CreateExplosion
Creates an explosion on a specific location.
C# Syntax
void NAPI.Explosion.CreateExplosion(ExplosionType explosionType, Vector3 position, float damageScale = 1, uint dimension NAPI..GlobalDimension);
Parameters
- explosionType: parameter input should be in ExplosionType type
- position: parameter input should be in Vector3 type
- damageScale: optional parameter, input should be in float type
- dimension: optional parameter, input should be in uint type
Example
// Code here...