RAGE.Game.Streaming.IsPlayerSwitchInProgress

From RAGE Multiplayer Wiki

Returns true if the player's client is currently switching, false otherwise. (When the camera is in the sky moving from Trevor to Franklin for example)

Syntax

RAGE.Game.Streaming.IsPlayerSwitchInProgress()


Example

C# Syntax

private bool IsPlayerSwitchInProgress()
{
    return RAGE.Game.Streaming.IsPlayerSwitchInProgress();
}