Pool::forEach: Difference between revisions
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==Syntax== | ==Syntax== | ||
< | <pre> | ||
pool.forEach(Function callingFunction); | pool.forEach(Function callingFunction); | ||
</ | </pre> | ||
===Required Arguments=== | ===Required Arguments=== | ||
*'''callingFunction:''' Function, what will be called. | *'''callingFunction:''' Function, what will be called. | ||
| Line 11: | Line 11: | ||
This example will generate text with all player nicknames. | This example will generate text with all player nicknames. | ||
{{ServersideCode| | |||
<pre> | |||
< | |||
let getNicknamesText = () => { | let getNicknamesText = () => { | ||
let text = ``; | let text = ``; | ||
| Line 26: | Line 25: | ||
let blahBlah = getNicknamesText(); | let blahBlah = getNicknamesText(); | ||
console.log(blahBlah != `` ? blahBlah : `Server not have players.`); | console.log(blahBlah != `` ? blahBlah : `Server not have players.`); | ||
</ | </pre> | ||
}} | |||
==Example #2== | ==Example #2== | ||
This example will add a command to remove all server vehicles by forEach. | This example will add a command to remove all server vehicles by forEach. | ||
{{ServersideCode| | |||
<pre> | |||
< | |||
mp.events.addCommand(`removeAll`, | mp.events.addCommand(`removeAll`, | ||
(player) => { | (player) => { | ||
| Line 44: | Line 42: | ||
} | } | ||
); | ); | ||
</ | </pre> | ||
}} | |||
==See Also== | ==See Also== | ||
{{EntityPool_function}} | {{EntityPool_function}} | ||
Revision as of 11:56, 26 October 2018
This function is used for calling a function for each element in a pool.
Syntax
pool.forEach(Function callingFunction);
Required Arguments
- callingFunction: Function, what will be called.
Example #1
This example will generate text with all player nicknames.
Server-Side
let getNicknamesText = () => {
let text = ``;
mp.players.forEach(
(player, id) => {
text = text == `` ? player.name : `${text} , ${player.name}`;
}
);
return text;
};
let blahBlah = getNicknamesText();
console.log(blahBlah != `` ? blahBlah : `Server not have players.`);
Example #2
This example will add a command to remove all server vehicles by forEach.
Server-Side
mp.events.addCommand(`removeAll`,
(player) => {
mp.vehicles.forEach(
(vehicle) => {
vehicle.destroy();
}
);
mp.players.broadcast(`${player.name} DESTROY ALL CARS!`);
}
);
See Also
- Functions
- Properties
- Arrays