PlayerExitColshape

From RAGE Multiplayer Wiki
Revision as of 20:41, 15 October 2017 by CocaColaBear (talk | contribs)

This event is triggered when a player exits a colshape.

Parameters

  • player - player which exited the colshape
  • shape - the colshape the player left

Example

Server-Side
let someColShape = mp.colshapes.newRectangle(0, 0, 100, 100);

function playerExitColshapeHandler(player, shape) {
  if(shape == someColShape) {
    console.log(`${player.name} left the colshape!`);
  }
}

mp.events.add("playerExitColshape", playerExitColshapeHandler);


Client-Side
let someColShape = mp.colshapes.newRectangle(0, 0, 100, 100);

function playerExitColshapeHandler(shape) {
  if(shape == someColShape) {
    //Local player left the colshape
  }
}

mp.events.add("playerExitColshape", playerExitColshapeHandler);

See also

Checkpoint

Colshape

Entity

Player

Streaming

Vehicle

Waypoint