Graphics::setTvAudioFrontend: Difference between revisions

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Might be more appropriate in AUDIO?<br><br>Rockstar made it like this.<br><br>Probably changes tvs from being a 3d audio to being 'global' audio
Might be more appropriate in AUDIO?<br><br>Rockstar made it like this.<br><br>Probably changes tvs from being a 3d audio to being 'global' audio
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">graphics.setTvAudioFrontend(toggle);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.graphics.setTvAudioFrontend(toggle);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''toggle:''' Boolean
*'''toggle:''' Boolean
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==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
// todo
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Graphics_function_c}}
{{Graphics_s_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 21:13, 6 May 2017

Might be more appropriate in AUDIO?

Rockstar made it like this.

Probably changes tvs from being a 3d audio to being 'global' audio

Syntax

mp.game.graphics.setTvAudioFrontend(toggle);

Required Arguments

  • toggle: Boolean

Return value

  • Undefined

Example

// todo

See also