Graphics::resetWorldTextureSwaps: Difference between revisions

From RAGE Multiplayer Wiki
(Created page with "{{JSContainer| This function will reset all texture swaps in the world ===Return value=== *'''void''' ==Syntax== <syntaxhighlight lang="javascript"> mp.game.graphics.resetWorldTextureSwaps(); </syntaxhighlight> ==Example== <syntaxhighlight lang="javascript"> mp.game.grapgics.resetWorldTextureSwaps(); </syntaxhighlight> }} ==See also== {{Graphics_s_function_c}} Category:Clientside API")
 
(fix typo)
 
Line 13: Line 13:
==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
mp.game.grapgics.resetWorldTextureSwaps();
mp.game.graphics.resetWorldTextureSwaps();
</syntaxhighlight>
</syntaxhighlight>
}}
}}

Latest revision as of 17:24, 22 April 2024

JavaScript Syntax


This function will reset all texture swaps in the world

Return value

  • void

Syntax

mp.game.graphics.resetWorldTextureSwaps();

Example

mp.game.graphics.resetWorldTextureSwaps();


See also