Ui::getScreenPositionFromWorldPosition

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Revision as of 11:05, 6 May 2024 by Shr0x (talk | contribs) (Created page with " {{ClientsideJsFunction}} {{JSContainer| ===Required Params=== *'''worldX:''' {{RageType|number}} *'''worldY:''' {{RageType|number}} *'''worldZ:''' {{RageType|number}} ===Return value=== *''' {{RageType|GetHudScreenPositionFromWorldPositionResult}} ''' ==Syntax== <syntaxhighlight lang="javascript"> mp.game.ui.getScreenPositionFromWorldPosition(worldX, worldY, worldZ) </syntaxhighlight> ==Example== <syntaxhighlight lang="javascript"> //todo </syntaxhighlight> }} ==Se...")
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Client-Side
Function

 JavaScript



JavaScript Syntax


Required Params

  • worldX: number
  • worldY: number
  • worldZ: number

Return value

  • GetHudScreenPositionFromWorldPositionResult

Syntax

mp.game.ui.getScreenPositionFromWorldPosition(worldX, worldY, worldZ)

Example

//todo


See also