SetPlayerCurrentWeapon
Sets the current weapon (on hand) of the player.
C# Syntax
void NAPI.Player.SetPlayerCurrentWeapon(Player player, WeaponHash weapon);
Parameters
- player: Parameter input should be in Player type.
- weapon: Parameter input should be in WeaponHash type.
Example
NAPI.Player.SetPlayerCurrentWeapon(player, WeaponHash.Carbinerifle);