[[Graphics::startParticleFxLoopedOnEntity2|StartParticleFxLoopedOnEntity2]]
*[[Graphics::startParticleFxLoopedOnEntityBone2|StartParticleFxLoopedOnEntityBone2]]
*[[Graphics::startParticleFxNonLoopedAtCoord2|StartParticleFxNonLoopedAtCoord2]]
*[[Graphics::startParticleFxNonLoopedOnEntity2|StartParticleFxNonLoopedOnEntity2]]
*[[Graphics::startParticleFxNonLoopedOnPedBone2|StartParticleFxNonLoopedOnPedBone2]]
*[[Graphics::startParticleFxLoopedAtCoord|StartParticleFxLoopedAtCoord]]
*[[Graphics::startParticleFxLoopedOnEntity|StartParticleFxLoopedOnEntity]]
*[[Graphics::startParticleFxLoopedOnEntityBone|StartParticleFxLoopedOnEntityBone]]
*[[Graphics::startParticleFxLoopedOnPedBone|StartParticleFxLoopedOnPedBone]]
*[[Graphics::startParticleFxNonLoopedAtCoord|StartParticleFxNonLoopedAtCoord]]
*[[Graphics::startParticleFxNonLoopedOnEntity|StartParticleFxNonLoopedOnEntity]]
*[[Graphics::startParticleFxNonLoopedOnPedBone|StartParticleFxNonLoopedOnPedBone]]
*[[Graphics::startScreenEffect|StartScreenEffect]]
*[[Graphics::stopAllScreenEffects|StopAllScreenEffects]]
*[[Graphics::stopParticleFxLooped|StopParticleFxLooped]]
*[[Graphics::stopScreenEffect|StopScreenEffect]]
*[[Graphics::transitionToBlurred|TransitionToBlurred]]
*[[Graphics::transitionFromBlurred|TransitionFromBlurred]]
*[[Graphics::useParticleFxAssetNextCall|UseParticleFxAssetNextCall]]
*[[Graphics::washDecalsFromVehicle|WashDecalsFromVehicle]]
*[[Graphics::washDecalsInRange|WashDecalsInRange]]
 
===Interior===
*[[Interior::addPickupToInteriorRoomByName|AddPickupToInteriorRoomByName]]
*[[Interior::areCoordsCollidingWithExterior|AreCoordsCollidingWithExterior]]
*[[Interior::capInterior|CapInterior]]
*[[Interior::clearRoomForEntity|ClearRoomForEntity]]
*[[Interior::disableInterior|DisableInterior]]
*[[Interior::disableInteriorProp|DisableInteriorProp]]
*[[Interior::enableInteriorProp|EnableInteriorProp]]
*[[Interior::forceRoomForEntity|ForceRoomForEntity]]
*[[Interior::getInteriorAtCoords|GetInteriorAtCoords]]
*[[Interior::getInteriorAtCoordsWithType|GetInteriorAtCoordsWithType]]
*[[Interior::getInteriorFromCollision|GetInteriorFromCollision]]
*[[Interior::getInteriorFromEntity|GetInteriorFromEntity]]
*[[Interior::getInteriorGroupId|GetInteriorGroupId]]
*[[Interior::getKeyForEntityInRoom|GetKeyForEntityInRoom]]
*[[Interior::getOffsetFromInteriorInWorldCoords|GetOffsetFromInteriorInWorldCoords]]
*[[Interior::getRoomKeyFromGameplayCam|GetRoomKeyFromGameplayCam]]
*[[Interior::getRoomKeyFromEntity|GetRoomKeyFromEntity]]
*[[Interior::hideMapObjectThisFrame|HideMapObjectThisFrame]]
*[[Interior::isInteriorCapped|IsInteriorCapped]]
*[[Interior::isInteriorDisabled|IsInteriorDisabled]]
*[[Interior::isInteriorPropEnabled|IsInteriorPropEnabled]]
*[[Interior::isInteriorReady|IsInteriorReady]]
*[[Interior::isInteriorScene|IsInteriorScene]]
*[[Interior::isValidInterior|IsValidInterior]]
*[[Interior::loadInterior|LoadInterior]]
*[[Interior::refreshInterior|RefreshInterior]]
*[[Interior::setInteriorPropColor|SetInteriorPropColor]]
*[[Interior::unkGetInteriorAtCoords|UnkGetInteriorAtCoords]]
*[[Interior::unpinInterior|UnpinInterior]]
 
===Itemset===
*[[Itemset::addToItemset|AddToItemset]]
*[[Itemset::cleanItemset|CleanItemset]]
*[[Itemset::createItemset|CreateItemset]]
*[[Itemset::destroyItemset|DestroyItemset]]
*[[Itemset::getIndexedItemInItemset|GetIndexedItemInItemset]]
*[[Itemset::getItemsetSize|GetItemsetSize]]
*[[Itemset::isInItemset|IsInItemset]]
*[[Itemset::isItemsetValid|IsItemsetValid]]
*[[Itemset::removeFromItemset|RemoveFromItemset]]
 
===[[RAGE.Game.Locale | Locale]]===
*[[RAGE.Game.Locale.GetUserLanguageId|GetUserLanguageId]]
===Misc===
*[[Gameplay::absf|Absf]]
*[[Gameplay::absi|Absi]]
*[[Gameplay::acos|Acos]]
*[[Gameplay::addHospitalRestart|AddHospitalRestart]]
*[[Gameplay::addPoliceRestart|AddPoliceRestart]]
*[[Gameplay::addStuntJump|AddStuntJump]]
*[[Gameplay::addStuntJumpAngled|AddStuntJumpAngled]]
*[[Gameplay::areStringsEqual|AreStringsEqual]]
*[[Gameplay::asin|Asin]]
*[[Gameplay::atan2|Atan2]]
*[[Gameplay::atan|Atan]]
*[[Gameplay::beginReplayStats|BeginReplayStats]]
*[[Gameplay::cancelStuntJump|CancelStuntJump]]
*[[Gameplay::clearAngledAreaOfVehicles|ClearAngledAreaOfVehicles]]
*[[Gameplay::clearArea|ClearArea]]
*[[Gameplay::clearAreaOfEverything|ClearAreaOfEverything]]
*[[Gameplay::clearAreaOfCops|ClearAreaOfCops]]
*[[Gameplay::clearAreaOfObjects|ClearAreaOfObjects]]
*[[Gameplay::clearAreaOfPeds|ClearAreaOfPeds]]
*[[Gameplay::clearAreaOfProjectiles|ClearAreaOfProjectiles]]
*[[Gameplay::clearAreaOfVehicles|ClearAreaOfVehicles]]
*[[Gameplay::clearBit|ClearBit]]
*[[Gameplay::clearCloudHat|ClearCloudHat]]
*[[Gameplay::clearOverrideWeather|ClearOverrideWeather]]
*[[Gameplay::clearReplayStats|ClearReplayStats]]
*[[Gameplay::clearWeatherTypePersist|ClearWeatherTypePersist]]
*[[Gameplay::compareStrings|CompareStrings]]
*[[Gameplay::createIncident|CreateIncident]]
*[[Gameplay::createIncidentWithEntity|CreateIncidentWithEntity]]
*[[Gameplay::createLightningThunder|CreateLightningThunder]]
*[[Gameplay::deleteIncident|DeleteIncident]]
*[[Gameplay::deleteStuntJump|DeleteStuntJump]]
*[[Gameplay::disableAutomaticRespawn|DisableAutomaticRespawn]]
*[[Gameplay::disableHospitalRestart|DisableHospitalRestart]]
*[[Gameplay::disablePoliceRestart|DisablePoliceRestart]]
*[[Gameplay::disableStuntJumpSet|DisableStuntJumpSet]]
*[[Gameplay::displayOnscreenKeyboard|DisplayOnscreenKeyboard]]
*[[Gameplay::displayOnscreenKeyboard2|DisplayOnscreenKeyboard2]]
*[[Gameplay::doAutoSave|DoAutoSave]]
*[[Gameplay::enableDispatchService|EnableDispatchService]]
*[[Gameplay::enableStuntJumpSet|EnableStuntJumpSet]]
*[[Gameplay::enableTennisMode|EnableTennisMode]]
*[[Gameplay::endReplayStats|EndReplayStats]]
*[[Gameplay::findSpawnPointInDirection|FindSpawnPointInDirection]]
*[[Gameplay::forceSocialClubUpdate|ForceSocialClubUpdate]]
*[[Gameplay::getAllocatedStackSize|GetAllocatedStackSize]]
*[[Gameplay::getAngleBetween2dVectors|GetAngleBetween2dVectors]]
*[[Gameplay::getBitsInRange|GetBitsInRange]]
*[[Gameplay::getCloudHatOpacity|GetCloudHatOpacity]]
*[[Gameplay::getDistanceBetweenCoords|GetDistanceBetweenCoords]]
*[[Gameplay::getFakeWantedLevel|GetFakeWantedLevel]]
*[[Gameplay::getFrameCount|GetFrameCount]]
*[[Gameplay::getFrameTime|GetFrameTime]]
*[[Gameplay::getFreeStackSlotsCount|GetFreeStackSlotsCount]]
*[[Gameplay::getGameTimer|GetGameTimer]]
*[[Gameplay::getGlobalCharBuffer|GetGlobalCharBuffer]]
*[[Gameplay::getGroundCoordsWhileInAir|GetGroundCoordsWhileInAir]]
*[[Gameplay::getGroundZFor3dCoord|GetGroundZFor3dCoord]]
*[[Gameplay::getHashKey|GetHashKey]]
*[[Gameplay::getHeadingFromVector2d|GetHeadingFromVector2d]]
*[[Gameplay::getIndexOfCurrentLevel|GetIndexOfCurrentLevel]]
*[[Gameplay::getMissionFlag|GetMissionFlag]]
*[[Gameplay::getModelDimensions|GetModelDimensions]]
*[[Gameplay::getNextWeatherTypeHashName|GetNextWeatherTypeHashName]]
*[[Gameplay::getNumberOfDispatchedUnitsForPlayer|GetNumberOfDispatchedUnitsForPlayer]]
*[[Gameplay::getOnscreenKeyboardResult|GetOnscreenKeyboardResult]]
*[[Gameplay::getPrevWeatherTypeHashName|GetPrevWeatherTypeHashName]]
*[[Gameplay::getProfileSetting|GetProfileSetting]]
*[[Gameplay::getRainLevel|GetRainLevel]]
*[[Gameplay::getRandomEventFlag|GetRandomEventFlag]]
*[[Gameplay::getRandomFloatInRange|GetRandomFloatInRange]]
*[[Gameplay::getRandomIntInRange|GetRandomIntInRange]]
*[[Gameplay::getSnowLevel|GetSnowLevel]]
*[[Gameplay::getWeatherTypeTransition|GetWeatherTypeTransition]]
*[[Gameplay::getWindDirection|GetWindDirection]]
*[[Gameplay::getWindSpeed|GetWindSpeed]]
*[[Gameplay::hasBulletImpactedInArea|HasBulletImpactedInArea]]
*[[Gameplay::hasBulletImpactedInBox|HasBulletImpactedInBox]]
*[[Gameplay::hasButtonCombinationJustBeenEntered|HasButtonCombinationJustBeenEntered]]
*[[Gameplay::hasCheatStringJustBeenEntered|HasCheatStringJustBeenEntered]]
*[[Gameplay::isAussieVersion|IsAussieVersion]]
*[[Gameplay::isFrontendFading|IsFrontendFading]]
*[[Gameplay::isPcVersion|IsPcVersion]]
*[[Gameplay::isPs3Version|IsPs3Version]]
*[[Gameplay::ignoreNextRestart|IgnoreNextRestart]]
*[[Gameplay::isAreaOccupied|IsAreaOccupied]]
*[[Gameplay::isAutoSaveInProgress|IsAutoSaveInProgress]]
*[[Gameplay::isBitSet|IsBitSet]]
*[[Gameplay::isBulletInAngledArea|IsBulletInAngledArea]]
*[[Gameplay::isBulletInArea|IsBulletInArea]]
*[[Gameplay::isBulletInBox|IsBulletInBox]]
*[[Gameplay::isDurangoVersion|IsDurangoVersion]]
*[[Gameplay::isIncidentValid|IsIncidentValid]]
*[[Gameplay::isMemoryCardInUse|IsMemoryCardInUse]]
*[[Gameplay::isMinigameInProgress|IsMinigameInProgress]]
*[[Gameplay::isNextWeatherType|IsNextWeatherType]]
*[[Gameplay::isOrbisVersion|IsOrbisVersion]]
*[[Gameplay::isPointObscuredByAMissionEntity|IsPointObscuredByAMissionEntity]]
*[[Gameplay::isPositionOccupied|IsPositionOccupied]]
*[[Gameplay::isPrevWeatherType|IsPrevWeatherType]]
*[[Gameplay::isProjectileInArea|IsProjectileInArea]]
*[[Gameplay::isProjectileTypeInAngledArea|IsProjectileTypeInAngledArea]]
*[[Gameplay::isProjectileTypeInArea|IsProjectileTypeInArea]]
*[[Gameplay::isSniperBulletInArea|IsSniperBulletInArea]]
*[[Gameplay::isSniperInverted|IsSniperInverted]]
*[[Gameplay::isStringNull|IsStringNull]]
*[[Gameplay::isStringNullOrEmpty|IsStringNullOrEmpty]]
*[[Gameplay::isStuntJumpInProgress|IsStuntJumpInProgress]]
*[[Gameplay::isStuntJumpMessageShowing|IsStuntJumpMessageShowing]]
*[[Gameplay::isTennisMode|IsTennisMode]]
*[[Gameplay::isThisAMinigameScript|IsThisAMinigameScript]]
*[[Gameplay::isXbox360Version|IsXbox360Version]]
*[[Gameplay::networkSetScriptIsSafeForNetworkGame|NetworkSetScriptIsSafeForNetworkGame]]
*[[Gameplay::overrideSaveHouse|OverrideSaveHouse]]
*[[Gameplay::populateNow|PopulateNow]]
*[[Gameplay::registerFloatToSave|RegisterFloatToSave]]
*[[Gameplay::registerIntToSave|RegisterIntToSave]]
*[[Gameplay::registerEnumToSave|RegisterEnumToSave]]
*[[Gameplay::registerBoolToSave|RegisterBoolToSave]]
*[[Gameplay::registerSaveHouse|RegisterSaveHouse]]
*[[Gameplay::registerTextLabelToSave|RegisterTextLabelToSave]]
*[[Gameplay::removeDispatchSpawnBlockingArea|RemoveDispatchSpawnBlockingArea]]
*[[Gameplay::resetDispatchIdealSpawnDistance|ResetDispatchIdealSpawnDistance]]
*[[Gameplay::resetDispatchSpawnBlockingAreas|ResetDispatchSpawnBlockingAreas]]
*[[Gameplay::resetLocalplayerState|ResetLocalplayerState]]
*[[Gameplay::setBit|SetBit]]
*[[Gameplay::setBitsInRange|SetBitsInRange]]
*[[Gameplay::setCloudHatOpacity|SetCloudHatOpacity]]
*[[Gameplay::setCloudHatTransition|SetCloudHatTransition]]
*[[Gameplay::setCreditsActive|SetCreditsActive]]
*[[Gameplay::setCustomRespawnPosition|SetCustomRespawnPosition]]
*[[Gameplay::setDispatchIdealSpawnDistance|SetDispatchIdealSpawnDistance]]
*[[Gameplay::setDispatchTimeBetweenSpawnAttempts|SetDispatchTimeBetweenSpawnAttempts]]
*[[Gameplay::setDispatchTimeBetweenSpawnAttemptsMultiplier|SetDispatchTimeBetweenSpawnAttemptsMultiplier]]
*[[Gameplay::setExplosiveAmmoThisFrame|SetExplosiveAmmoThisFrame]]
*[[Gameplay::setExplosiveMeleeThisFrame|SetExplosiveMeleeThisFrame]]
*[[Gameplay::setFadeInAfterDeathArrest|SetFadeInAfterDeathArrest]]
*[[Gameplay::setFadeInAfterLoad|SetFadeInAfterLoad]]
*[[Gameplay::setFadeOutAfterArrest|SetFadeOutAfterArrest]]
*[[Gameplay::setFadeOutAfterDeath|SetFadeOutAfterDeath]]
*[[Gameplay::setFakeWantedLevel|SetFakeWantedLevel]]
*[[Gameplay::setFireAmmoThisFrame|SetFireAmmoThisFrame]]
*[[Gameplay::setGamePaused|SetGamePaused]]
*[[Gameplay::setGravityLevel|SetGravityLevel]]
*[[Gameplay::setMinigameInProgress|SetMinigameInProgress]]
*[[Gameplay::setMissionFlag|SetMissionFlag]]
*[[Gameplay::setNextRespawnToCustom|SetNextRespawnToCustom]]
*[[Gameplay::setOverrideWeather|SetOverrideWeather]]
*[[Gameplay::setRainFxIntensity|SetRainFxIntensity]]
*[[Gameplay::setRandomEventFlag|SetRandomEventFlag]]
*[[Gameplay::setRandomSeed|SetRandomSeed]]
*[[Gameplay::setRandomWeatherType|SetRandomWeatherType]]
*[[Gameplay::setSaveHouse|SetSaveHouse]]
*[[Gameplay::setSaveMenuActive|SetSaveMenuActive]]
*[[Gameplay::setSuperJumpThisFrame|SetSuperJumpThisFrame]]
*[[Gameplay::setThisScriptCanBePaused|SetThisScriptCanBePaused]]
*[[Gameplay::setThisScriptCanRemoveBlipsCreatedByAnyScript|SetThisScriptCanRemoveBlipsCreatedByAnyScript]]
*[[Gameplay::setTimeScale|SetTimeScale]]
*[[Gameplay::setUnkMapFlag|SetUnkMapFlag]]
*[[Gameplay::setWeatherTypeNow|SetWeatherTypeNow]]
*[[Gameplay::setWeatherTypeNowPersist|SetWeatherTypeNowPersist]]
*[[Gameplay::setWeatherTypeOverTime|SetWeatherTypeOverTime]]
*[[Gameplay::setWeatherTypePersist|SetWeatherTypePersist]]
*[[Gameplay::setWeatherTypeTransition|SetWeatherTypeTransition]]
*[[Gameplay::setWind|SetWind]]
*[[Gameplay::setWindDirection|SetWindDirection]]
*[[Gameplay::setWindSpeed|SetWindSpeed]]
*[[Gameplay::shootSingleAirstrikeBulletBetweenCoords|ShootSingleAirstrikeBulletBetweenCoords]]
*[[Gameplay::shootSingleBulletBetweenCoords|ShootSingleBulletBetweenCoords]]
*[[Gameplay::shootSingleVehicleBulletBetweenCoords|ShootSingleVehicleBulletBetweenCoords]]
*[[Gameplay::showPedInPauseMenu|ShowPedInPauseMenu]]
*[[Gameplay::startSaveArray|StartSaveArray]]
*[[Gameplay::startSaveData|StartSaveData]]
*[[Gameplay::startSaveStruct|StartSaveStruct]]
*[[Gameplay::stopSaveArray|StopSaveArray]]
*[[Gameplay::stopSaveData|StopSaveData]]
*[[Gameplay::stopSaveStruct|StopSaveStruct]]
*[[Gameplay::stringToInt|StringToInt]]
*[[Gameplay::tan|Tan]]
*[[Gameplay::terminateAllScriptsWithThisName|TerminateAllScriptsWithThisName]]
*[[Gameplay::updateOnscreenKeyboard|UpdateOnscreenKeyboard]]
*[[Gameplay::useFreemodeMapBehavior|UseFreemodeMapBehavior]]
*[[Gameplay::usingMissionCreator|UsingMissionCreator]]
 
===Mobile===
*[[Mobile::canPhoneBeSeenOnScreen|CanPhoneBeSeenOnScreen]]
*[[Mobile::cellCamActivate|CellCamActivate]]
*[[Mobile::cellCamIsCharVisibleNoFaceCheck|CellCamIsCharVisibleNoFaceCheck]]
*[[Mobile::createMobilePhone|CreateMobilePhone]]
*[[Mobile::destroyMobilePhone|DestroyMobilePhone]]
*[[Mobile::disablePhoneThisFrame|DisablePhoneThisFrame]]
*[[Mobile::getMobilePhonePosition|GetMobilePhonePosition]]
*[[Mobile::getMobilePhoneRenderId|GetMobilePhoneRenderId]]
*[[Mobile::getMobilePhoneRotation|GetMobilePhoneRotation]]
*[[Mobile::moveFinger|MoveFinger]]
*[[Mobile::scriptIsMovingMobilePhoneOffscreen|ScriptIsMovingMobilePhoneOffscreen]]
*[[Mobile::setMobilePhonePosition|SetMobilePhonePosition]]
*[[Mobile::setMobilePhoneRotation|SetMobilePhoneRotation]]
*[[Mobile::setMobilePhoneScale|SetMobilePhoneScale]]
*[[Mobile::setPhoneLean|SetPhoneLean]]
 
===Netcash===
*[[Netcash::networkBuyAirstrike|NetworkBuyAirstrike]]
*[[Netcash::networkBuyBounty|NetworkBuyBounty]]
*[[Netcash::networkBuyFairgroundRide|NetworkBuyFairgroundRide]]
*[[Netcash::networkBuyHealthcare|NetworkBuyHealthcare]]
*[[Netcash::networkBuyHeliStrike|NetworkBuyHeliStrike]]
*[[Netcash::networkBuyItem|NetworkBuyItem]]
*[[Netcash::networkBuyProperty|NetworkBuyProperty]]
*[[Netcash::networkCanBet|NetworkCanBet]]
*[[Netcash::networkCanReceivePlayerCash|NetworkCanReceivePlayerCash]]
*[[Netcash::networkCanSpendMoney|NetworkCanSpendMoney]]
*[[Netcash::networkClearCharacterWallet|NetworkClearCharacterWallet]]
*[[Netcash::networkDeleteCharacter|NetworkDeleteCharacter]]
*[[Netcash::networkEarnFromAiTargetKill|NetworkEarnFromAiTargetKill]]
*[[Netcash::networkEarnFromAmbientJob|NetworkEarnFromAmbientJob]]
*[[Netcash::networkEarnFromBendJob|NetworkEarnFromBendJob]]
*[[Netcash::networkEarnFromBetting|NetworkEarnFromBetting]]
*[[Netcash::networkEarnFromBounty|NetworkEarnFromBounty]]
*[[Netcash::networkEarnFromChallengeWin|NetworkEarnFromChallengeWin]]
*[[Netcash::networkEarnFromCrateDrop|NetworkEarnFromCrateDrop]]
*[[Netcash::networkEarnFromDailyObjectives|NetworkEarnFromDailyObjectives]]
*[[Netcash::networkEarnFromGangattackPickup|NetworkEarnFromGangattackPickup]]
*[[Netcash::networkEarnFromHoldups|NetworkEarnFromHoldups]]
*[[Netcash::networkEarnFromImportExport|NetworkEarnFromImportExport]]
*[[Netcash::networkEarnFromJob|NetworkEarnFromJob]]
*[[Netcash::networkEarnFromJobBonus|NetworkEarnFromJobBonus]]
*[[Netcash::networkEarnFromNotBadsport|NetworkEarnFromNotBadsport]]
*[[Netcash::networkEarnFromPersonalVehicle|NetworkEarnFromPersonalVehicle]]
*[[Netcash::networkEarnFromPickup|NetworkEarnFromPickup]]
*[[Netcash::networkEarnFromProperty|NetworkEarnFromProperty]]
*[[Netcash::networkEarnFromArmourTruck|NetworkEarnFromArmourTruck]]
*[[Netcash::networkEarnFromRockstar|NetworkEarnFromRockstar]]
*[[Netcash::networkEarnFromVehicle|NetworkEarnFromVehicle]]
*[[Netcash::networkGetBankBalanceString|NetworkGetBankBalanceString]]
*[[Netcash::networkGetVcBalance|NetworkGetVcBalance]]
*[[Netcash::networkGetVcBankBalance|NetworkGetVcBankBalance]]
*[[Netcash::networkGetVcWalletBalance|NetworkGetVcWalletBalance]]
*[[Netcash::networkGivePlayerJobshareCash|NetworkGivePlayerJobshareCash]]
*[[Netcash::networkInitializeCash|NetworkInitializeCash]]
*[[Netcash::networkMoneyCanBet|NetworkMoneyCanBet]]
*[[Netcash::networkPayEmployeeWage|NetworkPayEmployeeWage]]
*[[Netcash::networkPayMatchEntryFee|NetworkPayMatchEntryFee]]
*[[Netcash::networkPayUtilityBill|NetworkPayUtilityBill]]
*[[Netcash::networkReceivePlayerJobshareCash|NetworkReceivePlayerJobshareCash]]
*[[Netcash::networkRefundCash|NetworkRefundCash]]
*[[Netcash::networkSpentAmmoDrop|NetworkSpentAmmoDrop]]
*[[Netcash::networkSpentArrestBail|NetworkSpentArrestBail]]
*[[Netcash::networkSpentBankInterest|NetworkSpentBankInterest]]
*[[Netcash::networkSpentBetting|NetworkSpentBetting]]
*[[Netcash::networkSpentBoatPickup|NetworkSpentBoatPickup]]
*[[Netcash::networkSpentBounty|NetworkSpentBounty]]
*[[Netcash::networkSpentBullShark|NetworkSpentBullShark]]
*[[Netcash::networkSpentBuyOfftheradar|NetworkSpentBuyOfftheradar]]
*[[Netcash::networkSpentBuyPassiveMode|NetworkSpentBuyPassiveMode]]
*[[Netcash::networkSpentBuyRevealPlayers|NetworkSpentBuyRevealPlayers]]
*[[Netcash::networkSpentBuyWantedlevel|NetworkSpentBuyWantedlevel]]
*[[Netcash::networkSpentCallPlayer|NetworkSpentCallPlayer]]
*[[Netcash::networkSpentCarwash|NetworkSpentCarwash]]
*[[Netcash::networkSpentCashDrop|NetworkSpentCashDrop]]
*[[Netcash::networkSpentCinema|NetworkSpentCinema]]
*[[Netcash::networkSpentFromRockstar|NetworkSpentFromRockstar]]
*[[Netcash::networkSpentHeliPickup|NetworkSpentHeliPickup]]
*[[Netcash::networkSpentHireMercenary|NetworkSpentHireMercenary]]
*[[Netcash::networkSpentHireMugger|NetworkSpentHireMugger]]
*[[Netcash::networkSpentHoldups|NetworkSpentHoldups]]
*[[Netcash::networkSpentInStripclub|NetworkSpentInStripclub]]
*[[Netcash::networkSpentNoCops|NetworkSpentNoCops]]
*[[Netcash::networkSpentPayVehicleInsurancePremium|NetworkSpentPayVehicleInsurancePremium]]
*[[Netcash::networkSpentPlayerHealthcare|NetworkSpentPlayerHealthcare]]
*[[Netcash::networkSpentProstitutes|NetworkSpentProstitutes]]
*[[Netcash::networkSpentRequestHeist|NetworkSpentRequestHeist]]
*[[Netcash::networkSpentRequestJob|NetworkSpentRequestJob]]
*[[Netcash::networkSpentRobbedByMugger|NetworkSpentRobbedByMugger]]
*[[Netcash::networkSpentTaxi|NetworkSpentTaxi]]
*[[Netcash::networkSpentTelescope|NetworkSpentTelescope]]
*[[Netcash::processCashGift|ProcessCashGift]]
 
===[[RAGE.Game.Netshop | Netshop]]===
*[[RAGE.Game.Netshop.NetworkShopBasketApplyServerData|NetworkShopBasketApplyServerData]]
*[[RAGE.Game.Netshop.NetworkShopBasketIsFull|NetworkShopBasketIsFull]]
*[[RAGE.Game.Netshop.NetworkShopBeginService|NetworkShopBeginService]]
*[[RAGE.Game.Netshop.NetworkShopDoesItemExistHash|NetworkShopDoesItemExistHash]]
*[[RAGE.Game.Netshop.NetworkShopDeleteSetTelemetryNonceSeed|NetworkShopDeleteSetTelemetryNonceSeed]]
*[[RAGE.Game.Netshop.NetworkShopGetPrice|NetworkShopGetPrice]]
*[[RAGE.Game.Netshop.NetworkShopGetTransactionsEnabledForCharacter|NetworkShopGetTransactionsEnabledForCharacter]]
*[[RAGE.Game.Netshop.NetworkShopSetTelemetryNonceSeed|NetworkShopSetTelemetryNonceSeed]]
*[[RAGE.Game.Netshop.NetworkTransferBankToWallet|NetworkTransferBankToWallet]]
*[[RAGE.Game.Netshop.NetworkTransferWalletToBank|NetworkTransferWalletToBank]]
===[[RAGE.Game.Network | Network]]===
*[[RAGE.Game.Network.BadSportPlayerLeftDetected|BadSportPlayerLeftDetected]]
*[[RAGE.Game.Network.CanRegisterMissionObjects|CanRegisterMissionObjects]]
*[[RAGE.Game.Network.CanRegisterMissionPickups|CanRegisterMissionPickups]]
*[[RAGE.Game.Network.DownloadCheck|DownloadCheck]]
*[[RAGE.Game.Network.GetDateAndTimeFromUnixEpoch|GetDateAndTimeFromUnixEpoch]]
*[[RAGE.Game.Network.FilloutPmPlayerList|FilloutPmPlayerList]]
*[[RAGE.Game.Network.GetPosixTime|GetPosixTime]]
*[[RAGE.Game.Network.GetNetworkTime|GetNetworkTime]]
*[[RAGE.Game.Network.GetNumReservedMissionPeds|GetNumReservedMissionPeds]]
*[[RAGE.Game.Network.GetOnlineVersion|GetOnlineVersion]]
*[[RAGE.Game.Network.GetTimeDifference|GetTimeDifference]]
*[[RAGE.Game.Network.HasNetworkTimeStarted|HasNetworkTimeStarted]]
*[[RAGE.Game.Network.IsPlayerInCutscene|IsPlayerInCutscene]]
*[[RAGE.Game.Network.IsSphereVisibleToAnotherMachine|IsSphereVisibleToAnotherMachine]]
*[[RAGE.Game.Network.IsTimeEqualTo|IsTimeEqualTo]]
*[[RAGE.Game.Network.IsTimeMoreThan|IsTimeMoreThan]]
*[[RAGE.Game.Network.NetworkAccessTunableBool|NetworkAccessTunableBool]]
*[[RAGE.Game.Network.NetworkAccessTunableFloat|NetworkAccessTunableFloat]]
*[[RAGE.Game.Network.NetworkAccessTunableInt|NetworkAccessTunableInt]]
*[[RAGE.Game.Network.NetworkActionFollowInvite|NetworkActionFollowInvite]]
*[[RAGE.Game.Network.NetworkAddEntityArea|NetworkAddEntityArea]]
*[[RAGE.Game.Network.NetworkAddFollowers|NetworkAddFollowers]]
*[[RAGE.Game.Network.NetworkAddPedToSynchronisedScene|NetworkAddPedToSynchronisedScene]]
*[[RAGE.Game.Network.NetworkBlockKickedPlayers|NetworkBlockKickedPlayers]]
*[[RAGE.Game.Network.NetworkAmIBlockedByPlayer|NetworkAmIBlockedByPlayer]]
*[[RAGE.Game.Network.NetworkAmIMutedByPlayer|NetworkAmIMutedByPlayer]]
*[[RAGE.Game.Network.NetworkAreHandlesTheSame|NetworkAreHandlesTheSame]]
*[[RAGE.Game.Network.NetworkAreTransitionDetailsValid|NetworkAreTransitionDetailsValid]]
*[[RAGE.Game.Network.NetworkBail|NetworkBail]]
*[[RAGE.Game.Network.NetworkBlockInvites|NetworkBlockInvites]]
*[[RAGE.Game.Network.NetworkCanBail|NetworkCanBail]]
*[[RAGE.Game.Network.NetworkCanSessionEnd|NetworkCanSessionEnd]]
*[[RAGE.Game.Network.NetworkCanCommunicateWithGamer|NetworkCanCommunicateWithGamer]]
*[[RAGE.Game.Network.NetworkIsClanMembershipFinishedDownloading|NetworkIsClanMembershipFinishedDownloading]]
*[[RAGE.Game.Network.NetworkClanDownloadMembership|NetworkClanDownloadMembership]]
*[[RAGE.Game.Network.GetNumMembershipDesc|GetNumMembershipDesc]]
*[[RAGE.Game.Network.NetworkClanGetMembershipCount|NetworkClanGetMembershipCount]]
*[[RAGE.Game.Network.NetworkClanGetMembershipValid|NetworkClanGetMembershipValid]]
*[[RAGE.Game.Network.NetworkClanPlayerGetDesc|NetworkClanPlayerGetDesc]]
*[[RAGE.Game.Network.NetworkClanRemoteMembershipsAreInCache|NetworkClanRemoteMembershipsAreInCache]]
*[[RAGE.Game.Network.NetworkClearClockTimeOverride|NetworkClearClockTimeOverride]]
*[[RAGE.Game.Network.NetworkClearFollowInvite|NetworkClearFollowInvite]]
*[[RAGE.Game.Network.NetworkClearPropertyId|NetworkClearPropertyId]]
*[[RAGE.Game.Network.NetworkClearVoiceChannel|NetworkClearVoiceChannel]]
*[[RAGE.Game.Network.NetworkCreateSynchronisedScene|NetworkCreateSynchronisedScene]]
*[[RAGE.Game.Network.NetworkDoesNetworkIdExist|NetworkDoesNetworkIdExist]]
*[[RAGE.Game.Network.NetworkDoesTunableExist|NetworkDoesTunableExist]]
*[[RAGE.Game.Network.NetworkDoTransitionQuickmatch|NetworkDoTransitionQuickmatch]]
*[[RAGE.Game.Network.NetworkDoTransitionQuickmatchWithGroup|NetworkDoTransitionQuickmatchWithGroup]]
*[[RAGE.Game.Network.NetworkDoTransitionToGame|NetworkDoTransitionToGame]]
*[[RAGE.Game.Network.NetworkDoTransitionToNewGame|NetworkDoTransitionToNewGame]]
*[[RAGE.Game.Network.NetworkExplodeVehicle|NetworkExplodeVehicle]]
*[[RAGE.Game.Network.NetworkFadeOutEntity|NetworkFadeOutEntity]]
*[[RAGE.Game.Network.NetworkFindMatchedGamers|NetworkFindMatchedGamers]]
*[[RAGE.Game.Network.NetworkGamertagFromHandleStart|NetworkGamertagFromHandleStart]]
*[[RAGE.Game.Network.NetworkGamerHasHeadset|NetworkGamerHasHeadset]]
*[[RAGE.Game.Network.NetworkGetDesroyerOfEntity|NetworkGetDesroyerOfEntity]]
*[[RAGE.Game.Network.NetworkGetCurrentlySelectedGamerHandleFromInviteMenu|NetworkGetCurrentlySelectedGamerHandleFromInviteMenu]]
*[[RAGE.Game.Network.NetworkGetEntityFromNetworkId|NetworkGetEntityFromNetworkId]]
*[[RAGE.Game.Network.NetToPed|NetToPed]]
*[[RAGE.Game.Network.NetToEnt|NetToEnt]]
*[[RAGE.Game.Network.NetworkGetEntityIsNetworked|NetworkGetEntityIsNetworked]]
*[[RAGE.Game.Network.NetworkGetFoundGamer|NetworkGetFoundGamer]]
*[[RAGE.Game.Network.NetworkGetFriendName|NetworkGetFriendName]]
*[[RAGE.Game.Network.NetworkGetGamertagFromHandle|NetworkGetGamertagFromHandle]]
*[[RAGE.Game.Network.NetworkGetHostOfScript|NetworkGetHostOfScript]]
*[[RAGE.Game.Network.NetworkGetLocalHandle|NetworkGetLocalHandle]]
*[[RAGE.Game.Network.NetworkGetMaxFriends|NetworkGetMaxFriends]]
*[[RAGE.Game.Network.NetworkGetNumConnectedPlayers|NetworkGetNumConnectedPlayers]]
*[[RAGE.Game.Network.NetworkGetNumParticipants|NetworkGetNumParticipants]]
*[[RAGE.Game.Network.NetworkGetNumScriptParticipants|NetworkGetNumScriptParticipants]]
*[[RAGE.Game.Network.NetworkGetPlayerFromGamerHandle|NetworkGetPlayerFromGamerHandle]]
*[[RAGE.Game.Network.NetworkGetPlayerIndexFromPed|NetworkGetPlayerIndexFromPed]]
*[[RAGE.Game.Network.NetworkGetPresenceInviteHandle|NetworkGetPresenceInviteHandle]]
*[[RAGE.Game.Network.NetworkGetPresenceInviteInviter|NetworkGetPresenceInviteInviter]]
*[[RAGE.Game.Network.NetworkGetPrimaryClanDataCancel|NetworkGetPrimaryClanDataCancel]]
*[[RAGE.Game.Network.NetworkGetPrimaryClanDataNew|NetworkGetPrimaryClanDataNew]]
*[[RAGE.Game.Network.NetworkGetPrimaryClanDataStart|NetworkGetPrimaryClanDataStart]]
*[[RAGE.Game.Network.NetworkGetRandomInt|NetworkGetRandomInt]]
*[[RAGE.Game.Network.NetworkGetRespawnResult|NetworkGetRespawnResult]]
*[[RAGE.Game.Network.NetworkGetTalkerProximity|NetworkGetTalkerProximity]]
*[[RAGE.Game.Network.NetworkGetTimeoutTime|NetworkGetTimeoutTime]]
*[[RAGE.Game.Network.NetworkGetTransitionMembers|NetworkGetTransitionMembers]]
*[[RAGE.Game.Network.NetworkHandleFromMemberId|NetworkHandleFromMemberId]]
*[[RAGE.Game.Network.NetworkHandleFromUserId|NetworkHandleFromUserId]]
*[[RAGE.Game.Network.NetworkHashFromPlayerHandle|NetworkHashFromPlayerHandle]]
*[[RAGE.Game.Network.NetworkHasControlOfEntity|NetworkHasControlOfEntity]]
*[[RAGE.Game.Network.NetworkHasControlOfPickup|NetworkHasControlOfPickup]]
*[[RAGE.Game.Network.NetworkHasHeadset|NetworkHasHeadset]]
*[[RAGE.Game.Network.NetworkHasInvitedGamerToTransition|NetworkHasInvitedGamerToTransition]]
*[[RAGE.Game.Network.NetworkHasPlayerStartedTransition|NetworkHasPlayerStartedTransition]]
*[[RAGE.Game.Network.NetworkAreRosAvailable|NetworkAreRosAvailable]]
*[[RAGE.Game.Network.IsRockstarBanned|IsRockstarBanned]]
*[[RAGE.Game.Network.CanPlayOnline|CanPlayOnline]]
*[[RAGE.Game.Network.NetworkInviteGamers|NetworkInviteGamers]]
*[[RAGE.Game.Network.NetworkIsActivitySession|NetworkIsActivitySession]]
*[[RAGE.Game.Network.NetworkIsActivitySpectatorFromHandle|NetworkIsActivitySpectatorFromHandle]]
*[[RAGE.Game.Network.NetworkIsCableConnected|NetworkIsCableConnected]]
*[[RAGE.Game.Network.NetworkIsClockTimeOverridden|NetworkIsClockTimeOverridden]]
*[[RAGE.Game.Network.HasBgScriptBeenDownloaded|HasBgScriptBeenDownloaded]]
*[[RAGE.Game.Network.NetworkIsFindingGamers|NetworkIsFindingGamers]]
*[[RAGE.Game.Network.NetworkIsFriendOnline2|NetworkIsFriendOnline2]]
*[[RAGE.Game.Network.NetworkIsFriendInMultiplayer|NetworkIsFriendInMultiplayer]]
*[[RAGE.Game.Network.NetworkIsFriendOnline|NetworkIsFriendOnline]]
*[[RAGE.Game.Network.NetworkIsGamerInMySession|NetworkIsGamerInMySession]]
*[[RAGE.Game.Network.NetworkIsGamerTalking|NetworkIsGamerTalking]]
*[[RAGE.Game.Network.NetworkIsHandleValid|NetworkIsHandleValid]]
*[[RAGE.Game.Network.NetworkIsHostOfThisScript|NetworkIsHostOfThisScript]]
*[[RAGE.Game.Network.NetworkIsInMpCutscene|NetworkIsInMpCutscene]]
*[[RAGE.Game.Network.NetworkIsInSession|NetworkIsInSession]]
*[[RAGE.Game.Network.NetworkIsInTransition|NetworkIsInTransition]]
*[[RAGE.Game.Network.NetworkIsLocalPlayerInvincible|NetworkIsLocalPlayerInvincible]]
*[[RAGE.Game.Network.NetworkIsParticipantActive|NetworkIsParticipantActive]]
*[[RAGE.Game.Network.NetworkIsPlayerAParticipant|NetworkIsPlayerAParticipant]]
*[[RAGE.Game.Network.NetworkIsPlayerConnected|NetworkIsPlayerConnected]]
*[[RAGE.Game.Network.NetworkIsPlayerMutedByMe|NetworkIsPlayerMutedByMe]]
*[[RAGE.Game.Network.NetworkIsScriptActive|NetworkIsScriptActive]]
*[[RAGE.Game.Network.NetworkIsSessionStarted|NetworkIsSessionStarted]]
*[[RAGE.Game.Network.NetworkIsTransitionBusy|NetworkIsTransitionBusy]]
*[[RAGE.Game.Network.NetworkIsTransitionHostFromHandle|NetworkIsTransitionHostFromHandle]]
*[[RAGE.Game.Network.NetworkIsTransitionStarted|NetworkIsTransitionStarted]]
*[[RAGE.Game.Network.HasTunablesBeenDownloaded|HasTunablesBeenDownloaded]]
*[[RAGE.Game.Network.NetworkJoinTransition|NetworkJoinTransition]]
*[[RAGE.Game.Network.NetworkRespawnCoords|NetworkRespawnCoords]]
*[[RAGE.Game.Network.NetworkMarkTransitionGamerAsFullyJoined|NetworkMarkTransitionGamerAsFullyJoined]]
*[[RAGE.Game.Network.NetworkOpenTransitionMatchmaking|NetworkOpenTransitionMatchmaking]]
*[[RAGE.Game.Network.NetworkOverrideClockTime|NetworkOverrideClockTime]]
*[[RAGE.Game.Network.NetworkOverrideSendRestrictions|NetworkOverrideSendRestrictions]]
*[[RAGE.Game.Network.NetworkOverrideTransitionChat|NetworkOverrideTransitionChat]]
*[[RAGE.Game.Network.NetworkPlayerGetUserid|NetworkPlayerGetUserid]]
*[[RAGE.Game.Network.NetworkPlayerIsBadsport|NetworkPlayerIsBadsport]]
*[[RAGE.Game.Network.NetworkPlayerIsRockstarDev|NetworkPlayerIsRockstarDev]]
*[[RAGE.Game.Network.NetworkRegisterHostBroadcastVariables|NetworkRegisterHostBroadcastVariables]]
*[[RAGE.Game.Network.NetworkRemoveAllTransitionInvite|NetworkRemoveAllTransitionInvite]]
*[[RAGE.Game.Network.NetworkRemovePresenceInvite|NetworkRemovePresenceInvite]]
*[[RAGE.Game.Network.NetworkRequestCloudBackgroundScripts|NetworkRequestCloudBackgroundScripts]]
*[[RAGE.Game.Network.NetworkRequestControlOfDoor|NetworkRequestControlOfDoor]]
*[[RAGE.Game.Network.NetworkRequestControlOfNetworkId|NetworkRequestControlOfNetworkId]]
*[[RAGE.Game.Network.NetworkResurrectLocalPlayer|NetworkResurrectLocalPlayer]]
*[[RAGE.Game.Network.NetworkSendTextMessage|NetworkSendTextMessage]]
*[[RAGE.Game.Network.NetworkSendPresenceTransitionInvite|NetworkSendPresenceTransitionInvite]]
*[[RAGE.Game.Network.NetworkSessionBlockJoinRequests|NetworkSessionBlockJoinRequests]]
*[[RAGE.Game.Network.NetworkSessionChangeSlots|NetworkSessionChangeSlots]]
*[[RAGE.Game.Network.NetworkSessionEnd|NetworkSessionEnd]]
*[[RAGE.Game.Network.NetworkSessionForceCancelInvite|NetworkSessionForceCancelInvite]]
*[[RAGE.Game.Network.NetworkSessionGetInviter|NetworkSessionGetInviter]]
*[[RAGE.Game.Network.NetworkSessionGetUnk|NetworkSessionGetUnk]]
*[[RAGE.Game.Network.NetworkSessionHostClosed|NetworkSessionHostClosed]]
*[[RAGE.Game.Network.NetworkSessionHostSinglePlayer|NetworkSessionHostSinglePlayer]]
*[[RAGE.Game.Network.NetworkSessionIsClosedFriends|NetworkSessionIsClosedFriends]]
*[[RAGE.Game.Network.NetworkSessionIsSolo|NetworkSessionIsSolo]]
*[[RAGE.Game.Network.NetworkSessionKickPlayer|NetworkSessionKickPlayer]]
*[[RAGE.Game.Network.NetworkSessionMarkVisible|NetworkSessionMarkVisible]]
*[[RAGE.Game.Network.NetworkSessionHosted|NetworkSessionHosted]]
*[[RAGE.Game.Network.NetworkSessionVoiceLeave|NetworkSessionVoiceLeave]]
*[[RAGE.Game.Network.NetworkSessionWasInvited|NetworkSessionWasInvited]]
*[[RAGE.Game.Network.NetworkSetActivitySpectatorMax|NetworkSetActivitySpectatorMax]]
*[[RAGE.Game.Network.NetworkSetEntityCanBlend|NetworkSetEntityCanBlend]]
*[[RAGE.Game.Network.NetworkSetFriendlyFireOption|NetworkSetFriendlyFireOption]]
*[[RAGE.Game.Network.NetworkSetInMpCutscene|NetworkSetInMpCutscene]]
*[[RAGE.Game.Network.NetworkSetLocalPlayerInvincibleTime|NetworkSetLocalPlayerInvincibleTime]]
*[[RAGE.Game.Network.NetworkSetOverrideSpectatorMode|NetworkSetOverrideSpectatorMode]]
*[[RAGE.Game.Network.NetworkSetTalkerProximity|NetworkSetTalkerProximity]]
*[[RAGE.Game.Network.NetworkSetThisScriptIsNetworkScript|NetworkSetThisScriptIsNetworkScript]]
*[[RAGE.Game.Network.NetworkSetTransitionCreatorHandle|NetworkSetTransitionCreatorHandle]]
*[[RAGE.Game.Network.NetworkSetVoiceChannel|NetworkSetVoiceChannel]]
*[[RAGE.Game.Network.NetworkStartSynchronisedScene|NetworkStartSynchronisedScene]]
*[[RAGE.Game.Network.NetworkSuppressInvite|NetworkSuppressInvite]]
*[[RAGE.Game.Network.NetworkAccessTunableBoolHashFailVal|NetworkAccessTunableBoolHashFailVal]]
*[[RAGE.Game.Network.NetworkUnregisterNetworkedEntity|NetworkUnregisterNetworkedEntity]]
*[[RAGE.Game.Network.ParticipantId|ParticipantId]]
*[[RAGE.Game.Network.ReserveNetworkMissionObjects|ReserveNetworkMissionObjects]]
*[[RAGE.Game.Network.ReserveNetworkMissionVehicles|ReserveNetworkMissionVehicles]]
*[[RAGE.Game.Network.SetEntityLocallyVisible|SetEntityLocallyVisible]]
*[[RAGE.Game.Network.UsePlayerColourInsteadOfTeamColour|UsePlayerColourInsteadOfTeamColour]]
*[[RAGE.Game.Network.SetLocalPlayerVisibleInCutscene|SetLocalPlayerVisibleInCutscene]]
*[[RAGE.Game.Network.SetNetworkIdSyncToPlayer|SetNetworkIdSyncToPlayer]]
*[[RAGE.Game.Network.SetNetworkIdExistsOnAllMachines|SetNetworkIdExistsOnAllMachines]]
*[[RAGE.Game.Network.SetNetworkVehicleNonContact|SetNetworkVehicleNonContact]]
*[[RAGE.Game.Network.SetPlayerInvisibleLocally|SetPlayerInvisibleLocally]]
*[[RAGE.Game.Network.SetStoreEnabled|SetStoreEnabled]]
*[[RAGE.Game.Network.TextureDownloadGetName|TextureDownloadGetName]]
*[[RAGE.Game.Network.TextureDownloadRelease|TextureDownloadRelease]]
*[[RAGE.Game.Network.GetContentCategory|GetContentCategory]]
*[[RAGE.Game.Network.GetContentFileVersion|GetContentFileVersion]]
*[[RAGE.Game.Network.GetContentUserId|GetContentUserId]]
*[[RAGE.Game.Network.SetBalanceAddMachines|SetBalanceAddMachines]]
*[[RAGE.Game.Network.GetRootContentId|GetRootContentId]]
*[[RAGE.Game.Network.VehToNet|VehToNet]]
*[[RAGE.Game.Network.ObjToNet|ObjToNet]]
===Object===
*[[Object::addDoorToSystem|AddDoorToSystem]]
*[[Object::attachPortablePickupToPed|AttachPortablePickupToPed]]
*[[Object::createAmbientPickup|CreateAmbientPickup]]
*[[Object::createMoneyPickups|CreateMoneyPickups]]
*[[Object::createObject|CreateObject]]
*[[Object::createObjectNoOffset|CreateObjectNoOffset]]
*[[Object::createPickup|CreatePickup]]
*[[Object::createPickupRotate|CreatePickupRotate]]
*[[Object::createPortablePickup|CreatePortablePickup]]
*[[Object::createPortablePickup2|CreatePortablePickup2]]
*[[Object::deleteObject|DeleteObject]]
*[[Object::detachPortablePickupFromPed|DetachPortablePickupFromPed]]
*[[Object::doesDesObjectExist|DoesDesObjectExist]]
*[[Object::doesDoorExist|DoesDoorExist]]
*[[Object::doesObjectOfTypeExistAtCoords|DoesObjectOfTypeExistAtCoords]]
*[[Object::doesPickupExist|DoesPickupExist]]
*[[Object::doesPickupObjectExist|DoesPickupObjectExist]]
*[[Object::doorControl|DoorControl]]
*[[Object::getClosestObjectOfType|GetClosestObjectOfType]]
*[[Object::getDesObject|GetDesObject]]
*[[Object::getDesObjectState|GetDesObjectState]]
*[[Object::getObjectFragmentDamageHealth|GetObjectFragmentDamageHealth]]
*[[Object::getObjectOffsetFromCoords|GetObjectOffsetFromCoords]]
*[[Object::getPickupCoords|GetPickupCoords]]
*[[Object::getPickupHash|GetPickupHash]]
*[[Object::getPickupObject|GetPickupObject]]
*[[Object::getSafePickupCoords|GetSafePickupCoords]]
*[[Object::getStateOfClosestDoorOfType|GetStateOfClosestDoorOfType]]
*[[Object::getWeaponHashFromPickup|GetWeaponHashFromPickup]]
*[[Object::hasClosestObjectOfTypeBeenBroken|HasClosestObjectOfTypeBeenBroken]]
*[[Object::hasObjectBeenBroken|HasObjectBeenBroken]]
*[[Object::hasPickupBeenCollected|HasPickupBeenCollected]]
*[[Object::highlightPlacementCoords|HighlightPlacementCoords]]
*[[Object::isAnyObjectNearPoint|IsAnyObjectNearPoint]]
*[[Object::isDoorClosed|IsDoorClosed]]
*[[Object::isGarageEmpty|IsGarageEmpty]]
*[[Object::isObjectNearPoint|IsObjectNearPoint]]
*[[Object::isObjectVisible|IsObjectVisible]]
*[[Object::isPickupWithinRadius|IsPickupWithinRadius]]
*[[Object::isPointInAngledArea|IsPointInAngledArea]]
*[[Object::markObjectForDeletion|MarkObjectForDeletion]]
*[[Object::placeObjectOnGroundProperly|PlaceObjectOnGroundProperly]]
*[[Object::removeAllPickupsOfType|RemoveAllPickupsOfType]]
*[[Object::removeDoorFromSystem|RemoveDoorFromSystem]]
*[[Object::removePickup|RemovePickup]]
*[[Object::setActivateObjectPhysicsAsSoonAsItIsUnfrozen|SetActivateObjectPhysicsAsSoonAsItIsUnfrozen]]
*[[Object::setDesObjectState|SetDesObjectState]]
*[[Object::setDoorAccelerationLimit|SetDoorAccelerationLimit]]
*[[Object::setDoorAjarAngle|SetDoorAjarAngle]]
*[[Object::setForceObjectThisFrame|SetForceObjectThisFrame]]
*[[Object::setObjectPhysicsParams|SetObjectPhysicsParams]]
*[[Object::setObjectTargettable|SetObjectTargettable]]
*[[Object::setObjectTextureVariant|SetObjectTextureVariant]]
*[[Object::setPickupRegenerationTime|SetPickupRegenerationTime]]
*[[Object::setStateOfClosestDoorOfType|SetStateOfClosestDoorOfType]]
*[[Object::setTeamPickupObject|SetTeamPickupObject]]
*[[Object::slideObject|SlideObject]]
*[[Object::trackObjectVisibility|TrackObjectVisibility]]
 
===Pad===
*[[Controls::disableAllControlActions|DisableAllControlActions]]
*[[Controls::disableControlAction|DisableControlAction]]
*[[Controls::disableInputGroup|DisableInputGroup]]
*[[Controls::enableAllControlActions|EnableAllControlActions]]
*[[Controls::enableControlAction|EnableControlAction]]
*[[Controls::getControlInstructionalButton|GetControlInstructionalButton]]
*[[Controls::getControlNormal|GetControlNormal]]
*[[Controls::getControlValue|GetControlValue]]
*[[Controls::getDisabledControlNormal|GetDisabledControlNormal]]
*[[Controls::getLocalPlayerAimState|GetLocalPlayerAimState]]
*[[Controls::isControlEnabled|IsControlEnabled]]
*[[Controls::isControlJustPressed|IsControlJustPressed]]
*[[Controls::isControlJustReleased|IsControlJustReleased]]
*[[Controls::isControlPressed|IsControlPressed]]
*[[Controls::isControlReleased|IsControlReleased]]
*[[Controls::isDisabledControlJustPressed|IsDisabledControlJustPressed]]
*[[Controls::isDisabledControlJustReleased|IsDisabledControlJustReleased]]
*[[Controls::isDisabledControlPressed|IsDisabledControlPressed]]
*[[Controls::isLookInverted|IsLookInverted]]
*[[Controls::isInputJustDisabled|IsInputJustDisabled]]
*[[Controls::isInputDisabled|IsInputDisabled]]
*[[Controls::setPadShake|SetPadShake]]
*[[Controls::setControlNormal|SetControlNormal]]
*[[Controls::setCursorLocation|SetCursorLocation]]
*[[Controls::setInputExclusive|SetInputExclusive]]
*[[Controls::setPlayerpadShakesWhenControllerDisabled|SetPlayerpadShakesWhenControllerDisabled]]
*[[Controls::stopPadShake|StopPadShake]]
 
===Pathfind===
*[[Pathfind::addNavmeshBlockingObject|AddNavmeshBlockingObject]]
*[[Pathfind::addNavmeshRequiredRegion|AddNavmeshRequiredRegion]]
*[[Pathfind::areAllNavmeshRegionsLoaded|AreAllNavmeshRegionsLoaded]]
*[[Pathfind::calculateTravelDistanceBetweenPoints|CalculateTravelDistanceBetweenPoints]]
*[[Pathfind::disableNavmeshInArea|DisableNavmeshInArea]]
*[[Pathfind::doesNavmeshBlockingObjectExist|DoesNavmeshBlockingObjectExist]]
*[[Pathfind::generateDirectionsToCoord|GenerateDirectionsToCoord]]
*[[Pathfind::getClosestMajorVehicleNode|GetClosestMajorVehicleNode]]
*[[Pathfind::getClosestRoad|GetClosestRoad]]
*[[Pathfind::getClosestVehicleNode|GetClosestVehicleNode]]
*[[Pathfind::getClosestVehicleNodeWithHeading|GetClosestVehicleNodeWithHeading]]
*[[Pathfind::getIsSlowRoadFlag|GetIsSlowRoadFlag]]
*[[Pathfind::getNthClosestVehicleNode|GetNthClosestVehicleNode]]
*[[Pathfind::getNthClosestVehicleNodeFavourDirection|GetNthClosestVehicleNodeFavourDirection]]
*[[Pathfind::getNthClosestVehicleNodeId|GetNthClosestVehicleNodeId]]
*[[Pathfind::getNthClosestVehicleNodeIdWithHeading|GetNthClosestVehicleNodeIdWithHeading]]
*[[Pathfind::getNthClosestVehicleNodeWithHeading|GetNthClosestVehicleNodeWithHeading]]
*[[Pathfind::getRandomVehicleNode|GetRandomVehicleNode]]
*[[Pathfind::getSafeCoordForPed|GetSafeCoordForPed]]
*[[Pathfind::getStreetNameAtCoord|GetStreetNameAtCoord]]
*[[Pathfind::getSupportsGpsRouteFlag|GetSupportsGpsRouteFlag]]
*[[Pathfind::getVehicleNodePosition|GetVehicleNodePosition]]
*[[Pathfind::getVehicleNodeProperties|GetVehicleNodeProperties]]
*[[Pathfind::isNavmeshLoadedInArea|IsNavmeshLoadedInArea]]
*[[Pathfind::isPointOnRoad|IsPointOnRoad]]
*[[Pathfind::isVehicleNodeIdValid|IsVehicleNodeIdValid]]
*[[Pathfind::removeNavmeshBlockingObject|RemoveNavmeshBlockingObject]]
*[[Pathfind::removeNavmeshRequiredRegions|RemoveNavmeshRequiredRegions]]
*[[Pathfind::setGpsDisabledZone|SetGpsDisabledZone]]
*[[Pathfind::setIgnoreNoGpsFlag|SetIgnoreNoGpsFlag]]
*[[Pathfind::setPedPathsBackToOriginal|SetPedPathsBackToOriginal]]
*[[Pathfind::setPedPathsInArea|SetPedPathsInArea]]
*[[Pathfind::setRoadsBackToOriginal|SetRoadsBackToOriginal]]
*[[Pathfind::setRoadsBackToOriginalInAngledArea|SetRoadsBackToOriginalInAngledArea]]
*[[Pathfind::setRoadsInAngledArea|SetRoadsInAngledArea]]
*[[Pathfind::setRoadsInArea|SetRoadsInArea]]
*[[Pathfind::updateNavmeshBlockingObject|UpdateNavmeshBlockingObject]]
 
===Ped===
*[[Ped::addArmourToPed|AddArmourToPed]]
*[[Ped::addRelationshipGroup|AddRelationshipGroup]]
*[[Ped::addScenarioBlockingArea|AddScenarioBlockingArea]]
*[[Ped::applyDamageToPed|ApplyDamageToPed]]
*[[Ped::applyPedBlood|ApplyPedBlood]]
*[[Ped::applyPedBloodByZone|ApplyPedBloodByZone]]
*[[Ped::applyPedBloodDamageByZone|ApplyPedBloodDamageByZone]]
*[[Ped::applyPedBloodSpecific|ApplyPedBloodSpecific]]
*[[Ped::applyPedDamageDecal|ApplyPedDamageDecal]]
*[[Ped::applyPedDamagePack|ApplyPedDamagePack]]
*[[Ped::attachSynchronizedSceneToEntity|AttachSynchronizedSceneToEntity]]
*[[Ped::canCreateRandomBikeRider|CanCreateRandomBikeRider]]
*[[Ped::canCreateRandomCops|CanCreateRandomCops]]
*[[Ped::canCreateRandomDriver|CanCreateRandomDriver]]
*[[Ped::canCreateRandomPed|CanCreateRandomPed]]
*[[Ped::canKnockPedOffVehicle|CanKnockPedOffVehicle]]
*[[Ped::canPedInCombatSeeTarget|CanPedInCombatSeeTarget]]
*[[Ped::canPedRagdoll|CanPedRagdoll]]
*[[Ped::canPedSeePed|CanPedSeePed]]
*[[Ped::clearAllPedProps|ClearAllPedProps]]
*[[Ped::clearFacialIdleAnimOverride|ClearFacialIdleAnimOverride]]
*[[Ped::clearPedAlternateMovementAnim|ClearPedAlternateMovementAnim]]
*[[Ped::clearPedAlternateWalkAnim|ClearPedAlternateWalkAnim]]
*[[Ped::clearPedBloodDamage|ClearPedBloodDamage]]
*[[Ped::clearPedBloodDamageByZone|ClearPedBloodDamageByZone]]
*[[Ped::clearPedDamageDecalByZone|ClearPedDamageDecalByZone]]
*[[Ped::clearPedDecorations|ClearPedDecorations]]
*[[Ped::clearPedDriveByClipsetOverride|ClearPedDriveByClipsetOverride]]
*[[Ped::clearPedFacialDecorations|ClearPedFacialDecorations]]
*[[Ped::clearPedLastDamageBone|ClearPedLastDamageBone]]
*[[Ped::clearPedNonCreationArea|ClearPedNonCreationArea]]
*[[Ped::clearPedProp|ClearPedProp]]
*[[Ped::clearPedWetness|ClearPedWetness]]
*[[Ped::clearRelationshipBetweenGroups|ClearRelationshipBetweenGroups]]
*[[Ped::clonePed|ClonePed]]
*[[Ped::clonePedToTarget|ClonePedToTarget]]
*[[Ped::createGroup|CreateGroup]]
*[[Ped::createNmMessage|CreateNmMessage]]
*[[Ped::createPed|CreatePed]]
*[[Ped::createPedInsideVehicle|CreatePedInsideVehicle]]
*[[Ped::createRandomPed|CreateRandomPed]]
*[[Ped::createRandomPedAsDriver|CreateRandomPedAsDriver]]
*[[Ped::createSynchronizedScene|CreateSynchronizedScene]]
*[[Ped::createSynchronizedScene2|CreateSynchronizedScene2]]
*[[Ped::deletePed|DeletePed]]
*[[Ped::detachSynchronizedScene|DetachSynchronizedScene]]
*[[Ped::disposeSynchronizedScene|DisposeSynchronizedScene]]
*[[Ped::doesGroupExist|DoesGroupExist]]
*[[Ped::explodePedHead|ExplodePedHead]]
*[[Ped::forcePedMotionState|ForcePedMotionState]]
*[[Ped::forcePedToOpenParachute|ForcePedToOpenParachute]]
*[[Ped::freezePedCameraRotation|FreezePedCameraRotation]]
*[[Ped::getAnimInitialOffsetPosition|GetAnimInitialOffsetPosition]]
*[[Ped::getAnimInitialOffsetRotation|GetAnimInitialOffsetRotation]]
*[[Ped::getClosestPed|GetClosestPed]]
*[[Ped::getCombatFloat|GetCombatFloat]]
*[[Ped::getDeadPedPickupCoords|GetDeadPedPickupCoords]]
*[[Ped::getFirstParentIdForPedType|GetFirstParentIdForPedType]]
*[[Ped::getGroupSize|GetGroupSize]]
*[[Ped::getJackTarget|GetJackTarget]]
*[[Ped::getMeleeTargetForPed|GetMeleeTargetForPed]]
*[[Ped::getMount|GetMount]]
*[[Ped::getNumberOfPedDrawableVariations|GetNumberOfPedDrawableVariations]]
*[[Ped::getNumberOfPedPropDrawableVariations|GetNumberOfPedPropDrawableVariations]]
*[[Ped::getNumberOfPedPropTextureVariations|GetNumberOfPedPropTextureVariations]]
*[[Ped::getNumberOfPedTextureVariations|GetNumberOfPedTextureVariations]]
*[[Ped::getNumHairColors|GetNumHairColors]]
*[[Ped::getNumHeadOverlayValues|GetNumHeadOverlayValues]]
*[[Ped::getNumMakeupColors|GetNumMakeupColors]]
*[[Ped::getNumParentPedsOfType|GetNumParentPedsOfType]]
*[[Ped::getPedAccuracy|GetPedAccuracy]]
*[[Ped::getPedAlertness|GetPedAlertness]]
*[[Ped::getPedArmour|GetPedArmour]]
*[[Ped::getPedAsGroupLeader|GetPedAsGroupLeader]]
*[[Ped::getPedAsGroupMember|GetPedAsGroupMember]]
*[[Ped::getPedBoneCoords|GetPedBoneCoords]]
*[[Ped::getPedBoneIndex|GetPedBoneIndex]]
*[[Ped::getPedCauseOfDeath|GetPedCauseOfDeath]]
*[[Ped::getPedCombatMovement|GetPedCombatMovement]]
*[[Ped::getPedCombatRange|GetPedCombatRange]]
*[[Ped::getPedConfigFlag|GetPedConfigFlag]]
*[[Ped::getPedDecorationsState|GetPedDecorationsState]]
*[[Ped::getPedDefensiveAreaPosition|GetPedDefensiveAreaPosition]]
*[[Ped::getPedDrawableVariation|GetPedDrawableVariation]]
*[[Ped::getPedEnveffScale|GetPedEnveffScale]]
*[[Ped::getPedExtractedDisplacement|GetPedExtractedDisplacement]]
*[[Ped::getPedGroupIndex|GetPedGroupIndex]]
*[[Ped::getPedHeadBlendData|GetPedHeadBlendData]]
*[[Ped::getPedheadshotTxdString|GetPedheadshotTxdString]]
*[[Ped::getPedHeadOverlayValue|GetPedHeadOverlayValue]]
*[[Ped::getPedLastDamageBone|GetPedLastDamageBone]]
*[[Ped::getPedMaxHealth|GetPedMaxHealth]]
*[[Ped::getPedMoney|GetPedMoney]]
*[[Ped::getPedNearbyPeds|GetPedNearbyPeds]]
*[[Ped::getPedNearbyVehicles|GetPedNearbyVehicles]]
*[[Ped::getPedPaletteVariation|GetPedPaletteVariation]]
*[[Ped::getPedParachuteLandingType|GetPedParachuteLandingType]]
*[[Ped::getPedParachuteState|GetPedParachuteState]]
*[[Ped::getPedParachuteTintIndex|GetPedParachuteTintIndex]]
*[[Ped::getPedPropIndex|GetPedPropIndex]]
*[[Ped::getPedPropTextureIndex|GetPedPropTextureIndex]]
*[[Ped::getPedRagdollBoneIndex|GetPedRagdollBoneIndex]]
*[[Ped::getPedRelationshipGroupDefaultHash|GetPedRelationshipGroupDefaultHash]]
*[[Ped::getPedRelationshipGroupHash|GetPedRelationshipGroupHash]]
*[[Ped::getPedResetFlag|GetPedResetFlag]]
*[[Ped::getPedsJacker|GetPedsJacker]]
*[[Ped::getPedSourceOfDeath|GetPedSourceOfDeath]]
*[[Ped::getPedStealthMovement|GetPedStealthMovement]]
*[[Ped::getPedTextureVariation|GetPedTextureVariation]]
*[[Ped::getPedTimeOfDeath|GetPedTimeOfDeath]]
*[[Ped::getPedType|GetPedType]]
*[[Ped::getPlayerPedIsFollowing|GetPlayerPedIsFollowing]]
*[[Ped::getRandomPedAtCoord|GetRandomPedAtCoord]]
*[[Ped::getRelationshipBetweenGroups|GetRelationshipBetweenGroups]]
*[[Ped::getRelationshipBetweenPeds|GetRelationshipBetweenPeds]]
*[[Ped::getSeatPedIsTryingToEnter|GetSeatPedIsTryingToEnter]]
*[[Ped::getSynchronizedScenePhase|GetSynchronizedScenePhase]]
*[[Ped::getSynchronizedSceneRate|GetSynchronizedSceneRate]]
*[[Ped::getTattooZone|GetTattooZone]]
*[[Ped::getVehiclePedIsEntering|GetVehiclePedIsEntering]]
*[[Ped::getVehiclePedIsIn|GetVehiclePedIsIn]]
*[[Ped::getVehiclePedIsTryingToEnter|GetVehiclePedIsTryingToEnter]]
*[[Ped::getVehiclePedIsUsing|GetVehiclePedIsUsing]]
*[[Ped::givePedHelmet|GivePedHelmet]]
*[[Ped::givePedNmMessage|GivePedNmMessage]]
*[[Ped::hasActionModeAssetLoaded|HasActionModeAssetLoaded]]
*[[Ped::hasPedHeadBlendFinished|HasPedHeadBlendFinished]]
*[[Ped::hasPedReceivedEvent|HasPedReceivedEvent]]
*[[Ped::hasStealthModeAssetLoaded|HasStealthModeAssetLoaded]]
*[[Ped::hidePedBloodDamageByZone|HidePedBloodDamageByZone]]
*[[Ped::isAnyPedNearPoint|IsAnyPedNearPoint]]
*[[Ped::isAnyPedShootingInArea|IsAnyPedShootingInArea]]
*[[Ped::isConversationPedDead|IsConversationPedDead]]
*[[Ped::isCopPedInArea3d|IsCopPedInArea3d]]
*[[Ped::isPedAimingFromCover|IsPedAimingFromCover]]
*[[Ped::isPedAPlayer|IsPedAPlayer]]
*[[Ped::isPedBeingJacked|IsPedBeingJacked]]
*[[Ped::isPedBeingStealthKilled|IsPedBeingStealthKilled]]
*[[Ped::isPedBeingStunned|IsPedBeingStunned]]
*[[Ped::isPedBlushColorValid|IsPedBlushColorValid]]
*[[Ped::isPedClimbing|IsPedClimbing]]
*[[Ped::isPedComponentVariationValid|IsPedComponentVariationValid]]
*[[Ped::isPedDeadOrDying|IsPedDeadOrDying]]
*[[Ped::isPedDiving|IsPedDiving]]
*[[Ped::isPedDoingDriveby|IsPedDoingDriveby]]
*[[Ped::isPedDucking|IsPedDucking]]
*[[Ped::isPedEvasiveDiving|IsPedEvasiveDiving]]
*[[Ped::isPedFacingPed|IsPedFacingPed]]
*[[Ped::isPedFalling|IsPedFalling]]
*[[Ped::isPedFatallyInjured|IsPedFatallyInjured]]
*[[Ped::isPedFleeing|IsPedFleeing]]
*[[Ped::isPedGettingIntoAVehicle|IsPedGettingIntoAVehicle]]
*[[Ped::isPedGoingIntoCover|IsPedGoingIntoCover]]
*[[Ped::isPedGroupMember|IsPedGroupMember]]
*[[Ped::isPedHairColorValid|IsPedHairColorValid]]
*[[Ped::isPedHangingOnToVehicle|IsPedHangingOnToVehicle]]
*[[Ped::isPedheadshotReady|IsPedheadshotReady]]
*[[Ped::isPedheadshotValid|IsPedheadshotValid]]
*[[Ped::isPedHeadtrackingEntity|IsPedHeadtrackingEntity]]
*[[Ped::isPedHeadtrackingPed|IsPedHeadtrackingPed]]
*[[Ped::isPedHuman|IsPedHuman]]
*[[Ped::isPedHurt|IsPedHurt]]
*[[Ped::isPedInAnyBoat|IsPedInAnyBoat]]
*[[Ped::isPedInAnyHeli|IsPedInAnyHeli]]
*[[Ped::isPedInAnyPlane|IsPedInAnyPlane]]
*[[Ped::isPedInAnyPoliceVehicle|IsPedInAnyPoliceVehicle]]
*[[Ped::isPedInAnySub|IsPedInAnySub]]
*[[Ped::isPedInAnyTaxi|IsPedInAnyTaxi]]
*[[Ped::isPedInAnyTrain|IsPedInAnyTrain]]
*[[Ped::isPedInAnyVehicle|IsPedInAnyVehicle]]
*[[Ped::isPedInCombat|IsPedInCombat]]
*[[Ped::isPedInCover|IsPedInCover]]
*[[Ped::isPedInCoverFacingLeft|IsPedInCoverFacingLeft]]
*[[Ped::isPedInFlyingVehicle|IsPedInFlyingVehicle]]
*[[Ped::isPedInGroup|IsPedInGroup]]
*[[Ped::isPedInjured|IsPedInjured]]
*[[Ped::isPedInMeleeCombat|IsPedInMeleeCombat]]
*[[Ped::isPedInModel|IsPedInModel]]
*[[Ped::isPedInParachuteFreeFall|IsPedInParachuteFreeFall]]
*[[Ped::isPedInVehicle|IsPedInVehicle]]
*[[Ped::isPedJacking|IsPedJacking]]
*[[Ped::isPedJumping|IsPedJumping]]
*[[Ped::isPedJumpingOutOfVehicle|IsPedJumpingOutOfVehicle]]
*[[Ped::isPedLipstickColorValid|IsPedLipstickColorValid]]
*[[Ped::isPedMale|IsPedMale]]
*[[Ped::isPedModel|IsPedModel]]
*[[Ped::isPedOnAnyBike|IsPedOnAnyBike]]
*[[Ped::isPedOnFoot|IsPedOnFoot]]
*[[Ped::isPedOnMount|IsPedOnMount]]
*[[Ped::isPedOnSpecificVehicle|IsPedOnSpecificVehicle]]
*[[Ped::isPedOnVehicle|IsPedOnVehicle]]
*[[Ped::isPedPerformingStealthKill|IsPedPerformingStealthKill]]
*[[Ped::isPedPlantingBomb|IsPedPlantingBomb]]
*[[Ped::isPedProne|IsPedProne]]
*[[Ped::isPedPropValid|IsPedPropValid]]
*[[Ped::isPedRagdoll|IsPedRagdoll]]
*[[Ped::isPedReloading|IsPedReloading]]
*[[Ped::isPedRespondingToEvent|IsPedRespondingToEvent]]
*[[Ped::isPedRunningMobilePhoneTask|IsPedRunningMobilePhoneTask]]
*[[Ped::isPedRunningRagdollTask|IsPedRunningRagdollTask]]
*[[Ped::isPedShooting|IsPedShooting]]
*[[Ped::isPedShootingInArea|IsPedShootingInArea]]
*[[Ped::isPedSittingInAnyVehicle|IsPedSittingInAnyVehicle]]
*[[Ped::isPedSittingInVehicle|IsPedSittingInVehicle]]
*[[Ped::isPedStandingInCover|IsPedStandingInCover]]
*[[Ped::isPedStopped|IsPedStopped]]
*[[Ped::isPedSwimming|IsPedSwimming]]
*[[Ped::isPedSwimmingUnderWater|IsPedSwimmingUnderWater]]
*[[Ped::isPedTracked|IsPedTracked]]
*[[Ped::isPedTryingToEnterALockedVehicle|IsPedTryingToEnterALockedVehicle]]
*[[Ped::isPedUsingActionMode|IsPedUsingActionMode]]
*[[Ped::isPedUsingAnyScenario|IsPedUsingAnyScenario]]
*[[Ped::isPedUsingScenario|IsPedUsingScenario]]
*[[Ped::isPedVaulting|IsPedVaulting]]
*[[Ped::isPedWearingHelmet|IsPedWearingHelmet]]
*[[Ped::isScriptedScenarioPedUsingConditionalAnim|IsScriptedScenarioPedUsingConditionalAnim]]
*[[Ped::isSynchronizedSceneLooped|IsSynchronizedSceneLooped]]
*[[Ped::isSynchronizedSceneRunning|IsSynchronizedSceneRunning]]
*[[Ped::isTrackedPedVisible|IsTrackedPedVisible]]
*[[Ped::knockOffPedProp|KnockOffPedProp]]
*[[Ped::knockPedOffVehicle|KnockPedOffVehicle]]
*[[Ped::playFacialAnim|PlayFacialAnim]]
*[[Ped::registerHatedTargetsAroundPed|RegisterHatedTargetsAroundPed]]
*[[Ped::registerPedheadshot|RegisterPedheadshot]]
*[[Ped::registerTarget|RegisterTarget]]
*[[Ped::removeActionModeAsset|RemoveActionModeAsset]]
*[[Ped::removeGroup|RemoveGroup]]
*[[Ped::removePedDefensiveArea|RemovePedDefensiveArea]]
*[[Ped::removePedElegantly|RemovePedElegantly]]
*[[Ped::removePedFromGroup|RemovePedFromGroup]]
*[[Ped::removePedHelmet|RemovePedHelmet]]
*[[Ped::removePedPreferredCoverSet|RemovePedPreferredCoverSet]]
*[[Ped::removeRelationshipGroup|RemoveRelationshipGroup]]
*[[Ped::removeScenarioBlockingArea|RemoveScenarioBlockingArea]]
*[[Ped::removeScenarioBlockingAreas|RemoveScenarioBlockingAreas]]
*[[Ped::removeStealthModeAsset|RemoveStealthModeAsset]]
*[[Ped::requestActionModeAsset|RequestActionModeAsset]]
*[[Ped::requestStealthModeAsset|RequestStealthModeAsset]]
*[[Ped::resetAiMeleeWeaponDamageModifier|ResetAiMeleeWeaponDamageModifier]]
*[[Ped::resetAiWeaponDamageModifier|ResetAiWeaponDamageModifier]]
*[[Ped::resetGroupFormationDefaultSpacing|ResetGroupFormationDefaultSpacing]]
*[[Ped::resetPedInVehicleContext|ResetPedInVehicleContext]]
*[[Ped::resetPedLastVehicle|ResetPedLastVehicle]]
*[[Ped::resetPedMovementClipset|ResetPedMovementClipset]]
*[[Ped::resetPedRagdollBlockingFlags|ResetPedRagdollBlockingFlags]]
*[[Ped::resetPedRagdollTimer|ResetPedRagdollTimer]]
*[[Ped::resetPedStrafeClipset|ResetPedStrafeClipset]]
*[[Ped::resetPedVisibleDamage|ResetPedVisibleDamage]]
*[[Ped::resetPedWeaponMovementClipset|ResetPedWeaponMovementClipset]]
*[[Ped::resurrectPed|ResurrectPed]]
*[[Ped::reviveInjuredPed|ReviveInjuredPed]]
*[[Ped::setAiMeleeWeaponDamageModifier|SetAiMeleeWeaponDamageModifier]]
*[[Ped::setAiWeaponDamageModifier|SetAiWeaponDamageModifier]]
*[[Ped::setBlockingOfNonTemporaryEvents|SetBlockingOfNonTemporaryEvents]]
*[[Ped::setCanAttackFriendly|SetCanAttackFriendly]]
*[[Ped::setCombatFloat|SetCombatFloat]]
*[[Ped::setCreateRandomCops|SetCreateRandomCops]]
*[[Ped::setCreateRandomCopsNotOnScenarios|SetCreateRandomCopsNotOnScenarios]]
*[[Ped::setCreateRandomCopsOnScenarios|SetCreateRandomCopsOnScenarios]]
*[[Ped::setDriverAbility|SetDriverAbility]]
*[[Ped::setDriverAggressiveness|SetDriverAggressiveness]]
*[[Ped::setEnableBoundAnkles|SetEnableBoundAnkles]]
*[[Ped::setEnableHandcuffs|SetEnableHandcuffs]]
*[[Ped::setEnablePedEnveffScale|SetEnablePedEnveffScale]]
*[[Ped::setEnableScuba|SetEnableScuba]]
*[[Ped::setFacialIdleAnimOverride|SetFacialIdleAnimOverride]]
*[[Ped::setGroupFormation|SetGroupFormation]]
*[[Ped::setGroupFormationSpacing|SetGroupFormationSpacing]]
*[[Ped::setGroupSeparationRange|SetGroupSeparationRange]]
*[[Ped::setIkTarget|SetIkTarget]]
*[[Ped::setPedAccuracy|SetPedAccuracy]]
*[[Ped::setPedAlertness|SetPedAlertness]]
*[[Ped::setPedAllowedToDuck|SetPedAllowedToDuck]]
*[[Ped::setPedAllowVehiclesOverride|SetPedAllowVehiclesOverride]]
*[[Ped::setPedAlternateMovementAnim|SetPedAlternateMovementAnim]]
*[[Ped::setPedAlternateWalkAnim|SetPedAlternateWalkAnim]]
*[[Ped::setPedAngledDefensiveArea|SetPedAngledDefensiveArea]]
*[[Ped::setPedArmour|SetPedArmour]]
*[[Ped::setPedAsCop|SetPedAsCop]]
*[[Ped::setPedAsEnemy|SetPedAsEnemy]]
*[[Ped::setPedAsGroupLeader|SetPedAsGroupLeader]]
*[[Ped::setPedAsGroupMember|SetPedAsGroupMember]]
*[[Ped::setPedBlendFromParents|SetPedBlendFromParents]]
*[[Ped::setPedBoundsOrientation|SetPedBoundsOrientation]]
*[[Ped::setPedCanArmIk|SetPedCanArmIk]]
*[[Ped::setPedCanBeDraggedOut|SetPedCanBeDraggedOut]]
*[[Ped::setPedCanBeKnockedOffVehicle|SetPedCanBeKnockedOffVehicle]]
*[[Ped::setPedCanBeShotInVehicle|SetPedCanBeShotInVehicle]]
*[[Ped::setPedCanBeTargetedWhenInjured|SetPedCanBeTargetedWhenInjured]]
*[[Ped::setPedCanBeTargetedWithoutLos|SetPedCanBeTargetedWithoutLos]]
*[[Ped::setPedCanBeTargetted|SetPedCanBeTargetted]]
*[[Ped::setPedCanBeTargettedByPlayer|SetPedCanBeTargettedByPlayer]]
*[[Ped::setPedCanBeTargettedByTeam|SetPedCanBeTargettedByTeam]]
*[[Ped::setPedCanCowerInCover|SetPedCanCowerInCover]]
*[[Ped::setPedCanEvasiveDive|SetPedCanEvasiveDive]]
*[[Ped::setPedCanHeadIk|SetPedCanHeadIk]]
*[[Ped::setPedCanLegIk|SetPedCanLegIk]]
*[[Ped::setPedCanPeekInCover|SetPedCanPeekInCover]]
*[[Ped::setPedCanPlayAmbientAnims|SetPedCanPlayAmbientAnims]]
*[[Ped::setPedCanPlayAmbientBaseAnims|SetPedCanPlayAmbientBaseAnims]]
*[[Ped::setPedCanPlayGestureAnims|SetPedCanPlayGestureAnims]]
*[[Ped::setPedCanPlayVisemeAnims|SetPedCanPlayVisemeAnims]]
*[[Ped::setPedCanRagdoll|SetPedCanRagdoll]]
*[[Ped::setPedCanRagdollFromPlayerImpact|SetPedCanRagdollFromPlayerImpact]]
*[[Ped::setPedCanSmashGlass|SetPedCanSmashGlass]]
*[[Ped::setPedCanSwitchWeapon|SetPedCanSwitchWeapon]]
*[[Ped::setPedCanTeleportToGroupLeader|SetPedCanTeleportToGroupLeader]]
*[[Ped::setPedCanTorsoIk|SetPedCanTorsoIk]]
*[[Ped::setPedCanUseAutoConversationLookat|SetPedCanUseAutoConversationLookat]]
*[[Ped::setPedCapsule|SetPedCapsule]]
*[[Ped::setPedClothProne|SetPedClothProne]]
*[[Ped::setPedCombatAbility|SetPedCombatAbility]]
*[[Ped::setPedCombatAttributes|SetPedCombatAttributes]]
*[[Ped::setPedCombatMovement|SetPedCombatMovement]]
*[[Ped::setPedCombatRange|SetPedCombatRange]]
*[[Ped::setPedComponentVariation|SetPedComponentVariation]]
*[[Ped::setPedConfigFlag|SetPedConfigFlag]]
*[[Ped::setPedCoordsKeepVehicle|SetPedCoordsKeepVehicle]]
*[[Ped::setPedCoordsNoGang|SetPedCoordsNoGang]]
*[[Ped::setPedCowerHash|SetPedCowerHash]]
*[[Ped::setPedDecoration|SetPedDecoration]]
*[[Ped::setPedDefaultComponentVariation|SetPedDefaultComponentVariation]]
*[[Ped::setPedDefensiveAreaAttachedToPed|SetPedDefensiveAreaAttachedToPed]]
*[[Ped::setPedDefensiveAreaDirection|SetPedDefensiveAreaDirection]]
*[[Ped::setPedDefensiveSphereAttachedToPed|SetPedDefensiveSphereAttachedToPed]]
*[[Ped::setPedDensityMultiplierThisFrame|SetPedDensityMultiplierThisFrame]]
*[[Ped::setPedDesiredHeading|SetPedDesiredHeading]]
*[[Ped::setPedDiesInstantlyInWater|SetPedDiesInstantlyInWater]]
*[[Ped::setPedDiesInSinkingVehicle|SetPedDiesInSinkingVehicle]]
*[[Ped::setPedDiesInVehicle|SetPedDiesInVehicle]]
*[[Ped::setPedDiesInWater|SetPedDiesInWater]]
*[[Ped::setPedDiesWhenInjured|SetPedDiesWhenInjured]]
*[[Ped::setPedDriveByClipsetOverride|SetPedDriveByClipsetOverride]]
*[[Ped::setPedDucking|SetPedDucking]]
*[[Ped::setPedEnableWeaponBlocking|SetPedEnableWeaponBlocking]]
*[[Ped::setPedEnveffScale|SetPedEnveffScale]]
*[[Ped::setPedEyeColor|SetPedEyeColor]]
*[[Ped::setPedFaceFeature|SetPedFaceFeature]]
*[[Ped::setPedFacialDecoration|SetPedFacialDecoration]]
*[[Ped::setPedFiringPattern|SetPedFiringPattern]]
*[[Ped::setPedFleeAttributes|SetPedFleeAttributes]]
*[[Ped::setPedGeneratesDeadBodyEvents|SetPedGeneratesDeadBodyEvents]]
*[[Ped::setPedGestureGroup|SetPedGestureGroup]]
*[[Ped::setPedGetOutUpsideDownVehicle|SetPedGetOutUpsideDownVehicle]]
*[[Ped::setPedGravity|SetPedGravity]]
*[[Ped::setPedGroupMemberPassengerIndex|SetPedGroupMemberPassengerIndex]]
*[[Ped::setPedHairColor|SetPedHairColor]]
*[[Ped::setPedHeadBlendData|SetPedHeadBlendData]]
*[[Ped::setPedHeadOverlay|SetPedHeadOverlay]]
*[[Ped::setPedHeadOverlayColor|SetPedHeadOverlayColor]]
*[[Ped::setPedHearingRange|SetPedHearingRange]]
*[[Ped::setPedHelmet|SetPedHelmet]]
*[[Ped::setPedHelmetFlag|SetPedHelmetFlag]]
*[[Ped::setPedHelmetPropIndex|SetPedHelmetPropIndex]]
*[[Ped::setPedHelmetTextureIndex|SetPedHelmetTextureIndex]]
*[[Ped::setPedIdRange|SetPedIdRange]]
*[[Ped::setPedIntoVehicle|SetPedIntoVehicle]]
*[[Ped::setPedInVehicleContext|SetPedInVehicleContext]]
*[[Ped::setPedKeepTask|SetPedKeepTask]]
*[[Ped::setPedLegIkMode|SetPedLegIkMode]]
*[[Ped::setPedLodMultiplier|SetPedLodMultiplier]]
*[[Ped::setPedMaxHealth|SetPedMaxHealth]]
*[[Ped::setPedMaxMoveBlendRatio|SetPedMaxMoveBlendRatio]]
*[[Ped::setPedMaxTimeInWater|SetPedMaxTimeInWater]]
*[[Ped::setPedMaxTimeUnderwater|SetPedMaxTimeUnderwater]]
*[[Ped::setPedMinGroundTimeForStungun|SetPedMinGroundTimeForStungun]]
*[[Ped::setPedMinMoveBlendRatio|SetPedMinMoveBlendRatio]]
*[[Ped::setPedModelIsSuppressed|SetPedModelIsSuppressed]]
*[[Ped::setPedMoney|SetPedMoney]]
*[[Ped::setPedMotionBlur|SetPedMotionBlur]]
*[[Ped::setPedMovementClipset|SetPedMovementClipset]]
*[[Ped::setPedMoveAnimsBlendOut|SetPedMoveAnimsBlendOut]]
*[[Ped::setPedMoveRateOverride|SetPedMoveRateOverride]]
*[[Ped::setPedNameDebug|SetPedNameDebug]]
*[[Ped::setPedNeverLeavesGroup|SetPedNeverLeavesGroup]]
*[[Ped::setPedNonCreationArea|SetPedNonCreationArea]]
*[[Ped::setPedParachuteTintIndex|SetPedParachuteTintIndex]]
*[[Ped::setPedPinnedDown|SetPedPinnedDown]]
*[[Ped::setPedPlaysHeadOnHornAnimWhenDiesInVehicle|SetPedPlaysHeadOnHornAnimWhenDiesInVehicle]]
*[[Ped::setPedPreferredCoverSet|SetPedPreferredCoverSet]]
*[[Ped::setPedPrimaryLookat|SetPedPrimaryLookat]]
*[[Ped::setPedPropIndex|SetPedPropIndex]]
*[[Ped::setPedRagdollForceFall|SetPedRagdollForceFall]]
*[[Ped::setPedRagdollOnCollision|SetPedRagdollOnCollision]]
*[[Ped::setPedRandomComponentVariation|SetPedRandomComponentVariation]]
*[[Ped::setPedRandomProps|SetPedRandomProps]]
*[[Ped::setPedRelationshipGroupDefaultHash|SetPedRelationshipGroupDefaultHash]]
*[[Ped::setPedRelationshipGroupHash|SetPedRelationshipGroupHash]]
*[[Ped::setPedReserveParachuteTintIndex|SetPedReserveParachuteTintIndex]]
*[[Ped::setPedResetFlag|SetPedResetFlag]]
*[[Ped::setPedSeeingRange|SetPedSeeingRange]]
*[[Ped::setPedShootsAtCoord|SetPedShootsAtCoord]]
*[[Ped::setPedShootRate|SetPedShootRate]]
*[[Ped::setPedSphereDefensiveArea|SetPedSphereDefensiveArea]]
*[[Ped::setPedStayInVehicleWhenJacked|SetPedStayInVehicleWhenJacked]]
*[[Ped::setPedStealthMovement|SetPedStealthMovement]]
*[[Ped::setPedSteersAroundObjects|SetPedSteersAroundObjects]]
*[[Ped::setPedSteersAroundPeds|SetPedSteersAroundPeds]]
*[[Ped::setPedSteersAroundVehicles|SetPedSteersAroundVehicles]]
*[[Ped::setPedStrafeClipset|SetPedStrafeClipset]]
*[[Ped::setPedSuffersCriticalHits|SetPedSuffersCriticalHits]]
*[[Ped::setPedSweat|SetPedSweat]]
*[[Ped::setPedTargetLossResponse|SetPedTargetLossResponse]]
*[[Ped::setPedToInformRespectedFriends|SetPedToInformRespectedFriends]]
*[[Ped::setPedToLoadCover|SetPedToLoadCover]]
*[[Ped::setPedToRagdoll|SetPedToRagdoll]]
*[[Ped::setPedToRagdollWithFall|SetPedToRagdollWithFall]]
*[[Ped::setPedUsingActionMode|SetPedUsingActionMode]]
*[[Ped::setPedVisualFieldCenterAngle|SetPedVisualFieldCenterAngle]]
*[[Ped::setPedVisualFieldMaxAngle|SetPedVisualFieldMaxAngle]]
*[[Ped::setPedVisualFieldMaxElevationAngle|SetPedVisualFieldMaxElevationAngle]]
*[[Ped::setPedVisualFieldMinAngle|SetPedVisualFieldMinAngle]]
*[[Ped::setPedVisualFieldMinElevationAngle|SetPedVisualFieldMinElevationAngle]]
*[[Ped::setPedVisualFieldPeripheralRange|SetPedVisualFieldPeripheralRange]]
*[[Ped::setPedWeaponMovementClipset|SetPedWeaponMovementClipset]]
*[[Ped::setPedWetnessEnabledThisFrame|SetPedWetnessEnabledThisFrame]]
*[[Ped::setPedWetnessHeight|SetPedWetnessHeight]]
*[[Ped::setPedRagdollBlockingFlags|SetPedRagdollBlockingFlags]]
*[[Ped::setRelationshipBetweenGroups|SetRelationshipBetweenGroups]]
*[[Ped::setScenarioPedsSpawnInSphereArea|SetScenarioPedsSpawnInSphereArea]]
*[[Ped::setScenarioPedsToBeReturnedByNextCommand|SetScenarioPedsToBeReturnedByNextCommand]]
*[[Ped::setScenarioPedDensityMultiplierThisFrame|SetScenarioPedDensityMultiplierThisFrame]]
*[[Ped::setScriptedAnimSeatOffset|SetScriptedAnimSeatOffset]]
*[[Ped::setScriptedConversionCoordThisFrame|SetScriptedConversionCoordThisFrame]]
*[[Ped::setSynchronizedSceneOcclusionPortal|SetSynchronizedSceneOcclusionPortal]]
*[[Ped::setSynchronizedSceneLooped|SetSynchronizedSceneLooped]]
*[[Ped::setSynchronizedSceneOrigin|SetSynchronizedSceneOrigin]]
*[[Ped::setSynchronizedScenePhase|SetSynchronizedScenePhase]]
*[[Ped::setSynchronizedSceneRate|SetSynchronizedSceneRate]]
*[[Ped::stopAnyPedModelBeingSuppressed|StopAnyPedModelBeingSuppressed]]
*[[Ped::stopPedWeaponFiringWhenDropped|StopPedWeaponFiringWhenDropped]]
*[[Ped::unregisterPedheadshot|UnregisterPedheadshot]]
*[[Ped::updatePedHeadBlendData|UpdatePedHeadBlendData]]
*[[Ped::wasPedKilledByStealth|WasPedKilledByStealth]]
*[[Ped::wasPedKilledByTakedown|WasPedKilledByTakedown]]
*[[Ped::wasPedSkeletonUpdated|WasPedSkeletonUpdated]]
 
===Physics===
*[[Rope::activatePhysics|ActivatePhysics]]
*[[Rope::addRope|AddRope]]
*[[Rope::applyImpulseToCloth|ApplyImpulseToCloth]]
*[[Rope::attachEntitiesToRope|AttachEntitiesToRope]]
*[[Rope::attachRopeToEntity|AttachRopeToEntity]]
*[[Rope::breakEntityGlass|BreakEntityGlass]]
*[[Rope::deleteChildRope|DeleteChildRope]]
*[[Rope::deleteRope|DeleteRope]]
*[[Rope::detachRopeFromEntity|DetachRopeFromEntity]]
*[[Rope::doesRopeExist|DoesRopeExist]]
*[[Rope::getCgoffset|GetCgoffset]]
*[[Rope::getRopeLastVertexCoord|GetRopeLastVertexCoord]]
*[[Rope::getRopeLength|GetRopeLength]]
*[[Rope::getRopeVertexCoord|GetRopeVertexCoord]]
*[[Rope::getRopeVertexCount|GetRopeVertexCount]]
*[[Rope::loadRopeData|LoadRopeData]]
*[[Rope::pinRopeVertex|PinRopeVertex]]
*[[Rope::ropeAreTexturesLoaded|RopeAreTexturesLoaded]]
*[[Rope::ropeConvertToSimple|RopeConvertToSimple]]
*[[Rope::ropeDrawShadowEnabled|RopeDrawShadowEnabled]]
*[[Rope::ropeForceLength|RopeForceLength]]
*[[Rope::ropeLoadTextures|RopeLoadTextures]]
*[[Rope::ropeResetLength|RopeResetLength]]
*[[Rope::ropeSetUpdatePinverts|RopeSetUpdatePinverts]]
*[[Rope::ropeUnloadTextures|RopeUnloadTextures]]
*[[Rope::setCgoffset|SetCgoffset]]
*[[Rope::setCgAtBoundcenter|SetCgAtBoundcenter]]
*[[Rope::setDamping|SetDamping]]
*[[Rope::setDisableBreaking|SetDisableBreaking]]
*[[Rope::setDisableFragDamage|SetDisableFragDamage]]
*[[Rope::startRopeUnwindingFront|StartRopeUnwindingFront]]
*[[Rope::startRopeWinding|StartRopeWinding]]
*[[Rope::stopRopeUnwindingFront|StopRopeUnwindingFront]]
*[[Rope::stopRopeWinding|StopRopeWinding]]
*[[Rope::unpinRopeVertex|UnpinRopeVertex]]
 
===Player===
*[[Player::arePlayerFlashingStarsAboutToDrop|ArePlayerFlashingStarsAboutToDrop]]
*[[Player::arePlayerStarsGreyedOut|ArePlayerStarsGreyedOut]]
*[[Player::assistedMovementCloseRoute|AssistedMovementCloseRoute]]
*[[Player::assistedMovementFlushRoute|AssistedMovementFlushRoute]]
*[[Player::canPedHearPlayer|CanPedHearPlayer]]
*[[Player::canPlayerStartMission|CanPlayerStartMission]]
*[[Player::changePlayerPed|ChangePlayerPed]]
*[[Player::clearPlayerHasDamagedAtLeastOneNonAnimalPed|ClearPlayerHasDamagedAtLeastOneNonAnimalPed]]
*[[Player::clearPlayerHasDamagedAtLeastOnePed|ClearPlayerHasDamagedAtLeastOnePed]]
*[[Player::clearPlayerParachuteModelOverride|ClearPlayerParachuteModelOverride]]
*[[Player::clearPlayerParachutePackModelOverride|ClearPlayerParachutePackModelOverride]]
*[[Player::clearPlayerParachuteVariationOverride|ClearPlayerParachuteVariationOverride]]
*[[Player::clearPlayerWantedLevel|ClearPlayerWantedLevel]]
*[[Player::disablePlayerFiring|DisablePlayerFiring]]
*[[Player::disablePlayerVehicleRewards|DisablePlayerVehicleRewards]]
*[[Player::displaySystemSigninUi|DisplaySystemSigninUi]]
*[[Player::enableSpecialAbility|EnableSpecialAbility]]
*[[Player::expandWorldLimits|ExpandWorldLimits]]
*[[Player::forceCleanup|ForceCleanup]]
*[[Player::forceCleanupForAllThreadsWithThisName|ForceCleanupForAllThreadsWithThisName]]
*[[Player::forceCleanupForThreadWithThisId|ForceCleanupForThreadWithThisId]]
*[[Player::getCauseOfMostRecentForceCleanup|GetCauseOfMostRecentForceCleanup]]
*[[Player::getEntityPlayerIsFreeAimingAt|GetEntityPlayerIsFreeAimingAt]]
*[[Player::getMaxWantedLevel|GetMaxWantedLevel]]
*[[Player::getNumberOfPlayers|GetNumberOfPlayers]]
*[[Player::getPlayerCurrentStealthNoise|GetPlayerCurrentStealthNoise]]
*[[Player::getPlayerGroup|GetPlayerGroup]]
*[[Player::getPlayerHasReserveParachute|GetPlayerHasReserveParachute]]
*[[Player::getPlayerIndex|GetPlayerIndex]]
*[[Player::getPlayerInvincible|GetPlayerInvincible]]
*[[Player::getPlayerMaxArmour|GetPlayerMaxArmour]]
*[[Player::getPlayerName|GetPlayerName]]
*[[Player::getPlayerParachutePackTintIndex|GetPlayerParachutePackTintIndex]]
*[[Player::getPlayerParachuteSmokeTrailColor|GetPlayerParachuteSmokeTrailColor]]
*[[Player::getPlayerParachuteTintIndex|GetPlayerParachuteTintIndex]]
*[[Player::getPlayerPed|GetPlayerPed]]
*[[Player::getPlayerPedScriptIndex|GetPlayerPedScriptIndex]]
*[[Player::getPlayerReserveParachuteTintIndex|GetPlayerReserveParachuteTintIndex]]
*[[Player::getPlayerRgbColour|GetPlayerRgbColour]]
*[[Player::getPlayersLastVehicle|GetPlayersLastVehicle]]
*[[Player::getPlayerSprintStaminaRemaining|GetPlayerSprintStaminaRemaining]]
*[[Player::getPlayerSprintTimeRemaining|GetPlayerSprintTimeRemaining]]
*[[Player::getPlayerTargetEntity|GetPlayerTargetEntity]]
*[[Player::getPlayerTeam|GetPlayerTeam]]
*[[Player::getPlayerUnderwaterTimeRemaining|GetPlayerUnderwaterTimeRemaining]]
*[[Player::getPlayerWantedCentrePosition|GetPlayerWantedCentrePosition]]
*[[Player::getPlayerWantedLevel|GetPlayerWantedLevel]]
*[[Player::getTimeSinceLastArrest|GetTimeSinceLastArrest]]
*[[Player::getTimeSinceLastDeath|GetTimeSinceLastDeath]]
*[[Player::getTimeSincePlayerDroveAgainstTraffic|GetTimeSincePlayerDroveAgainstTraffic]]
*[[Player::getTimeSincePlayerDroveOnPavement|GetTimeSincePlayerDroveOnPavement]]
*[[Player::getTimeSincePlayerHitPed|GetTimeSincePlayerHitPed]]
*[[Player::getTimeSincePlayerHitVehicle|GetTimeSincePlayerHitVehicle]]
*[[Player::getWantedLevelRadius|GetWantedLevelRadius]]
*[[Player::getWantedLevelThreshold|GetWantedLevelThreshold]]
*[[Player::giveAchievementToPlayer|GiveAchievementToPlayer]]
*[[Player::givePlayerRagdollControl|GivePlayerRagdollControl]]
*[[Player::hasAchievementBeenPassed|HasAchievementBeenPassed]]
*[[Player::hasForceCleanupOccurred|HasForceCleanupOccurred]]
*[[Player::hasPlayerBeenSpottedInStolenVehicle|HasPlayerBeenSpottedInStolenVehicle]]
*[[Player::hasPlayerDamagedAtLeastOneNonAnimalPed|HasPlayerDamagedAtLeastOneNonAnimalPed]]
*[[Player::hasPlayerDamagedAtLeastOnePed|HasPlayerDamagedAtLeastOnePed]]
*[[Player::hasPlayerLeftTheWorld|HasPlayerLeftTheWorld]]
*[[Player::hasPlayerTeleportFinished|HasPlayerTeleportFinished]]
*[[Player::intToParticipantindex|IntToParticipantindex]]
*[[Player::intToPlayerindex|IntToPlayerindex]]
*[[Player::isPlayerBeingArrested|IsPlayerBeingArrested]]
*[[Player::isPlayerCamControlDisabled|IsPlayerCamControlDisabled]]
*[[Player::isPlayerClimbing|IsPlayerClimbing]]
*[[Player::isPlayerControlOn|IsPlayerControlOn]]
*[[Player::isPlayerDead|IsPlayerDead]]
*[[Player::isPlayerFreeAiming|IsPlayerFreeAiming]]
*[[Player::isPlayerFreeAimingAtEntity|IsPlayerFreeAimingAtEntity]]
*[[Player::isPlayerFreeForAmbientTask|IsPlayerFreeForAmbientTask]]
*[[Player::isPlayerLoggingInNp|IsPlayerLoggingInNp]]
*[[Player::isPlayerOnline|IsPlayerOnline]]
*[[Player::isPlayerPlaying|IsPlayerPlaying]]
*[[Player::isPlayerPressingHorn|IsPlayerPressingHorn]]
*[[Player::isPlayerReadyForCutscene|IsPlayerReadyForCutscene]]
*[[Player::isPlayerRidingTrain|IsPlayerRidingTrain]]
*[[Player::isPlayerScriptControlOn|IsPlayerScriptControlOn]]
*[[Player::isPlayerTargettingAnything|IsPlayerTargettingAnything]]
*[[Player::isPlayerTargettingEntity|IsPlayerTargettingEntity]]
*[[Player::isPlayerTeleportActive|IsPlayerTeleportActive]]
*[[Player::isPlayerWantedLevelGreater|IsPlayerWantedLevelGreater]]
*[[Player::isSpecialAbilityActive|IsSpecialAbilityActive]]
*[[Player::isSpecialAbilityEnabled|IsSpecialAbilityEnabled]]
*[[Player::isSpecialAbilityMeterFull|IsSpecialAbilityMeterFull]]
*[[Player::isSpecialAbilityUnlocked|IsSpecialAbilityUnlocked]]
*[[Player::isSystemUiBeingDisplayed|IsSystemUiBeingDisplayed]]
*[[Player::networkPlayerIdToInt|NetworkPlayerIdToInt]]
*[[Player::playerAttachVirtualBound|PlayerAttachVirtualBound]]
*[[Player::playerDetachVirtualBound|PlayerDetachVirtualBound]]
*[[Player::playerId|PlayerId]]
*[[Player::playerPedId|PlayerPedId]]
*[[Player::removePlayerHelmet|RemovePlayerHelmet]]
*[[Player::reportCrime|ReportCrime]]
*[[Player::resetPlayerArrestState|ResetPlayerArrestState]]
*[[Player::resetPlayerInputGait|ResetPlayerInputGait]]
*[[Player::resetPlayerStamina|ResetPlayerStamina]]
*[[Player::resetWantedLevelDifficulty|ResetWantedLevelDifficulty]]
*[[Player::restorePlayerStamina|RestorePlayerStamina]]
*[[Player::setAirDragMultiplierForPlayersVehicle|SetAirDragMultiplierForPlayersVehicle]]
*[[Player::setAllRandomPedsFlee|SetAllRandomPedsFlee]]
*[[Player::setAllRandomPedsFleeThisFrame|SetAllRandomPedsFleeThisFrame]]
*[[Player::setAutoGiveParachuteWhenEnterPlane|SetAutoGiveParachuteWhenEnterPlane]]
*[[Player::setDisableAmbientMeleeMove|SetDisableAmbientMeleeMove]]
*[[Player::setDispatchCopsForPlayer|SetDispatchCopsForPlayer]]
*[[Player::setEveryoneIgnorePlayer|SetEveryoneIgnorePlayer]]
*[[Player::setIgnoreLowPriorityShockingEvents|SetIgnoreLowPriorityShockingEvents]]
*[[Player::setMaxWantedLevel|SetMaxWantedLevel]]
*[[Player::setPlayerCanBeHassledByGangs|SetPlayerCanBeHassledByGangs]]
*[[Player::setPlayerCanDoDriveBy|SetPlayerCanDoDriveBy]]
*[[Player::setPlayerCanLeaveParachuteSmokeTrail|SetPlayerCanLeaveParachuteSmokeTrail]]
*[[Player::setPlayerCanUseCover|SetPlayerCanUseCover]]
*[[Player::setPlayerClothLockCounter|SetPlayerClothLockCounter]]
*[[Player::setPlayerClothPackageIndex|SetPlayerClothPackageIndex]]
*[[Player::setPlayerClothPinFrames|SetPlayerClothPinFrames]]
*[[Player::setPlayerControl|SetPlayerControl]]
*[[Player::setPlayerForcedAim|SetPlayerForcedAim]]
*[[Player::setPlayerForcedZoom|SetPlayerForcedZoom]]
*[[Player::setPlayerForceSkipAimIntro|SetPlayerForceSkipAimIntro]]
*[[Player::setPlayerHasReserveParachute|SetPlayerHasReserveParachute]]
*[[Player::setPlayerHealthRechargeMultiplier|SetPlayerHealthRechargeMultiplier]]
*[[Player::setPlayerInvincible|SetPlayerInvincible]]
*[[Player::setPlayerLockon|SetPlayerLockon]]
*[[Player::setPlayerLockonRangeOverride|SetPlayerLockonRangeOverride]]
*[[Player::setPlayerMaxArmour|SetPlayerMaxArmour]]
*[[Player::setPlayerMayNotEnterAnyVehicle|SetPlayerMayNotEnterAnyVehicle]]
*[[Player::setPlayerMayOnlyEnterThisVehicle|SetPlayerMayOnlyEnterThisVehicle]]
*[[Player::setPlayerMeleeWeaponDamageModifier|SetPlayerMeleeWeaponDamageModifier]]
*[[Player::setPlayerMeleeWeaponDefenseModifier|SetPlayerMeleeWeaponDefenseModifier]]
*[[Player::setPlayerModel|SetPlayerModel]]
*[[Player::setPlayerNoiseMultiplier|SetPlayerNoiseMultiplier]]
*[[Player::setPlayerParachuteModelOverride|SetPlayerParachuteModelOverride]]
*[[Player::setPlayerParachutePackModelOverride|SetPlayerParachutePackModelOverride]]
*[[Player::setPlayerParachutePackTintIndex|SetPlayerParachutePackTintIndex]]
*[[Player::setPlayerParachuteSmokeTrailColor|SetPlayerParachuteSmokeTrailColor]]
*[[Player::setPlayerParachuteTintIndex|SetPlayerParachuteTintIndex]]
*[[Player::setPlayerParachuteVariationOverride|SetPlayerParachuteVariationOverride]]
*[[Player::setPlayerResetFlagPreferRearSeats|SetPlayerResetFlagPreferRearSeats]]
*[[Player::setPlayerReserveParachuteTintIndex|SetPlayerReserveParachuteTintIndex]]
*[[Player::setPlayerSimulateAiming|SetPlayerSimulateAiming]]
*[[Player::setPlayerSneakingNoiseMultiplier|SetPlayerSneakingNoiseMultiplier]]
*[[Player::setPlayerSprint|SetPlayerSprint]]
*[[Player::setPlayerStealthPerceptionModifier|SetPlayerStealthPerceptionModifier]]
*[[Player::setPlayerTargetingMode|SetPlayerTargetingMode]]
*[[Player::setPlayerTeam|SetPlayerTeam]]
*[[Player::setPlayerVehicleDamageModifier|SetPlayerVehicleDamageModifier]]
*[[Player::setPlayerVehicleDefenseModifier|SetPlayerVehicleDefenseModifier]]
*[[Player::setPlayerWantedCentrePosition|SetPlayerWantedCentrePosition]]
*[[Player::setPlayerWantedLevel|SetPlayerWantedLevel]]
*[[Player::setPlayerWantedLevelNow|SetPlayerWantedLevelNow]]
*[[Player::setPlayerWantedLevelNoDrop|SetPlayerWantedLevelNoDrop]]
*[[Player::setPlayerWeaponDamageModifier|SetPlayerWeaponDamageModifier]]
*[[Player::setPlayerWeaponDefenseModifier|SetPlayerWeaponDefenseModifier]]
*[[Player::setPoliceIgnorePlayer|SetPoliceIgnorePlayer]]
*[[Player::setPoliceRadarBlips|SetPoliceRadarBlips]]
*[[Player::setRunSprintMultiplierForPlayer|SetRunSprintMultiplierForPlayer]]
*[[Player::setSpecialAbilityMultiplier|SetSpecialAbilityMultiplier]]
*[[Player::setSwimMultiplierForPlayer|SetSwimMultiplierForPlayer]]
*[[Player::setWantedLevelDifficulty|SetWantedLevelDifficulty]]
*[[Player::setWantedLevelMultiplier|SetWantedLevelMultiplier]]
*[[Player::simulatePlayerInputGait|SimulatePlayerInputGait]]
*[[Player::specialAbilityChargeAbsolute|SpecialAbilityChargeAbsolute]]
*[[Player::specialAbilityChargeContinuous|SpecialAbilityChargeContinuous]]
*[[Player::specialAbilityChargeLarge|SpecialAbilityChargeLarge]]
*[[Player::specialAbilityChargeMedium|SpecialAbilityChargeMedium]]
*[[Player::specialAbilityChargeNormalized|SpecialAbilityChargeNormalized]]
*[[Player::specialAbilityChargeSmall|SpecialAbilityChargeSmall]]
*[[Player::specialAbilityDeactivate|SpecialAbilityDeactivate]]
*[[Player::specialAbilityDeactivateFast|SpecialAbilityDeactivateFast]]
*[[Player::specialAbilityDepleteMeter|SpecialAbilityDepleteMeter]]
*[[Player::specialAbilityFillMeter|SpecialAbilityFillMeter]]
*[[Player::specialAbilityLock|SpecialAbilityLock]]
*[[Player::specialAbilityReset|SpecialAbilityReset]]
*[[Player::specialAbilityUnlock|SpecialAbilityUnlock]]
*[[Player::startFiringAmnesty|StartFiringAmnesty]]
*[[Player::startPlayerTeleport|StartPlayerTeleport]]
*[[Player::stopPlayerTeleport|StopPlayerTeleport]]
*[[Player::switchCrimeType|SwitchCrimeType]]
 
===Recording===
*[[Recorder::isRecording|IsRecording]]
*[[Recorder::start|Start]]
*[[Recorder::stopAndDiscardClip|StopAndDiscardClip]]
*[[Recorder::stopAndSaveClip|StopAndSaveClip]]
 
===[[RAGE.Game.Rendering | Rendering]]===
*[[RAGE.Game.Rendering.ResetEditorValues|ResetEditorValues]]
*[[RAGE.Game.Rendering.ActivateRockstarEditor|ActivateRockstarEditor]]
*[[RAGE.Game.Rendering.IsInteriorRenderingDisabled|IsInteriorRenderingDisabled]]
 
===Script===
*[[Script::beginEnumeratingThreads|BeginEnumeratingThreads]]
*[[Script::doesScriptExist|DoesScriptExist]]
*[[Script::doesScriptWithNameHashExist|DoesScriptWithNameHashExist]]
*[[Script::getEventAtIndex|GetEventAtIndex]]
*[[Script::getEventData|GetEventData]]
*[[Script::getEventExists|GetEventExists]]
*[[Script::getHashOfThisScriptName|GetHashOfThisScriptName]]
*[[Script::getIdOfNextThreadInEnumeration|GetIdOfNextThreadInEnumeration]]
*[[Script::getIdOfThisThread|GetIdOfThisThread]]
*[[Script::getNameOfThread|GetNameOfThread]]
*[[Script::getNoLoadingScreen|GetNoLoadingScreen]]
*[[Script::getNumberOfEvents|GetNumberOfEvents]]
*[[Script::getNumberOfInstancesOfScriptWithNameHash|GetNumberOfInstancesOfScriptWithNameHash]]
*[[Script::getThisScriptName|GetThisScriptName]]
*[[Script::hasScriptLoaded|HasScriptLoaded]]
*[[Script::hasScriptWithNameHashLoaded|HasScriptWithNameHashLoaded]]
*[[Script::isThreadActive|IsThreadActive]]
*[[Script::requestScript|RequestScript]]
*[[Script::requestScriptWithNameHash|RequestScriptWithNameHash]]
*[[Script::setNoLoadingScreen|SetNoLoadingScreen]]
*[[Script::setScriptAsNoLongerNeeded|SetScriptAsNoLongerNeeded]]
*[[Script::setScriptWithNameHashAsNoLongerNeeded|SetScriptWithNameHashAsNoLongerNeeded]]
*[[Script::shutdownLoadingScreen|ShutdownLoadingScreen]]
*[[Script::terminateThisThread|TerminateThisThread]]
*[[Script::terminateThread|TerminateThread]]
*[[Script::triggerScriptEvent|TriggerScriptEvent]]
 
===Shapetest===
*[[Worldprobe::getShapeTestResult|GetShapeTestResult]]
*[[Worldprobe::getShapeTestResultEx|GetShapeTestResultEx]]
*[[Worldprobe::startShapeTestBound|StartShapeTestBound]]
*[[Worldprobe::startShapeTestBoundingBox|StartShapeTestBoundingBox]]
*[[Worldprobe::startShapeTestBox|StartShapeTestBox]]
*[[Worldprobe::startShapeTestCapsule|StartShapeTestCapsule]]
*[[Worldprobe::startShapeTestLosProbe|StartShapeTestLosProbe]]
*[[Worldprobe::startShapeTestRay|StartShapeTestRay]]
 
===Socialclub===
*[[RAGE.Game.Socialclub.ScEmailMessagePushGamerToRecipList|ScEmailMessagePushGamerToRecipList]]
*[[RAGE.Game.Socialclub.ScGetNickname|ScGetNickname]]
*[[RAGE.Game.Socialclub.IsScInboxValid|IsScInboxValid]]
*[[RAGE.Game.Socialclub.ScInboxGetEmails|ScInboxGetEmails]]
*[[RAGE.Game.Socialclub.GetTotalScInboxIds|GetTotalScInboxIds]]
*[[RAGE.Game.Socialclub.ScInboxMessageGetDataBool|ScInboxMessageGetDataBool]]
*[[RAGE.Game.Socialclub.ScInboxMessageGetDataString|ScInboxMessageGetDataString]]
*[[RAGE.Game.Socialclub.ScInboxMessageGetUgcdata|ScInboxMessageGetUgcdata]]
*[[RAGE.Game.Socialclub.ScStartCheckStringTask|ScStartCheckStringTask]]
*[[RAGE.Game.Socialclub.ScHasCheckStringTaskCompleted|ScHasCheckStringTaskCompleted]]
 
===Stats===
*[[Stats::getNgstatBoolHash|GetNgstatBoolHash]]
*[[Stats::getNgstatIntHash|GetNgstatIntHash]]
*[[Stats::getPstatBoolHash|GetPstatBoolHash]]
*[[Stats::getPstatIntHash|GetPstatIntHash]]
*[[Stats::getTupstatBoolHash|GetTupstatBoolHash]]
*[[Stats::getTupstatIntHash|GetTupstatIntHash]]
*[[Stats::leaderboards2ReadByHandle|Leaderboards2ReadByHandle]]
*[[Stats::leaderboards2ReadByRadius|Leaderboards2ReadByRadius]]
*[[Stats::leaderboards2ReadByRank|Leaderboards2ReadByRank]]
*[[Stats::leaderboards2ReadByRow|Leaderboards2ReadByRow]]
*[[Stats::leaderboards2ReadByScoreFloat|Leaderboards2ReadByScoreFloat]]
*[[Stats::leaderboards2ReadByScoreInt|Leaderboards2ReadByScoreInt]]
*[[Stats::leaderboards2ReadFriendsByRow|Leaderboards2ReadFriendsByRow]]
*[[Stats::leaderboards2WriteData|Leaderboards2WriteData]]
*[[Stats::leaderboardsCacheDataRow|LeaderboardsCacheDataRow]]
*[[Stats::leaderboardsClearCacheData|LeaderboardsClearCacheData]]
*[[Stats::leaderboardsGetCacheDataRow|LeaderboardsGetCacheDataRow]]
*[[Stats::leaderboardsGetCacheExists|LeaderboardsGetCacheExists]]
*[[Stats::leaderboardsGetCacheTime|LeaderboardsGetCacheTime]]
*[[Stats::leaderboardsGetColumnId|LeaderboardsGetColumnId]]
*[[Stats::leaderboardsGetColumnType|LeaderboardsGetColumnType]]
*[[Stats::leaderboardsGetNumberOfColumns|LeaderboardsGetNumberOfColumns]]
*[[Stats::leaderboardsReadClear|LeaderboardsReadClear]]
*[[Stats::leaderboardsReadClearAll|LeaderboardsReadClearAll]]
*[[Stats::leaderboardsReadPending|LeaderboardsReadPending]]
*[[Stats::leaderboardsReadSuccessful|LeaderboardsReadSuccessful]]
*[[Stats::playstatsAmbientMissionCrateCreated|PlaystatsAmbientMissionCrateCreated]]
*[[Stats::playstatsAwardXp|PlaystatsAwardXp]]
*[[Stats::playstatsCheatApplied|PlaystatsCheatApplied]]
*[[Stats::playstatsClothChange|PlaystatsClothChange]]
*[[Stats::playstatsFriendActivity|PlaystatsFriendActivity]]
*[[Stats::playstatsMatchStarted|PlaystatsMatchStarted]]
*[[Stats::playstatsMissionCheckpoint|PlaystatsMissionCheckpoint]]
*[[Stats::playstatsMissionOver|PlaystatsMissionOver]]
*[[Stats::playstatsMissionStarted|PlaystatsMissionStarted]]
*[[Stats::playstatsNpcInvite|PlaystatsNpcInvite]]
*[[Stats::playstatsPropChange|PlaystatsPropChange]]
*[[Stats::playstatsRaceCheckpoint|PlaystatsRaceCheckpoint]]
*[[Stats::playstatsRankUp|PlaystatsRankUp]]
*[[Stats::playstatsShopItem|PlaystatsShopItem]]
*[[Stats::playstatsWebsiteVisited|PlaystatsWebsiteVisited]]
*[[Stats::statClearSlotForReload|StatClearSlotForReload]]
*[[Stats::statDeleteSlot|StatDeleteSlot]]
*[[Stats::statGetBool|StatGetBool]]
*[[Stats::statGetBoolMasked|StatGetBoolMasked]]
*[[Stats::statGetDate|StatGetDate]]
*[[Stats::statGetFloat|StatGetFloat]]
*[[Stats::statGetInt|StatGetInt]]
*[[Stats::statGetLicensePlate|StatGetLicensePlate]]
*[[Stats::statGetMaskedInt|StatGetMaskedInt]]
*[[Stats::statGetNumberOfDays|StatGetNumberOfDays]]
*[[Stats::statGetNumberOfHours|StatGetNumberOfHours]]
*[[Stats::statGetNumberOfMinutes|StatGetNumberOfMinutes]]
*[[Stats::statGetNumberOfSeconds|StatGetNumberOfSeconds]]
*[[Stats::statGetPos|StatGetPos]]
*[[Stats::statGetString|StatGetString]]
*[[Stats::statGetUserId|StatGetUserId]]
*[[Stats::statIncrement|StatIncrement]]
*[[Stats::statLoad|StatLoad]]
*[[Stats::statLoadPending|StatLoadPending]]
*[[Stats::statSave|StatSave]]
*[[Stats::statSavePending|StatSavePending]]
*[[Stats::statSavePendingOrRequested|StatSavePendingOrRequested]]
*[[Stats::statSetBool|StatSetBool]]
*[[Stats::statSetBoolMasked|StatSetBoolMasked]]
*[[Stats::statSetCurrentPosixTime|StatSetCurrentPosixTime]]
*[[Stats::statSetDate|StatSetDate]]
*[[Stats::statSetFloat|StatSetFloat]]
*[[Stats::statSetGxtLabel|StatSetGxtLabel]]
*[[Stats::statSetInt|StatSetInt]]
*[[Stats::statSetLicensePlate|StatSetLicensePlate]]
*[[Stats::statSetMaskedInt|StatSetMaskedInt]]
*[[Stats::statSetPos|StatSetPos]]
*[[Stats::statSetProfileSetting|StatSetProfileSetting]]
*[[Stats::statSetString|StatSetString]]
*[[Stats::statSetUserId|StatSetUserId]]
*[[Stats::statSlotIsLoaded|StatSlotIsLoaded]]
*[[Stats::playstatsOddjobDone|PlaystatsOddjobDone]]
 
===Streaming===
*[[Streaming::beginSrl|BeginSrl]]
*[[Streaming::clearFocus|ClearFocus]]
*[[Streaming::clearHdArea|ClearHdArea]]
*[[Streaming::doesAnimDictExist|DoesAnimDictExist]]
*[[Streaming::endSrl|EndSrl]]
*[[Streaming::formatFocusHeading|FormatFocusHeading]]
*[[Streaming::getIdealPlayerSwitchType|GetIdealPlayerSwitchType]]
*[[Streaming::getNumberOfStreamingRequests|GetNumberOfStreamingRequests]]
*[[Streaming::getPlayerShortSwitchState|GetPlayerShortSwitchState]]
*[[Streaming::getPlayerSwitchState|GetPlayerSwitchState]]
*[[Streaming::getPlayerSwitchType|GetPlayerSwitchType]]
*[[Streaming::hasAnimDictLoaded|HasAnimDictLoaded]]
*[[Streaming::hasAnimSetLoaded|HasAnimSetLoaded]]
*[[Streaming::hasClipSetLoaded|HasClipSetLoaded]]
*[[Streaming::hasCollisionForModelLoaded|HasCollisionForModelLoaded]]
*[[Streaming::hasModelLoaded|HasModelLoaded]]
*[[Streaming::hasNamedPtfxAssetLoaded|HasNamedPtfxAssetLoaded]]
*[[Streaming::hasPtfxAssetLoaded|HasPtfxAssetLoaded]]
*[[Streaming::isEntityFocus|IsEntityFocus]]
*[[Streaming::isIplActive|IsIplActive]]
*[[Streaming::isModelAPed|IsModelAPed]]
*[[Streaming::isModelAVehicle|IsModelAVehicle]]
*[[Streaming::isModelInCdimage|IsModelInCdimage]]
*[[Streaming::isModelValid|IsModelValid]]
*[[Streaming::isNetworkLoadingScene|IsNetworkLoadingScene]]
*[[Streaming::isNewLoadSceneActive|IsNewLoadSceneActive]]
*[[Streaming::isNewLoadSceneLoaded|IsNewLoadSceneLoaded]]
*[[Streaming::isPlayerSwitchInProgress|IsPlayerSwitchInProgress]]
*[[Streaming::isSrlLoaded|IsSrlLoaded]]
*[[Streaming::loadAllObjectsNow|LoadAllObjectsNow]]
*[[Streaming::loadScene|LoadScene]]
*[[Streaming::networkUpdateLoadScene|NetworkUpdateLoadScene]]
*[[Streaming::newLoadSceneStart|NewLoadSceneStart]]
*[[Streaming::newLoadSceneStartSphere|NewLoadSceneStartSphere]]
*[[Streaming::newLoadSceneStop|NewLoadSceneStop]]
*[[Streaming::prefetchSrl|PrefetchSrl]]
*[[Streaming::removeAnimDict|RemoveAnimDict]]
*[[Streaming::removeAnimSet|RemoveAnimSet]]
*[[Streaming::removeClipSet|RemoveClipSet]]
*[[Streaming::removeIpl|RemoveIpl]]
*[[Streaming::removeNamedPtfxAsset|RemoveNamedPtfxAsset]]
*[[Streaming::removePtfxAsset|RemovePtfxAsset]]
*[[Streaming::requestAdditionalCollisionAtCoord|RequestAdditionalCollisionAtCoord]]
*[[Streaming::requestAnimDict|RequestAnimDict]]
*[[Streaming::requestAnimSet|RequestAnimSet]]
*[[Streaming::requestClipSet|RequestClipSet]]
*[[Streaming::requestCollisionAtCoord|RequestCollisionAtCoord]]
*[[Streaming::requestCollisionForModel|RequestCollisionForModel]]
*[[Streaming::requestInteriorRoomByName|RequestInteriorRoomByName]]
*[[Streaming::requestIpl|RequestIpl]]
*[[Streaming::requestMenuPedModel|RequestMenuPedModel]]
*[[Streaming::requestModel|RequestModel]]
*[[Streaming::requestNamedPtfxAsset|RequestNamedPtfxAsset]]
*[[Streaming::requestPtfxAsset|RequestPtfxAsset]]
*[[Streaming::setDitchPoliceModels|SetDitchPoliceModels]]
*[[Streaming::setFocusArea|SetFocusArea]]
*[[Streaming::setFocusEntity|SetFocusEntity]]
*[[Streaming::setGamePausesForStreaming|SetGamePausesForStreaming]]
*[[Streaming::setHdArea|SetHdArea]]
*[[Streaming::setInteriorActive|SetInteriorActive]]
*[[Streaming::setModelAsNoLongerNeeded|SetModelAsNoLongerNeeded]]
*[[Streaming::setPedPopulationBudget|SetPedPopulationBudget]]
*[[Streaming::setPlayerSwitchOutro|SetPlayerSwitchOutro]]
*[[Streaming::setReducePedModelBudget|SetReducePedModelBudget]]
*[[Streaming::setReduceVehicleModelBudget|SetReduceVehicleModelBudget]]
*[[Streaming::setSrlTime|SetSrlTime]]
*[[Streaming::setStreaming|SetStreaming]]
*[[Streaming::setVehiclePopulationBudget|SetVehiclePopulationBudget]]
*[[Streaming::shutdownCreatorBudget|ShutdownCreatorBudget]]
*[[Streaming::startPlayerSwitch|StartPlayerSwitch]]
*[[Streaming::stopPlayerSwitch|StopPlayerSwitch]]
*[[Streaming::switchOutPlayer|SwitchOutPlayer]]
 
===Task===
*[[Brain::addScriptToRandomPed|AddScriptToRandomPed]]
*[[Brain::disableScriptBrainSet|DisableScriptBrainSet]]
*[[Brain::enableScriptBrainSet|EnableScriptBrainSet]]
*[[Brain::isObjectWithinBrainActivationRange|IsObjectWithinBrainActivationRange]]
*[[Brain::isWorldPointWithinBrainActivationRange|IsWorldPointWithinBrainActivationRange]]
*[[Brain::registerObjectScriptBrain|RegisterObjectScriptBrain]]
*[[Brain::registerWorldPointScriptBrain|RegisterWorldPointScriptBrain]]
 
===Ui===
*[[Ui::abortTextChat|AbortTextChat]]
*[[Ui::activateFrontendMenu|ActivateFrontendMenu]]
*[[Ui::addBlipForCoord|AddBlipForCoord]]
*[[Ui::addBlipForEntity|AddBlipForEntity]]
*[[Ui::addBlipForPickup|AddBlipForPickup]]
*[[Ui::addBlipForRadius|AddBlipForRadius]]
*[[Ui::addFrontendMenuContext|AddFrontendMenuContext]]
*[[Ui::addNextMessageToPreviousBriefs|AddNextMessageToPreviousBriefs]]
*[[Ui::addTextComponentAppTitle|AddTextComponentAppTitle]]
*[[Ui::addTextComponentFloat|AddTextComponentFloat]]
*[[Ui::addTextComponentFormattedInteger|AddTextComponentFormattedInteger]]
*[[Ui::addTextComponentInteger|AddTextComponentInteger]]
*[[Ui::addTextComponentScaleform|AddTextComponentScaleform]]
*[[Ui::addTextComponentSubstringBlipName|AddTextComponentSubstringBlipName]]
*[[Ui::addTextComponentSubstringPlayerName|AddTextComponentSubstringPlayerName]]
*[[Ui::addTextComponentSubstringTextLabel|AddTextComponentSubstringTextLabel]]
*[[Ui::addTextComponentSubstringTextLabelHashKey|AddTextComponentSubstringTextLabelHashKey]]
*[[Ui::addTextComponentSubstringTime|AddTextComponentSubstringTime]]
*[[Ui::addTextComponentSubstringWebsite|AddTextComponentSubstringWebsite]]
*[[Ui::addTrevorRandomModifier|AddTrevorRandomModifier]]
*[[Ui::beginTextCommandClearPrint|BeginTextCommandClearPrint]]
*[[Ui::beginTextCommandDisplayHelp|BeginTextCommandDisplayHelp]]
*[[Ui::beginTextCommandDisplayText|BeginTextCommandDisplayText]]
*[[Ui::beginTextCommandIsMessageDisplayed|BeginTextCommandIsMessageDisplayed]]
*[[Ui::beginTextCommandIsThisHelpMessageBeingDisplayed|BeginTextCommandIsThisHelpMessageBeingDisplayed]]
*[[Ui::beginTextCommandLineCount|BeginTextCommandLineCount]]
*[[Ui::beginTextCommandObjective|BeginTextCommandObjective]]
*[[Ui::beginTextCommandTimer|BeginTextCommandTimer]]
*[[Ui::beginTextCommandPrint|BeginTextCommandPrint]]
*[[Ui::beginTextCommandSetBlipName|BeginTextCommandSetBlipName]]
*[[Ui::beginTextCommandWidth|BeginTextCommandWidth]]
*[[Ui::centerPlayerOnRadarThisFrame|CenterPlayerOnRadarThisFrame]]
*[[Ui::clearAdditionalText|ClearAdditionalText]]
*[[Ui::clearAllHelpMessages|ClearAllHelpMessages]]
*[[Ui::clearBrief|ClearBrief]]
*[[Ui::clearFloatingHelp|ClearFloatingHelp]]
*[[Ui::clearGpsFlags|ClearGpsFlags]]
*[[Ui::clearGpsPlayerWaypoint|ClearGpsPlayerWaypoint]]
*[[Ui::clearGpsRaceTrack|ClearGpsRaceTrack]]
*[[Ui::clearHelp|ClearHelp]]
*[[Ui::clearNotificationsPos|ClearNotificationsPos]]
*[[Ui::clearPedInPauseMenu|ClearPedInPauseMenu]]
*[[Ui::clearPrints|ClearPrints]]
*[[Ui::clearReminderMessage|ClearReminderMessage]]
*[[Ui::clearSmallPrints|ClearSmallPrints]]
*[[Ui::clearThisPrint|ClearThisPrint]]
*[[Ui::createMpGamerTag|CreateMpGamerTag]]
*[[Ui::disableBlipNameForVar|DisableBlipNameForVar]]
*[[Ui::disableFrontendThisFrame|DisableFrontendThisFrame]]
*[[Ui::disableRadarThisFrame|DisableRadarThisFrame]]
*[[Ui::displayAmmoThisFrame|DisplayAmmoThisFrame]]
*[[Ui::displayAreaName|DisplayAreaName]]
*[[Ui::displayCash|DisplayCash]]
*[[Ui::displayHelpTextThisFrame|DisplayHelpTextThisFrame]]
*[[Ui::displayHud|DisplayHud]]
*[[Ui::displayRadar|DisplayRadar]]
*[[Ui::displaySniperScopeThisFrame|DisplaySniperScopeThisFrame]]
*[[Ui::doesBlipExist|DoesBlipExist]]
*[[Ui::doesPedHaveAiBlip|DoesPedHaveAiBlip]]
*[[Ui::doesTextBlockExist|DoesTextBlockExist]]
*[[Ui::doesTextLabelExist|DoesTextLabelExist]]
*[[Ui::drawNotification|DrawNotification]]
*[[Ui::drawNotification4|DrawNotification4]]
*[[Ui::drawNotification2|DrawNotification2]]
*[[Ui::drawNotification3|DrawNotification3]]
*[[Ui::drawNotificationAward|DrawNotificationAward]]
*[[Ui::drawNotificationApartmentInvite|DrawNotificationApartmentInvite]]
*[[Ui::drawNotificationClanInvite|DrawNotificationClanInvite]]
*[[Ui::drawNotificationWithIcon|DrawNotificationWithIcon]]
*[[Ui::drawNotificationWithButton|DrawNotificationWithButton]]
*[[Ui::enableDeathbloodSeethrough|EnableDeathbloodSeethrough]]
*[[Ui::endTextCommandClearPrint|EndTextCommandClearPrint]]
*[[Ui::endTextCommandDisplayHelp|EndTextCommandDisplayHelp]]
*[[Ui::endTextCommandDisplayText|EndTextCommandDisplayText]]
*[[Ui::endTextCommandGetLineCount|EndTextCommandGetLineCount]]
*[[Ui::endTextCommandGetWidth|EndTextCommandGetWidth]]
*[[Ui::endTextCommandIsMessageDisplayed|EndTextCommandIsMessageDisplayed]]
*[[Ui::endTextCommandIsThisHelpMessageBeingDisplayed|EndTextCommandIsThisHelpMessageBeingDisplayed]]
*[[Ui::endTextCommandObjective|EndTextCommandObjective]]
*[[Ui::endTextCommandPrint|EndTextCommandPrint]]
*[[Ui::endTextCommandSetBlipName|EndTextCommandSetBlipName]]
*[[Ui::endTextCommandTimer|EndTextCommandTimer]]
*[[Ui::flashAbilityBar|FlashAbilityBar]]
*[[Ui::flashMinimapDisplay|FlashMinimapDisplay]]
*[[Ui::flashWantedDisplay|FlashWantedDisplay]]
*[[Ui::getBlipAlpha|GetBlipAlpha]]
*[[Ui::getBlipColour|GetBlipColour]]
*[[Ui::getBlipCoords|GetBlipCoords]]
*[[Ui::getBlipFromEntity|GetBlipFromEntity]]
*[[Ui::getBlipHudColour|GetBlipHudColour]]
*[[Ui::getBlipInfoIdCoord|GetBlipInfoIdCoord]]
*[[Ui::getBlipInfoIdDisplay|GetBlipInfoIdDisplay]]
*[[Ui::getBlipInfoIdEntityIndex|GetBlipInfoIdEntityIndex]]
*[[Ui::getBlipInfoIdIterator|GetBlipInfoIdIterator]]
*[[Ui::getBlipInfoIdPickupIndex|GetBlipInfoIdPickupIndex]]
*[[Ui::getBlipInfoIdType|GetBlipInfoIdType]]
*[[Ui::getBlipSprite|GetBlipSprite]]
*[[Ui::getCurrentFrontendMenu|GetCurrentFrontendMenu]]
*[[Ui::getCurrentNotification|GetCurrentNotification]]
*[[Ui::getCurrentWebsiteId|GetCurrentWebsiteId]]
*[[Ui::getDefaultScriptRendertargetRenderId|GetDefaultScriptRendertargetRenderId]]
*[[Ui::getFirstBlipInfoId|GetFirstBlipInfoId]]
*[[Ui::getHudColour|GetHudColour]]
*[[Ui::getHudComponentPosition|GetHudComponentPosition]]
*[[Ui::getLabelText|GetLabelText]]
*[[Ui::getLengthOfLiteralString|GetLengthOfLiteralString]]
*[[Ui::getLengthOfString|GetLengthOfString]]
*[[Ui::getLengthOfStringWithThisTextLabel|GetLengthOfStringWithThisTextLabel]]
*[[Ui::getMainPlayerBlipId|GetMainPlayerBlipId]]
*[[Ui::getNamedRendertargetRenderId|GetNamedRendertargetRenderId]]
*[[Ui::getNextBlipInfoId|GetNextBlipInfoId]]
*[[Ui::getNumberOfActiveBlips|GetNumberOfActiveBlips]]
*[[Ui::getPauseMenuState|GetPauseMenuState]]
*[[Ui::getScreenCoordFromWorldCoord|GetScreenCoordFromWorldCoord]]
*[[Ui::getStreetNameFromHashKey|GetStreetNameFromHashKey]]
*[[Ui::getTextScaleHeight|GetTextScaleHeight]]
*[[Ui::getTextSubstring|GetTextSubstring]]
*[[Ui::getTextSubstringSafe|GetTextSubstringSafe]]
*[[Ui::getTextSubstringSlice|GetTextSubstringSlice]]
*[[Ui::givePedToPauseMenu|GivePedToPauseMenu]]
*[[Ui::hasAdditionalTextLoaded|HasAdditionalTextLoaded]]
*[[Ui::hasMpGamerTag|HasMpGamerTag]]
*[[Ui::hasMpGamerTag2|HasMpGamerTag2]]
*[[Ui::hasThisAdditionalTextLoaded|HasThisAdditionalTextLoaded]]
*[[Ui::hideHelpTextThisFrame|HideHelpTextThisFrame]]
*[[Ui::hideHudAndRadarThisFrame|HideHudAndRadarThisFrame]]
*[[Ui::hideHudComponentThisFrame|HideHudComponentThisFrame]]
*[[Ui::hideLoadingOnFadeThisFrame|HideLoadingOnFadeThisFrame]]
*[[Ui::hideNumberOnBlip|HideNumberOnBlip]]
*[[Ui::hideScriptedHudComponentThisFrame|HideScriptedHudComponentThisFrame]]
*[[Ui::hideSpecialAbilityLockonOperation|HideSpecialAbilityLockonOperation]]
*[[Ui::isBlipFlashing|IsBlipFlashing]]
*[[Ui::isBlipOnMinimap|IsBlipOnMinimap]]
*[[Ui::isBlipShortRange|IsBlipShortRange]]
*[[Ui::isHelpMessageBeingDisplayed|IsHelpMessageBeingDisplayed]]
*[[Ui::isHelpMessageFadingOut|IsHelpMessageFadingOut]]
*[[Ui::isHelpMessageOnScreen|IsHelpMessageOnScreen]]
*[[Ui::isHudComponentActive|IsHudComponentActive]]
*[[Ui::isHudHidden|IsHudHidden]]
*[[Ui::isHudPreferenceSwitchedOn|IsHudPreferenceSwitchedOn]]
*[[Ui::isLoadingPromptBeingDisplayed|IsLoadingPromptBeingDisplayed]]
*[[Ui::isMessageBeingDisplayed|IsMessageBeingDisplayed]]
*[[Ui::isMinimapAreaRevealed|IsMinimapAreaRevealed]]
*[[Ui::isMissionCreatorBlip|IsMissionCreatorBlip]]
*[[Ui::isMpGamerTagActive|IsMpGamerTagActive]]
*[[Ui::isNamedRendertargetLinked|IsNamedRendertargetLinked]]
*[[Ui::isNamedRendertargetRegistered|IsNamedRendertargetRegistered]]
*[[Ui::isPauseMenuActive|IsPauseMenuActive]]
*[[Ui::isPauseMenuRestarting|IsPauseMenuRestarting]]
*[[Ui::isRadarEnabled|IsRadarEnabled]]
*[[Ui::isRadarHidden|IsRadarHidden]]
*[[Ui::isRadarPreferenceSwitchedOn|IsRadarPreferenceSwitchedOn]]
*[[Ui::isScriptedHudComponentActive|IsScriptedHudComponentActive]]
*[[Ui::isSocialClubActive|IsSocialClubActive]]
*[[Ui::isStreamingAdditionalText|IsStreamingAdditionalText]]
*[[Ui::isSubtitlePreferenceSwitchedOn|IsSubtitlePreferenceSwitchedOn]]
*[[Ui::isTextChatActive|IsTextChatActive]]
*[[Ui::isWarningMessageActive|IsWarningMessageActive]]
*[[Ui::isWaypointActive|IsWaypointActive]]
*[[Ui::keyHudColour|KeyHudColour]]
*[[Ui::linkNamedRendertarget|LinkNamedRendertarget]]
*[[Ui::lockMinimapAngle|LockMinimapAngle]]
*[[Ui::lockMinimapPosition|LockMinimapPosition]]
*[[Ui::logDebugInfo|LogDebugInfo]]
*[[Ui::objectDecalToggle|ObjectDecalToggle]]
*[[Ui::pulseBlip|PulseBlip]]
*[[Ui::refreshWaypoint|RefreshWaypoint]]
*[[Ui::registerNamedRendertarget|RegisterNamedRendertarget]]
*[[Ui::releaseNamedRendertarget|ReleaseNamedRendertarget]]
*[[Ui::removeBlip|RemoveBlip]]
*[[Ui::removeLoadingPrompt|RemoveLoadingPrompt]]
*[[Ui::removeMpGamerTag|RemoveMpGamerTag]]
*[[Ui::removeMultiplayerBankCash|RemoveMultiplayerBankCash]]
*[[Ui::removeMultiplayerHudCash|RemoveMultiplayerHudCash]]
*[[Ui::removeNotification|RemoveNotification]]
*[[Ui::requestAdditionalText|RequestAdditionalText]]
*[[Ui::requestAdditionalText2|RequestAdditionalText2]]
*[[Ui::resetHudComponentValues|ResetHudComponentValues]]
*[[Ui::resetReticuleValues|ResetReticuleValues]]
*[[Ui::respondingAsTemp|RespondingAsTemp]]
*[[Ui::restartFrontendMenu|RestartFrontendMenu]]
*[[Ui::setAbilityBarValue|SetAbilityBarValue]]
*[[Ui::setAiBlipMaxDistance|SetAiBlipMaxDistance]]
*[[Ui::setBlipAlpha|SetBlipAlpha]]
*[[Ui::setBlipAsFriendly|SetBlipAsFriendly]]
*[[Ui::setBlipAsMissionCreatorBlip|SetBlipAsMissionCreatorBlip]]
*[[Ui::setBlipAsShortRange|SetBlipAsShortRange]]
*[[Ui::setBlipBright|SetBlipBright]]
*[[Ui::setBlipCategory|SetBlipCategory]]
*[[Ui::setBlipChecked|SetBlipChecked]]
*[[Ui::setBlipColour|SetBlipColour]]
*[[Ui::setBlipCoords|SetBlipCoords]]
*[[Ui::setBlipDisplay|SetBlipDisplay]]
*[[Ui::setBlipFade|SetBlipFade]]
*[[Ui::setBlipFlashes|SetBlipFlashes]]
*[[Ui::setBlipFlashesAlternate|SetBlipFlashesAlternate]]
*[[Ui::setBlipFlashInterval|SetBlipFlashInterval]]
*[[Ui::setBlipFlashTimer|SetBlipFlashTimer]]
*[[Ui::setBlipFriend|SetBlipFriend]]
*[[Ui::setBlipFriendly|SetBlipFriendly]]
*[[Ui::setBlipHighDetail|SetBlipHighDetail]]
*[[Ui::setBlipNameFromTextFile|SetBlipNameFromTextFile]]
*[[Ui::setBlipNameToPlayerName|SetBlipNameToPlayerName]]
*[[Ui::setBlipPriority|SetBlipPriority]]
*[[Ui::setBlipRotation|SetBlipRotation]]
*[[Ui::setBlipRoute|SetBlipRoute]]
*[[Ui::setBlipRouteColour|SetBlipRouteColour]]
*[[Ui::setBlipScale|SetBlipScale]]
*[[Ui::setBlipSecondaryColour|SetBlipSecondaryColour]]
*[[Ui::setBlipShrink|SetBlipShrink]]
*[[Ui::setBlipShowCone|SetBlipShowCone]]
*[[Ui::setBlipSprite|SetBlipSprite]]
*[[Ui::setCursorSprite|SetCursorSprite]]
*[[Ui::setDirectorMode|SetDirectorMode]]
*[[Ui::setFrontendActive|SetFrontendActive]]
*[[Ui::setGpsFlags|SetGpsFlags]]
*[[Ui::setGpsFlashes|SetGpsFlashes]]
*[[Ui::setHudColour|SetHudColour]]
*[[Ui::setHudColoursSwitch|SetHudColoursSwitch]]
*[[Ui::setHudComponentPosition|SetHudComponentPosition]]
*[[Ui::setLoadingPromptTextEntry|SetLoadingPromptTextEntry]]
*[[Ui::setMapFullScreen|SetMapFullScreen]]
*[[Ui::setMinimapAttitudeIndicatorLevel|SetMinimapAttitudeIndicatorLevel]]
*[[Ui::setMinimapBlockWaypoint|SetMinimapBlockWaypoint]]
*[[Ui::setMinimapComponent|SetMinimapComponent]]
*[[Ui::setMinimapRevealed|SetMinimapRevealed]]
*[[Ui::setMissionName|SetMissionName]]
*[[Ui::setMpGamerTagAlpha|SetMpGamerTagAlpha]]
*[[Ui::setMpGamerTagChatting|SetMpGamerTagChatting]]
*[[Ui::setMpGamerTagColor|SetMpGamerTagColor]]
*[[Ui::setMpGamerTagColour|SetMpGamerTagColour]]
*[[Ui::setMpGamerTagHealthBarColour|SetMpGamerTagHealthBarColour]]
*[[Ui::setMpGamerTagIcons|SetMpGamerTagIcons]]
*[[Ui::setMpGamerTagName|SetMpGamerTagName]]
*[[Ui::setMpGamerTagVisibility|SetMpGamerTagVisibility]]
*[[Ui::setMpGamerTagWantedLevel|SetMpGamerTagWantedLevel]]
*[[Ui::setMultiplayerBankCash|SetMultiplayerBankCash]]
*[[Ui::setMultiplayerHudCash|SetMultiplayerHudCash]]
*[[Ui::setNewWaypoint|SetNewWaypoint]]
*[[Ui::setNorthYanktonMap|SetNorthYanktonMap]]
*[[Ui::setNotificationBackgroundColor|SetNotificationBackgroundColor]]
*[[Ui::setNotificationColorNext|SetNotificationColorNext]]
*[[Ui::setNotificationFlashColor|SetNotificationFlashColor]]
*[[Ui::setNotificationMessage|SetNotificationMessage]]
*[[Ui::setNotificationMessage2|SetNotificationMessage2]]
*[[Ui::setNotificationMessage3|SetNotificationMessage3]]
*[[Ui::setNotificationMessage4|SetNotificationMessage4]]
*[[Ui::setNotificationMessageClanTag|SetNotificationMessageClanTag]]
*[[Ui::setNotificationMessageClanTag2|SetNotificationMessageClanTag2]]
*[[Ui::setNotificationTextEntry|SetNotificationTextEntry]]
*[[Ui::setPauseMenuActive|SetPauseMenuActive]]
*[[Ui::setPedEnemyAiBlip|SetPedEnemyAiBlip]]
*[[Ui::setPlayerBlipPositionThisFrame|SetPlayerBlipPositionThisFrame]]
*[[Ui::setPlayerCashChange|SetPlayerCashChange]]
*[[Ui::setRadarAsExteriorThisFrame|SetRadarAsExteriorThisFrame]]
*[[Ui::setRadarAsInteriorThisFrame|SetRadarAsInteriorThisFrame]]
*[[Ui::setRadarBigmapEnabled|SetRadarBigmapEnabled]]
*[[Ui::setRadarZoom|SetRadarZoom]]
*[[Ui::setRadarZoomLevelThisFrame|SetRadarZoomLevelThisFrame]]
*[[Ui::setTextCentre|SetTextCentre]]
*[[Ui::setTextChatUnk|SetTextChatUnk]]
*[[Ui::setTextColour|SetTextColour]]
*[[Ui::setTextDropshadow|SetTextDropshadow]]
*[[Ui::setTextDropShadow|SetTextDropShadow]]
*[[Ui::setTextFont|SetTextFont]]
*[[Ui::setTextJustification|SetTextJustification]]
*[[Ui::setTextLeading|SetTextLeading]]
*[[Ui::setTextOutline|SetTextOutline]]
*[[Ui::setTextRenderId|SetTextRenderId]]
*[[Ui::setTextRightJustify|SetTextRightJustify]]
*[[Ui::setTextScale|SetTextScale]]
*[[Ui::setTextWrap|SetTextWrap]]
*[[Ui::setTextProportional|SetTextProportional]]
*[[Ui::setTextEdge|SetTextEdge]]
*[[Ui::setUseridsUihidden|SetUseridsUihidden]]
*[[Ui::setWarningMessage|SetWarningMessage]]
*[[Ui::setWarningMessage2|SetWarningMessage2]]
*[[Ui::setWarningMessage3|SetWarningMessage3]]
*[[Ui::setWaypointOff|SetWaypointOff]]
*[[Ui::setWidescreenFormat|SetWidescreenFormat]]
*[[Ui::showCursorThisFrame|ShowCursorThisFrame]]
*[[Ui::showHeadingIndicatorOnBlip|ShowHeadingIndicatorOnBlip]]
*[[Ui::showHudComponentThisFrame|ShowHudComponentThisFrame]]
*[[Ui::showLoadingPrompt|ShowLoadingPrompt]]
*[[Ui::showNumberOnBlip|ShowNumberOnBlip]]
*[[Ui::showSocialClubLegalScreen|ShowSocialClubLegalScreen]]
*[[Ui::showWeaponWheel|ShowWeaponWheel]]
*[[Ui::toggleStealthRadar|ToggleStealthRadar]]
*[[Ui::unlockMinimapAngle|UnlockMinimapAngle]]
*[[Ui::unlockMinimapPosition|UnlockMinimapPosition]]
 
===Utils===
*[[System::ceil|Ceil]]
*[[System::cos|Cos]]
*[[System::floor|Floor]]
*[[System::pow|Pow]]
*[[System::round|Round]]
*[[System::settimera|Settimera]]
*[[System::settimerb|Settimerb]]
*[[System::shiftLeft|ShiftLeft]]
*[[System::shiftRight|ShiftRight]]
*[[System::sin|Sin]]
*[[System::sqrt|Sqrt]]
*[[System::startNewScript|StartNewScript]]
*[[System::startNewScriptWithArgs|StartNewScriptWithArgs]]
*[[System::startNewScriptWithNameHash|StartNewScriptWithNameHash]]
*[[System::startNewScriptWithNameHashAndArgs|StartNewScriptWithNameHashAndArgs]]
*[[System::timera|Timera]]
*[[System::timerb|Timerb]]
*[[System::timestep|Timestep]]
*[[System::toFloat|ToFloat]]
*[[System::vdist|Vdist]]
*[[System::vdist2|Vdist2]]
*[[System::vmag|Vmag]]
*[[System::vmag2|Vmag2]]
*[[System::wait|Wait]]
 
===Vehicle===
*[[Vehicle::addVehicleStuckCheckWithWarp|AddVehicleStuckCheckWithWarp]]
*[[Vehicle::addVehicleUpsidedownCheck|AddVehicleUpsidedownCheck]]
*[[Vehicle::anyPassengersRappeling|AnyPassengersRappeling]]
*[[Vehicle::areAllVehicleWindowsIntact|AreAllVehicleWindowsIntact]]
*[[Vehicle::areAnyVehicleSeatsFree|AreAnyVehicleSeatsFree]]
*[[Vehicle::arePropellersUndamaged|ArePropellersUndamaged]]
*[[Vehicle::areVehicleWingsIntact|AreVehicleWingsIntact]]
*[[Vehicle::attachVehicleToCargobob|AttachVehicleToCargobob]]
*[[Vehicle::attachVehicleToTowTruck|AttachVehicleToTowTruck]]
*[[Vehicle::attachVehicleToTrailer|AttachVehicleToTrailer]]
*[[Vehicle::canShuffleSeat|CanShuffleSeat]]
*[[Vehicle::canVehicleParachuteBeActivated|CanVehicleParachuteBeActivated]]
*[[Vehicle::clearVehicleCustomPrimaryColour|ClearVehicleCustomPrimaryColour]]
*[[Vehicle::clearVehicleCustomSecondaryColour|ClearVehicleCustomSecondaryColour]]
*[[Vehicle::closeBombBayDoors|CloseBombBayDoors]]
*[[Vehicle::controlLandingGear|ControlLandingGear]]
*[[Vehicle::createMissionTrain|CreateMissionTrain]]
*[[Vehicle::createPickUpRopeForCargobob|CreatePickUpRopeForCargobob]]
*[[Vehicle::createScriptVehicleGenerator|CreateScriptVehicleGenerator]]
*[[Vehicle::createVehicle|CreateVehicle]]
*[[Vehicle::deleteAllTrains|DeleteAllTrains]]
*[[Vehicle::deleteMissionTrain|DeleteMissionTrain]]
*[[Vehicle::deleteScriptVehicleGenerator|DeleteScriptVehicleGenerator]]
*[[Vehicle::deleteVehicle|DeleteVehicle]]
*[[Vehicle::detachVehicleFromAnyCargobob|DetachVehicleFromAnyCargobob]]
*[[Vehicle::detachVehicleFromAnyTowTruck|DetachVehicleFromAnyTowTruck]]
*[[Vehicle::detachVehicleFromCargobob|DetachVehicleFromCargobob]]
*[[Vehicle::detachVehicleFromTowTruck|DetachVehicleFromTowTruck]]
*[[Vehicle::detachVehicleFromTrailer|DetachVehicleFromTrailer]]
*[[Vehicle::detachVehicleWindscreen|DetachVehicleWindscreen]]
*[[Vehicle::disablePlaneAileron|DisablePlaneAileron]]
*[[Vehicle::disableVehicleWeapon|DisableVehicleWeapon]]
*[[Vehicle::displayDistantVehicles|DisplayDistantVehicles]]
*[[Vehicle::doesCargobobHavePickUpRope|DoesCargobobHavePickUpRope]]
*[[Vehicle::doesCargobobHavePickupMagnet|DoesCargobobHavePickupMagnet]]
*[[Vehicle::doesExtraExist|DoesExtraExist]]
*[[Vehicle::doesScriptVehicleGeneratorExist|DoesScriptVehicleGeneratorExist]]
*[[Vehicle::doesVehicleExistWithDecorator|DoesVehicleExistWithDecorator]]
*[[Vehicle::doesVehicleHaveDoor|DoesVehicleHaveDoor]]
*[[Vehicle::doesVehicleHaveRoof|DoesVehicleHaveRoof]]
*[[Vehicle::doesVehicleHaveStuckVehicleCheck|DoesVehicleHaveStuckVehicleCheck]]
*[[Vehicle::doesVehicleHaveWeapons|DoesVehicleHaveWeapons]]
*[[Vehicle::ejectJb700Roof|EjectJb700Roof]]
*[[Vehicle::explodeVehicle|ExplodeVehicle]]
*[[Vehicle::explodeVehicleInCutscene|ExplodeVehicleInCutscene]]
*[[Vehicle::fixVehicleWindow|FixVehicleWindow]]
*[[Vehicle::getAllVehicles|GetAllVehicles]]
*[[Vehicle::getAreBombBayDoorsOpen|GetAreBombBayDoorsOpen]]
*[[Vehicle::getBoatAnchor|GetBoatAnchor]]
*[[Vehicle::getCargobobHookPosition|GetCargobobHookPosition]]
*[[Vehicle::getClosestVehicle|GetClosestVehicle]]
*[[Vehicle::getConvertibleRoofState|GetConvertibleRoofState]]
*[[Vehicle::getCurrentPlaybackForVehicle|GetCurrentPlaybackForVehicle]]
*[[Vehicle::getDisplayNameFromVehicleModel|GetDisplayNameFromVehicleModel]]
*[[Vehicle::getEntityAttachedToTowTruck|GetEntityAttachedToTowTruck]]
*[[Vehicle::getEntryPositionOfDoor|GetEntryPositionOfDoor]]
*[[Vehicle::getHasLowerableWheels|GetHasLowerableWheels]]
*[[Vehicle::getHeliEngineHealth|GetHeliEngineHealth]]
*[[Vehicle::getHeliMainRotorHealth|GetHeliMainRotorHealth]]
*[[Vehicle::getHeliTailRotorHealth|GetHeliTailRotorHealth]]
*[[Vehicle::getIsLeftVehicleHeadlightDamaged|GetIsLeftVehicleHeadlightDamaged]]
*[[Vehicle::getIsRightVehicleHeadlightDamaged|GetIsRightVehicleHeadlightDamaged]]
*[[Vehicle::getIsVehicleEngineRunning|GetIsVehicleEngineRunning]]
*[[Vehicle::getIsVehiclePrimaryColourCustom|GetIsVehiclePrimaryColourCustom]]
*[[Vehicle::getIsVehicleSecondaryColourCustom|GetIsVehicleSecondaryColourCustom]]
*[[Vehicle::getLandingGearState|GetLandingGearState]]
*[[Vehicle::getLastDrivenVehicle|GetLastDrivenVehicle]]
*[[Vehicle::getLastPedInVehicleSeat|GetLastPedInVehicleSeat]]
*[[Vehicle::getLiveryName|GetLiveryName]]
*[[Vehicle::getModSlotName|GetModSlotName]]
*[[Vehicle::getModTextLabel|GetModTextLabel]]
*[[Vehicle::getNumModColors|GetNumModColors]]
*[[Vehicle::getNumModKits|GetNumModKits]]
*[[Vehicle::getNumVehicleMods|GetNumVehicleMods]]
*[[Vehicle::getNumVehicleWindowTints|GetNumVehicleWindowTints]]
*[[Vehicle::getNumberOfVehicleColours|GetNumberOfVehicleColours]]
*[[Vehicle::getNumberOfVehicleDoors|GetNumberOfVehicleDoors]]
*[[Vehicle::getNumberOfVehicleNumberPlates|GetNumberOfVehicleNumberPlates]]
*[[Vehicle::getPedInVehicleSeat|GetPedInVehicleSeat]]
*[[Vehicle::getPedUsingVehicleDoor|GetPedUsingVehicleDoor]]
*[[Vehicle::getPositionInRecording|GetPositionInRecording]]
*[[Vehicle::getPositionOfVehicleRecordingAtTime|GetPositionOfVehicleRecordingAtTime]]
*[[Vehicle::getRandomVehicleBackBumperInSphere|GetRandomVehicleBackBumperInSphere]]
*[[Vehicle::getRandomVehicleFrontBumperInSphere|GetRandomVehicleFrontBumperInSphere]]
*[[Vehicle::getRandomVehicleInSphere|GetRandomVehicleInSphere]]
*[[Vehicle::getRandomVehicleModelInMemory|GetRandomVehicleModelInMemory]]
*[[Vehicle::getRotationOfVehicleRecordingAtTime|GetRotationOfVehicleRecordingAtTime]]
*[[Vehicle::getTimePositionInRecording|GetTimePositionInRecording]]
*[[Vehicle::getTotalDurationOfVehicleRecording|GetTotalDurationOfVehicleRecording]]
*[[Vehicle::getTotalDurationOfVehicleRecordingId|GetTotalDurationOfVehicleRecordingId]]
*[[Vehicle::getTrainCarriage|GetTrainCarriage]]
*[[Vehicle::getVehicleAcceleration|GetVehicleAcceleration]]
*[[Vehicle::getVehicleAttachedToCargobob|GetVehicleAttachedToCargobob]]
*[[Vehicle::getVehicleAttachedToEntity|GetVehicleAttachedToEntity]]
*[[Vehicle::getVehicleBodyHealth|GetVehicleBodyHealth]]
*[[Vehicle::getVehicleBodyHealth2|GetVehicleBodyHealth2]]
*[[Vehicle::getVehicleCauseOfDestruction|GetVehicleCauseOfDestruction]]
*[[Vehicle::getVehicleClass|GetVehicleClass]]
*[[Vehicle::getVehicleClassFromName|GetVehicleClassFromName]]
*[[Vehicle::getVehicleClassMaxAcceleration|GetVehicleClassMaxAcceleration]]
*[[Vehicle::getVehicleClassMaxAgility|GetVehicleClassMaxAgility]]
*[[Vehicle::getVehicleClassMaxBraking|GetVehicleClassMaxBraking]]
*[[Vehicle::getVehicleClassMaxTraction|GetVehicleClassMaxTraction]]
*[[Vehicle::getVehicleColor|GetVehicleColor]]
*[[Vehicle::getVehicleColourCombination|GetVehicleColourCombination]]
*[[Vehicle::getVehicleColours|GetVehicleColours]]
*[[Vehicle::getVehicleCountermeasures|GetVehicleCountermeasures]]
*[[Vehicle::getVehicleCustomPrimaryColour|GetVehicleCustomPrimaryColour]]
*[[Vehicle::getVehicleCustomSecondaryColour|GetVehicleCustomSecondaryColour]]
*[[Vehicle::getVehicleDashboardColour|GetVehicleDashboardColour]]
*[[Vehicle::getVehicleDeformationAtPos|GetVehicleDeformationAtPos]]
*[[Vehicle::getVehicleDirtLevel|GetVehicleDirtLevel]]
*[[Vehicle::getVehicleDoorAngleRatio|GetVehicleDoorAngleRatio]]
*[[Vehicle::getVehicleDoorLockStatus|GetVehicleDoorLockStatus]]
*[[Vehicle::getVehicleDoorsLockedForPlayer|GetVehicleDoorsLockedForPlayer]]
*[[Vehicle::getVehicleEngineHealth|GetVehicleEngineHealth]]
*[[Vehicle::getVehicleEnveffScale|GetVehicleEnveffScale]]
*[[Vehicle::getVehicleExtraColours|GetVehicleExtraColours]]
*[[Vehicle::getVehicleHoverModePercentage|GetVehicleHoverModePercentage]]
*[[Vehicle::getVehicleInteriorColour|GetVehicleInteriorColour]]
*[[Vehicle::getVehicleLayoutHash|GetVehicleLayoutHash]]
*[[Vehicle::getVehicleLightsState|GetVehicleLightsState]]
*[[Vehicle::getVehicleLivery|GetVehicleLivery]]
*[[Vehicle::getVehicleLiveryCount|GetVehicleLiveryCount]]
*[[Vehicle::getVehicleMaxBraking|GetVehicleMaxBraking]]
*[[Vehicle::getVehicleMaxNumberOfPassengers|GetVehicleMaxNumberOfPassengers]]
*[[Vehicle::getVehicleMaxTraction|GetVehicleMaxTraction]]
*[[Vehicle::getVehicleMod|GetVehicleMod]]
*[[Vehicle::getVehicleModColor1|GetVehicleModColor1]]
*[[Vehicle::getVehicleModColor1Name|GetVehicleModColor1Name]]
*[[Vehicle::getVehicleModColor2|GetVehicleModColor2]]
*[[Vehicle::getVehicleModColor2Name|GetVehicleModColor2Name]]
*[[Vehicle::getVehicleModData|GetVehicleModData]]
*[[Vehicle::getVehicleModKit|GetVehicleModKit]]
*[[Vehicle::getVehicleModKitType|GetVehicleModKitType]]
*[[Vehicle::getVehicleModModifierValue|GetVehicleModModifierValue]]
*[[Vehicle::getVehicleModVariation|GetVehicleModVariation]]
*[[Vehicle::getVehicleModelAcceleration|GetVehicleModelAcceleration]]
*[[Vehicle::getVehicleModelMaxBraking|GetVehicleModelMaxBraking]]
*[[Vehicle::getVehicleModelMaxSpeed|GetVehicleModelMaxSpeed]]
*[[Vehicle::getVehicleModelMaxTraction|GetVehicleModelMaxTraction]]
*[[Vehicle::getVehicleModelNumberOfSeats|GetVehicleModelNumberOfSeats]]
*[[Vehicle::getVehicleNeonLightsColour|GetVehicleNeonLightsColour]]
*[[Vehicle::getVehicleNumberOfPassengers|GetVehicleNumberOfPassengers]]
*[[Vehicle::getVehicleNumberPlateText|GetVehicleNumberPlateText]]
*[[Vehicle::getVehicleNumberPlateTextIndex|GetVehicleNumberPlateTextIndex]]
*[[Vehicle::getVehicleOwner|GetVehicleOwner]]
*[[Vehicle::getVehiclePetrolTankHealth|GetVehiclePetrolTankHealth]]
*[[Vehicle::getVehiclePlateType|GetVehiclePlateType]]
*[[Vehicle::getVehicleRecordingId|GetVehicleRecordingId]]
*[[Vehicle::getVehicleSuspensionHeight|GetVehicleSuspensionHeight]]
*[[Vehicle::getVehicleTrailerVehicle|GetVehicleTrailerVehicle]]
*[[Vehicle::getVehicleTyreSmokeColor|GetVehicleTyreSmokeColor]]
*[[Vehicle::getVehicleTyresCanBurst|GetVehicleTyresCanBurst]]
*[[Vehicle::getVehicleWheelType|GetVehicleWheelType]]
*[[Vehicle::getVehicleWindowTint|GetVehicleWindowTint]]
*[[Vehicle::hasPreloadModsFinished|HasPreloadModsFinished]]
*[[Vehicle::hasVehicleAssetLoaded|HasVehicleAssetLoaded]]
*[[Vehicle::hasVehicleJumpingAbility|HasVehicleJumpingAbility]]
*[[Vehicle::hasVehicleParachute|HasVehicleParachute]]
*[[Vehicle::hasVehicleRecordingBeenLoaded|HasVehicleRecordingBeenLoaded]]
*[[Vehicle::hasVehicleRocketBoost|HasVehicleRocketBoost]]
*[[Vehicle::isAnyVehicleNearPoint|IsAnyVehicleNearPoint]]
*[[Vehicle::isBigVehicle|IsBigVehicle]]
*[[Vehicle::isCopVehicleInArea3d|IsCopVehicleInArea3d]]
*[[Vehicle::isHeliPartBroken|IsHeliPartBroken]]
*[[Vehicle::isPlaybackGoingOnForVehicle|IsPlaybackGoingOnForVehicle]]
*[[Vehicle::isPlaybackUsingAiGoingOnForVehicle|IsPlaybackUsingAiGoingOnForVehicle]]
*[[Vehicle::isTaxiLightOn|IsTaxiLightOn]]
*[[Vehicle::isThisModelABicycle|IsThisModelABicycle]]
*[[Vehicle::isThisModelABike|IsThisModelABike]]
*[[Vehicle::isThisModelABoat|IsThisModelABoat]]
*[[Vehicle::isThisModelACar|IsThisModelACar]]
*[[Vehicle::isThisModelAHeli|IsThisModelAHeli]]
*[[Vehicle::isThisModelAPlane|IsThisModelAPlane]]
*[[Vehicle::isThisModelAQuadbike|IsThisModelAQuadbike]]
*[[Vehicle::isThisModelATrain|IsThisModelATrain]]
*[[Vehicle::isThisModelAnAmphibiousCar|IsThisModelAnAmphibiousCar]]
*[[Vehicle::isThisModelAnEmergencyBoat|IsThisModelAnEmergencyBoat]]
*[[Vehicle::isToggleModOn|IsToggleModOn]]
*[[Vehicle::isVehicleAConvertible|IsVehicleAConvertible]]
*[[Vehicle::isVehicleAlarmActivated|IsVehicleAlarmActivated]]
*[[Vehicle::isVehicleAttachedToCargobob|IsVehicleAttachedToCargobob]]
*[[Vehicle::isVehicleAttachedToTowTruck|IsVehicleAttachedToTowTruck]]
*[[Vehicle::isVehicleAttachedToTrailer|IsVehicleAttachedToTrailer]]
*[[Vehicle::isVehicleBumperBrokenOff|IsVehicleBumperBrokenOff]]
*[[Vehicle::isVehicleDamaged|IsVehicleDamaged]]
*[[Vehicle::isVehicleDoorDamaged|IsVehicleDoorDamaged]]
*[[Vehicle::isVehicleDoorFullyOpen|IsVehicleDoorFullyOpen]]
*[[Vehicle::isVehicleDriveable|IsVehicleDriveable]]
*[[Vehicle::isVehicleExtraTurnedOn|IsVehicleExtraTurnedOn]]
*[[Vehicle::isVehicleHighDetail|IsVehicleHighDetail]]
*[[Vehicle::isVehicleInBurnout|IsVehicleInBurnout]]
*[[Vehicle::isVehicleInGarageArea|IsVehicleInGarageArea]]
*[[Vehicle::isVehicleModLoadDone|IsVehicleModLoadDone]]
*[[Vehicle::isVehicleModel|IsVehicleModel]]
*[[Vehicle::isVehicleNearEntity|IsVehicleNearEntity]]
*[[Vehicle::isVehicleNeonLightEnabled|IsVehicleNeonLightEnabled]]
*[[Vehicle::isVehicleOnAllWheels|IsVehicleOnAllWheels]]
*[[Vehicle::isVehicleRocketBoostActive|IsVehicleRocketBoostActive]]
*[[Vehicle::isVehicleSearchlightOn|IsVehicleSearchlightOn]]
*[[Vehicle::isVehicleSeatFree|IsVehicleSeatFree]]
*[[Vehicle::isVehicleShopResprayAllowed|IsVehicleShopResprayAllowed]]
*[[Vehicle::isVehicleSirenOn|IsVehicleSirenOn]]
*[[Vehicle::isVehicleSirenSoundOn|IsVehicleSirenSoundOn]]
*[[Vehicle::isVehicleStolen|IsVehicleStolen]]
*[[Vehicle::isVehicleStopped|IsVehicleStopped]]
*[[Vehicle::isVehicleStoppedAtTrafficLights|IsVehicleStoppedAtTrafficLights]]
*[[Vehicle::isVehicleStuckOnRoof|IsVehicleStuckOnRoof]]
*[[Vehicle::isVehicleStuckTimerUp|IsVehicleStuckTimerUp]]
*[[Vehicle::isVehicleTyreBurst|IsVehicleTyreBurst]]
*[[Vehicle::isVehicleVisible|IsVehicleVisible]]
*[[Vehicle::isVehicleWindowIntact|IsVehicleWindowIntact]]
*[[Vehicle::jitterVehicle|JitterVehicle]]
*[[Vehicle::lowerConvertibleRoof|LowerConvertibleRoof]]
*[[Vehicle::openBombBayDoors|OpenBombBayDoors]]
*[[Vehicle::pausePlaybackRecordedVehicle|PausePlaybackRecordedVehicle]]
*[[Vehicle::preloadVehicleMod|PreloadVehicleMod]]
*[[Vehicle::raiseConvertibleRoof|RaiseConvertibleRoof]]
*[[Vehicle::raiseLowerableWheels|RaiseLowerableWheels]]
*[[Vehicle::releasePreloadMods|ReleasePreloadMods]]
*[[Vehicle::removePickUpRopeForCargobob|RemovePickUpRopeForCargobob]]
*[[Vehicle::removeVehicleAsset|RemoveVehicleAsset]]
*[[Vehicle::removeVehicleHighDetailModel|RemoveVehicleHighDetailModel]]
*[[Vehicle::removeVehicleMod|RemoveVehicleMod]]
*[[Vehicle::removeVehicleRecording|RemoveVehicleRecording]]
*[[Vehicle::removeVehicleStuckCheck|RemoveVehicleStuckCheck]]
*[[Vehicle::removeVehicleUpsidedownCheck|RemoveVehicleUpsidedownCheck]]
*[[Vehicle::removeVehicleWindow|RemoveVehicleWindow]]
*[[Vehicle::removeVehiclesFromGeneratorsInArea|RemoveVehiclesFromGeneratorsInArea]]
*[[Vehicle::requestVehicleAsset|RequestVehicleAsset]]
*[[Vehicle::requestVehicleHighDetailModel|RequestVehicleHighDetailModel]]
*[[Vehicle::requestVehicleRecording|RequestVehicleRecording]]
*[[Vehicle::resetVehicleStuckTimer|ResetVehicleStuckTimer]]
*[[Vehicle::resetVehicleWheels|ResetVehicleWheels]]
*[[Vehicle::rollDownWindow|RollDownWindow]]
*[[Vehicle::rollDownWindows|RollDownWindows]]
*[[Vehicle::rollUpWindow|RollUpWindow]]
*[[Vehicle::setAllLowPriorityVehicleGeneratorsActive|SetAllLowPriorityVehicleGeneratorsActive]]
*[[Vehicle::setAllVehicleGeneratorsActive|SetAllVehicleGeneratorsActive]]
*[[Vehicle::setAllVehicleGeneratorsActiveInArea|SetAllVehicleGeneratorsActiveInArea]]
*[[Vehicle::setBikeLeanAngle|SetBikeLeanAngle]]
*[[Vehicle::setBoatAnchor|SetBoatAnchor]]
*[[Vehicle::setCanResprayVehicle|SetCanResprayVehicle]]
*[[Vehicle::setCarHighSpeedBumpSeverityMultiplier|SetCarHighSpeedBumpSeverityMultiplier]]
*[[Vehicle::setCargobobHookPosition|SetCargobobHookPosition]]
*[[Vehicle::setCargobobPickupMagnetActive|SetCargobobPickupMagnetActive]]
*[[Vehicle::setCargobobPickupMagnetStrength|SetCargobobPickupMagnetStrength]]
*[[Vehicle::setConvertibleRoof|SetConvertibleRoof]]
*[[Vehicle::setDisableVehiclePetrolTankDamage|SetDisableVehiclePetrolTankDamage]]
*[[Vehicle::setDisableVehiclePetrolTankFires|SetDisableVehiclePetrolTankFires]]
*[[Vehicle::setFarDrawVehicles|SetFarDrawVehicles]]
*[[Vehicle::setForceHdVehicle|SetForceHdVehicle]]
*[[Vehicle::setGarbageTrucks|SetGarbageTrucks]]
*[[Vehicle::setHeliBladesFullSpeed|SetHeliBladesFullSpeed]]
*[[Vehicle::setHeliBladesSpeed|SetHeliBladesSpeed]]
*[[Vehicle::setHelicopterRollPitchYawMult|SetHelicopterRollPitchYawMult]]
*[[Vehicle::setLastDrivenVehicle|SetLastDrivenVehicle]]
*[[Vehicle::setMissionTrainAsNoLongerNeeded|SetMissionTrainAsNoLongerNeeded]]
*[[Vehicle::setMissionTrainCoords|SetMissionTrainCoords]]
*[[Vehicle::setNumberOfParkedVehicles|SetNumberOfParkedVehicles]]
*[[Vehicle::setParkedVehicleDensityMultiplierThisFrame|SetParkedVehicleDensityMultiplierThisFrame]]
*[[Vehicle::setPedTargettableVehicleDestroy|SetPedTargettableVehicleDestroy]]
*[[Vehicle::setPlaneMinHeightAboveGround|SetPlaneMinHeightAboveGround]]
*[[Vehicle::setPlaybackSpeed|SetPlaybackSpeed]]
*[[Vehicle::setPlaybackToUseAi|SetPlaybackToUseAi]]
*[[Vehicle::setPlaybackToUseAiTryToRevertBackLater|SetPlaybackToUseAiTryToRevertBackLater]]
*[[Vehicle::setPlayersLastVehicle|SetPlayersLastVehicle]]
*[[Vehicle::setRampVehicleReceivesRampDamage|SetRampVehicleReceivesRampDamage]]
*[[Vehicle::setRandomBoats|SetRandomBoats]]
*[[Vehicle::setRandomTrains|SetRandomTrains]]
*[[Vehicle::setRandomVehicleDensityMultiplierThisFrame|SetRandomVehicleDensityMultiplierThisFrame]]
*[[Vehicle::setRenderTrainAsDerailed|SetRenderTrainAsDerailed]]
*[[Vehicle::setScriptVehicleGenerator|SetScriptVehicleGenerator]]
*[[Vehicle::setSomeVehicleDensityMultiplierThisFrame|SetSomeVehicleDensityMultiplierThisFrame]]
*[[Vehicle::setTaxiLights|SetTaxiLights]]
*[[Vehicle::setTowTruckCraneHeight|SetTowTruckCraneHeight]]
*[[Vehicle::setTrainCruiseSpeed|SetTrainCruiseSpeed]]
*[[Vehicle::setTrainSpeed|SetTrainSpeed]]
*[[Vehicle::setVehicleAlarm|SetVehicleAlarm]]
*[[Vehicle::setVehicleAllowNoPassengersLockon|SetVehicleAllowNoPassengersLockon]]
*[[Vehicle::setVehicleAutomaticallyAttaches|SetVehicleAutomaticallyAttaches]]
*[[Vehicle::setVehicleBodyHealth|SetVehicleBodyHealth]]
*[[Vehicle::setVehicleBombs|SetVehicleBombs]]
*[[Vehicle::setVehicleBombs|SetVehicleBombs]]
*[[Vehicle::setVehicleBrakeLights|SetVehicleBrakeLights]]
*[[Vehicle::setVehicleBurnout|SetVehicleBurnout]]
*[[Vehicle::setVehicleCanBeTargetted|SetVehicleCanBeTargetted]]
*[[Vehicle::setVehicleCanBeUsedByFleeingPeds|SetVehicleCanBeUsedByFleeingPeds]]
*[[Vehicle::setVehicleCanBeVisiblyDamaged|SetVehicleCanBeVisiblyDamaged]]
*[[Vehicle::setVehicleCanBreak|SetVehicleCanBreak]]
*[[Vehicle::setVehicleCeilingHeight|SetVehicleCeilingHeight]]
*[[Vehicle::setVehicleColourCombination|SetVehicleColourCombination]]
*[[Vehicle::setVehicleColours|SetVehicleColours]]
*[[Vehicle::setVehicleCountermeasures|SetVehicleCountermeasures]]
*[[Vehicle::setVehicleCreatesMoneyPickupsWhenExploded|SetVehicleCreatesMoneyPickupsWhenExploded]]
*[[Vehicle::setVehicleCustomPrimaryColour|SetVehicleCustomPrimaryColour]]
*[[Vehicle::setVehicleCustomSecondaryColour|SetVehicleCustomSecondaryColour]]
*[[Vehicle::setVehicleDamage|SetVehicleDamage]]
*[[Vehicle::setVehicleDashboardColour|SetVehicleDashboardColour]]
*[[Vehicle::setVehicleDeformationFixed|SetVehicleDeformationFixed]]
*[[Vehicle::setVehicleDensityMultiplierThisFrame|SetVehicleDensityMultiplierThisFrame]]
*[[Vehicle::setVehicleDirtLevel|SetVehicleDirtLevel]]
*[[Vehicle::setVehicleDoorBroken|SetVehicleDoorBroken]]
*[[Vehicle::setVehicleDoorCanBreak|SetVehicleDoorCanBreak]]
*[[Vehicle::setVehicleDoorControl|SetVehicleDoorControl]]
*[[Vehicle::setVehicleDoorLatched|SetVehicleDoorLatched]]
*[[Vehicle::setVehicleDoorOpen|SetVehicleDoorOpen]]
*[[Vehicle::setVehicleDoorShut|SetVehicleDoorShut]]
*[[Vehicle::setVehicleDoorsLocked|SetVehicleDoorsLocked]]
*[[Vehicle::setVehicleDoorsLockedForAllPlayers|SetVehicleDoorsLockedForAllPlayers]]
*[[Vehicle::setVehicleDoorsLockedForPlayer|SetVehicleDoorsLockedForPlayer]]
*[[Vehicle::setVehicleDoorsLockedForTeam|SetVehicleDoorsLockedForTeam]]
*[[Vehicle::setVehicleDoorsShut|SetVehicleDoorsShut]]
*[[Vehicle::setVehicleEngineCanDegrade|SetVehicleEngineCanDegrade]]
*[[Vehicle::setVehicleEngineHealth|SetVehicleEngineHealth]]
*[[Vehicle::setVehicleEngineOn|SetVehicleEngineOn]]
*[[Vehicle::setVehicleEnginePowerMultiplier|SetVehicleEnginePowerMultiplier]]
*[[Vehicle::setVehicleEngineTorqueMultiplier|SetVehicleEngineTorqueMultiplier]]
*[[Vehicle::setVehicleEnveffScale|SetVehicleEnveffScale]]
*[[Vehicle::setVehicleExclusiveDriver|SetVehicleExclusiveDriver]]
*[[Vehicle::setVehicleExclusiveDriver2|SetVehicleExclusiveDriver2]]
*[[Vehicle::setVehicleExplodesOnHighExplosionDamage|SetVehicleExplodesOnHighExplosionDamage]]
*[[Vehicle::setVehicleExtra|SetVehicleExtra]]
*[[Vehicle::setVehicleExtraColours|SetVehicleExtraColours]]
*[[Vehicle::setVehicleFixed|SetVehicleFixed]]
*[[Vehicle::setVehicleForwardSpeed|SetVehicleForwardSpeed]]
*[[Vehicle::setVehicleFrictionOverride|SetVehicleFrictionOverride]]
*[[Vehicle::setVehicleFullbeam|SetVehicleFullbeam]]
*[[Vehicle::setVehicleGravity|SetVehicleGravity]]
*[[Vehicle::setVehicleHalt|SetVehicleHalt]]
*[[Vehicle::setVehicleHandbrake|SetVehicleHandbrake]]
*[[Vehicle::setVehicleHasBeenOwnedByPlayer|SetVehicleHasBeenOwnedByPlayer]]
*[[Vehicle::setVehicleHasStrongAxles|SetVehicleHasStrongAxles]]
*[[Vehicle::setVehicleHudSpecialAbilityBarActive|SetVehicleHudSpecialAbilityBarActive]]
*[[Vehicle::setVehicleIndicatorLights|SetVehicleIndicatorLights]]
*[[Vehicle::setVehicleInteriorColour|SetVehicleInteriorColour]]
*[[Vehicle::setVehicleInteriorlight|SetVehicleInteriorlight]]
*[[Vehicle::setVehicleIsConsideredByPlayer|SetVehicleIsConsideredByPlayer]]
*[[Vehicle::setVehicleIsStolen|SetVehicleIsStolen]]
*[[Vehicle::setVehicleIsWanted|SetVehicleIsWanted]]
*[[Vehicle::setVehicleJetEngineOn|SetVehicleJetEngineOn]]
*[[Vehicle::setVehicleLightMultiplier|SetVehicleLightMultiplier]]
*[[Vehicle::setVehicleLights|SetVehicleLights]]
*[[Vehicle::setVehicleLightsMode|SetVehicleLightsMode]]
*[[Vehicle::setVehicleLivery|SetVehicleLivery]]
*[[Vehicle::setVehicleLodMultiplier|SetVehicleLodMultiplier]]
*[[Vehicle::setVehicleMod|SetVehicleMod]]
*[[Vehicle::setVehicleModColor1|SetVehicleModColor1]]
*[[Vehicle::setVehicleModColor2|SetVehicleModColor2]]
*[[Vehicle::setVehicleModKit|SetVehicleModKit]]
*[[Vehicle::setVehicleModelIsSuppressed|SetVehicleModelIsSuppressed]]
*[[Vehicle::setVehicleNameDebug|SetVehicleNameDebug]]
*[[Vehicle::setVehicleNeedsToBeHotwired|SetVehicleNeedsToBeHotwired]]
*[[Vehicle::setVehicleNeonLightEnabled|SetVehicleNeonLightEnabled]]
*[[Vehicle::setVehicleNeonLightsColour|SetVehicleNeonLightsColour]]
*[[Vehicle::setVehicleNumberPlateText|SetVehicleNumberPlateText]]
*[[Vehicle::setVehicleNumberPlateTextIndex|SetVehicleNumberPlateTextIndex]]
*[[Vehicle::setVehicleOnGroundProperly|SetVehicleOnGroundProperly]]
*[[Vehicle::setVehicleOutOfControl|SetVehicleOutOfControl]]
*[[Vehicle::setVehicleParachuteActive|SetVehicleParachuteActive]]
*[[Vehicle::setVehiclePetrolTankHealth|SetVehiclePetrolTankHealth]]
*[[Vehicle::setVehicleProvidesCover|SetVehicleProvidesCover]]
*[[Vehicle::setVehicleReduceGrip|SetVehicleReduceGrip]]
*[[Vehicle::setVehicleRocketBoostActive|SetVehicleRocketBoostActive]]
*[[Vehicle::setVehicleRocketBoostPercentage|SetVehicleRocketBoostPercentage]]
*[[Vehicle::setVehicleRocketBoostRefillTime|SetVehicleRocketBoostRefillTime]]
*[[Vehicle::setVehicleRudderBroken|SetVehicleRudderBroken]]
*[[Vehicle::setVehicleSearchlight|SetVehicleSearchlight]]
*[[Vehicle::setVehicleShootAtTarget|SetVehicleShootAtTarget]]
*[[Vehicle::setVehicleSilent|SetVehicleSilent]]
*[[Vehicle::setVehicleSiren|SetVehicleSiren]]
*[[Vehicle::setVehicleSirenSound|SetVehicleSirenSound]]
*[[Vehicle::setVehicleSteerBias|SetVehicleSteerBias]]
*[[Vehicle::setVehicleStrong|SetVehicleStrong]]
*[[Vehicle::setVehicleTimedExplosion|SetVehicleTimedExplosion]]
*[[Vehicle::setVehicleTyreBurst|SetVehicleTyreBurst]]
*[[Vehicle::setVehicleTyreFixed|SetVehicleTyreFixed]]
*[[Vehicle::setVehicleTyreSmokeColor|SetVehicleTyreSmokeColor]]
*[[Vehicle::setVehicleTyresCanBurst|SetVehicleTyresCanBurst]]
*[[Vehicle::setVehicleUndriveable|SetVehicleUndriveable]]
*[[Vehicle::setVehicleWheelType|SetVehicleWheelType]]
*[[Vehicle::setVehicleWheelsCanBreak|SetVehicleWheelsCanBreak]]
*[[Vehicle::setVehicleWheelsCanBreakOffWhenBlowUp|SetVehicleWheelsCanBreakOffWhenBlowUp]]
*[[Vehicle::setVehicleWindowTint|SetVehicleWindowTint]]
*[[Vehicle::skipTimeInPlaybackRecordedVehicle|SkipTimeInPlaybackRecordedVehicle]]
*[[Vehicle::skipToEndAndStopPlaybackRecordedVehicle|SkipToEndAndStopPlaybackRecordedVehicle]]
*[[Vehicle::smashVehicleWindow|SmashVehicleWindow]]
*[[Vehicle::startPlaybackRecordedVehicle|StartPlaybackRecordedVehicle]]
*[[Vehicle::startPlaybackRecordedVehicleUsingAi|StartPlaybackRecordedVehicleUsingAi]]
*[[Vehicle::startPlaybackRecordedVehicleWithFlags|StartPlaybackRecordedVehicleWithFlags]]
*[[Vehicle::startVehicleAlarm|StartVehicleAlarm]]
*[[Vehicle::startVehicleHorn|StartVehicleHorn]]
*[[Vehicle::stopAllGarageActivity|StopAllGarageActivity]]
*[[Vehicle::stopPlaybackRecordedVehicle|StopPlaybackRecordedVehicle]]
*[[Vehicle::switchTrainTrack|SwitchTrainTrack]]
*[[Vehicle::toggleVehicleMod|ToggleVehicleMod]]
*[[Vehicle::trackVehicleVisibility|TrackVehicleVisibility]]
*[[Vehicle::unpausePlaybackRecordedVehicle|UnpausePlaybackRecordedVehicle]]
*[[Vehicle::vehicleHasLandingGear|VehicleHasLandingGear]]
*[[Vehicle::vehicleSetCustomParachuteModel|VehicleSetCustomParachuteModel]]
*[[Vehicle::vehicleSetCustomParachuteTexture|VehicleSetCustomParachuteTexture]]
 
===Water===
*[[Water::getWaterHeight|GetWaterHeight]]
*[[Water::getWaterHeightNoWaves|GetWaterHeightNoWaves]]
*[[Water::getWavesIntensity|GetWavesIntensity]]
*[[Water::modifyWater|ModifyWater]]
*[[Water::resetWavesIntensity|ResetWavesIntensity]]
*[[Water::setWavesIntensity|SetWavesIntensity]]
*[[Water::testProbeAgainstAllWater|TestProbeAgainstAllWater]]
*[[Water::testProbeAgainstWater|TestProbeAgainstWater]]
*[[Water::testVerticalProbeAgainstAllWater|TestVerticalProbeAgainstAllWater]]
 
===Weapon===
*[[Weapon::addAmmoToPed|AddAmmoToPed]]
*[[Weapon::canUseWeaponOnParachute|CanUseWeaponOnParachute]]
*[[Weapon::clearEntityLastWeaponDamage|ClearEntityLastWeaponDamage]]
*[[Weapon::clearPedLastWeaponDamage|ClearPedLastWeaponDamage]]
*[[Weapon::createWeaponObject|CreateWeaponObject]]
*[[Weapon::doesWeaponTakeWeaponComponent|DoesWeaponTakeWeaponComponent]]
*[[Weapon::enableLaserSightRendering|EnableLaserSightRendering]]
*[[Weapon::explodeProjectiles|ExplodeProjectiles]]
*[[Weapon::getAmmoInClip|GetAmmoInClip]]
*[[Weapon::getAmmoInPedWeapon|GetAmmoInPedWeapon]]
*[[Weapon::getBestPedWeapon|GetBestPedWeapon]]
*[[Weapon::getCurrentPedVehicleWeapon|GetCurrentPedVehicleWeapon]]
*[[Weapon::getCurrentPedWeapon|GetCurrentPedWeapon]]
*[[Weapon::getCurrentPedWeaponEntityIndex|GetCurrentPedWeaponEntityIndex]]
*[[Weapon::getIsPedGadgetEquipped|GetIsPedGadgetEquipped]]
*[[Weapon::getLockonRangeOfCurrentPedWeapon|GetLockonRangeOfCurrentPedWeapon]]
*[[Weapon::getMaxAmmo|GetMaxAmmo]]
*[[Weapon::getMaxAmmoInClip|GetMaxAmmoInClip]]
*[[Weapon::getMaxRangeOfCurrentPedWeapon|GetMaxRangeOfCurrentPedWeapon]]
*[[Weapon::getPedAmmoByType|GetPedAmmoByType]]
*[[Weapon::getPedAmmoTypeFromWeapon|GetPedAmmoTypeFromWeapon]]
*[[Weapon::getPedAmmoTypeFromWeapon2|GetPedAmmoTypeFromWeapon2]]
*[[Weapon::getPedLastWeaponImpactCoord|GetPedLastWeaponImpactCoord]]
*[[Weapon::getPedWeaponTintIndex|GetPedWeaponTintIndex]]
*[[Weapon::getPedWeapontypeInSlot|GetPedWeapontypeInSlot]]
*[[Weapon::getSelectedPedWeapon|GetSelectedPedWeapon]]
*[[Weapon::getWeaponClipSize|GetWeaponClipSize]]
*[[Weapon::getWeaponComponentHudStats|GetWeaponComponentHudStats]]
*[[Weapon::getWeaponComponentTypeModel|GetWeaponComponentTypeModel]]
*[[Weapon::getWeaponDamageType|GetWeaponDamageType]]
*[[Weapon::getWeaponHudStats|GetWeaponHudStats]]
*[[Weapon::getWeaponObjectFromPed|GetWeaponObjectFromPed]]
*[[Weapon::getWeaponObjectTintIndex|GetWeaponObjectTintIndex]]
*[[Weapon::getWeaponTintCount|GetWeaponTintCount]]
*[[Weapon::getWeapontypeGroup|GetWeapontypeGroup]]
*[[Weapon::getWeapontypeModel|GetWeapontypeModel]]
*[[Weapon::getWeapontypeSlot|GetWeapontypeSlot]]
*[[Weapon::giveDelayedWeaponToPed|GiveDelayedWeaponToPed]]
*[[Weapon::giveWeaponComponentToPed|GiveWeaponComponentToPed]]
*[[Weapon::giveWeaponComponentToWeaponObject|GiveWeaponComponentToWeaponObject]]
*[[Weapon::giveWeaponObjectToPed|GiveWeaponObjectToPed]]
*[[Weapon::giveWeaponToPed|GiveWeaponToPed]]
*[[Weapon::hasEntityBeenDamagedByWeapon|HasEntityBeenDamagedByWeapon]]
*[[Weapon::hasPedBeenDamagedByWeapon|HasPedBeenDamagedByWeapon]]
*[[Weapon::hasPedGotWeapon|HasPedGotWeapon]]
*[[Weapon::hasPedGotWeaponComponent|HasPedGotWeaponComponent]]
*[[Weapon::hasVehicleGotProjectileAttached|HasVehicleGotProjectileAttached]]
*[[Weapon::hasWeaponAssetLoaded|HasWeaponAssetLoaded]]
*[[Weapon::hasWeaponGotWeaponComponent|HasWeaponGotWeaponComponent]]
*[[Weapon::hidePedWeaponForScriptedCutscene|HidePedWeaponForScriptedCutscene]]
*[[Weapon::isFlashLightOn|IsFlashLightOn]]
*[[Weapon::isPedArmed|IsPedArmed]]
*[[Weapon::isPedCurrentWeaponSilenced|IsPedCurrentWeaponSilenced]]
*[[Weapon::isPedWeaponComponentActive|IsPedWeaponComponentActive]]
*[[Weapon::isPedWeaponReadyToShoot|IsPedWeaponReadyToShoot]]
*[[Weapon::isWeaponValid|IsWeaponValid]]
*[[Weapon::makePedReload|MakePedReload]]
*[[Weapon::pedSkipNextReloading|PedSkipNextReloading]]
*[[Weapon::removeAllPedWeapons|RemoveAllPedWeapons]]
*[[Weapon::removeAllProjectilesOfType|RemoveAllProjectilesOfType]]
*[[Weapon::removeWeaponAsset|RemoveWeaponAsset]]
*[[Weapon::removeWeaponComponentFromPed|RemoveWeaponComponentFromPed]]
*[[Weapon::removeWeaponComponentFromWeaponObject|RemoveWeaponComponentFromWeaponObject]]
*[[Weapon::removeWeaponFromPed|RemoveWeaponFromPed]]
*[[Weapon::requestWeaponAsset|RequestWeaponAsset]]
*[[Weapon::requestWeaponHighDetailModel|RequestWeaponHighDetailModel]]
*[[Weapon::setAmmoInClip|SetAmmoInClip]]
*[[Weapon::setCurrentPedVehicleWeapon|SetCurrentPedVehicleWeapon]]
*[[Weapon::setCurrentPedWeapon|SetCurrentPedWeapon]]
*[[Weapon::setFlashLightFadeDistance|SetFlashLightFadeDistance]]
*[[Weapon::setPedAmmo|SetPedAmmo]]
*[[Weapon::setPedAmmoByType|SetPedAmmoByType]]
*[[Weapon::setPedAmmoToDrop|SetPedAmmoToDrop]]
*[[Weapon::setPedChanceOfFiringBlanks|SetPedChanceOfFiringBlanks]]
*[[Weapon::setPedCurrentWeaponVisible|SetPedCurrentWeaponVisible]]
*[[Weapon::setPedDropsInventoryWeapon|SetPedDropsInventoryWeapon]]
*[[Weapon::setPedDropsWeapon|SetPedDropsWeapon]]
*[[Weapon::setPedDropsWeaponsWhenDead|SetPedDropsWeaponsWhenDead]]
*[[Weapon::setPedGadget|SetPedGadget]]
*[[Weapon::setPedInfiniteAmmo|SetPedInfiniteAmmo]]
*[[Weapon::setPedInfiniteAmmoClip|SetPedInfiniteAmmoClip]]
*[[Weapon::setPedWeaponTintIndex|SetPedWeaponTintIndex]]
*[[Weapon::setWeaponAnimationOverride|SetWeaponAnimationOverride]]
*[[Weapon::setWeaponObjectTintIndex|SetWeaponObjectTintIndex]]
 
===Zone===
*[[Zone::clearPopscheduleOverrideVehicleModel|ClearPopscheduleOverrideVehicleModel]]
*[[Zone::getHashOfMapAreaAtCoords|GetHashOfMapAreaAtCoords]]
*[[Zone::getNameOfZone|GetNameOfZone]]
*[[Zone::getZoneAtCoords|GetZoneAtCoords]]
*[[Zone::getZoneFromNameId|GetZoneFromNameId]]
*[[Zone::getZonePopschedule|GetZonePopschedule]]
*[[Zone::getZoneScumminess|GetZoneScumminess]]
*[[Zone::overridePopscheduleVehicleModel|OverridePopscheduleVehicleModel]]
*[[Zone::setZoneEnabled|SetZoneEnabled]]
 
 


==Nametags==
==Nametags==
*[[RAGE.Nametags.Enabled|Enabled]]
*[[RAGE.Nametags.Enabled|Enabled]]


==Game==
==NUI==
==NUI==
===Sprite===
*[[RAGE.NUI.Sprite.#ctor|#ctor]]
*[[RAGE.NUI.Sprite.Draw|Draw]]
*[[RAGE.NUI.Sprite.DrawTexture|DrawTexture]]
*[[RAGE.NUI.Sprite.WriteFileFromResources|WriteFileFromResources]]
*[[RAGE.NUI.UIResRectangle | UIResRectangle]]
*[[RAGE.NUI.UIResText.AddLongString | AddLongString]]
*[[RAGE.NUI.InstructionalButton.#ctor | #ctor]]
===UIMenuCheckboxItem===
*[[RAGE.NUI.UIMenuCheckboxItem.CheckboxEvent | CheckboxEvent]]
*[[RAGE.NUI.UIMenuCheckboxItem.#ctor|#ctor]]
*[[RAGE.NUI.UIMenuCheckboxItem.Position|Position]]
===UIMenuDynamicListItem===
*[[RAGE.NUI.UIMenuDynamicListItem.#ctor | #ctor]]
*[[RAGE.NUI.UIMenuDynamicListItem.Position|Position]]
===[[RAGE.NUI.UIMenuItem | UIMenuItem]]===
*[[RAGE.NUI.UIMenuItem.#ctor|#ctor]]
*[[RAGE.NUI.UIMenuItem.Selected|Selected]]
*[[RAGE.NUI.UIMenuItem.Description|Description]]
*[[RAGE.NUI.UIMenuItem.Position|Position]]
*[[RAGE.NUI.UIMenuItem.Offset|Offset]]
*[[RAGE.NUI.UIMenuItem.SetLeftBadge|SetLeftBadge]]
*[[RAGE.NUI.UIMenuItem.SetRightLabel|SetRightLabel]]
*[[RAGE.NUI.UIMenuItem.LeftBadge|LeftBadge]]
*[[RAGE.NUI.UIMenuItem.Parent|Parent]]
===UIMenuListItem===
*[[RAGE.NUI.UIMenuListItem.Index | Index]]
*[[RAGE.NUI.UIMenuListItem.#ctor|#ctor]]
*[[RAGE.NUI.UIMenuListItem.ItemToIndex|ItemToIndex]]
*[[RAGE.NUI.UIMenuListItem.Draw|Draw]]
===MenuPool===
*[[RAGE.NUI.MenuPool.Add | Add]]
*[[RAGE.NUI.MenuPool.AddSubMenu|AddSubMenu]]
*[[RAGE.NUI.MenuPool.RefreshIndex|RefreshIndex]]
*[[RAGE.NUI.MenuPool.ProcessControl|ProcessControl]]
*[[RAGE.NUI.MenuPool.ProcessMouse|ProcessMouse]]
*[[RAGE.NUI.MenuPool.IsAnyMenuOpen|IsAnyMenuOpen]]
*[[RAGE.NUI.MenuPool.CloseAllMenus|CloseAllMenus]]
*[[RAGE.NUI.PauseMenu.MissionLogo.#ctor | MissionLogo]]
===[[RAGE.NUI.UIMenu | UIMenu]]===
*[[RAGE.NUI.UIMenu.OnListChange|OnListChange]]
*[[RAGE.NUI.UIMenu.OnItemSelect|OnItemSelect]]
*[[RAGE.NUI.UIMenu.OnMenuChange|OnMenuChange]]
*[[RAGE.NUI.UIMenu.#ctor|#ctor]]
*[[RAGE.NUI.UIMenu.#ctor|#ctor]]
*[[RAGE.NUI.UIMenu.GetScreenResolutionMaintainRatio|GetScreenResolutionMaintainRatio]]
*[[RAGE.NUI.UIMenu.IsMouseInBounds|IsMouseInBounds]]
*[[RAGE.NUI.UIMenu.SetMenuWidthOffset|SetMenuWidthOffset]]
*[[RAGE.NUI.UIMenu.SetBannerType|SetBannerType]]
*[[RAGE.NUI.UIMenu.SetBannerType|SetBannerType]]
*[[RAGE.NUI.UIMenu.RemoveItemAt|RemoveItemAt]]
*[[RAGE.NUI.UIMenu.Clear|Clear]]
*[[RAGE.NUI.UIMenu.GoUp|GoUp]]
*[[RAGE.NUI.UIMenu.GoDown|GoDown]]
*[[RAGE.NUI.UIMenu.GoRight|GoRight]]
*[[RAGE.NUI.UIMenu.GoBack|GoBack]]
*[[RAGE.NUI.UIMenu.ReleaseMenuFromItem|ReleaseMenuFromItem]]
*[[RAGE.NUI.UIMenu.SetKey|SetKey]]
*[[RAGE.NUI.UIMenu.ResetKey|ResetKey]]
*[[RAGE.NUI.UIMenu.HasControlJustBeenReleaseed|HasControlJustBeenReleaseed]]
*[[RAGE.NUI.UIMenu.IsMouseInListItemArrows|IsMouseInListItemArrows]]
*[[RAGE.NUI.UIMenu.Draw|Draw]]
*[[RAGE.NUI.UIMenu.ProcessControl|ProcessControl]]
*[[RAGE.NUI.UIMenu.UpdateScaleform|UpdateScaleform]]
*[[RAGE.NUI.UIMenu.CurrentSelection|CurrentSelection]]
*[[RAGE.NUI.UIMenu.Size|Size]]
*[[RAGE.NUI.UIMenu.Subtitle|Subtitle]]
*[[RAGE.NUI.UIMenu.ParentMenu|ParentMenu]]
*[[RAGE.NUI.UIMenu.WidthOffset|WidthOffset]]
==Ui==
==Ui==
*[[RAGE.Ui.DefaultWindow|DefaultWindow]]
===[[RAGE.Ui.HtmlWindow|HtmlWindow]]===
*[[RAGE.Ui.HtmlWindow|HtmlWindow]]
{{HtmlWindow_definition_cs}}


==Ui.Cursor==
===[[RAGE.Ui.DefaultWindow|DefaultWindow]]===
*Properties:
 
===Ui.Cursor===
*[[RAGE.Ui.Cursor.Visible|Visible]]
*[[RAGE.Ui.Cursor.Visible|Visible]]
*[[RAGE.Ui.Cursor.Position|Position]]
*[[RAGE.Ui.Cursor.Position|Position]]
*[[RAGE.Ui.Cursor.ShowCursor|ShowCursor]]


==Elements==
==Voice==
==Elements.Entities==
*Properties:
**[[RAGE.Voice.Allowed|Allowed]]
**[[RAGE.Voice.Muted|Muted]]

Latest revision as of 19:47, 20 August 2024

Chat

Discord

Elements

Blip

Checkpoint

Entity

MapObject

Ped

Vehicle

Events

Input

Game

Ai

App

Audio

Cam

Clock

Cutscene

Datafile

Decorator

Dlc

Entity

Event

Files

Fire

Graphics

Interior

Itemset

Locale

Misc

Mobile

Netcash

Netshop

Network

Object

Pad

Pathfind

Ped

Physics

Player

Recording

Rendering

Script

Shapetest

Socialclub

Stats

Streaming

Task

Ui

Utils

Vehicle

Water

Weapon

Zone


Nametags

NUI

Sprite

UIMenuCheckboxItem

UIMenuDynamicListItem

UIMenuItem

UIMenuListItem

MenuPool

UIMenu

Ui

HtmlWindow

DefaultWindow

Ui.Cursor

Voice