Cam::stopRenderingScriptCamsUsingCatchUp

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Revision as of 04:17, 27 May 2024 by Shr0x (talk | contribs) (Created page with " {{ClientsideJsFunction}} {{JSContainer| ===Required Params=== *'''render:''' {{RageType|boolean}} *'''p1:''' {{RageType|number}} *'''p2:''' {{RageType|number}} *'''p3:''' {{RageType|number}} ===Return value=== *''' {{RageType|void}} ''' ==Syntax== <syntaxhighlight lang="javascript"> mp.game.cam.stopRenderingScriptCamsUsingCatchUp(render, p1, p2, p3) </syntaxhighlight> ==Example== <syntaxhighlight lang="javascript"> //todo </syntaxhighlight> }} ==See also== {{Cam_fun...")
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Client-Side
Function

 JavaScript



JavaScript Syntax


Required Params

  • render: boolean
  • p1: number
  • p2: number
  • p3: number

Return value

  • void

Syntax

mp.game.cam.stopRenderingScriptCamsUsingCatchUp(render, p1, p2, p3)

Example

//todo


See also