Colshape::isPointWithin: Difference between revisions

From RAGE Multiplayer Wiki
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==Syntax==
==Syntax==
<div class="header" style="background-color: #408DAE; color: #FFFFFF; border: 2px solid #408DAE;">
{{ServersideCode|
<div style="margin: 10px 10px 10px 10px;"><b>Server-Side</b></div>
<pre>
<syntaxhighlight lang="javascript">
Boolean colshape.isPointWithin(position);
colshape.isPointWithin(position);
</pre>
</syntaxhighlight>
}}
</div>


== Example ==
== Example ==
<source lang="javascript">
{{ServersideCode|
<pre>
let position = player.position;
let position = player.position;
if (colshape.isPointWithin(position)) {
if (colshape.isPointWithin(position)) {
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     console.log("Outside Colshape");
     console.log("Outside Colshape");
}
}
</source>
</pre>
}}




==See Also==
==See Also==
{{Colshapes_function}}
{{Colshapes_function}}

Revision as of 12:19, 26 October 2018

Checking if a point is within the colshape.

Parameters

  • position: Vector3

Syntax

Server-Side
Boolean colshape.isPointWithin(position);

Example

Server-Side
let position = player.position;
if (colshape.isPointWithin(position)) {
    console.log("Inside Colshape");
} else {
    console.log("Outside Colshape");
}


See Also