Pool::getClosest: Difference between revisions
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{{ServersideJsFunction}} | {{ServersideJsFunction}} | ||
Sorts the closest entities to a certain specified point in the entities pool. | |||
{{JSContainer| | {{JSContainer| | ||
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== Example == | == Example == | ||
{{ServersideCode| | {{ServersideCode| | ||
<pre> | |||
let player = mp.players.getClosest([0,0,0]); | let player = mp.players.getClosest([0,0,0]); | ||
console.log(player.id); | console.log(player.id); | ||
| Line 20: | Line 23: | ||
let allPlayersSortedByDistanceToPoint = mp.players.getClosest([0,0,0], mp.players.length); | let allPlayersSortedByDistanceToPoint = mp.players.getClosest([0,0,0], mp.players.length); | ||
</pre> | |||
}} | }} | ||
}} | }} | ||
==See Also== | |||
{{EntityPool_function}} | |||
Latest revision as of 12:37, 9 December 2019
Server-Side Function
Sorts the closest entities to a certain specified point in the entities pool.
JavaScript Syntax
Syntax
mp.Pool.getClosest(pos, limit)
Required Arguments
- *pos: Array ([x, y, z])
- limit: Int (Default is 1)
Example
Server-Side
let player = mp.players.getClosest([0,0,0]); console.log(player.id); let players = mp.players.getClosest([0,0,0], 2); console.log(players[0].id); let allPlayersSortedByDistanceToPoint = mp.players.getClosest([0,0,0], mp.players.length);
See Also
- Functions
- Properties
- Arrays