Template:Graphics functions c: Difference between revisions

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Functions:
*[[Graphics::addDecal|mp.game.graphics.addDecal]]
* [[Graphics::notify|notify]]
*[[Graphics::addPetrolDecal|mp.game.graphics.addPetrolDecal]]
* [[Graphics::drawText|drawText]]
*[[Graphics::beginTextComponent|mp.game.graphics.beginTextComponent]]
* [[Graphics::getSafeZoneSize|getSafeZoneSize]]
*[[Graphics::callScaleformMovieFunctionFloatParams|mp.game.graphics.callScaleformMovieFunctionFloatParams]]
* [[Graphics::createCheckpoint|createCheckpoint]]
*[[Graphics::callScaleformMovieFunctionMixedParams|mp.game.graphics.callScaleformMovieFunctionMixedParams]]
* [[Graphics::hasStreamedTextureDictLoaded|hasStreamedTextureDictLoaded]]
*[[Graphics::callScaleformMovieFunctionStringParams|mp.game.graphics.callScaleformMovieFunctionStringParams]]
* [[Graphics::stopScreenEffect|stopScreenEffect]]
*[[Graphics::callScaleformMovieMethod|mp.game.graphics.callScaleformMovieMethod]]
* [[Graphics::drawDebugBox|drawDebugBox]]
*[[Graphics::createCheckpoint|mp.game.graphics.createCheckpoint]]
* [[Graphics::setFlash|setFlash]]
*[[Graphics::destroyTrackedPoint|mp.game.graphics.destroyTrackedPoint]]
* [[Graphics::loadTvChannel|loadTvChannel]]
*[[Graphics::disableVehicleDistantlights|mp.game.graphics.disableVehicleDistantlights]]
* [[Graphics::hasNamedScaleformMovieLoaded|hasNamedScaleformMovieLoaded]]
*[[Graphics::doesParticleFxLoopedExist|mp.game.graphics.doesParticleFxLoopedExist]]
* [[Graphics::startParticleFxNonLoopedOnEntity|startParticleFxNonLoopedOnEntity]]
*[[Graphics::drawBox|mp.game.graphics.drawBox]]
* [[Graphics::drawScaleformMovieFullscreen|drawScaleformMovieFullscreen]]
*[[Graphics::drawDebugBox|mp.game.graphics.drawDebugBox]]
* [[Graphics::startParticleFxNonLoopedOnPedBone|startParticleFxNonLoopedOnPedBone]]
*[[Graphics::drawDebugCross|mp.game.graphics.drawDebugCross]]
* [[Graphics::setTvAudioFrontend|setTvAudioFrontend]]
*[[Graphics::drawDebugLineWithTwoColours|mp.game.graphics.drawDebugLineWithTwoColours]]
* [[Graphics::requestScaleformMovie|requestScaleformMovie]]
*[[Graphics::drawDebugLine|mp.game.graphics.drawDebugLine]]
* [[Graphics::setBlackout|setBlackout]]
*[[Graphics::drawDebugSphere|mp.game.graphics.drawDebugSphere]]
* [[Graphics::setTrackedPointInfo|setTrackedPointInfo]]
*[[Graphics::drawDebugText2d|mp.game.graphics.drawDebugText2d]]
* [[Graphics::setDebugLinesAndSpheresDrawingActive|setDebugLinesAndSpheresDrawingActive]]
*[[Graphics::drawDebugText|mp.game.graphics.drawDebugText]]
* [[Graphics::setNightvision|setNightvision]]
*[[Graphics::drawLightWithRangeAndShadow|mp.game.graphics.drawLightWithRangeAndShadow]]
* [[Graphics::startParticleFxLoopedOnEntity|startParticleFxLoopedOnEntity]]
*[[Graphics::drawLightWithRange|mp.game.graphics.drawLightWithRange]]
* [[Graphics::drawScaleformMovie3dNonAdditive|drawScaleformMovie3dNonAdditive]]
*[[Graphics::drawLine|mp.game.graphics.drawLine]]
* [[Graphics::setScaleformMovieAsNoLongerNeeded|setScaleformMovieAsNoLongerNeeded]]
*[[Graphics::drawMarker|mp.game.graphics.drawMarker]]
* [[Graphics::startScreenEffect|startScreenEffect]]
*[[Graphics::drawPoly|mp.game.graphics.drawPoly]]
* [[Graphics::startParticleFxNonLoopedAtCoord|startParticleFxNonLoopedAtCoord]]
*[[Graphics::drawRect|mp.game.graphics.Graphics::drawRect]]
* [[Graphics::setParticleFxNonLoopedColour|setParticleFxNonLoopedColour]]
*[[Graphics::drawScaleformMovie3dNonAdditive|mp.game.graphics.drawScaleformMovie3dNonAdditive]]
* [[Graphics::drawMarker|drawMarker]]
*[[Graphics::drawScaleformMovie3d|mp.game.graphics.drawScaleformMovie3d]]
* [[Graphics::setTvVolume|setTvVolume]]
*[[Graphics::drawScaleformMovieFullscreenMasked|mp.game.graphics.drawScaleformMovieFullscreenMasked]]
* [[Graphics::setTimecycleModifier|setTimecycleModifier]]
*[[Graphics::drawScaleformMovieFullscreen|mp.game.graphics.drawScaleformMovieFullscreen]]
* [[Graphics::getDecalWashLevel|getDecalWashLevel]]
*[[Graphics::drawScaleformMovie|mp.game.graphics.drawScaleformMovie]]
* [[Graphics::world3dToScreen2d|world3dToScreen2d]]
*[[Graphics::drawSpotLightWithShadow|mp.game.graphics.drawSpotLightWithShadow]]
* [[Graphics::world3dToScreen2d|world3dToScreen2d]]
*[[Graphics::drawSpotLight|mp.game.graphics.drawSpotLight]]
* [[Graphics::screen2dToWorld3d|screen2dToWorld3d]]
*[[Graphics::drawSprite|mp.game.graphics.drawSprite]]
* [[Graphics::getTextureResolution|getTextureResolution]]
*[[Graphics::drawText|mp.game.graphics.drawText]]
* [[Graphics::getScreenEffectIsActive|getScreenEffectIsActive]]
*[[Graphics::drawTvChannel|mp.game.graphics.drawTvChannel]]
* [[Graphics::drawDebugText|drawDebugText]]
*[[Graphics::enableAlienBloodVfx|mp.game.graphics.enableAlienBloodVfx]]
* [[Graphics::drawRect|Graphics::drawRect]]
*[[Graphics::enableClownBloodVfx|mp.game.graphics.enableClownBloodVfx]]
* [[Graphics::setTransitionTimecycleModifier|setTransitionTimecycleModifier]]
*[[Graphics::enableMovieSubtitles|mp.game.graphics.enableMovieSubtitles]]
* [[Graphics::setForceVehicleTrails|setForceVehicleTrails]]
*[[Graphics::fadeDecalsInRange|mp.game.graphics.fadeDecalsInRange]]
* [[Graphics::addPetrolDecal|addPetrolDecal]]
*[[Graphics::getDecalWashLevel|mp.game.graphics.getDecalWashLevel]]
* [[Graphics::callScaleformMovieFunctionStringParams|callScaleformMovieFunctionStringParams]]
*[[Graphics::getSafeZoneSize|mp.game.graphics.getSafeZoneSize]]
* [[Graphics::drawScaleformMovie|drawScaleformMovie]]
*[[Graphics::getScreenActiveResolution|mp.game.graphics.getScreenActiveResolution]]
* [[Graphics::drawSpotLightWithShadow|drawSpotLightWithShadow]]
*[[Graphics::getScreenAspectRatio|mp.game.graphics.getScreenAspectRatio]]
* [[Graphics::removeDecalsInRange|removeDecalsInRange]]
*[[Graphics::getScreenEffectIsActive|mp.game.graphics.getScreenEffectIsActive]]
* [[Graphics::setParticleFxLoopedEvolution|setParticleFxLoopedEvolution]]
*[[Graphics::getScreenResolution|mp.game.graphics.getScreenResolution]]
* [[Graphics::setParticleFxBloodScale|setParticleFxBloodScale]]
*[[Graphics::getTextureResolution|mp.game.graphics.getTextureResolution]]
* [[Graphics::set2dLayer|set2dLayer]]
*[[Graphics::hasHudScaleformLoaded|mp.game.graphics.hasHudScaleformLoaded]]
* [[Graphics::drawLine|drawLine]]
*[[Graphics::hasNamedScaleformMovieLoaded|mp.game.graphics.hasNamedScaleformMovieLoaded]]
* [[Graphics::setPtfxAssetNextCall|setPtfxAssetNextCall]]
*[[Graphics::hasScaleformContainerMovieLoadedIntoParent|mp.game.graphics.hasScaleformContainerMovieLoadedIntoParent]]
* [[Graphics::setScaleformMovieToUseSystemTime|setScaleformMovieToUseSystemTime]]
*[[Graphics::hasScaleformMovieLoaded|mp.game.graphics.hasScaleformMovieLoaded]]
* [[Graphics::startParticleFxLoopedOnEntity2|startParticleFxLoopedOnEntity2]]
*[[Graphics::hasStreamedTextureDictLoaded|mp.game.graphics.hasStreamedTextureDictLoaded]]
* [[Graphics::setParticleFxLoopedAlpha|setParticleFxLoopedAlpha]]
*[[Graphics::isDecalAlive|mp.game.graphics.isDecalAlive]]
* [[Graphics::drawDebugCross|drawDebugCross]]
*[[Graphics::isTrackedPointVisible|mp.game.graphics.isTrackedPointVisible]]
* [[Graphics::doesParticleFxLoopedExist|doesParticleFxLoopedExist]]
*[[Graphics::loadMovieMeshSet|mp.game.graphics.loadMovieMeshSet]]
* [[Graphics::setParticleFxNonLoopedAlpha|setParticleFxNonLoopedAlpha]]
*[[Graphics::loadTvChannel|mp.game.graphics.loadTvChannel]]
* [[Graphics::setSeethrough|setSeethrough]]
*[[Graphics::moveVehicleDecals|mp.game.graphics.moveVehicleDecals]]
* [[Graphics::setParticleFxLoopedColour|setParticleFxLoopedColour]]
*[[Graphics::notify|mp.game.graphics.notify]]
* [[Graphics::drawDebugLine|drawDebugLine]]
*[[Graphics::popScaleformMovieFunctionVoid|mp.game.graphics.popScaleformMovieFunctionVoid]]
* [[Graphics::beginTextComponent|beginTextComponent]]
*[[Graphics::pushScaleformMovieFunctionFromHudComponent|mp.game.graphics.pushScaleformMovieFunctionFromHudComponent]]
* [[Graphics::setFarShadowsSuppressed|setFarShadowsSuppressed]]
*[[Graphics::pushScaleformMovieFunctionN|mp.game.graphics.pushScaleformMovieFunctionN]]
* [[Graphics::hasScaleformContainerMovieLoadedIntoParent|hasScaleformContainerMovieLoadedIntoParent]]
*[[Graphics::pushScaleformMovieFunctionParameterBool|mp.game.graphics.pushScaleformMovieFunctionParameterBool]]
* [[Graphics::setTimecycleModifierStrength|setTimecycleModifierStrength]]
*[[Graphics::pushScaleformMovieFunctionParameterFloat|mp.game.graphics.pushScaleformMovieFunctionParameterFloat]]
* [[Graphics::moveVehicleDecals|moveVehicleDecals]]
*[[Graphics::pushScaleformMovieFunctionParameterInt|mp.game.graphics.pushScaleformMovieFunctionParameterInt]]
* [[Graphics::hasScaleformMovieLoaded|hasScaleformMovieLoaded]]
*[[Graphics::pushScaleformMovieFunctionParameterString|mp.game.graphics.pushScaleformMovieFunctionParameterString]]
* [[Graphics::getScreenActiveResolution|getScreenActiveResolution]]
*[[Graphics::pushScaleformMovieFunction|mp.game.graphics.pushScaleformMovieFunction]]
* [[Graphics::enableMovieSubtitles|enableMovieSubtitles]]
*[[Graphics::releaseMovieMeshSet|mp.game.graphics.releaseMovieMeshSet]]
* [[Graphics::drawScaleformMovie3d|drawScaleformMovie3d]]
*[[Graphics::removeDecalsFromObjectFacing|mp.game.graphics.removeDecalsFromObjectFacing]]
* [[Graphics::getScreenResolution|getScreenResolution]]
*[[Graphics::removeDecalsFromObject|mp.game.graphics.removeDecalsFromObject]]
* [[Graphics::stopParticleFxLooped|stopParticleFxLooped]]
*[[Graphics::removeDecalsInRange|mp.game.graphics.removeDecalsInRange]]
* [[Graphics::requestHudScaleform|requestHudScaleform]]
*[[Graphics::removeDecal|mp.game.graphics.removeDecal]]
* [[Graphics::setParticleFxShootoutBoat|setParticleFxShootoutBoat]]
*[[Graphics::removeParticleFxInRange|mp.game.graphics.removeParticleFxInRange]]
* [[Graphics::pushScaleformMovieFunctionFromHudComponent|pushScaleformMovieFunctionFromHudComponent]]
*[[Graphics::removeParticleFx|mp.game.graphics.removeParticleFx]]
* [[Graphics::washDecalsInRange|washDecalsInRange]]
*[[Graphics::requestHudScaleform|mp.game.graphics.requestHudScaleform]]
* [[Graphics::enableAlienBloodVfx|enableAlienBloodVfx]]
*[[Graphics::requestScaleformMovie3|mp.game.graphics.requestScaleformMovie3]]
* [[Graphics::transitionToBlurred|transitionToBlurred]]
*[[Graphics::requestScaleformMovieInstance|mp.game.graphics.requestScaleformMovieInstance]]
* [[Graphics::drawDebugText2d|drawDebugText2d]]
*[[Graphics::requestScaleformMovie|mp.game.graphics.requestScaleformMovie]]
* [[Graphics::startParticleFxNonLoopedOnPedBone2|startParticleFxNonLoopedOnPedBone2]]
*[[Graphics::requestStreamedTextureDict|mp.game.graphics.requestStreamedTextureDict]]
* [[Graphics::removeDecalsFromObjectFacing|removeDecalsFromObjectFacing]]
*[[Graphics::screen2dToWorld3d|mp.game.graphics.screen2dToWorld3d]]
* [[Graphics::setDrawOrigin|setDrawOrigin]]
*[[Graphics::set2dLayer|mp.game.graphics.set2dLayer]]
* [[Graphics::drawDebugSphere|drawDebugSphere]]
*[[Graphics::setBlackout|mp.game.graphics.setBlackout]]
* [[Graphics::pushScaleformMovieFunctionN|pushScaleformMovieFunctionN]]
*[[Graphics::setDebugLinesAndSpheresDrawingActive|mp.game.graphics.setDebugLinesAndSpheresDrawingActive]]
* [[Graphics::drawPoly|drawPoly]]
*[[Graphics::setDrawOrigin|mp.game.graphics.setDrawOrigin]]
* [[Graphics::setParticleFxCamInsideNonplayerVehicle|setParticleFxCamInsideNonplayerVehicle]]
*[[Graphics::setFarShadowsSuppressed|mp.game.graphics.setFarShadowsSuppressed]]
* [[Graphics::setForcePedFootstepsTracks|GsetForcePedFootstepsTracks]]
*[[Graphics::setFlash|mp.game.graphics.setFlash]]
* [[Graphics::destroyTrackedPoint|destroyTrackedPoint]]
*[[Graphics::setForcePedFootstepsTracks|mp.game.graphics.GsetForcePedFootstepsTracks]]
* [[Graphics::addDecal|addDecal]]
*[[Graphics::setForceVehicleTrails|mp.game.graphics.setForceVehicleTrails]]
* [[Graphics::setParticleFxLoopedScale|setParticleFxLoopedScale]]
*[[Graphics::setFrozenRenderingDisabled|mp.game.graphics.setFrozenRenderingDisabled]]
* [[Graphics::loadMovieMeshSet|loadMovieMeshSet]]
*[[Graphics::setNightvision|mp.game.graphics.setNightvision]]
* [[Graphics::setScreenDrawPosition|setScreenDrawPosition]]
*[[Graphics::setNoiseoveride|mp.game.graphics.setNoiseoveride]]
* [[Graphics::pushScaleformMovieFunctionParameterString|pushScaleformMovieFunctionParameterString]]
*[[Graphics::setNoisinessoveride|mp.game.graphics.setNoisinessoveride]]
* [[Graphics::setTvChannel|setTvChannel]]
*[[Graphics::setParticleFxBloodScale|mp.game.graphics.setParticleFxBloodScale]]
* [[Graphics::requestScaleformMovie3|requestScaleformMovie3]]
*[[Graphics::setParticleFxCamInsideNonplayerVehicle|mp.game.graphics.setParticleFxCamInsideNonplayerVehicle]]
*[[Graphics::setStreamedTextureDictAsNoLongerNeeded|setStreamedTextureDictAsNoLongerNeeded]]
*[[Graphics::setParticleFxCamInsideVehicle|mp.game.graphics.setParticleFxCamInsideVehicle]]
* [[Graphics::pushScaleformMovieFunctionParameterInt|pushScaleformMovieFunctionParameterInt]]
*[[Graphics::setParticleFxLoopedAlpha|mp.game.graphics.setParticleFxLoopedAlpha]]
* [[Graphics::removeParticleFx|removeParticleFx]]
*[[Graphics::setParticleFxLoopedColour|mp.game.graphics.setParticleFxLoopedColour]]
* [[Graphics::isTrackedPointVisible|isTrackedPointVisible]]
*[[Graphics::setParticleFxLoopedEvolution|mp.game.graphics.setParticleFxLoopedEvolution]]
* [[Graphics::requestScaleformMovieInstance|requestScaleformMovieInstance]]
*[[Graphics::setParticleFxLoopedOffsets|mp.game.graphics.setParticleFxLoopedOffsets]]
* [[Graphics::pushScaleformMovieFunctionParameterBool|pushScaleformMovieFunctionParameterBool]]
*[[Graphics::setParticleFxLoopedRange|mp.game.graphics.setParticleFxLoopedRange]]
* [[Graphics::isDecalAlive|isDecalAlive]]
*[[Graphics::setParticleFxLoopedScale|mp.game.graphics.setParticleFxLoopedScale]]
* [[Graphics::startParticleFxLoopedOnEntityBone|startParticleFxLoopedOnEntityBone]]
*[[Graphics::setParticleFxNonLoopedAlpha|mp.game.graphics.setParticleFxNonLoopedAlpha]]
* [[Graphics::startParticleFxNonLoopedOnEntity2|startParticleFxNonLoopedOnEntity2]]
*[[Graphics::setParticleFxNonLoopedColour|mp.game.graphics.setParticleFxNonLoopedColour]]
* [[Graphics::disableVehicleDistantlights|disableVehicleDistantlights]]
*[[Graphics::setParticleFxShootoutBoat|mp.game.graphics.setParticleFxShootoutBoat]]
* [[Graphics::setNoisinessoveride|setNoisinessoveride]]
*[[Graphics::setPtfxAssetNextCall|mp.game.graphics.setPtfxAssetNextCall]]
* [[Graphics::removeDecalsFromObject|removeDecalsFromObject]]
*[[Graphics::setPtfxAssetOldToNew|mp.game.graphics.setPtfxAssetOldToNew]]
* [[Graphics::drawScaleformMovieFullscreenMasked|drawScaleformMovieFullscreenMasked]]
*[[Graphics::setScaleformMovieAsNoLongerNeeded|mp.game.graphics.setScaleformMovieAsNoLongerNeeded]]
* [[Graphics::callScaleformMovieFunctionFloatParams|callScaleformMovieFunctionFloatParams]]
*[[Graphics::setScaleformMovieToUseSystemTime|mp.game.graphics.setScaleformMovieToUseSystemTime]]
* [[Graphics::drawSpotLight|drawSpotLight]]
*[[Graphics::setScreenDrawPosition|mp.game.graphics.setScreenDrawPosition]]
* [[Graphics::drawBox|drawBox]]
*[[Graphics::setSeethrough|mp.game.graphics.setSeethrough]]
* [[Graphics::pushScaleformMovieFunctionParameterFloat|pushScaleformMovieFunctionParameterFloat]]
*[[Graphics::setStreamedTextureDictAsNoLongerNeeded|mp.game.graphics.setStreamedTextureDictAsNoLongerNeeded]]
* [[Graphics::popScaleformMovieFunctionVoid|popScaleformMovieFunctionVoid]]
*[[Graphics::setTimecycleModifierStrength|mp.game.graphics.setTimecycleModifierStrength]]
* [[Graphics::fadeDecalsInRange|fadeDecalsInRange]]
*[[Graphics::setTimecycleModifier|mp.game.graphics.setTimecycleModifier]]
* [[Graphics::enableClownBloodVfx|enableClownBloodVfx]]
*[[Graphics::setTrackedPointInfo|mp.game.graphics.setTrackedPointInfo]]
* [[Graphics::drawDebugLineWithTwoColours|drawDebugLineWithTwoColours]]
*[[Graphics::setTransitionTimecycleModifier|mp.game.graphics.setTransitionTimecycleModifier]]
* [[Graphics::setParticleFxLoopedRange|setParticleFxLoopedRange]]
*[[Graphics::setTvAudioFrontend|mp.game.graphics.setTvAudioFrontend]]
* [[Graphics::removeParticleFxInRange|removeParticleFxInRange]]
*[[Graphics::setTvChannel|mp.game.graphics.setTvChannel]]
* [[Graphics::startParticleFxLoopedOnEntityBone2|startParticleFxLoopedOnEntityBone2]]
*[[Graphics::setTvVolume|mp.game.graphics.setTvVolume]]
* [[Graphics::hasHudScaleformLoaded|hasHudScaleformLoaded]]
*[[Graphics::sittingTv|mp.game.graphics.sittingTv]]
* [[Graphics::requestStreamedTextureDict|requestStreamedTextureDict]]
*[[Graphics::startParticleFxLoopedAtCoord|mp.game.graphics.startParticleFxLoopedAtCoord]]
* [[Graphics::setFrozenRenderingDisabled|setFrozenRenderingDisabled]]
*[[Graphics::startParticleFxLoopedOnEntity2|mp.game.graphics.startParticleFxLoopedOnEntity2]]
* [[Graphics::startParticleFxLoopedAtCoord|startParticleFxLoopedAtCoord]]
*[[Graphics::startParticleFxLoopedOnEntityBone2|mp.game.graphics.startParticleFxLoopedOnEntityBone2]]
* [[Graphics::sittingTv|sittingTv]]
*[[Graphics::startParticleFxLoopedOnEntityBone|mp.game.graphics.startParticleFxLoopedOnEntityBone]]
* [[Graphics::setNoiseoveride|setNoiseoveride]]
*[[Graphics::startParticleFxLoopedOnEntity|mp.game.graphics.startParticleFxLoopedOnEntity]]
* [[Graphics::drawSprite|drawSprite]]
*[[Graphics::startParticleFxLoopedOnPedBone|mp.game.graphics.startParticleFxLoopedOnPedBone]]
* [[Graphics::setPtfxAssetOldToNew|setPtfxAssetOldToNew]]
*[[Graphics::startParticleFxNonLoopedAtCoord2|mp.game.graphics.startParticleFxNonLoopedAtCoord2]]
* [[Graphics::releaseMovieMeshSet|releaseMovieMeshSet]]
*[[Graphics::startParticleFxNonLoopedAtCoord|mp.game.graphics.startParticleFxNonLoopedAtCoord]]
* [[Graphics::removeDecal|removeDecal]]
*[[Graphics::startParticleFxNonLoopedOnEntity2|mp.game.graphics.startParticleFxNonLoopedOnEntity2]]
* [[Graphics::setParticleFxCamInsideVehicle|setParticleFxCamInsideVehicle]]
*[[Graphics::startParticleFxNonLoopedOnEntity|mp.game.graphics.startParticleFxNonLoopedOnEntity]]
* [[Graphics::callScaleformMovieFunctionMixedParams|callScaleformMovieFunctionMixedParams]]
*[[Graphics::startParticleFxNonLoopedOnPedBone2|mp.game.graphics.startParticleFxNonLoopedOnPedBone2]]
* [[Graphics::transitionFromBlurred|transitionFromBlurred]]
*[[Graphics::startParticleFxNonLoopedOnPedBone|mp.game.graphics.startParticleFxNonLoopedOnPedBone]]
* [[Graphics::getScreenAspectRatio|getScreenAspectRatio]]
*[[Graphics::startScreenEffect|mp.game.graphics.startScreenEffect]]
* [[Graphics::startParticleFxLoopedOnPedBone|startParticleFxLoopedOnPedBone]]
*[[Graphics::stopParticleFxLooped|mp.game.graphics.stopParticleFxLooped]]
* [[Graphics::drawLightWithRange|drawLightWithRange]]
*[[Graphics::stopScreenEffect|mp.game.graphics.stopScreenEffect]]
* [[Graphics::drawLightWithRangeAndShadow|drawLightWithRangeAndShadow]]
*[[Graphics::transitionFromBlurred|mp.game.graphics.transitionFromBlurred]]
* [[Graphics::startParticleFxNonLoopedAtCoord2|startParticleFxNonLoopedAtCoord2]]
*[[Graphics::transitionToBlurred|mp.game.graphics.transitionToBlurred]]
* [[Graphics::pushScaleformMovieFunction|pushScaleformMovieFunction]]
*[[Graphics::washDecalsInRange|mp.game.graphics.washDecalsInRange]]
* [[Graphics::setParticleFxLoopedOffsets|setParticleFxLoopedOffsets]]
*[[Graphics::world3dToScreen2d|mp.game.graphics.world3dToScreen2d]]
* [[Graphics::callScaleformMovieMethod|callScaleformMovieMethod]]
*[[Graphics::world3dToScreen2d|mp.game.graphics.world3dToScreen2d]]
* [[Graphics::drawTvChannel|drawTvChannel]]

Revision as of 17:33, 28 December 2017