User contributions for Muphy
27 November 2019
- 01:3601:36, 27 November 2019 diff hist +813 N GetEntityData Created page with "Gets entity data that was set with SetEntityData. Note that this data is in a different state than synced data that you set with SetEntitySharedData. To get synced da..."
- 01:3501:35, 27 November 2019 diff hist +453 N SetWorldSyncedData Created page with "This function sets world data that syncs to all clients. ==Syntax== <syntaxhighlight lang="C#" >void NAPI.Data.SetWorldSharedData(string key, object value);</syntaxhighlight>..."
- 01:3401:34, 27 November 2019 diff hist +1,104 N SetEntitySyncedData Created page with "Sets the given data value for the given entity and synchronizes this value to clients. Use SetEntityData if the data should only exist on the server and shouldn't be synch..."
- 01:3401:34, 27 November 2019 diff hist +345 N ResetWorldSyncedData Created page with "==Syntax== <syntaxhighlight lang="C#" >void NAPI.Data.ResetWorldSharedData(string key);</syntaxhighlight> '''Required Arguments''' *'''key:''' parameter input should be in ''..."
- 01:3401:34, 27 November 2019 diff hist +439 N ResetEntitySyncedData Created page with "==Syntax== <syntaxhighlight lang="C#" >void NAPI.Data.ResetEntitySharedData(NetHandle entity, string key);</syntaxhighlight> '''Required Arguments''' *'''entity:''' parameter..."
- 01:3301:33, 27 November 2019 diff hist +401 N HasWorldSyncedData Created page with "==Syntax== <syntaxhighlight lang="C#" >bool NAPI.Data.HasWorldSharedData(string key);</syntaxhighlight> '''Required Arguments''' *'''key:''' parameter input should be in '''s..."
- 01:3301:33, 27 November 2019 diff hist +495 N HasEntitySyncedData Created page with "==Syntax== <syntaxhighlight lang="C#" >bool NAPI.Data.HasEntitySharedData(NetHandle entity, string key);</syntaxhighlight> '''Required Arguments''' *'''entity:''' parameter i..."
- 01:3201:32, 27 November 2019 diff hist +407 N GetWorldSyncedData Created page with "==Syntax== <syntaxhighlight lang="C#" >dynamic NAPI.Data.GetWorldSharedData(string key);</syntaxhighlight> '''Required Arguments''' *'''key:''' parameter input should be in '..."
- 01:3101:31, 27 November 2019 diff hist −4 TriggerClientEventForAll No edit summary
- 01:3101:31, 27 November 2019 diff hist −4 TriggerClientEventToPlayers No edit summary
- 01:3101:31, 27 November 2019 diff hist −4 TriggerClientEventInRange No edit summary
- 01:3001:30, 27 November 2019 diff hist −12 GetEntitySyncedData No edit summary
- 01:3001:30, 27 November 2019 diff hist +760 N GetEntitySyncedData Created page with "Gets entity data that was set via SetEntitySharedData. Note that this data is in a different state than non-synced data that you set with SetEntityData (which is only..."
- 01:2901:29, 27 November 2019 diff hist +446 N Block Created page with "Blocks command parsing for a client. ==Syntax== <syntaxhighlight lang="C#" >void NAPI.Command.Block(Client sender, bool value);</syntaxhighlight> '''Required Arguments''' *'..."
- 01:2901:29, 27 November 2019 diff hist +412 N Unregister Created page with "Unregisters an injected command at runtime. ==Syntax== <syntaxhighlight lang="C#" >bool NAPI.Command.Unregister(string commandName);</syntaxhighlight> '''NOTE:''' This funct..."
- 01:2801:28, 27 November 2019 diff hist +1,413 N Register Created page with "Registers a command at runtime. ==Syntax== <syntaxhighlight lang="C#" >bool NAPI.Command.Register(MethodInfo method, CommandArgs = null);</syntaxhighlight> '''Optional Argum..."
- 01:2701:27, 27 November 2019 diff hist +575 N Invoke Created page with "Invokes a command at run-time. ==Syntax== <syntaxhighlight lang="C#" >void NAPI.Command.Invoke(Client sender, string command, params object[] args);</syntaxhighlight> '''Req..."
- 01:2701:27, 27 November 2019 diff hist +473 N DeleteColShape Created page with "Deletes a collision shape. ==Syntax== <syntaxhighlight lang="C#" >void NAPI.ColShape.DeleteColShape(ColShape shape);</syntaxhighlight> '''Required Arguments''' *'''shape:'''..."
- 01:2601:26, 27 November 2019 diff hist +773 N CreateSphereColShape Created page with "Creates a spherical collision shape which checks whether an entity is inside of the spherical area. ==Syntax== <syntaxhighlight lang="C#" >ColShape NAPI.ColShape.CreateSphere..."
- 01:2601:26, 27 November 2019 diff hist +757 N CreateCircleColShape Created page with "Creates a circle shaped colshape object. ==Syntax== <syntaxhighlight lang="C#" >ColShape NAPI.ColShape.CreateCircleColShape(float x, float y, float range, uint dimension = NA..."
- 01:2501:25, 27 November 2019 diff hist +886 N Create3DColShape Created page with "Creates a 3D collision shape which checks whether an entity is inside of a rectangular area. If you don't care about the height, you can use Create2DColShape instead. ==S..."
- 01:2501:25, 27 November 2019 diff hist +899 N Create2DColShape Created page with "Creates a 2D collision shape which checks whether an entity is inside of a rectangular area, where height does not count. ==Syntax== <syntaxhighlight lang="C#" >ColShape NAPI..."
- 01:2301:23, 27 November 2019 diff hist +799 N TriggerClientEventInDimension Created page with "Triggers a client-side script event call from server-side to all players in a given dimension. To trigger an event for a single player, use TriggerClientEvent. ==Syntax==..."
- 01:2301:23, 27 November 2019 diff hist +872 N TriggerClientEventInRange Created page with "Triggers a client-side script event call from server-side to all players in a range. To trigger an event for a single player, use TriggerClientEvent. ==Syntax== <syntaxhi..."
- 01:2201:22, 27 November 2019 diff hist +838 N TriggerClientEventToPlayers Created page with "Triggers a client-side script event call from server-side to a given players list. To trigger an event for a single player, use TriggerClientEvent. ==Syntax== <syntaxhigh..."
- 01:2101:21, 27 November 2019 diff hist +683 N TriggerClientEventForAll Created page with "Triggers a client-side script event call from server-side to all players. To trigger an event for a single player, use TriggerClientEvent. ==Syntax== <syntaxhighlight lan..."
- 01:2101:21, 27 November 2019 diff hist −76 TriggerClientEvent No edit summary
- 01:2001:20, 27 November 2019 diff hist −3 TriggerClientEvent No edit summary
- 01:2001:20, 27 November 2019 diff hist +805 N TriggerClientEvent Created page with "Triggers a client-side script event call from server-side to a Player. For the inverse method of this (client to server), you will have to use '''mp.events.callRemote("MyEvent..."
- 01:1901:19, 27 November 2019 diff hist +29 SetCheckpointScale No edit summary
- 01:1901:19, 27 November 2019 diff hist +316 N SetCheckpointScale Created page with "Sets a checkpoint scale ==Syntax== <syntaxhighlight lang="C#" >void NAPI.Checkpoint.SetCheckpointScale(Checkpoint checkpoint, float scale);</syntaxhighlight> '''Required Arg..."
- 01:1801:18, 27 November 2019 diff hist +353 N SetCheckpointDirection Created page with "Sets a checkpoint direction ==Syntax== <syntaxhighlight lang="C#" >void NAPI.Checkpoint.SetCheckpointDirection(Checkpoint checkpoint, Vector3 dir);</syntaxhighlight> '''Requ..."
- 01:1801:18, 27 November 2019 diff hist +545 N SetCheckpointColor Created page with "Sets a checkpoint color ==Syntax== <syntaxhighlight lang="C#" >void NAPI.Checkpoint.SetCheckpointColor(Checkpoint checkpoint, int alpha, int red, int green, int blue);</synta..."
- 01:1701:17, 27 November 2019 diff hist +272 N GetCheckpointScale Created page with "Gets a checkpoint scale ==Syntax== <syntaxhighlight lang="C#" >float NAPI.Checkpoint.GetCheckpointScale(Checkpoint checkpoint);</syntaxhighlight> '''Required Arguments''' *'..."
- 01:1701:17, 27 November 2019 diff hist +282 N GetCheckpointDirection Created page with "Gets a checkpoint direction ==Syntax== <syntaxhighlight lang="C#" >Vector3 NAPI.Checkpoint.GetCheckpointDirection(Checkpoint checkpoint);</syntaxhighlight> '''Required Argum..."
- 01:1601:16, 27 November 2019 diff hist +272 N GetCheckpointColor Created page with "Gets a checkpoint color '''Required Arguments''' *'''checkpoint:''' parameter input should be in '''Checkpoint''' type. ==Syntax== <syntaxhighlight lang="C#" >Color NAPI.Che..."
- 01:1501:15, 27 November 2019 diff hist +1,387 N CreateCheckpoint Created page with "__NOTOC____NOEDITSECTION__{{Template:Server_side_csharp}} Create a checkpoint ==Syntax== <syntaxhighlight lang="C#" >Checkpoint NAPI.Checkpoint.CreateCheckpoint(uint/int/Chec..."
- 01:1401:14, 27 November 2019 diff hist +958 N SendChatMessageToPlayer Created page with "Sends a message to the targeted player. '''2 overloads''' ==Syntax== <syntaxhighlight lang="C#" >void NAPI.Chat.SendChatMessageToPlayer(Client player, string message, bool o..."
- 01:1301:13, 27 November 2019 diff hist −169 SendChatMessageToAll No edit summary
- 01:1301:13, 27 November 2019 diff hist −58 SendChatMessageToAll No edit summary
- 01:1201:12, 27 November 2019 diff hist +1,016 N SendChatMessageToAll Created page with "__NOTOC____NOEDITSECTION__{{Template:Server_side_csharp}} Sends a message to the targeted player. '''2 overloads''' ==Syntax== <syntaxhighlight lang="C#" >void NAPI.Chat.Sen..."
26 November 2019
- 16:3716:37, 26 November 2019 diff hist +58 SetBlipSprite No edit summary
- 15:3415:34, 26 November 2019 diff hist +507 Server-side CSharp function →Blip
- 15:3215:32, 26 November 2019 diff hist −43 SetBlipName →Example
- 15:3115:31, 26 November 2019 diff hist −43 SetBlipPosition →Example
- 15:3115:31, 26 November 2019 diff hist −43 SetBlipScale →Example
- 15:3115:31, 26 November 2019 diff hist +482 N SetBlipScale Created page with "Method allows the increase/decrease the size of a blip. ==Syntax== <pre>void NAPI.Blip.SetBlipScale(Blip blip, float scale);</pre> === Required Arguments === *'''blip''': pa..."
- 15:2915:29, 26 November 2019 diff hist +562 N SetBlipPosition Created page with "Sets the position of a blip. ==Syntax== <pre>void NAPI.Blip.SetBlipPosition(Blip blip, Vector3 newPos);</pre> === Required Arguments === *'''blip''': The blip to set the pos..."
- 15:2715:27, 26 November 2019 diff hist +728 N SetBlipName Created page with "Sets the name of a blip. A blip's name is a title which can be viewed through the game map. ==Syntax== <pre>void NAPI.Blip.SetBlipName(Blip blip, string name);</pre> === Req..."
- 15:2515:25, 26 November 2019 diff hist −50 SetBlipColor →Example