Dead-end pages
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Showing below up to 50 results in range #101 to #150.
- Gameplay::getBenchmarkTime
- Gameplay::getCloudHatOpacity
- Gameplay::getCoordsOfProjectileTypeInArea
- Gameplay::getCoordsOfProjectileTypeWithinDistance
- Gameplay::getFrameCount
- Gameplay::getFrameTime
- Gameplay::getFreeStackSlotsCount
- Gameplay::getGameTimer
- Gameplay::getGlobalCharBuffer
- Gameplay::getGravityLevel
- Gameplay::getGroundZAndNormalFor3DCoord
- Gameplay::getGroundZFor3dCoord
- Gameplay::getHeadingFromVector2D
- Gameplay::getHeadingFromVector2d
- Gameplay::getMissionFlag
- Gameplay::getNextWeatherTypeHashName
- Gameplay::getNumberOfFreeStacksOfThisSize
- Gameplay::getOnscreenKeyboardResult
- Gameplay::getPrevWeatherTypeHashName
- Gameplay::getRainLevel
- Gameplay::getRandomEventFlag
- Gameplay::getRandomIntInRange
- Gameplay::getRandomIntInRange2
- Gameplay::getSnowLevel
- Gameplay::getTennisSwingAnimComplete
- Gameplay::getWindDirection
- Gameplay::getWindSpeed
- Gameplay::hasResumedFromSuspend
- Gameplay::haveCreditsReachedEnd
- Gameplay::isMinigameInProgress
- Gameplay::isTennisMode
- Gameplay::loadCloudHat
- Gameplay::networkSetScriptIsSafeForNetworkGame
- Gameplay::nextOnscreenKeyboardResultWillDisplayUsingTheseFonts
- Gameplay::pauseDeathArrestRestart
- Gameplay::playTennisDiveAnim
- Gameplay::playTennisSwingAnim
- Gameplay::preloadCloudHat
- Gameplay::setBeastModeActive
- Gameplay::setCloudHatOpacity
- Gameplay::setForcePlayerToJump
- Gameplay::setGravityLevel
- Gameplay::setRainLevel
- Gameplay::setRandomSeed
- Gameplay::setRandomWeatherType
- Gameplay::setRestartCustomPosition
- Gameplay::setSnowLevel
- Gameplay::setWeatherTypeTransition
- Gameplay::slerpNearQuaternion
- Gameplay::unloadCloudHat