Graphics::setParticleFxNonLoopedColour: Difference between revisions

From RAGE Multiplayer Wiki
(yay)
 
(yay)
 
Line 1: Line 1:
only works on some fx's
only works on some fx's
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">graphics.setParticleFxNonLoopedColour(r, g, b);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.graphics.setParticleFxNonLoopedColour(r, g, b);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''r:''' float
*'''r:''' float
Line 10: Line 10:
==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
// todo
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Graphics_function_c}}
{{Graphics_s_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 21:13, 6 May 2017

only works on some fx's

Syntax

mp.game.graphics.setParticleFxNonLoopedColour(r, g, b);

Required Arguments

  • r: float
  • g: float
  • b: float

Return value

  • Undefined

Example

// todo

See also