Players::callInRange: Difference between revisions

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==Syntax==
==Syntax==
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<pre>
mp.players.callInRange(Vector3 position, int range, string eventName, [args]);
mp.players.callInRange(Vector3 position, Number range, String eventName, [args]);
</pre>
 
<pre>
mp.players.callInRange(Vector3 position, Number range, Number dimension, String eventName, [args]);
</pre>
</pre>



Latest revision as of 20:05, 17 December 2019

This function is used for calling a function for each player in range of position.

Syntax

mp.players.callInRange(Vector3 position, Number range, String eventName, [args]);
mp.players.callInRange(Vector3 position, Number range, Number dimension, String eventName, [args]);


Example

Server-Side
mp.players.callInRange(player.position, 15, 'eventName', [args]);

See Also