Pool::length
JavaScript Syntax
Summary
This property is used to get the element count of a pool.
Note: this property is read-only.
Available Entity Pools
The following are the main entity pools available on the RAGEMP, used for managing various game entities:
| Entity Pool | Description |
|---|---|
| mp.players | Manages all connected players |
| mp.vehicles | Manages all spawned vehicles |
| mp.objects | Manages all created objects |
| mp.peds | Manages all non-player characters (peds) |
| mp.markers | Manages all markers in the game |
| mp.labels | Manages all 3D text labels |
| mp.checkpoints | Manages checkpoints |
| mp.blips | Manages map blips |
| mp.colshapes | Manages collision shapes |
Syntax
Number pool.length;
Example
This example will return the count of vehicles and players, along with the number of "stuff" (if required entities are tracked):
Server-Side
let getEntityCounts = () => {
return {
players: mp.players.length,
vehicles: mp.vehicles.length,
objects: mp.objects.length,
markers: mp.markers.length
};
};
let { players, vehicles, objects, markers } = getEntityCounts();
console.log(`The server has ${players} players, ${vehicles} vehicles, ${objects} objects, and ${markers} markers.`);
See Also
- Functions
- Properties
- Arrays