Players::broadcast
Server-Side Function
JavaScript Syntax
Summary
The `mp.players.broadcast` function sends a chat message to all connected players on the server. This function is commonly used for global announcements or notifications.
Required Params
- text: string — The message text to broadcast to all players.
Return value
- void
Syntax
mp.players.broadcast(text);
Example
This example sends a player's message to all other players.
mp.events.addCommand("say", (player, message) => {
mp.players.broadcast(`Message from ${player.name}: ${message}`);
});
See also
- Functions
- Players::broadcast
- Players::broadcastInDimension
- Players::broadcastInRange
- Players::call
- Players::callInDimension
- Players::callInRange
- Players::callUnreliable
- Players::callInDimensionUnreliable
- Players::callInRangeUnreliable
- Players::reloadResources
- Pool::apply
- Pool::at
- Pool::exists
- Pool::forEach
- Pool::forEachInDimension
- Pool::forEachInRange
- Pool::getClosest
- Pool::getClosestInDimension
- Pool::toArray
- Pool::toArrayFast