Server-side CSharp function: Difference between revisions

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==Entity==
==Entity==
*[[AttachEntityToEntity]]
*[[CreateLoopedParticleEffectOnEntity]]
*[[CreateParticleEffectOnEntity]]
*[[DeleteEntity]]
*[[DeleteEntity]]
*[[DetachEntity]]
*[[DoesEntityExist]]
*[[DoesEntityExist]]
*[[DoesEntityExistForPlayer]]
*[[DoesEntityExistForPlayer]]
*[[GetEntityCollisionless]]
*[[GetEntityDimension]]
*[[GetEntityDimension]]
*[[GetEntityInvincible]]
*[[GetEntityFromHandle]]
*[[GetEntityModel]]
*[[GetEntityModel]]
*[[GetEntityPosition]]
*[[GetEntityPosition]]
*[[GetEntityRotation]]
*[[GetEntityRotation]]
*[[GetEntityTransparency]]
*[[GetEntityType]]
*[[GetEntityType]]
*[[IsEntityAttachedToAnything]]
*[[GetEntityVelocity]]
*[[IsEntityAttachedToEntity]]
*[[MoveEntityPosition]]
*[[MoveEntityRotation]]
*[[SetEntityCollisionless]]
*[[SetEntityDimension]]
*[[SetEntityDimension]]
*[[SetEntityInvincible]]
*[[SetEntityModel]]
*[[SetEntityPosition]]
*[[SetEntityPosition]]
*[[SetEntityPositionFrozen]]
*[[SetEntityRotation]]
*[[SetEntityRotation]]
*[[SetEntityTransparency]]
*[[SetEntityTransparency]]
*[[SetEntityVelocity]]


==Explosion==
==Explosion==

Revision as of 16:56, 27 November 2019

ACL

Blip

Chat

Checkpoint

ClientEvent

ClientEventThreadSafe

ColShape

Command

Data

DummyEntity

Entity

Explosion

Marker

Native

Notification

Object

Particle

Ped

Pickup

Player

Pools

RemoteEvent

Resource

Server

TextLabel

Util

Vehicle

World