Graphics::transitionToBlurred

From RAGE Multiplayer Wiki
Revision as of 14:38, 13 November 2020 by KirillZver (talk | contribs) (→‎Example)

time in ms to transition to fully blurred screen

Syntax

mp.game.graphics.transitionToBlurred(transitionTime);

Required Arguments

  • transitionTime: float

Return value

  • Boolean

Example

mp.game.graphics.transitionToBlurred(1000); // Blur the screen after 1000ms (RU: Размываем экран через 1000 мс)

See also