Server-side CSharp function: Difference between revisions

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==Data==
==Data==
*[[GetEntitySyncedData]]
*[[GetAllEntityData]]
*[[GetWorldSyncedData]]
*[[GetAllEntitySharedData]]
*[[HasEntitySyncedData]]
*[[GetAllWorldData]]
*[[HasWorldSyncedData]]
*[[GetAllWorldSharedData]]
*[[ResetEntitySyncedData]]
*[[ResetWorldSyncedData]]
*[[SetEntitySyncedData]]
*[[SetWorldSyncedData]]
*[[GetEntityData]]
*[[GetEntityData]]
*[[GetEntitySharedData]]
*[[GetWorldData]]
*[[GetWorldData]]
*[[GetWorldSharedData]]
*[[HasEntityData]]
*[[HasEntityData]]
*[[HasEntitySharedData]]
*[[HasWorldData]]
*[[HasWorldData]]
*[[HasWorldSharedData]]
*[[ResetEntityData]]
*[[ResetEntityData]]
*[[ResetEntitySharedData]]
*[[ResetWorldData]]
*[[ResetWorldData]]
*[[ResetWorldSharedData]]
*[[SetEntityData]]
*[[SetEntityData]]
*[[SetEntitySharedData]]
*[[SetWorldData]]
*[[SetWorldData]]
*[[GetAllEntityData]]
*[[SetWorldSharedData]]


==Entity==
==Entity==

Revision as of 16:43, 27 November 2019

ACL

Blip

Chat

Checkpoint

ClientEvent

ClientEventThreadSafe

ColShape

Command

Data

Entity

Explosion

Marker

Native

Notification

Object

Particle

Ped

Pickup

Player

Pools

RemoteEvent

Resource

Server

TextLabel

Util

Vehicle

World