Vehicle::setModKit

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Revision as of 23:47, 6 May 2017 by Marty uploader (talk | contribs) (yay)
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Set modKit to 0 if you plan to call SET_VEHICLE_MOD. That's what the game does. Most body modifications through SET_VEHICLE_MOD will not take effect until this is set to 0.

Syntax

vehicle.setModKit(modKit);

Required Arguments

  • modKit: int

Return value

  • Undefined

Example

// todo

See also