Ped::isInVehicle

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Client-Side
Function

 JavaScript



JavaScript Syntax


Description

This function checks if a specified pedestrian (ped) is currently inside a given vehicle. It can also check if the ped is in the process of entering the vehicle, depending on the value of `atGetIn`. This function is helpful for determining when a character is in or near entering a specific vehicle, allowing for additional gameplay logic to be applied.

Required Params

  • ped: number - The pedestrian handle to check.
  • vehicle: number - The vehicle handle to check against.
  • atGetIn: boolean - Set `true` to include checking if the ped is getting into the vehicle; otherwise, only checks if the ped is fully inside.

Return value

  • boolean - Returns `true` if the ped is in the vehicle (or entering it if `atGetIn` is `true`); otherwise, `false`.

Syntax

mp.game.ped.isInVehicle(ped, vehicle, atGetIn)

Example

// Check if a pedestrian is in or entering a specific vehicle
const ped = mp.players.local.handle;
const vehicle = mp.vehicles.at(0).handle;
if (mp.game.ped.isInVehicle(ped, vehicle, true)) {
    mp.gui.chat.push("Pedestrian is in or entering the vehicle.");
} else {
    mp.gui.chat.push("Pedestrian is not in the vehicle.");
}


See also