DoesEntityExistForPlayer

From RAGE Multiplayer Wiki

Checks if an entity exists for the given player.

Syntax

bool NAPI.Entity.DoesEntityExistForPlayer(Player player, NetHandle entity);

Required Arguments

  • player: parameter input should be in Player type.
  • entity: parameter input should be in NetHandle type.

NOTE: This function returns data in bool type.

Usage example(s)

Example Description

NAPI.Entity.DoesEntityExistForPlayer(Player player, NetHandle entity);