Graphics::cascadeShadowsSetCascadeBounds

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Revision as of 11:33, 8 May 2024 by Shr0x (talk | contribs) (Created page with " {{ClientsideJsFunction}} {{JSContainer| ===Required Params=== *'''cascade:''' {{RageType|number}} *'''enabled:''' {{RageType|boolean}} *'''x:''' {{RageType|number}} *'''y:''' {{RageType|number}} *'''z:''' {{RageType|number}} *'''scale:''' {{RageType|number}} *'''interpolateToDisabled:''' {{RageType|boolean}} *'''interpolateTime:''' {{RageType|number}} ===Return value=== *''' {{RageType|void}} ''' ==Syntax== <syntaxhighlight lang="javascript"> mp.game.graphics.cascade...")
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Client-Side
Function

 JavaScript



JavaScript Syntax


Required Params

  • cascade: number
  • enabled: boolean
  • x: number
  • y: number
  • z: number
  • scale: number
  • interpolateToDisabled: boolean
  • interpolateTime: number

Return value

  • void

Syntax

mp.game.graphics.cascadeShadowsSetCascadeBounds(cascade, enabled, x, y, z, scale, interpolateToDisabled, interpolateTime)

Example

//todo


See also