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25 December 2025

  • 22:5622:56, 25 December 2025 diff hist +624 N Vehicle::modifyWheelBoneTransformCreated page with "Note: Use wheelId 255 to modify all wheels at once ==Syntax== <syntaxhighlight lang="javascript">mp.game.vehicle.modifyWheelBoneTransform(wheelId, rotationX, rotationY, rotationZ, offsetX, offsetY, offsetZ);</syntaxhighlight> === Required Arguments === *'''wheelId:''' number *'''rotationX:''' number *'''rotationY:''' number *'''rotationZ:''' number *'''offsetX:''' number *'''offsetY:''' number *'''offsetZ:''' number ===Return value=== *'''undefined''' ==Example== <synta..."

25 May 2025

  • 21:2321:23, 25 May 2025 diff hist +4,177 N Getting Started with Access Control List (ACL)Created page with "__TOC__ = Access Control List = RAGE Multiplayer C# API includes tool named Access Control List (ACL) that allows you to keep your gamemode secure and limit access to the commands. The main concept of this file is that you're giving a specific player a set of rights. You can create as many rights as many commands you have. === Default file === Default acl.xml file looks like this: <syntaxhighlight lang="xml"> <?xml version="1.0"?> <acl xmlns:xsd="http://www.w3.org/2001..." current

17 May 2025

  • 09:4109:41, 17 May 2025 diff hist +410 N Gameplay::isGen9Created page with " {{ClientsideJsFunction}} {{JSContainer| ===Return value=== *''' {{RageType|boolean}} ''' ==Syntax== <syntaxhighlight lang="javascript"> mp.game.gameplay.isGen9; </syntaxhighlight> == Example == <syntaxhighlight lang="javascript"> if (mp.game.gameplay.isGen9) { mp.console.logInfo("geb9") } </syntaxhighlight> }} ==See also== {{Gameplay_functions_c}} Category:Clientside API Category:TODO: Example" current

3 August 2024

22 July 2024

29 May 2023

22 February 2023

5 February 2023

1 February 2023

14 December 2022

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