Graphics::transitionToBlurred

From RAGE Multiplayer Wiki
Revision as of 21:13, 6 May 2017 by Marty uploader (talk | contribs) (yay)

time in ms to transition to fully blurred screen

Syntax

mp.game.graphics.transitionToBlurred(transitionTime);

Required Arguments

  • transitionTime: float

Return value

  • Boolean

Example

// todo

See also