Graphics::setTransitionTimecycleModifier: Difference between revisions

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==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">mp.game.graphics.setTransitionTimecycleModifier(modifierName, transition);</syntaxhighlight>
<pre>mp.game.graphics.setTransitionTimecycleModifier(modifierName, transition);</pre>
=== Required Arguments ===
=== Required Arguments ===
*'''modifierName:''' String
*'''modifierName:''' String ([[Timecycle Modifiers|Modifier list]])
*'''transition:''' float
*'''transition:''' float
===Return value===
===Return value===
*'''Undefined'''
*'''Undefined'''
==Example==
==Example==
<syntaxhighlight lang="javascript">
<pre>
// todo
// todo
</syntaxhighlight>
</pre>
 
==See also==
==See also==
{{Graphics_s_function_c}}
{{Graphics_s_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 17:42, 16 August 2018

Syntax

mp.game.graphics.setTransitionTimecycleModifier(modifierName, transition);

Required Arguments

Return value

  • Undefined

Example

// todo

See also