Graphics::setCheckpointCylinderHeight

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Revision as of 11:22, 8 May 2024 by Shr0x (talk | contribs) (Created page with " {{ClientsideJsFunction}} {{JSContainer| ===Required Params=== *'''checkpoint:''' {{RageType|number}} *'''nearHeight:''' {{RageType|number}} *'''farHeight:''' {{RageType|number}} *'''radius:''' {{RageType|number}} ===Return value=== *''' {{RageType|void}} ''' ==Syntax== <syntaxhighlight lang="javascript"> mp.game.graphics.setCheckpointCylinderHeight(checkpoint, nearHeight, farHeight, radius) </syntaxhighlight> ==Example== <syntaxhighlight lang="javascript"> //todo </...")
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Client-Side
Function

 JavaScript



JavaScript Syntax


Required Params

  • checkpoint: number
  • nearHeight: number
  • farHeight: number
  • radius: number

Return value

  • void

Syntax

mp.game.graphics.setCheckpointCylinderHeight(checkpoint, nearHeight, farHeight, radius)

Example

//todo


See also