Graphics::drawRect

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Revision as of 21:13, 6 May 2017 by Marty uploader (talk | contribs) (yay)

Draws a rectangle on the screen.

-x: The relative X point of the center of the rectangle. (0.0-1.0, 0.0 is the left edge of the screen, 1.0 is the right edge of the screen)

-y: The relative Y point of the center of the rectangle. (0.0-1.0, 0.0 is the top edge of the screen, 1.0 is the bottom edge of the screen)

-width: The relative width of the rectangle. (0.0-1.0, 1.0 means the whole screen width)

-height: The relative height of the rectangle. (0.0-1.0, 1.0 means the whole screen height)

-R: Red part of the color. (0-255)

-G: Green part of the color. (0-255)

-B: Blue part of the color. (0-255)

-A: Alpha part of the color. (0-255, 0 means totally transparent, 255 means totall opaque)

The total number of rectangles to be drawn in one frame is apparently limited to 399.

Syntax

mp.game.graphics.drawRect(x, y, width, height, r, g, b, a);

Required Arguments

  • x: float
  • y: float
  • width: float
  • height: float
  • r: int
  • g: int
  • b: int
  • a: int

Return value

  • Undefined

Example

// todo

See also