Gameplay::clearAreaOfCops: Difference between revisions

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==See also==
==See also==
{{Gameplay_s_function_c}}
{{Gameplay_functions_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 10:08, 22 July 2024

flags appears to always be 0

Syntax

mp.game.gameplay.clearAreaOfCops(x, y, z, radius, flags);

Required Arguments

  • x: float
  • y: float
  • z: float
  • radius: float
  • flags: int

Return value

  • Undefined

Example

// todo

See also